That one content creator vaulting the window at 32 meter away from the killer with Nasa's ping : "omg that clutch, thx resilience, without you I couldn't have made that!"
If you don't understand how this is significant, on a middle window vault or a pallet vault, it makes you finish the vault about 0.1 seconds faster, which for the killer translates to 4.6m/s * 0.1s ≈ 0.5m, meaning the killer has to be 0.5m closer to the window/pallet when you vault in order to hit you compared to if you don't have the perk. That is very significant in loops. Also at pallets that are not very safe, an additional 0.5m to checkspots makes them much more lenient to react to.
Try to explain that to a Nurse main he will react like that "🤨 pallet? Window? No, sorry I never heard about that" (i said Nurse because she's THE "i don't give a FU*K about your pallets, and mental sanity" but this applies to many killers.
@@icecold428 Do you ever played vs killer with VPN or red shit connection stuff? Do you UNDERSTAND? nah u dont, so stop open your mouth at things u dont know
Hey guys, pause the video at 0:02 you can see the resilience difference as yui is about to finish her vault first. Hard to believe but it helps a lot for what it's worth it helps in every category
thats them mistiming the video... at 0:02 they basically show that they put Yui's video first - and then they also stopped the timers before anyone w. resilience's feet touch the ground but continue the LEFT david's timer all the way through the ground touch. But you can actually just take a vault time from bhvr and figure out how much time it takes with math ... DBD says a fast vault takes 0.5 seconds.. 3/6/8 % increase speed bonus for vaulting... Yellow=0.485, green=0.47 purple=0.455 seconds. Resilience removes POINT ZERO 45 seconds off of a fast vault. (the video isnt timed right)
@Dä!Ue*Toastbrot너 OK?, I was talking about your spelling mistake (which you have fixed and now are replying to make me look bad) where you put "asd" instead of "ass" I don't give a shit about reliance or you thoughts on it
Survs can use up to 16 different perks in lobby , and you need to play around most of them as a killer with only 4 perks. And also , Resilience affects not only the vault but every other activity while injured.
@@Ian23416try playing solo queue for 10 games see how many times you escape cuz it's barely IL agree that swf with coms is very good however most ppl are just solo
@@kaarfagenyeah and y'all use the exact same perks every game with no counter I bet u get atleast 3k 4k every match cuz killer is easier solo surv you barely ever escape
Nah the old spine chill paired with resilience for the 15% vault speed was actually really strong. But now that they removed the vault speed from spine chill, the 9% from resilience is kinda meh.
@@e2b265I have free candy in my white van buddy... I promise I'm a friendly person... You're mother told me to pick you up as well so I can take you home so you might as well hop in. Just get in the back....🍬🍭🍫🥸😈
Resilience has always been apart of my build since I first started playing this game. I can't tell you the amount of games I won because of this perk. Gens popping quicker, made looping more op, just overall a good perk to run.
resilience also increasing healing cleansing repairing blessing and much much more it's a great perk you just need to make a good perk combination and you have yourself a great build like if you add resilience and Spine Chill together you got a good combo because spine chill increases your Repair, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Exit Gate Opening, and Chest Searching speeds are increased by 2/4/6 % while the killer is looking directly at you and if you add prove thyself with the two gen speed is increased by a ton if you add iron will with resilience your will be quieter and bring a med kit as well you can 99 your heal so when the killer finds you finish your heal and you are good to go i hope this helps you all =)
Removed the vault speed from spine chill in the perk overhaul update, so it's not effective anymore. Also requires killer to have LOS now, so it's mostly just effective against undetectable or risky saves
@@francescourrai3174 I have 2.7k hours and resilience is dog, the reason comp players use it isnt for the vaulting its cause they dont heal and slam gens.
I think those who see themselves dependent on Resilience are facing a placebo effect. The difference is so miniscule the it rarely will make an actual difference. It's better to save the slot for much more powerful perks. you'd
@@Vanpers you said resilience doesn't do anything and it definitely does after the fast vault buff. It also lets you play pallet vaults. But like I said, it won't matter if the killer is from another side of the globe
@Romeo-le2ez That's not true, didn't say resilience didn't do anything where did you even come up with that?? I said the difference is miniscule, it won't be noticible and it's not worth it for vaults and if the quick vault has been buffed since this video, it means the time has got even smaller and so does the time difference with resilience, so it's even less noticeable than before.
@@mauiwaui2746 yeah and the funny fact is that "Prove Yourself" saves about 6 seconds. Killers often complain that "Prove Yourself" is OP, but I have never seen anyone complain about "Resilience"
@@PatchyE two survivors with "Prove Thyself" fix the gen in ~46 seconds, saving 6 seconds for each person. two survivors, if at least one of them has "Resilience" fix the gen in ~50 seconds, also saving 2 seconds for each person. as you can see the difference is only 4 seconds. but "Resilience" also saves 8 seconds for the survivor who repairs the generator solo and gives him other benefits, while "Prove Thyself" does nothing for the survivor who repairs the gen solo.
oh I've definitely made windows with resilience that absolutely would have been me getting downed without it. honestly I think its biggest value is during chase for stuff like this.
resilience and spine chill together was SO op! when spine chill increased it. 15% is HUGE! m1 killers missed alot and that would cost them the game, especially when survivors had multiple windows for vaulting!, survivors kinda got it back due to made for this perk ms 3% speed. this perk is insane not for sure why people be complain, only thing that causes issues with it is your ping and the killers ping! is the only problem i fine with this perk. it definitely doesn't need a buff.
Either the debs hate me or my internet is shit because i never see a difference and even get hit after the entire vault animation is completed, and im on the other side
Still wish they changed Spine Chill into a meaningful perk instead of it's lousy current state lol. The 15% speed vault build was so fun and you didn't need exhaustion perks for it. Res is still good, but 9% is meh since bad Ping is more advantageous for Killers than Res lmao.
0:06 Look, Yui is ahead of them/ I hope that Phil will put the same character next time, because it is not clear that Yui is the one who has the advantage of being ahead of David, because they are different personalities from each other, in size and height, so if you put all of them, for example, David or Yui.
when you play killer you muscle memory when you can hit a survivor and resilience fucks with that memory so the killer swings and you gain more distance, its just bad against 1 shot killers.
so it takes 0.5 seconds to vault without resilience? Bro, I got called a hacker because I vaulted a window without resilience in 0.5 seconds. That's insane.
And compare that with 3 % injured made for game. U dont need mathematic to prove that. everyone can notice situation, when u shouldn't jump free on the window shack, but with 3% move speed and 9% vault speed u managed before swing hit of killer. U can see frustration of killer when they were certain they should get hit, because they have muscle memory, and no everything is chaning
All this and reading the comments, and i still don't know what to trust 😂 To me, I always thought it was kinda useless, kinda. But I'm trying to change mind, it's just not doing it tho. There could be a better perk to use i guess but idk lol. What you all think?
resilience also increasing healing cleansing repairing blessing and much much more it's a great perk you just need to make a good perk combination and you have yourself a great build like if you add resilience and Spine Chill together you got a good combo because spine chill increases your Repair, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Exit Gate Opening, and Chest Searching speeds are increased by 2/4/6 % while the killer is looking directly at you and if you add prove thyself with the two gen speed is increased by a ton if you add iron will with resilience your will be quieter and bring a med kit as well you can 99 your heal so when the killer finds you finish your heal and you are good to go i hope this helps you
@@L0NEW0LF777 yeah, but the value from spine chill isn't much even when stacked, not to mention they removed the vault speed from spine chill. Spine chill only works when killer is facing you, but within 36 metres. And you don't want to be doing most of those actions you listed in front of the killer anyway 🤣 they nerfed spine chill to the ground ;_; For me what works best so far, is Windows, adrenaline, distortion and overcome. They help me evade killer yet help in chase whilst having an advantage in endgame. Thanks for your reply tho! Resilience for me at least, is a bit of a touchy subject.
I think you didnt align the videos to when the vault button was hit, I dont think. It looks like the Yui video you timed earlier and the No resilience you time later. Also your timers for the ones with resilience stop before their feet hit the ground
Why did you arrange the clips like that lol? It's confusing and makes it hard to properly gauge the gradual increase in speed from no perk to fully levelled perk.
Waste of a perk slot. Not a single person in this comment section will actually be able to utilize the 0.5m difference in a loop due to poor pathing, killer power & ping. The only people who MIGHT be able to get use out of it are players with thousands and thousands of hours with perfect pathing, map knowledge/looping. Thinking otherwise? I pray I don't queue with you.
@@revenanted I say because it's incentivsing you making a mistake of being injured, like how hubris encourages being stunned, which is supposed to be a bad thing.
@@smellyeggrolls21 You're the only one that thinks Resilience promotes purposely injuring yourself. It does promote not healing since in this meta healing wastes valuable time not being on gens. Not to mention being stunned as a killer isn't a bad thing respecting pallets allows survivors to assume you'll try to avoid being stunned, leading to them looping you for longer.
Literally doesn't look like any difference...nor does it matter when rt handed killer makes a right handed swing through a window on the right handed side, and still connects. That I would like in slow mo on how that is even possible lol...js
Quand j'utilise cet perk, le tueur me hit à 2 mètres derrière la fenêtre et mon personnage glisse au sol en arrière... Je suis sur PlayStation donc quand j'affronte des tueurs d'autres plateformes c'est toujours des hit bullshit
If Mario Kart time trialling has taught me anything, it's that every millisecond counts
Which Mario Kart?
@@ZombieaidZ All of them but I'm mostly referring to Mk8 deluxe
whatre your thoughts on mk wii?
double dash is my fave
@@kenopsiugh9982 love double dash. My fav is either 64 or wii due to nostalgic reasons
you're forgetting the part where the killer kills me instantly even though i'm on the other side of the map after vaulting
skill issue (i cry everyday in the corner because of this problem also happening to me)
I get that all the time ever since last august I feel like they changed the hit box for vaults making it easier
Cope
That one content creator vaulting the window at 32 meter away from the killer with Nasa's ping :
"omg that clutch, thx resilience, without you I couldn't have made that!"
HAHAH
Nasa ping is very high
Thx resilience, without you I couldn’t of made that!*
@@D0qy done. English isnt my main langage ✋
«of» and «have» are not the same Word.
If you don't understand how this is significant, on a middle window vault or a pallet vault, it makes you finish the vault about 0.1 seconds faster, which for the killer translates to 4.6m/s * 0.1s ≈ 0.5m, meaning the killer has to be 0.5m closer to the window/pallet when you vault in order to hit you compared to if you don't have the perk. That is very significant in loops. Also at pallets that are not very safe, an additional 0.5m to checkspots makes them much more lenient to react to.
If the killer is lunging, wouldn’t that increase their speed beyond 4.6?
🤓
@@Weskin_Time775 smart
Try to explain that to a Nurse main he will react like that "🤨 pallet? Window? No, sorry I never heard about that" (i said Nurse because she's THE "i don't give a FU*K about your pallets, and mental sanity" but this applies to many killers.
That was some helpful math.
Hate when creators say “thx resilience” like my guy!!! It’s because of your
my 100+ ping ass with the resilience clutch would beg to differ lmao
there is a reason people run it lmao
If killer use vpn or have connection problems, high ping it doesnt care he will hit from 3-4 metres and pallet no save only if u pre drop it
@@jageryaeger8446 do you realize how little that stuff happens lmao. Quit exaggerating
@@icecold428 Do you ever played vs killer with VPN or red shit connection stuff? Do you UNDERSTAND? nah u dont, so stop open your mouth at things u dont know
Hey guys, pause the video at 0:02 you can see the resilience difference as yui is about to finish her vault first. Hard to believe but it helps a lot for what it's worth it helps in every category
😂😂😂😂
Imagine this with with the new haste 3% perk^^
thats them mistiming the video... at 0:02 they basically show that they put Yui's video first - and then they also stopped the timers before anyone w. resilience's feet touch the ground but continue the LEFT david's timer all the way through the ground touch.
But you can actually just take a vault time from bhvr and figure out how much time it takes with math ... DBD says a fast vault takes 0.5 seconds.. 3/6/8 % increase speed bonus for vaulting... Yellow=0.485, green=0.47 purple=0.455 seconds. Resilience removes POINT ZERO 45 seconds off of a fast vault. (the video isnt timed right)
@@memeseeku3618 so in conclusion is resilience worth it
@@Clammeister003 not really especially since hit reg is killer client sided
With these numbers resilience looks bad but in so many situations resiliance saved my cute dwight ass
U mean ass?
Or lsd?
Your cute Dwight autism spectrum disorder?
@Dä!Ue*Toastbrot너 OK?, I was talking about your spelling mistake (which you have fixed and now are replying to make me look bad) where you put "asd" instead of "ass" I don't give a shit about reliance or you thoughts on it
Placebo effect
@@ogfloatzel4025 what ever this means
Perks to killers = you block the gates for one thousand years
Perks to survivals = take that 000000.1 microsecond advantage
true
Survs can use up to 16 different perks in lobby , and you need to play around most of them as a killer with only 4 perks. And also , Resilience affects not only the vault but every other activity while injured.
Are you trying to say this game is killer sided, because it’s not.. 💀
@@Ian23416try playing solo queue for 10 games see how many times you escape cuz it's barely IL agree that swf with coms is very good however most ppl are just solo
@@kaarfagenyeah and y'all use the exact same perks every game with no counter I bet u get atleast 3k 4k every match cuz killer is easier solo surv you barely ever escape
Why do I feel like Resilience ain't that strong, like fake ass hits still gets u after u vaulted the window.
latency problems
use spinechill too
@@alexjames-ow3fe Spine chill doesn't give any speed anymore.
@@MayheM_646 that sucks
@@alexjames-ow3fe Yeah I know, this game is gettin so sad since the devs are nerfing every fuckin thing!
Resilience and old spinechill don’t make nearly as much of a difference as people think. Most of the time ping is the greatest factor
It helps to neutralise that ping diff
Nah the old spine chill paired with resilience for the 15% vault speed was actually really strong. But now that they removed the vault speed from spine chill, the 9% from resilience is kinda meh.
Trust me resilience makes the biggest difference.
Why should I trust _you?_ What have _you_ done to earn my trust? I don’t hand it out freely.
@@e2b265 🤓
@@e2b265I have free candy in my white van buddy... I promise I'm a friendly person... You're mother told me to pick you up as well so I can take you home so you might as well hop in. Just get in the back....🍬🍭🍫🥸😈
@@e2b265 🤓
@E2B2 🤓
Resilience has always been apart of my build since I first started playing this game. I can't tell you the amount of games I won because of this perk. Gens popping quicker, made looping more op, just overall a good perk to run.
Hey wanna play among us?
Hey wanna play among us?
Hey wanna play Amoung us?
Hey wanna play among us?
Hey wanna play among us?
Sadly it won't counter bag ping
Dead by Daylight always does a terrific job in making everything look like crumbs.
resilience also increasing healing cleansing repairing blessing and much much more it's a great perk you just need to make a good perk combination and you have yourself a great build like if you add resilience and Spine Chill together you got a good combo because spine chill increases your Repair, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Exit Gate Opening, and Chest Searching speeds are increased by 2/4/6 % while the killer is looking directly at you and if you add prove thyself with the two gen speed is increased by a ton if you add iron will with resilience your will be quieter and bring a med kit as well you can 99 your heal so when the killer finds you finish your heal and you are good to go i hope this helps you all =)
Pretty sure Spine Chill doesnt increase vault speed, but yeah seems like a good combo
Removed the vault speed from spine chill in the perk overhaul update, so it's not effective anymore. Also requires killer to have LOS now, so it's mostly just effective against undetectable or risky saves
Most perks make such minuscule changes I feel like I can’t tell if half the buffs in this game are actually doing anything
0 dbd knowledge, all pro players love resilience, i have 2k hours anf i can't play without it
@@francescourrai3174 Nah, they're kinda right, sorry bud.
@@The_B_Button so cap
@@francescourrai3174 I have 2.7k hours and resilience is dog, the reason comp players use it isnt for the vaulting its cause they dont heal and slam gens.
@@memeseeku3618 gens>>heal
I think those who see themselves dependent on Resilience are facing a placebo effect. The difference is so miniscule the it rarely will make an actual difference. It's better to save the slot for much more powerful perks. you'd
This isn't even accurate since fast vaults were buffed recently and getting hit through something has always been ping dependant
@@Romeo-le2ez Totally unrelated to the subject
@@Vanpers you said resilience doesn't do anything and it definitely does after the fast vault buff. It also lets you play pallet vaults. But like I said, it won't matter if the killer is from another side of the globe
@Romeo-le2ez That's not true, didn't say resilience didn't do anything where did you even come up with that?? I said the difference is miniscule, it won't be noticible and it's not worth it for vaults and if the quick vault has been buffed since this video, it means the time has got even smaller and so does the time difference with resilience, so it's even less noticeable than before.
@@Vanpers try playing pallets with and without resilience and you tell me if it's placebo
its not even noticable, its only good when repairing gen
Yeah it takes off like 8 seconds of a generator which is pretty good
@@mauiwaui2746 yeah and the funny fact is that "Prove Yourself" saves about 6 seconds.
Killers often complain that "Prove Yourself" is OP, but I have never seen anyone complain about "Resilience"
@@PatchyE two survivors with "Prove Thyself" fix the gen in ~46 seconds, saving 6 seconds for each person.
two survivors, if at least one of them has "Resilience" fix the gen in ~50 seconds, also saving 2 seconds for each person. as you can see the difference is only 4 seconds.
but "Resilience" also saves 8 seconds for the survivor who repairs the generator solo and gives him other benefits, while "Prove Thyself" does nothing for the survivor who repairs the gen solo.
@@PatchyE yeah, my bad. I just recalculated everything, and it turns out that Prove Thyself also saves only 6 seconds, not 8.
the only logical conclusion to this video must be Buff Resilience And Also Nerf Pig
self care plus no mither
Those milliseconds are more precious than anything I know that now
oh I've definitely made windows with resilience that absolutely would have been me getting downed without it. honestly I think its biggest value is during chase for stuff like this.
Resilience when vaulting a window: can barely see the difference
Resilience when doing a gen: *speed go BRR*
resilience and spine chill together was SO op! when spine chill increased it. 15% is HUGE! m1 killers missed alot and that would cost them the game, especially when survivors had multiple windows for vaulting!, survivors kinda got it back due to made for this perk ms 3% speed. this perk is insane not for sure why people be complain, only thing that causes issues with it is your ping and the killers ping! is the only problem i fine with this perk. it definitely doesn't need a buff.
I use this perk for gen rush build mostly
If this was all resilience did it wouldn’t be that great but since it does a bit of everything it’s a dam good perk.
that little difference is enough to not get hit 10 meters of it
I hate how insignificant it is yet it actually makes such a big difference
It's not just the vault speed but the recovery time after it.
Either the debs hate me or my internet is shit because i never see a difference and even get hit after the entire vault animation is completed, and im on the other side
Bruh I think resilience only effect on generator then vaulting
No everything is faster when injured
@@jordili185xxx8 aside from running
@@pewienczlowiekag3111 Just wait until next chapter
@@kermoots9261 shut up
@@kermoots9261 no, you do that
You have no idea how many times i wouldn't have made a vault if i had resilience. People are trashing on it but overall it's a pretty solid perk
Yeah and the killer with 150 ping hitting 2 meters away.
@@olmanggg3ur just bad
The sounds together was like a jump scare for me, lol
this shii making me miss spine chill resilience
Crazy how 0.07 seconds is so good
wow that extra 9% vault speed really shows 😂
This used to be Op with spine chill
Still wish they changed Spine Chill into a meaningful perk instead of it's lousy current state lol. The 15% speed vault build was so fun and you didn't need exhaustion perks for it. Res is still good, but 9% is meh since bad Ping is more advantageous for Killers than Res lmao.
How does bro have only 22 subscribers
You know I commented it when he got 22 right
Actually he did
.1 second seems little but when it prevents being hit it can sometimes be a gamechanger.
100% resilience value.
Still gets hit through the window when the animation is over..
depends where the killer is obviously, it can save you
resilience is literally a gen rush perk, the vault thing isn’t doing anything for you. Good ping does
cant tell how many times i feel like this perk did nothing for me
most of time resilience save my life on vault
Dbd when nanoseconds and luck matter
How does Resilience save you 77ms when jumping? That's just over 15%. It should be 9%
what we expect from 9% 😂
huntress with her 1 hit ko axe .
Resilience is great with Dark Theory
0:06 Look, Yui is ahead of them/
I hope that Phil will put the same character next time, because it is not clear that Yui is the one who has the advantage of being ahead of David, because they are different personalities from each other, in size and height, so if you put all of them, for example, David or Yui.
Pause the video at 0:09 and you will see it
but then you get knocked back cause of lag
On baby I make that! Resilience value!
when you play killer you muscle memory when you can hit a survivor and resilience fucks with that memory so the killer swings and you gain more distance, its just bad against 1 shot killers.
I feel like my ping is too high for this to make a difference.
I still get hit even after completing a vault so.. this feels arbitrary for chases now.
Thank you 👏
Add spinechill to make it 15%.
People act like it's so much better than it really is literally not even a quarter of a second.
And they're like "Oh my god resilience value"😂
It does add up over time though right? Like if you’re in a TL it comes in handy if your gonna farm all 6 vaults
@@gamermonci0.077x6 vaults=0.462s saved lol
so it takes 0.5 seconds to vault without resilience? Bro, I got called a hacker because I vaulted a window without resilience in 0.5 seconds. That's insane.
op survivor perk 0.5m distance at windows. average killer perk +4m for ten lunges.
I mean can you feel it in game?
Max resiliance value:
all that, just so i get hit anyways lol
And compare that with 3 % injured made for game. U dont need mathematic to prove that. everyone can notice situation, when u shouldn't jump free on the window shack, but with 3% move speed and 9% vault speed u managed before swing hit of killer.
U can see frustration of killer when they were certain they should get hit, because they have muscle memory, and no everything is chaning
No merece la pena llevar esa habilidad
All this and reading the comments, and i still don't know what to trust 😂
To me, I always thought it was kinda useless, kinda. But I'm trying to change mind, it's just not doing it tho. There could be a better perk to use i guess but idk lol.
What you all think?
resilience also increasing healing cleansing repairing blessing and much much more it's a great perk you just need to make a good perk combination and you have yourself a great build like if you add resilience and Spine Chill together you got a good combo because spine chill increases your Repair, Healing, Sabotage, Unhooking, Vaulting, Cleansing, Exit Gate Opening, and Chest Searching speeds are increased by 2/4/6 % while the killer is looking directly at you and if you add prove thyself with the two gen speed is increased by a ton if you add iron will with resilience your will be quieter and bring a med kit as well you can 99 your heal so when the killer finds you finish your heal and you are good to go i hope this helps you
@@L0NEW0LF777 yeah, but the value from spine chill isn't much even when stacked, not to mention they removed the vault speed from spine chill.
Spine chill only works when killer is facing you, but within 36 metres. And you don't want to be doing most of those actions you listed in front of the killer anyway 🤣 they nerfed spine chill to the ground ;_;
For me what works best so far, is Windows, adrenaline, distortion and overcome. They help me evade killer yet help in chase whilst having an advantage in endgame.
Thanks for your reply tho! Resilience for me at least, is a bit of a touchy subject.
It’s almost useless perk only if your ping is high or killer ping high then it’s will be useful
never using this perk again even max level doesn't grant you any noticeable difference in speed.
ping is the sole reason you're getting hit on windows, resilience wont help
10-20 ping differance. now imagine when sone1has ping 20 and other around 100..
honestly just fake the window at that point
I think you didnt align the videos to when the vault button was hit, I dont think. It looks like the Yui video you timed earlier and the No resilience you time later. Also your timers for the ones with resilience stop before their feet hit the ground
Why did you arrange the clips like that lol? It's confusing and makes it hard to properly gauge the gradual increase in speed from no perk to fully levelled perk.
Does .100s means 100 ping?
Wait you guys using resilience for vaulting i use it for gen speed 😂
what you expect from %3-6-9?
Waste of a perk slot. Not a single person in this comment section will actually be able to utilize the 0.5m difference in a loop due to poor pathing, killer power & ping.
The only people who MIGHT be able to get use out of it are players with thousands and thousands of hours with perfect pathing, map knowledge/looping. Thinking otherwise? I pray I don't queue with you.
resilience is mostly used for the repair/healing speed
I'm pretty certain that most people use it for it's vault speed, but it as a perk is to reward you for playing bad
@@smellyeggrolls21 How does it reward players for playing bad?
@@revenanted I say because it's incentivsing you making a mistake of being injured, like how hubris encourages being stunned, which is supposed to be a bad thing.
@@smellyeggrolls21 You're the only one that thinks Resilience promotes purposely injuring yourself. It does promote not healing since in this meta healing wastes valuable time not being on gens.
Not to mention being stunned as a killer isn't a bad thing respecting pallets allows survivors to assume you'll try to avoid being stunned, leading to them looping you for longer.
It need to go to 12%
should be 15%
i can only see its effection on gens & nothing more
do it with MFT
Literally doesn't look like any difference...nor does it matter when rt handed killer makes a right handed swing through a window on the right handed side, and still connects. That I would like in slow mo on how that is even possible lol...js
The left video is not even same jump time as the rest.
No difference....just ping
Quand j'utilise cet perk, le tueur me hit à 2 mètres derrière la fenêtre et mon personnage glisse au sol en arrière... Je suis sur PlayStation donc quand j'affronte des tueurs d'autres plateformes c'est toujours des hit bullshit
Sur console ça lag oui, mais la co ça joue aussi
All of this game physics mathematics just to be negated by game's YOLO hitreg & servers 🤣🤣🤣
e bom apenas p fazer gerador, mas embora seja um "suicidio" faze gerador estando machucado. Normalmente sempre buscamos cura
O melhor vault do sem e mentira😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢
cool.
So is it acually valid to Run
Смешно с челов которые думают, что устойчивость реально не помогает.
there is no diference . . .
Didn’t they remove the vault speed or was that another perk?
Was for spine chill
Wait did they change this perk or?
300k views :D
Why did you use different survivors
it needs a huge nerf.....
Barely