Karl dies again | Garry's Mod Machinima Test
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- Опубликовано: 2 окт 2024
- Initially it was going to be a test to try Filmora, since my school teacher asked to (illegally) download it for his classes. So I wanted to try it out.
After a few minutes of testing Filmora, it felt very slow. I don't know how to say it. Everything felt strange, not because it was something new to me, but the performance, the keys, the effects, everything was weird.
I didn't want to do it there.
I finished it in Vegas.
And on the way I tested new Battlefield 5 sounds that I managed to export.
idk
m42_karl.mdl death
joey is ncie
Breaking news WW2 VET had an episode and killed a WORLD WAR 2 actor
Police are still trying to find out why the actor had a 9mm uzi
(forgive me i just couldn’t pass the moment)
Gunther: "Hans, have you seen Karl?"
Hans: "How am I supposed to know?"
Gunther: "Feldmann, how about you?"
Feldmann: "I don't know where he is, but I'm surely he just picked up a wrong gun."
He got shot so hard when he fell the blood stayed still.
yup, Ragdoll Blood is shit, i think ill go back using emitters instead of that addon
Can we take the time to appreciate how much effort is put into these videos.
Like seriously this guy needs more recognition, even if this is a test it's still an outstanding example.
Thanksss
Damn it, Karl’s, how’d you get 20th Century technology?
@Gemmariah Beadle I don’t fucking know
Brutal. Great job man, you make it look so real.
R.I.P Karl
Nice. Actually looks kinda real...
oh my god allen did karl just pass away no fucking way
nah hes still alive
he will die again at the end of the year tho, if not before
Good work as always Allen
WW2 BOIS *pulls out a fucking Uzi*
jajajaja Un soldado Aleman de 2WW uzando una uzi, hahahajajaja es como un ✡ usando Tigers para invadir p@lestin@.
...Espera eso si ocurrio!
Can you do a manhunt 2 animation some day?
i dont even know manhunt
oh my god! they killed carl! you bastards!
yes cos Uzi +1940's = yes lol
15 sec short horror film be like
NOOO KARLLLLLLLLLL
sacaba una uzi xDxd como hiciste el efecto de disparo ?
con particulas del mismo gmod
@@joacons pero con un efectos de graficos hd? xd
no, creo que son de un addon llamado 'extended emitter' o algo así, ya no me acuerdo
my day be so fine
and then 0:01
Can u convert the skins to gates of hell ostfront game?
nah
Hey mate can I ask? I'm in a cracked version of gmod and mostly when I download ComradIvan18's WW2 pack mostly fails or no texture. Can you give a link to your ww2 models and textures on your 2k tutorial youtube video or something?
(sorry for the late reply)
they work fine, apart from the models you also have to download things like for example "SWBF2 Props" or "Shared Materials" or things like that, read more, Ivan is confusing but the things are there
Janser: Karl, protect this israel prototype piece and deliver it to the research area.
2 hours later:
Oh yeah joacons me dont know how to download europe ww2 pack, i only have pacific
me quito el sombrero, ojala poder trabajar contigo haciendo cosas artísticas como estas
Amazing. The only thing i would say is to turn down the blood for realism if possible
ik i didnt think much of the blood
rip
i can't seem to find Karl's face in ComradIvan's ww2 pack, do i need to use like a different tool to get it or... idk im confused
Did you download the base models? The pacific theater soldiers thing?
@@joacons yeah, its fine i found it, but thanks!
This Is very cool btw what models did u use for the d day of are they private
ww2 mega pack made by ComradIvan18, in SFM workshop
@@joacons what blood mod did u use
Heya, JoAcoNS! I was stunned by realism and quality of your animation and hoped to ask a quick question if you don't mind. I was searching for the answer online before asking it now, however to no avail. Judging by the bullet holes on the floor that appear before the shot itself, you use turret tool to animate gunshots and I was wondering do you always use it manually and press a key to activate turret or is there are a way to make the turret fire automatically with the help of stop motion helper?
yep, activated turret tool firing automatically, and animated it with the SMH/HAT to fire for a millisecond in the scene
@@joacons Could you please describe more about how you managed to get turret to change states between non firing and firing? For some reason, if I make 2 keyframes with turret relaxed and turret firing, it won't start shooting in the next frame in both SMH and HAT. Same happens to any emitter I make. Have you ever encountered such a problem?
@@leha-mc1gc ruclips.net/channel/UCUm5xW3Ol7CsOFgEnmKJ3-Qcommunity?lb=UgwfnZTf0SgUlEgTb5h4AaABCQ
Do a tutorial on how you get the effects of shots, blood, fog, etc.
already explained by me and others before
@@joacons Where?
ragblood not recommended, I saw the floating blood lol.
yup, I've been hearing that a lot
Great as always. You should make a HL2 theme animation sonetime. Like some gunfight in Nova Prospekt Gordon VS Combines.
Ver esto me dio ganas de intentar animar en el gmod xd buen video
Karl took a wrong turn in the hood.
how do you have people in stop motion helper be shot with blood and everything i don't get it.
animating emitters, particles and turrets
What did you use for the muzzle flashes lol? they look very realistic.
idk
"Extended emitters" maybe
I cant remember
stop bullying him, he doesnt deserve this
everything is UN approved
@@joacons prove it
ask em
its true hello im the un
@@leutsssz no ur not
Please tell me what kind of addons for such a good animation you use?
Stop motion helper, and Ragdoll mover
poor guy
:(
@@joacons it's very tragic
So what's the story behind Karl? Because he clearly has died before (hinted in the title of the video).
if I kill him in New year, its because my new year self kills my last year self, but in this case I just killed him because... why not
@@joacons Oh, so like Strelok from S.T.A.L.K.E.R. where one of the missions is where he has to kill his other self or something like that. Makes sense.
i havent played s.t.a.l.k.e.r but Yesss