Hey guys. Just wanted to let you all know that v1.1 is not available anymore as it had several bugs and needed to be taken down. You can still play v1.0 but just know that the sign at the Motos Vault crashes the game and that RTC does not work in Mupen.
Thank you! I think I rushed out the original video a bit and ended up not properly researching everything about the hack. Here’s a little fun fact too, it took me more than an hour to get the Bup Tower but I was very determined to have it in the video because the first time I encountered it I was not recording.
If you are playing on Simple64 when the game crashes due to the "Releasio" model, the crash handler appears, but all of the Hex memory address pointers except VA & PC say "33133313", which is most likely a reference to B3313.
1:04:16 I looked around in the areas with star display and I found that if you go to area 6 of castle grounds you will be warped to that place where the endless stairs music will play and you fall all the way down and then the bup jumpscare happens idk if it's unused or something
47:49 Star Display reveals why this happens. Basically, as soon as you get close enough to that door, the game immediately gives you 100 stars. Unfortunately, the sudden jump from 17 to 100 stars crashes the game. Edit: The game probably has an object that overwrites memory that is within this area.
Entering the Bob-Omb battlefield painted crashes for a different reason. Basically, the game uses a series of destination warp IDs, with the current one being denoted by the memory address $8027A9DC. The destination warp ID for the Bob-Omb battlefield painting refers a Warp ID that leads to level ID NULL, crashing the game.
Im having a huge performance issue on the main part of the Motos Factory level. What config should i use? It makes the frame drop a lot. And im 200% sure the PC ain't the issue (really, a Ryzen with a 3060Ti shouldn't have any issues emulating N64)
The only versions of B3313 publicly available to download are 0.7 and 0.6.9. If you wanted to play an older version you’d have to go looking for it or find someone who has it. As for Motos Factory 1.1 got taken down due to several bugs so the only version available right now is 1.0.
yeah if this this going to be in b3313 that's all the immersion completely gone because this definitely feels fanmade and has no resemblance to the concept art
Hey guys. Just wanted to let you all know that v1.1 is not available anymore as it had several bugs and needed to be taken down. You can still play v1.0 but just know that the sign at the Motos Vault crashes the game and that RTC does not work in Mupen.
So we have to wait till version 1.2 then?
good thing i downloaded both versions before v1.1 was taken sown lol
In the room you can see that luigi actually has his eyes blinking, so he's actually technically alive.
What was different about v1.1?
Dude that uncanny maze could be a creepy pasta. And it would be actually Creepy. Better than the wario head.
Uncanny maze was surprisingly creepy seeing herobrine versions of goomba and peach were horrifying. You couldn't escape without reseting.
Its called Unsettling Maze. I think they made the Bowser painting really creepy too.
Good job on adding new stuff since the last version of the video, I can't express enough how fun all the little oddities are to experience.
Thank you! I think I rushed out the original video a bit and ended up not properly researching everything about the hack. Here’s a little fun fact too, it took me more than an hour to get the Bup Tower but I was very determined to have it in the video because the first time I encountered it I was not recording.
1.0 is going to be so much better than i thought oh my god
If you are playing on Simple64 when the game crashes due to the "Releasio" model, the crash handler appears, but all of the Hex memory address pointers except VA & PC say "33133313", which is most likely a reference to B3313.
1:04:16 I looked around in the areas with star display and I found that if you go to area 6 of castle grounds you will be warped to that place where the endless stairs music will play and you fall all the way down and then the bup jumpscare happens
idk if it's unused or something
genuinely excited for 1.0, this looks amazing
47:49 Star Display reveals why this happens. Basically, as soon as you get close enough to that door, the game immediately gives you 100 stars. Unfortunately, the sudden jump from 17 to 100 stars crashes the game.
Edit: The game probably has an object that overwrites memory that is within this area.
thank you for this video, appreciate your efforts, I love this hack very much but too lazy to finish it completely
The sliver coin just played an spring sound for me
Well I've seen creepy faces on Tox boxes growin' up but that emotion-faceless Tox-box just took the cake here...
Entering the Bob-Omb battlefield painted crashes for a different reason. Basically, the game uses a series of destination warp IDs, with the current one being denoted by the memory address $8027A9DC. The destination warp ID for the Bob-Omb battlefield painting refers a Warp ID that leads to level ID NULL, crashing the game.
I think Moto’s factory replaced that painting,that’s why the warp ID is messed up.
Lore of Nintendo 64 Longplay - Motos Factory (B3313 v1.0 Demo Level) [100% Completion + All Secrets] momentum 100
Excellent video!
I feel like with every new B3313 update the game looks older, in this case it looks like the pre beta time.
As a side note this shit looks fire
What's Crashma?
Crashma game.
Crashyo balls
@@justacannyannoyingorange6533 gottem
yo i'm your 1000 subscriber!
Thank you for helping me reach this milestone!
Hey! Would you mind doing a 100% stars of b3313 0.4?
He didnt go to the yellow cap switch at the tower, its near the bottom of it
Go to 48:24 in the video. I dedicated a whole segment to the Yellow Switch.
@@VeloxusGaming oh my bad, i just assumed you would do it in the beginning. Sorry!
@@Gladiux0 No worries. I’m probably going to add timestamps so people can know where everything is in the video.
Maybe day and night cycle, and all the areas will be in b3313 1.0
what part of b3313 demo do you not understand
@@emaaaaax it IS called a mini-hack and not a demo
@@stormysplaylists read the title again
@@emaaaaax I am referring to what it is called on the trailer.
Bro predicted the future💀
Im having a huge performance issue on the main part of the Motos Factory level. What config should i use?
It makes the frame drop a lot. And im 200% sure the PC ain't the issue (really, a Ryzen with a 3060Ti shouldn't have any issues emulating N64)
a day a full game of B3313 v1.0 ? O.o
hey why are the stars in this rom hack broken in my version they look 3d and kinda funny nhow do i fix this
Are the older versions of B3133 (like v0.3 and 0.4) and Motos Factory 1.0 still available for download?
The only versions of B3313 publicly available to download are 0.7 and 0.6.9. If you wanted to play an older version you’d have to go looking for it or find someone who has it. As for Motos Factory 1.1 got taken down due to several bugs so the only version available right now is 1.0.
i have v04 if you still want it tho
Why does a 1up crash the game I never seen that before are you planning on making a separate video about it?
Where you Play guide B3313 v1.0
yeah if this this going to be in b3313 that's all the immersion completely gone because this definitely feels fanmade and has no resemblance to the concept art
Is this made through sm64 decomp?
Do you think binary can make the game change?
It cant ,and yes this uses decomp 2.0
@@pedrojoaquim463Actually I recently learned that it is rom manager with asm and C injections allowing for any function in the game to be overwritten
@@pedrojoaquim463 YESSSSSS ITTTTTTT CANNNNNNNN!!!!!!!!!!!
I outrun that thing that crashes the Game but they acted like Blue Shells, beacuse they are following the user until is defeated.
Actually, it is a 1-UP with game crashing properties.
But if you crouch sometimes you cannot avoid it.
Get me the moto factory v1.1.z64