Follow Player, A Horizon Worlds Tutorial

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  • Опубликовано: 9 ноя 2024

Комментарии • 25

  • @GausRothTutorials
    @GausRothTutorials  Год назад +2

    If you have any questions, comments or concerns about the video or have any suggestions for future videos, please let me know here or on social media, see video description for links, and thanks for watching!

    • @omarzp15
      @omarzp15 8 месяцев назад +2

      I got through it but towards the end. It got confusing for me and I have an error in there somewhere

    • @omarzp15
      @omarzp15 8 месяцев назад +1

      Also was this for 2 components to follow you because i'm only Scripting one object

    • @GausRothTutorials
      @GausRothTutorials  8 месяцев назад

      @@omarzp15 what is the error?

    • @Wintergreen454
      @Wintergreen454 2 месяца назад +1

      Can you make it so it collides with walls so it can hunt the player

    • @GausRothTutorials
      @GausRothTutorials  2 месяца назад

      @@Wintergreen454 there's a few ways you can do this but a ray cast could be used to detect a wall then you can have it rotate. A* might work in Horizon but that's a pretty advanced pathfing script.

  • @brianburton2086
    @brianburton2086 Год назад +1

    We need another tutorial 🥹 this is history in the making 🔥💪🏾

    • @GausRothTutorials
      @GausRothTutorials  Год назад

      Will be making another on Monday! Not sure on what yet, maybe a player health system. So if you have something you want to see/learn let me know.

  • @talalalmoneef4705
    @talalalmoneef4705 Год назад +1

    This is excellent.. as usual. Thank you

  • @pariahleviticus
    @pariahleviticus Год назад +1

    Great tutorial! Adapting it for use with my Waddles companion for my Gravity Falls worlds! Thanks!

  • @LeonidKotelnikov-jg9fi
    @LeonidKotelnikov-jg9fi Год назад +1

    wow best tutorial ever! things are much more clear now

  • @SofiaOnPaws
    @SofiaOnPaws 4 месяца назад +1

    ik this was posting a year ago, but is it still possible if you can make a tut for if something like a monster sees you, you get chased by any chance?

    • @GausRothTutorials
      @GausRothTutorials  4 месяца назад

      I won't have time to make a tutorial until October unfortunately. I'm currently going for my masters degree and am too busy. However, the core code that is in this tutorial.
      You just wouldn't start the follow until the player entered a trigger or got too close to the monster.

  • @Kayd2k10
    @Kayd2k10 Месяц назад +1

    the monster keeps rotating to the ground when it follows me

    • @GausRothTutorials
      @GausRothTutorials  Месяц назад

      Did you make any changes to the script in the video? It should always be looking at the player it is assigned. Also the object in the video doesn't have gravity.

    • @Kayd2k10
      @Kayd2k10 Месяц назад

      @@GausRothTutorials im going to restart the script and rewatch the video

  • @zstormie7403
    @zstormie7403 Год назад +1

    So i just did the script and at the ending for else is now says “else must follow an if or an else if” how do i fix that ?

    • @GausRothTutorials
      @GausRothTutorials  Год назад +1

      Make sure your else is nested with the if/else if. There should be a bar connecting them.

  • @2000jeepNotF2P
    @2000jeepNotF2P Месяц назад +1

    Could you make one that if it sees you, it will chase you and if it gets you, you will respond