Based on Sonic CD Beta Archive's concept mix, this is ultimately based on Collision Chaos (Good Future), it is a welcoming alternate take on this particular Time Zone and for all intents and purposes the Uncompressed version of SCBA's mix should've been released to the general populace by now; we are still waiting on his version of Tidal Tempest (Present) ("Unknown Sonic CD Track [WARNING - DISTORTED]", ruclips.net/video/jodhfc-U2lU/видео.html) to get a proper Undistorted version, Zawmbbeh did deliver an honest attempt at a Denoising Remaster but this track is not commonly available in that form due to him privatizing it (fortunately I have at least Three copies of it on my person) and figuring out the exact source instruments will be a little tricky as Tidal Tempest was not the only zone to witness its samples be used for this, fortunately the community has consistently remained relentless on guaranteeing that these tracks continue to remain in the general spotlight and we will get proper Clean Masters even if they have to be recreated by hand or with AI Acceleration. (:
SONG GETZ A DECENT / "0", PRODUCTiON OF iT GETZ A TROPHY GARDEN / "+1" ON MY SCALE [-2 TO +2] AS MY SCALE VASECTOMiEZ 4 ALL ! ESPECiALLY US HUMANZ ! [NOT YELLiNG, JUZT LiKE TYPiNG iN CAPZ]
I got a Request Idea! Can you make a Level called "Boldwater Bridge from Sonic CD? Level: Boldwater Bridge is nestled within the heart of the submerged ruins of Tidal Tempest, an ancient civilization now consumed by time and water. The once crystal-clear waters that bathed the temples and worn columns now conceal mysteries and dangers, with Boldwater Bridge serving as one of the last remnants connecting the forgotten depths. Music Theme: The level’s music mixes aquatic sounds with rhythmic beats, creating an atmosphere that oscillates between soothing and ominous. With every passing second, the player feels the pressure of time and water, while the stunning scenery provides a sense of mystery and exploration. Use this sample music to create your music: ruclips.net/video/lyVzK3J3n-Q/видео.html BackGround: The level begins with Sonic emerging from a narrow passageway, only to find himself on a large, half-submerged bridge that stretches over a vast, serene lake. Ruins of broken columns and monumental arches dot the landscape, silent testaments to a once-glorious civilization. The walls are covered in algae and coral, and the water shimmers with a greenish hue that hides both beauty and danger. Tropical fish swim in the shallows, but Sonic must be careful of underwater currents that can drag him into more dangerous areas. Or in the case of the Boldwater Bridge background, use the background of the Riptide Relic act 2 stage from Sonic Axiom as a base Sonic must cross the crumbling bridge while exploring the submerged past of Tidal Tempest. He needs to deactivate Robotnik's machines that pollute the water and threaten the balance of the ruins. ( ノ ゚ー゚)ノ (づ ̄3 ̄)づ╭❤
Dubious Depths vibes
Love seeing the beta archive get some love. Here's hoping you do some more, like their take on the boss theme.
Shortflower Seas Zone(GF MIX)
This is my favorite song, thank you so much
Idk why im vibin so good, I mean, thats cool
You should recreate the Early Boss Theme. That one sounds so good but it's not in HQ
TRUE BROO
You may get what you wish for in the near future.
HE DID IT ITS COMPLETEE
[sad that it was rushed tho, u should've def taken ur time!]
Wow
Based on Sonic CD Beta Archive's concept mix, this is ultimately based on Collision Chaos (Good Future), it is a welcoming alternate take on this particular Time Zone and for all intents and purposes the Uncompressed version of SCBA's mix should've been released to the general populace by now; we are still waiting on his version of Tidal Tempest (Present) ("Unknown Sonic CD Track [WARNING - DISTORTED]", ruclips.net/video/jodhfc-U2lU/видео.html) to get a proper Undistorted version, Zawmbbeh did deliver an honest attempt at a Denoising Remaster but this track is not commonly available in that form due to him privatizing it (fortunately I have at least Three copies of it on my person) and figuring out the exact source instruments will be a little tricky as Tidal Tempest was not the only zone to witness its samples be used for this, fortunately the community has consistently remained relentless on guaranteeing that these tracks continue to remain in the general spotlight and we will get proper Clean Masters even if they have to be recreated by hand or with AI Acceleration. (:
SONG GETZ A DECENT / "0", PRODUCTiON OF iT GETZ A TROPHY GARDEN / "+1" ON MY SCALE
[-2 TO +2] AS MY SCALE
VASECTOMiEZ 4 ALL ! ESPECiALLY US HUMANZ !
[NOT YELLiNG, JUZT LiKE TYPiNG iN CAPZ]
I got a Request Idea! Can you make a Level called "Boldwater Bridge from Sonic CD?
Level:
Boldwater Bridge is nestled within the heart of the submerged ruins of Tidal Tempest, an ancient civilization now consumed by time and water. The once crystal-clear waters that bathed the temples and worn columns now conceal mysteries and dangers, with Boldwater Bridge serving as one of the last remnants connecting the forgotten depths.
Music Theme:
The level’s music mixes aquatic sounds with rhythmic beats, creating an atmosphere that oscillates between soothing and ominous. With every passing second, the player feels the pressure of time and water, while the stunning scenery provides a sense of mystery and exploration.
Use this sample music to create your music: ruclips.net/video/lyVzK3J3n-Q/видео.html
BackGround: The level begins with Sonic emerging from a narrow passageway, only to find himself on a large, half-submerged bridge that stretches over a vast, serene lake. Ruins of broken columns and monumental arches dot the landscape, silent testaments to a once-glorious civilization. The walls are covered in algae and coral, and the water shimmers with a greenish hue that hides both beauty and danger. Tropical fish swim in the shallows, but Sonic must be careful of underwater currents that can drag him into more dangerous areas.
Or
in the case of the Boldwater Bridge background, use the background of the Riptide Relic act 2 stage from Sonic Axiom as a base
Sonic must cross the crumbling bridge while exploring the submerged past of Tidal Tempest. He needs to deactivate Robotnik's machines that pollute the water and threaten the balance of the ruins.
( ノ ゚ー゚)ノ (づ ̄3 ̄)づ╭❤
Yo can you do a quartz quadrant zone good future eu?
Dubious Depths "G" mix?
Sounds like Collision Chaos GF
Sooo, what would be the name of your original album?
one question how you make the music i mean how you got the samples that sounds like sonic cd