I've been thinking about this a lot. The games we used to play and love still come out nowadays, they are just alongside so many other games that they are harder to find. So the absolute number of amazing games coming out may be higher than ever before but the percentage is also lower than ever before. Also great video my dude
I dont think you're wrong, but you're missing a HUGE piece of the puzzle. Micro transactions and subscription models, like those pioneered by Warcraft or even Netflix, has turned the gaming industry into just another netflix. Instead of buying a completed game, you are grinding out dailies so you get to play dress up with your new costumes. Baldurs Gate 3 was a HUGE return to form for gaming because there was no DLC, in game store, or pay to play subscriptions. Its an outlier because I think subscription gaming and costume dlc is the future, unfortunately.
For sure! I don't see those models going away. I was trying to provide a commentary on how I got swept up in those models and why that ended up happening. Regardless, I hope you enjoyed it! Thanks for the feedback
as a kid you can game for 3 hours straight or 6 hours straight without it being an issue so you can get lost in the worlds or waste time doing nothing important in solo custom games, while as an adult you feel a need to speedrun games a tad bit or do nearly any & everything I can within said game so I get bang for my buck & go back to reality with ease, I had to refine my skill so I could better finish matches quicker, gain more xp yada yada yada Doesn’t help that Triple A isn’t showing itself as being worthy of triple A, double A are only somewhat doing things now, & indie studios aren’t always doing the most interesting ideas or gameplay in this “cozy” era
Spot on, I'm in my mid 30s and have been playing games since the sega mega drive onwards, along with my two brothers, games are so souless now, you get a few gems every now and then but boy i wish i could go back 20 years ago and experiance them old games again for the first time. (Just subbed, keep it up, there are many more who feel the same)
Long ago all the great titles and development studios lived in harmony. Then everything changed when they realized how much money they can make with cosmetics
Games lost their essence when they prioritized profit over community engagement. In the past, players could join dedicated servers and interact with friends. Now, one must join a party and enter a lobby where algorithms are designed to prolong playtime and encourage spending on cosmetics. This curation is a significant issue in modern gaming. Modding once thrived, keeping games alive; hence, Skyrim has aged remarkably well. Call of Duty 4 was the last in the series to feature community-made maps, mods, gamemodes, and dedicated servers. Contemporary games are developed with profit as the primary focus, squeezing money from the player base, leading publishers to avoid risks and opt for safe games. Another issue is that a game's value has become linked to the hours required to complete it. Development creep is a reality, and the longer a title takes to release, the more it deviates from its original goal. Players desire one thing: a good game with a compelling story. Quantity, or hours, does not equate to a good game. Starfield exemplifies this issue, resulting in a lifeless game due to an attempt to cram too much into a single title. Publishers are spending millions trying to make safe games over years when they could better spend the money taking risks on smaller and new IP that could take off. Look at Concord. Look at Rivals.
i feel like skyrim gets so much unnecessary hate nowadays. But it truly is my favorite video game of all time and i have yet to experience something as good since i played it when i was 11.
I gotta ding ya- you just want games that don't make enough money anymore, or require established fanbases to get away with ignoring the status quo. You're gonna have too look harder or wait longer to scratch your itch because nobody who matters cares if the product is good, they care if the product makes money. your only respite is indie or just playing the games that made you happy back then
I still enjoy games like Apex and CoD. I just don't go NEARLY as hard on them as I used to, but you're definitely correct: Those SP games that I referenced at the end are fewer and farther in between.
I actually went the opposite direction. I don’t find games fun anymore and grew out of them almost entirely. Yup, now I just party with my new friends and drink and do cocaine till I blackout.
All the games you're nostalgic for are single player games . . . . Skyrim, Assassin's Creed, Bioshock, Fable 2. What this means is that you're chill while alone, but when playing with other people you become a full blown idjot. That's not a game problem. That's a you problem. Online team games are not for you. Just stick with single players.
The Halo series def ain't single player. Regardless, the commentary was more so meant to be on how I got swept up in the industry, games, and content, and how it had an impact on me. I still enjoy MP games, but I don't chase the stats and ranks how I used to! I play both, and I have a healthier approach to playing all games now because of the time I spent doing what I did. Anyhow, I appreciate you watching the video! 😊
Finished the video. Hard disagree. You essentially woe the entire video as the industry moves more and more towards extracting as much money from you as possible and essentially shrug and say "not much can be done". Should have spent more time thinking this through rather than making a script an English freshman would have written for an exam.
I more so meant to communicate how I got swept up in the hustle and bustle of that mindset that much of AAA gaming helped create, but I'm sure I can improve on how I structure the narrative in the future. Thanks for the feedback, and thanks for watching! 🙂
MP games and such have always been there for sure. I'm just saying that, for the reasons I talked about, I got caught up in the craze a bit too much. I still play MP games and enjoy them. I just take a more balanced approach to them than before. Regardless, thanks for watching! 😊
I've been thinking about this a lot. The games we used to play and love still come out nowadays, they are just alongside so many other games that they are harder to find. So the absolute number of amazing games coming out may be higher than ever before but the percentage is also lower than ever before.
Also great video my dude
Well said
That perspective definitely makes sense. Hard to make a splash when competing with marketing budgets of 100's of millions. I'm glad you enjoyed it!
I dont think you're wrong, but you're missing a HUGE piece of the puzzle. Micro transactions and subscription models, like those pioneered by Warcraft or even Netflix, has turned the gaming industry into just another netflix. Instead of buying a completed game, you are grinding out dailies so you get to play dress up with your new costumes. Baldurs Gate 3 was a HUGE return to form for gaming because there was no DLC, in game store, or pay to play subscriptions. Its an outlier because I think subscription gaming and costume dlc is the future, unfortunately.
For sure! I don't see those models going away. I was trying to provide a commentary on how I got swept up in those models and why that ended up happening.
Regardless, I hope you enjoyed it! Thanks for the feedback
You wild for this...
💯
as a kid you can game for 3 hours straight or 6 hours straight without it being an issue so you can get lost in the worlds or waste time doing nothing important in solo custom games, while as an adult you feel a need to speedrun games a tad bit or do nearly any & everything I can within said game so I get bang for my buck & go back to reality with ease, I had to refine my skill so I could better finish matches quicker, gain more xp yada yada yada
Doesn’t help that
Triple A isn’t showing itself as being worthy of triple A, double A are only somewhat doing things now, & indie studios aren’t always doing the most interesting ideas or gameplay in this “cozy” era
Spot on, I'm in my mid 30s and have been playing games since the sega mega drive onwards, along with my two brothers, games are so souless now, you get a few gems every now and then but boy i wish i could go back 20 years ago and experiance them old games again for the first time. (Just subbed, keep it up, there are many more who feel the same)
100% man! I'm glad the video resonated with you. Hope I can keep making content that you enjoy. Thanks for the sub!
Long ago all the great titles and development studios lived in harmony. Then everything changed when they realized how much money they can make with cosmetics
Games lost their essence when they prioritized profit over community engagement. In the past, players could join dedicated servers and interact with friends. Now, one must join a party and enter a lobby where algorithms are designed to prolong playtime and encourage spending on cosmetics. This curation is a significant issue in modern gaming. Modding once thrived, keeping games alive; hence, Skyrim has aged remarkably well. Call of Duty 4 was the last in the series to feature community-made maps, mods, gamemodes, and dedicated servers. Contemporary games are developed with profit as the primary focus, squeezing money from the player base, leading publishers to avoid risks and opt for safe games.
Another issue is that a game's value has become linked to the hours required to complete it. Development creep is a reality, and the longer a title takes to release, the more it deviates from its original goal. Players desire one thing: a good game with a compelling story. Quantity, or hours, does not equate to a good game. Starfield exemplifies this issue, resulting in a lifeless game due to an attempt to cram too much into a single title.
Publishers are spending millions trying to make safe games over years when they could better spend the money taking risks on smaller and new IP that could take off. Look at Concord. Look at Rivals.
yo love the format. lookin forward for more content from u
Glad you enjoyed the video! Hope I can maintain a level of quality moving forward that keeps it engaging!
Great video bro!
Appreciate the love!
i feel like skyrim gets so much unnecessary hate nowadays. But it truly is my favorite video game of all time and i have yet to experience something as good since i played it when i was 11.
Im right there with you. Still love coming back to and playing Skyrim from time to time.
I gotta ding ya- you just want games that don't make enough money anymore, or require established fanbases to get away with ignoring the status quo.
You're gonna have too look harder or wait longer to scratch your itch because nobody who matters cares if the product is good, they care if the product makes money.
your only respite is indie or just playing the games that made you happy back then
I still enjoy games like Apex and CoD. I just don't go NEARLY as hard on them as I used to, but you're definitely correct: Those SP games that I referenced at the end are fewer and farther in between.
I actually went the opposite direction. I don’t find games fun anymore and grew out of them almost entirely. Yup, now I just party with my new friends and drink and do cocaine till I blackout.
That's wild... you got the homie hookup? 🤨
Free to play and battlepass's killed real gaming. Its all set up to pressure you into playing wayyyyyy too much. Its actually pretty disgusting.
All the games you're nostalgic for are single player games . . . . Skyrim, Assassin's Creed, Bioshock, Fable 2. What this means is that you're chill while alone, but when playing with other people you become a full blown idjot. That's not a game problem. That's a you problem. Online team games are not for you. Just stick with single players.
The Halo series def ain't single player. Regardless, the commentary was more so meant to be on how I got swept up in the industry, games, and content, and how it had an impact on me. I still enjoy MP games, but I don't chase the stats and ranks how I used to!
I play both, and I have a healthier approach to playing all games now because of the time I spent doing what I did. Anyhow, I appreciate you watching the video! 😊
Finished the video. Hard disagree. You essentially woe the entire video as the industry moves more and more towards extracting as much money from you as possible and essentially shrug and say "not much can be done".
Should have spent more time thinking this through rather than making a script an English freshman would have written for an exam.
I more so meant to communicate how I got swept up in the hustle and bustle of that mindset that much of AAA gaming helped create, but I'm sure I can improve on how I structure the narrative in the future.
Thanks for the feedback, and thanks for watching! 🙂
the "This" era of gaming was always there. hot seats, lan party, first quake/unreal tournament online tournaments. stop . just stop.
MP games and such have always been there for sure. I'm just saying that, for the reasons I talked about, I got caught up in the craze a bit too much.
I still play MP games and enjoy them. I just take a more balanced approach to them than before. Regardless, thanks for watching! 😊
Less artsy word salad, more point please