The Dig is a weird LucasArts adventure dreamed up by Steven Spielberg | Reinstall
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- Опубликовано: 14 май 2020
- Reinstall takes a fresh look at old games. In this episode we revisit LucasArts curio The Dig, which was based on a story idea by Hollywood legend Steven Spielberg.
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Dig was one of my favourite games as a kid.
same, loved the atmosphere. i saw it got bad reviews but i dont get it.. bioforge was also a favourite.
It's still one of my favorite games!
I LOVED THESE GAMES. Miss them a ton.
This game deserve a re-make...
Remaster this game please
or a movie!!
@@metatrongroove2824 BOTH!!!!!!
Just fix the turtle puzzle!
This game is AMAZING!
I loved playing The Dig back in the day. For its day the artwork and visuals were really amazing, accompanied by that haunting and cinematic soundtrack. The puzzles were often hard and a bit weird but it only added to the charm. I was absolutely entranced; it was like actually being in a thoughtful and interesting sci-fi film. I haven't played it for years but just looking and listening to the snippets here I am transported back. A truly great addition to the LucasArts family (a different feel but certainly up there with Day of the Tentacle, Monkey Island and Zak McKracken)
This game is genius, what an adventure, a game that took me on a fantasy trip as a child, I was sad it ended. Just like some 80's movies which amazed me as a kid. Recently replayed this game, it still is a very good game. I wish they would make gems like these nowadays.
I found all the puzzles solvable even as a kid in the Dig. Challenging and fun.
The Day of the Tentacle had several puzzles I had to Bing for the solution.
Helluva soundtrack and atmosphere though
This really needs to become a TV show or Movie now adays. This was amazing to play back in the day!
to this day it is still my favourite adventure game!
I really enjoy the Reinstall series, thanks for making these!
After playing adventure games for the last 20 years, going through all the classics (MI series, DOTT, FT, BASS, BS I and II, Indy series...) I'm not sure how, but I missed The Dig. I just played it for the first time and completed it in several days. There are several really hard puzzles, but experienced adventure game players should have no troubles with them. There were two puzzles (no spoilers here, read on safely) which I consider too illogical and could play the game for months without figuring them out, for which I had to google my way through (1. the planetarium puzzle where the sun position does not reflect the shadow on the moons, thereby making it nearly impossible to figure out the needed position; 2. talking with Maggie on EXACT screen about something I talked to her numerous times). Some other puzzles were very obscure, but all in all - an excellent game that I would recommend to everyone.
MI, DOTT, FT, BASS & BS, what does these acronyms stand for, friend?
@@casperchristensen6451 Day of the tentacle, full throttle, etc
Remaster this game please 2 !!!!!!!!!!! Awesome Classic Game!!!
I loved this game when I played it back in the 90's. I recently played Red Matter on the Oculus Quest 2 and immediately thought a modern VR version of the Dig would make for a really cool VR experience.
I remember playing a demo of this game in a electronics store called Incredible Universe in Sacramento. I was hooked! The music, the scene and mystery. I didn't get to play it until I turned 21 in 2001. This would make a great remaster with today's tech, and maybe redevelope some new puzzles and added adventure areas.
great game! i really hope some early build of brian moriarty's version leaks one day
Need this on big screen
Absolutely loved this game!! Remember me and my brother playing it together trying to solve all the puzzles.
One of my fav games
The two puzzles I hated the most was the one in the nexus chamber with the power source and the second one was the turtle puzzle
very good game I love it so much i wish they remake this game in third person adventure games with upgraded graphic and new stories
I played 'The Dig' last year. I agree with your review, but I would stress the difficulty of some of the puzzles even more. I never got the final light bridge repaired, no matter what I did. Even using the fossil of the 'sea turtle' creature for comparison, it was unclear how some of the bones were to be placed. I could go on and on. One strange decision is that Boston Lowe, a military officer, never even manages to swing a single punch and is knocked down in each combat with a single decisive blow (especially after claiming he doesn't want to injure the crazed scientist, but will if he has to). I also agree about too much being finally revealed. The three astronauts could have instead activated a similar automated spacecraft for the return journey, after only finding out tantalising bits of information about who had constructed it and who had inhabited this planet.
The story ended, of course they have to explain what is what.
PC Gamer if you sell a megazine with putting a few of the free classic game Disc collection in it, I will buy your megazine for sure
I thought the puzzles were great, but near the end we had to look up 1 or 2 cause we ran out of patience. But I love this game, all the way through
This game, was suppose to be a Movie, but was a bit too expensive, so they decided to make a Game! It was a real good game!
Love this game. Replayed it recently and the dialogue is a little cringey and hasnt aged well but the atmosphere is just amazing.
Austere, lovely game. I think Orson Scott Card consulted on it too.
Just played this with my kid. It holds up, though higher-resolution graphics wouldn't hurt. And a couple of the puzzles are stupid-hard. (And that southern? texan? telescope tech at the start definitely needs to be re-voiced.)
A Wonderful game! :D
Did anyone actually realise how close the phone/productivity device featured in this game closely resembles the smart phone of our times?
"The Dig" signaled that computer games, and RPGs in particular, were about to tank on the marketplace. "Subnautica" has more in common with "Space Quest," but I was enthralled to walk around this world.;)
I'm here because of Chris Christodoulou and Terra Pluviam :)
"I can't use these two things together"
Of course we have to have an explanation at the end, what would be the point otherwise.
Best game
Played this in 96 i liked it but the puzzles were not logical ............
I wholeheartedly disagree that it could be considered arthouse cinema and "weird"-- because if you compare this game to say, David Lynch's television shows and films (i.e. Twin Peaks and Mullholand Drive) which are clearly experimental arthouse cinema, this looks more like a normal science fiction movie like Solaris or Ad Astra. But I agree that it tells a fascinating story with compelling drama and intrigue.
It really needs to be remade, or even better, re-imagined with an even longer story and more gameplay. Here's hoping.
Solaris and Ad Astra normal sci fi films? What? Those are as obtuse and non main stream as sci-fi gets, without becoming surreal.
The Steam version is rubbish.. It has music, sound bites and plugins that are missing from the original game. The best way to experience it is to grab an old PC or Mac and get an original copy of the game. Only then will you marvel at its esthetic beauty of what could be one finest Point and Click adventure games of all time..
Y estaba por comprarlo de Steam :(
Disagree on the puzzles and the ending (both are good) but otherwise a nice retrospective.
The only puzzle that is legit bad is the one where one time suddenly out of nowhere you have to HOLD a button instead of just click it (and this new mechanic is never explained or introduced so there is no way to figure out this is even an option unless you happen to accidentally try it). All the other puzzles are totally solvable with a little patience and observation.
I don't agree that not knowing is ALWAYS better. Unresolved mystery boxes are a cheap way to generate interest and while sometimes ambiguity can work well, having good answers for the whys and whats of a story can work just as well, and for this game leaving everything a big question mark at the end would have been very unsatisfying. The resolution works.
Why send a Journalist?
She was a languages expert too. In-game explanation said NASA had a secondary mission in case Boston Low found any signs of extraterrestrial life.
To me, this was the best adventure game from Lucasarts. Not the Monkey Island.
One would think that at least PC Gamer would play this with the correct aspect ratio. It's not supposed to be 4:3. Use ScummVM for the correct aspect.
Of course this game is supposed to be 4:3 aspect ratio, it was released in 1995!! No one (in the UK at least) had wide screen TV until late in the 90s and wide screen monitors were not commonplace at all (like I never even saw one) until the early 2000s - and I would know as I had a shop building and selling PCs from 1993 to 2002
Lol this game is way too hard for the kids
Back in the day, when u werent even a mask on another planet.
Boring? When this game came out it was exciting! Man have people become privileged.