Hi. What was my surprise when I saw that the man from whom I am learning to model in blender posts a video in which he models according to my design and at the end recommends my kit. Thanks
That pack is outstanding, very good scifi shapes mate. Some of that stuff is tricky with poly modelling so a good practice. You were using Fusion right?
@@PonteRyuurui Yes, that's right, this set was made in fusion 360. I was planning to release a new kitbash with polygonal modeling made in blender but my country started a war, I hope it will end quickly and I will finish the plan.
@@3DCADence ya i saw both of you are from Odessa, stay safe out there. Some of those shapes are a mind bender for bool workflow, so a v good case study.
Nice... and clean. Watching this on Saturday morning... after a shit week at work... very relaxing to watch. Looking forward to the texturing next hmm?? ;)
Can you do a modeling video where you use ngon’s to block out the entire object via the make tool in boxcutter, and show how that kind of workflow can be used to quickly create things while still having perfect topology using the tools in hops / boxcutter?
Interesting! Some really crafty little mesh moves there, but at this stage I'm quite happy to spectate, cos when I try to fix problem geo I usually make it worse ... But still, a great demonstration of the power and speed of the quixotic quad attack of Hardops Boxcutter Machine Tools + Mesh Machine!! Wow!! Sorry to hear you're not feeling well, are those cherry blossoms giving you gip? Ps sorry to be the bearer of bad news, but your screen cast keys thing wasn't working for much of your tut.
Ah it's the damn cedar trees, they planted that shit all over japan after the war. And ya that addon is bugged, so there you go. I hope proxe finishes working on his own version before i lose my mind.
Hey Ryu, have you tried any CAD softwares like fusion 360. If you have, can you please make a tutorial on modeling in fusion 360. It'd be nice if you could model a scifi walkie talkie. Just a suggestion
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Hi. What was my surprise when I saw that the man from whom I am learning to model in blender posts a video in which he models according to my design and at the end recommends my kit. Thanks
That pack is outstanding, very good scifi shapes mate. Some of that stuff is tricky with poly modelling so a good practice. You were using Fusion right?
@@PonteRyuurui Yes, that's right, this set was made in fusion 360. I was planning to release a new kitbash with polygonal modeling made in blender but my country started a war, I hope it will end quickly and I will finish the plan.
@@3DCADence ya i saw both of you are from Odessa, stay safe out there. Some of those shapes are a mind bender for bool workflow, so a v good case study.
Nice... and clean. Watching this on Saturday morning... after a shit week at work... very relaxing to watch. Looking forward to the texturing next hmm?? ;)
My new hard surface mantra..."chamfer everything"😁👍
2:28 How did you do this?
S Y 0
@@PonteRyuurui thanks!
Can you do a modeling video where you use ngon’s to block out the entire object via the make tool in boxcutter, and show how that kind of workflow can be used to quickly create things while still having perfect topology using the tools in hops / boxcutter?
Epic af.
Very good
Interesting!
Some really crafty little mesh moves there, but at this stage I'm quite happy to spectate, cos when I try to fix problem geo I usually make it worse ...
But still, a great demonstration of the power and speed of the quixotic quad attack of Hardops Boxcutter Machine Tools + Mesh Machine!!
Wow!!
Sorry to hear you're not feeling well, are those cherry blossoms giving you gip?
Ps sorry to be the bearer of bad news, but your screen cast keys thing wasn't working for much of your tut.
Ah it's the damn cedar trees, they planted that shit all over japan after the war. And ya that addon is bugged, so there you go. I hope proxe finishes working on his own version before i lose my mind.
Hey Ryu, have you tried any CAD softwares like fusion 360. If you have, can you please make a tutorial on modeling in fusion 360. It'd be nice if you could model a scifi walkie talkie. Just a suggestion
i sure did, and ya maybe at some point we ll find time to do it