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Nice. but how to accept an input value to rotate the Cube? and how to judge whether the Cube is solved or not ? thanks
Cool project!I hope everyone will use your library as core for their apps
:)
Nice episode, good to see you back.
see you at BASC 38 PBQ 2022
Yep! 😃
Is it possible to speed up the cube when you press play? I couldn't find the option for the twisty-player tag
Indeed! You can use the `tempo-scale` attribute: experiments.cubing.net/cubing.js/twisty/twisty-player-props/
Nice. but how to accept an input value to rotate the Cube? and how to judge whether the Cube is solved or not ? thanks
Cool project!
I hope everyone will use your library as core for their apps
:)
Nice episode, good to see you back.
see you at BASC 38 PBQ 2022
Yep! 😃
Is it possible to speed up the cube when you press play? I couldn't find the option for the twisty-player tag
Indeed! You can use the `tempo-scale` attribute: experiments.cubing.net/cubing.js/twisty/twisty-player-props/