@@ineophobe i thought this game had something in it that prevented enemies of the same type from attacking eachother?????? That's genuinely not a feature of the game??
It'd be so cool in Ultrakill to actually fight like, a team of unique robots that are all part of a group, like a psuedo-circus performer type thing where they all directly work together as a unit to fight you.
The coolest thing about it how is they actually look like a generic RPG team: Guttertank is a palladin, whos kinda tanky and does some melee damage. Swordsmachine is basically a knight. V2 is a rouge. Sentry is a sniper archer or something. Mindflayer is a mage. Wait, there was a street cleaner here? Streetcleaner would be uh... That one magic sublcass which got nerfed really hard last patch.
I'd say the Guttertank is more of a berserker than a tank. Despite its name it actually has *less* health than the Swordsmachine. What it can do that none of the others can is potentially deal an awful lot of AoE damage, in addition to its big punch.
@@thesocketsnatcher4306 the machines do fight each other as well, you just don't tend to see it because as soon as V1 rocks up they all collectively agree that it's the most dangerous being there.
I could imagine that would be a pretty fun experience Multiple players all with somewhat limited abilities working together, making plans and helping eachother to speedrun levels
@@forixiom7410 that would be easier but probably somewhat boring Its way harder to do the cool stuff like reco-shots, nukes etc. And then its mostly must movement+m1 With my suggestion there would be more nuance For example: Street cleaners only have a pretty weak attack and somewhat low speed BUT they are the only robot that actively parries, probably making them the mvp on 2-4 and allowing them to perhaps relocate dangerous attacks from enemies Guttertanks are bulky and have good punching damage but they are open to attacks, making them vulerable should they miss So someone might team up with them to protect them if they miss Something strong general use like V2 and the mindflaire should probably have increased aggro, making the game a very dangerous dodge-dance but aldo allowing them to take the heat for sentries that only really thrive in single target damage There are loads of interesting scenarios and strategies that can only be achieved if everyone stays close to their robots roots, so a few players with 1 gun each would not work, the mechanics need to be deeper
Maybe something like… V2 is just V1 but no healing or rocket launcher Gutter tank has very limited mobility but 300 max health and has blue rockets and green nailgun Sentry has a 3 second cooldown rail cannon and can’t jump (needs to rocket ride or explosion boost) Mindflayer can fly and has custom weapons idk Street cleaner accidentally gets one shotted by V2’s coins
my suggestions: worn doubloon’s v2 idea, maybe with only whiplash and knuckleblaster, and only using the weapon variations that they actually use in their fight guttertank has a very strong punch similar to knuckleblaster shockwave strength but instant. for movement, as substitute for jumping, the punch is kind of a rocket fist that pulls them forward, and punching a wall would let them grab it so they can scale it. their rocket launcher has remote detonation instead of freezeframe, and the shockwaves from unexploded rockets don’t push them (they’re too heavy). no jump, no dash, crouch instead of slide. punching ground while crouched lets them lay a mine, or for more flavor, some other button lets them hold a mine in their hand which they can throw by punching, and hitting it with a rocket (or something else) makes it detonate with a huge radius. sentry could have a new attack that lets it shoot a simple pistol shot, so that it’s not helpless when faced head on. their main attack is replaced and deals more damage the longer the mouse button is held and an enemy is tracked, but it has heavy recoil unless the sentry is buried in the ground. holding crouch for a second without moving buries the sentry’s legs and stops them from moving. i think that letting them have the ground slam would also be good, it could deal heavy damage and bury instantly kick is like a knuckleblaster punch and is very fast but not very spammable. kicking the ground sends the sentry flying in the opposite direction mindflayer i only really have an idea on how the movement would work, being very drifty as they fly, but they can teleport by looking in a direction and holding whatever key would be used to teleport to choose the distance, holding longer lets them move further. teleport has a cooldown so its not spammed. tentacle slash carries the mindflayer forward a little bit to aid with movement possibly streetcleaner is pretty basic, with a fast run speed, their flamethrower, and a very lenient dash which grants invuln frames and a very fast melee which has a very lenient parry time but does stop the flames. i think that v1’s mobility would work for them? with some extra abilities, like leaving bursts of smoke and fire when ground pounding? maybe a burst jump that leaves flames, or flame blast that creates a firey explosion or several right in front of the flamethrower as some alt fire abilities, or leaving flammable gas in the air or something swordsmachine probably wouldn’t be that hard to make, just make the sword the primary weapon with different abilities, and the shotgun is used by hitting the punch button instead. if current sword techniques are hard to implement or dont work or whatever then make up new ones that do work, swordsmachine is supposed to be a master of their blade. i think that vaulting across surfaces by stabbing them would be pretty cool, and they could have a block/parry slash too. maybe i made them too busted but i think it could be fun especially if they have new HUDs that fit the designs and supposed time periods they were constructed in
@@dekokiri9961 Its the nickname for cerberus like how the community calls earthmover "benjamin". The community calls cerberus "andre" because cerberus is actually an enemy from a game hakita developed that never got released and cerberus had the andre model (pardon me for my confusing grammar)
@@dekokiri9961 because of a funny post in the wiki (theres a lot of stuff in ultrakill wiki, i recommend checking stuff out in there) You can also see how down bad the community is when you look at the mirage wiki
guttertank did them a solid in the first match against Gabriel judge of hell, since he was going melee he tanked all of the spinning swords, allowing the others to kill gabe easily
You'd think that the Guttertank would be cracked/ be one of the machines that can carry the team, but no, it does dog shit bruv, the rockets explode right in its face a lot of the time, and the mines don't target enemies, meaning his only useful attack would be the melee
I honestly thought that sisyphus prime would be fucked but seeing him survive with like 48 hp genuinely suprised me. Hes like the heavyweight of the '[something] vs all bosses' series.
no lol v2 just automatically enrages if whatever they’re fighting is too far away, in this case the corpses main body is like the entire arena away from them
This one was easily the best so far, had some awesome moments. // Video spoilers below if you havent watched all the way through yet // Gabriel and MF having a DragonBall fight midair, Sentry fucking SNIPING the Insurrectionist right above him, MF and V2 chasing down Act 3 V2, and then MF blowing Angry and Rude to double-hell. All pretty damn good moments.
Sniper is MVP here in terms of raw damage. I can just here my internal MMO player sceeaming with joy each time I see a huge chunk of boss' HP just disappears with a loud "CLANG" Awesome concept!
She? Its a machine it does not have a gender. Also if you say the mindflayer is a woman then you are wrong since the femalw body is just a plastic shell.
Honestly would've loved to see the Gutterman join in on the fun. I know he might accidently sabotage in death but I mean...is that really his fault if he's y'know...dying? Plus seeing them and the Guttertank go from specifically designed counters to homies is just an amazing premise to me.
If I may say something, my headcannon for why they don’t attack other machines is due to v1 being the leader and just grabbed some of his robot friends into hell cause they wanted more friends.
Husks could work, but the insurrectionist is a bit op, the stalker kills himself, Demons could work but are too op, prime souls hate each other, and Gabriel AoH hates the other angels
I didn't change any teams I just made them all swordsmachines and even if I could make flesh prison get attacked conveniently, the enemies would be aiming at the lower part of the prison that can't get hurt
Street Cleaner: The one that just follows the group around Mindflayer: The gay furry femboy that doesn't even hide it Guttertank: The fat homie Sentry: Breaks multiple Geneva Convention rules in a daily basis V2: The leader of the group Swordsmachine: The only one that's not afraid of answering a phone call
@@ineophobe yeah. But by the same logic as before, v2 and swordsmachinw could also parry malicious beams, insureectionists, and v2 could possibly even parry swordsmachine.
Me and my friends went into this cringy murder drones server on Vr chat with Ultrakill characters, I was V2, one of my friends was Gutterman and another was Gabriel. Funniest thing was that I ended up getting kicked from the server because I was “Harassing” people. It’s not my fault they can’t see what true machines look like
SEQUEL WITH DRONE AND GUTTERMAN AND MORE
ruclips.net/video/Jf2dz2n4-3M/видео.html
I'm fascinated the fact you managed to not only make them not kill each other, but form them as a whole team that attacks their own kind.
I basically just made them all swordsmachine, they're probably the only enemies I can do that to without them breaking
@@ineophobe i thought this game had something in it that prevented enemies of the same type from attacking eachother?????? That's genuinely not a feature of the game??
@@vc101 prob a mod.
@@vc101 well none of the machines attacked swordmachine soooo
@@vc101the 7-3 setting
"as machines rarely have the luxury of co-operation, as sharing blood with other machines being considered to be a waste" my ass
"rarely"
It'd be so cool in Ultrakill to actually fight like, a team of unique robots that are all part of a group, like a psuedo-circus performer type thing where they all directly work together as a unit to fight you.
@@redactedoktor marked for death
@@redactedoktorTundra and Agony:
@@redactedoktor so like tf2 but ultrakill
The coolest thing about it how is they actually look like a generic RPG team:
Guttertank is a palladin, whos kinda tanky and does some melee damage.
Swordsmachine is basically a knight.
V2 is a rouge.
Sentry is a sniper archer or something.
Mindflayer is a mage.
Wait, there was a street cleaner here? Streetcleaner would be uh...
That one magic sublcass which got nerfed really hard last patch.
you can't forget streetcleaner, the 2nd in charge of the machine homies
He cleans the streets, of course.
sentry is the archer
I'd say the Guttertank is more of a berserker than a tank. Despite its name it actually has *less* health than the Swordsmachine. What it can do that none of the others can is potentially deal an awful lot of AoE damage, in addition to its big punch.
PYRO TF2
Basically, if the machines decided that sharing blood is a viable option:
I’m pretty sure most of them do. I think it’s just V1 in particular that wants all the blood to themself.
@@thesocketsnatcher4306 the machines do fight each other as well, you just don't tend to see it because as soon as V1 rocks up they all collectively agree that it's the most dangerous being there.
@thesocketsnatcher4306 Rocket launcher terminal entry says most Machines see teamwork/working together as a waste of resource.
Ultrakill if the machines learned how to farm blood
Sadly, they'll probably never team up with us because we go through so much fuel that literally all of them see V1 as a threat
9:20 This shot was actually tense as hell
gabriel after he gets beat
Yeah, he just no-scoped the insurrectionist before getting stomped
Fr
sentry mvp
He avenged his homies
The mindflayer helping V2 chase down his boss counterpart was unexpectedly cool.
"You're not getting away, this time"
She was the only one out of the group who was enraged, she helped cause she was pissed off.
I said it many time and will say it again
Mindflayer is a massive simp for V2
@@Local_Intruder Elaborate. I'm actually curious.
@@toymaster4041same
1:52 what a wholesome and touching swordsmachine family reunite
So mom dad these are my friends
@@gooberman69-pe1loi cant stop seeing tundra as a mom and agony as a dad now please help 😭
I could imagine that would be a pretty fun experience
Multiple players all with somewhat limited abilities working together, making plans and helping eachother to speedrun levels
Just make Ultrakill but every player has a different gun.
@@forixiom7410 that would be easier but probably somewhat boring
Its way harder to do the cool stuff like reco-shots, nukes etc.
And then its mostly must movement+m1
With my suggestion there would be more nuance
For example:
Street cleaners only have a pretty weak attack and somewhat low speed BUT they are the only robot that actively parries, probably making them the mvp on 2-4 and allowing them to perhaps relocate dangerous attacks from enemies
Guttertanks are bulky and have good punching damage but they are open to attacks, making them vulerable should they miss
So someone might team up with them to protect them if they miss
Something strong general use like V2 and the mindflaire should probably have increased aggro, making the game a very dangerous dodge-dance but aldo allowing them to take the heat for sentries that only really thrive in single target damage
There are loads of interesting scenarios and strategies that can only be achieved if everyone stays close to their robots roots, so a few players with 1 gun each would not work, the mechanics need to be deeper
I like the way you think
Maybe something like…
V2 is just V1 but no healing or rocket launcher
Gutter tank has very limited mobility but 300 max health and has blue rockets and green nailgun
Sentry has a 3 second cooldown rail cannon and can’t jump (needs to rocket ride or explosion boost)
Mindflayer can fly and has custom weapons idk
Street cleaner accidentally gets one shotted by V2’s coins
my suggestions:
worn doubloon’s v2 idea, maybe with only whiplash and knuckleblaster, and only using the weapon variations that they actually use in their fight
guttertank has a very strong punch similar to knuckleblaster shockwave strength but instant. for movement, as substitute for jumping, the punch is kind of a rocket fist that pulls them forward, and punching a wall would let them grab it so they can scale it.
their rocket launcher has remote detonation instead of freezeframe, and the shockwaves from unexploded rockets don’t push them (they’re too heavy).
no jump, no dash, crouch instead of slide. punching ground while crouched lets them lay a mine, or for more flavor, some other button lets them hold a mine in their hand which they can throw by punching, and hitting it with a rocket (or something else) makes it detonate with a huge radius.
sentry could have a new attack that lets it shoot a simple pistol shot, so that it’s not helpless when faced head on. their main attack is replaced and deals more damage the longer the mouse button is held and an enemy is tracked, but it has heavy recoil unless the sentry is buried in the ground. holding crouch for a second without moving buries the sentry’s legs and stops them from moving. i think that letting them have the ground slam would also be good, it could deal heavy damage and bury instantly
kick is like a knuckleblaster punch and is very fast but not very spammable. kicking the ground sends the sentry flying in the opposite direction
mindflayer i only really have an idea on how the movement would work, being very drifty as they fly, but they can teleport by looking in a direction and holding whatever key would be used to teleport to choose the distance, holding longer lets them move further. teleport has a cooldown so its not spammed. tentacle slash carries the mindflayer forward a little bit to aid with movement possibly
streetcleaner is pretty basic, with a fast run speed, their flamethrower, and a very lenient dash which grants invuln frames and a very fast melee which has a very lenient parry time but does stop the flames. i think that v1’s mobility would work for them? with some extra abilities, like leaving bursts of smoke and fire when ground pounding? maybe a burst jump that leaves flames, or flame blast that creates a firey explosion or several right in front of the flamethrower as some alt fire abilities, or leaving flammable gas in the air or something
swordsmachine probably wouldn’t be that hard to make, just make the sword the primary weapon with different abilities, and the shotgun is used by hitting the punch button instead. if current sword techniques are hard to implement or dont work or whatever then make up new ones that do work, swordsmachine is supposed to be a master of their blade. i think that vaulting across surfaces by stabbing them would be pretty cool, and they could have a block/parry slash too.
maybe i made them too busted but i think it could be fun especially if they have new HUDs that fit the designs and supposed time periods they were constructed in
I love how they were patiently waiting for andre to get up so they could beat him up fairly
Who's andre
@@dekokiri9961 Its the nickname for cerberus like how the community calls earthmover "benjamin".
The community calls cerberus "andre" because cerberus is actually an enemy from a game hakita developed that never got released and cerberus had the andre model
(pardon me for my confusing grammar)
andre and the apple
@@Dawnanims but why is benjamin called 'benjamin'
@@dekokiri9961 because of a funny post in the wiki
(theres a lot of stuff in ultrakill wiki, i recommend checking stuff out in there)
You can also see how down bad the community is when you look at the mirage wiki
Mindflayer, V2 and Sentry are doing the Heavy lifting here
guttertank did them a solid in the first match against Gabriel judge of hell, since he was going melee he tanked all of the spinning swords, allowing the others to kill gabe easily
swordsmachine does hella damage as long as the enemy is on the ground give my goat some credit
@YorigamiSisters
Yeah. I tested the original Swordsmachine (the one in 0-3) Vs Sisyphus in brutal and he can solo Sisyphus.
@@Xtheartist465Gabriel yaps a ton while being fast forwarded 15:14
Streetcleaner carried the team
I like how minos went for V2 first, like he gets some sort of PTSD from V1
The Machines friend group is something I didn’t knew I desperately needed
You'd think that the Guttertank would be cracked/ be one of the machines that can carry the team, but no, it does dog shit bruv, the rockets explode right in its face a lot of the time, and the mines don't target enemies, meaning his only useful attack would be the melee
Said melee is really good
It literally is his only good move. Rockets are so easily dodge by walking forward or to the right/left.
Where' the other Gutter robot tho
I think gutter man would be better
I mean tbh its the only dangerous move from him in normal gameplay too
I honestly thought that sisyphus prime would be fucked but seeing him survive with like 48 hp genuinely suprised me. Hes like the heavyweight of the '[something] vs all bosses' series.
Not Mandalore
In 4:55 V2 got enraged because of Minos' corpse punch counted as knucklebuster punch
no lol v2 just automatically enrages if whatever they’re fighting is too far away, in this case the corpses main body is like the entire arena away from them
My man’s whole channel is “wake up, and choose violence.” Love the work and simplicity.
9:20 the sentry doing trickshot
+AIRSHOT
imagine sentry counter-ultra-ricoshot against v2 2
Intense clutch too, he could’ve died
Meet The Sniper
Bro, the sisyphean insurrectionist got a 360° no scope
"You're not getting away this time"
V2: Ok, is time to dance.
10:51
He’s getting jiggy to his theme
Cant blame him duel is fire
V2: I killed you, and you killed me
Mindflayer: Swordsmachine why'd you kill V2?
Swordsmachine: BROTHA HE KILLED HIMSELF
I had worried for those fellas more than for myself
Finally. Someone homie assisted themselves to defeat maurice ONCE AND FOR ALL
v2 and swords machine are the very smart lore wise so lucky they in the team
Dís'Grace
Dégenerate
Faíluré
Streetcleaner be carrying the team 🔥🔥🏃♂️
Damn, V2 really got the whole squad to roll up.
13:49 streetcleaner jumpscare
This one was easily the best so far, had some awesome moments.
// Video spoilers below if you havent watched all the way through yet //
Gabriel and MF having a DragonBall fight midair, Sentry fucking SNIPING the Insurrectionist right above him, MF and V2 chasing down Act 3 V2, and then MF blowing Angry and Rude to double-hell. All pretty damn good moments.
V2's one-on-one against John was also pretty sick.
The scene of the Machine Homies fighting the final wave in 6-1 was one of my personal favorites
i like how they just became friends with the swordsmachines
and then promptly jumped v2 the moment it's fight started
1:23 this mf just shat out a land mine 😂
must've eaten more than just taco bell
"Streetcleaner wins by doing absolutely nothing" 13:49
His glare was enough to destroy even the mightiest creatures
0:24 Sentry clutch! XD
9:20 Sentry clutch 2
Cool moment of sentry
i have a halarious vs all bosses idea
filth army: 200 filths
they go against everything
Splash attacks gonna be wild
It's a pity that V1 didn't join them
We didn’t join he was on sleep mode
Just like two fictional characters kissing each other.
*I wished it was there too.*
they don't like v1
@@loserssuitethey have a separate group chat without him
@@Jamations_ProductionsYeah. V2 and the others don’t like his older brother. (He’s an ass)
"can 6 gay robots defeat the homunculus?"
If robot gay than why hav booba?
@@alpharius2omegaboogaloo384 lesbian
The context is so off.
can 6 gay robots defeat a Giant that looks like a sun?
Sniper is MVP here in terms of raw damage.
I can just here my internal MMO player sceeaming with joy each time I see a huge chunk of boss' HP just disappears with a loud "CLANG"
Awesome concept!
mindflayer and sentry may have carried most of the time but swordsmachine will still be the goat in my heart. i love swordsmachine shes so silly
She? Its a machine it does not have a gender. Also if you say the mindflayer is a woman then you are wrong since the femalw body is just a plastic shell.
Honestly would've loved to see the Gutterman join in on the fun.
I know he might accidently sabotage in death but I mean...is that really his fault if he's y'know...dying?
Plus seeing them and the Guttertank go from specifically designed counters to homies is just an amazing premise to me.
having a sentry shoot down the insurrectionist is one of the most MLG things i've seen in years
7:52 Thy end is WEAK!
pov: minos prime is rating your book
i like to think drone is like their dog and benjamin is their friend they never really talk too but is a joy to be around
Poor minos got absolutely ANNIHILATED
That final double kill from sisyphus was BEAUTIFUL
The Ferryman: YOU WILL NOT RUIN MY CRUISE EXPERIENCE YOU ROBOT VAMPIRES
Mindflayer wanting blood:
I love the part where you put maurice on radiance 10 so he could continue the tradition of killing literally everything in these videos
and he still failed
and he was radiance 5 I'm not a maniac
swordsmachine: let's beat gigamesh without moving :D, 14:22 more epic than "endgame" battle
swordsmachine is doing a challenge run
not only did they beat maurice, they beat a buffed maurice as well
I love the Gabriel part so much. But happy V1 has homies! Now I'm just gonna wait for animations based on theme
next YOU gotta fight with them
I love how sentry just sits on the back of the map doing random trick shots
If I may say something, my headcannon for why they don’t attack other machines is due to v1 being the leader and just grabbed some of his robot friends into hell cause they wanted more friends.
Me and my family trying to beat alot of karens up:
it aint the full machine bros without V1, try coding the machines to ignore you while the other enemies can still see and attack you
v1 is not a machine homie he hurt swordsmachine's cousin
got an idea for you
Divine squad
- Gabriel (the man himself)
- 3 Virtue
Gab can be judge or hate (3-2 or 6-2)
Virtues are too broken for infighting if Gabe is there to tank for them
@@seneryy Thats the point
Imagine If you Do Monster Homies Or Soul Homies
Husks could work, but the insurrectionist is a bit op, the stalker kills himself, Demons could work but are too op, prime souls hate each other, and Gabriel AoH hates the other angels
The image of all the machines ganging up and beating the shit out of Gabriel is hilarious.
I love how the guttertank justnfuckin punched gabriel like 4 times in a row
i havent even subbed to this channel and i already get a notification every time he upload
I am in your youtube
i like the fact how on the cancerous rodent fight, you made them basically microscopic to make it fair
5:58 We can see how Gabriel gave the mindflayer a combo and then threw a phrase before killing💀
Imagine if every machine fight we beat we could just recruit them into our team and summon them like stands
Sound cool , but having their ability also cool?
@@pewpewxdx12 ye
You know Guttertank just beating the shit out of Insurrectionist Angry was kinda funny
R2-D2? Nah, we got R2-V2
I guess the drone sentinel wasn’t invited :(
They really look like a team from a teambased shooter
Don't be scared, V1, join them
sadly V1 isn't a homie :(
guys now we know whats the equivalent to V1
a fuck ton of other robots
nah nah nah aw hell nah *V2 Radiance 5* is now my new nightmare
now i realised, V2 Radiance 5 is just a Bulkier V1 without healing ability
Sisyphus once again showing us why he’s a prime soul for a reason
Street cleaner Just standing there...
Menacengly!
if you managed to change the teams setting you think its possible to change the fleshes team so they finally get attacked ?
I didn't change any teams I just made them all swordsmachines
and even if I could make flesh prison get attacked conveniently, the enemies would be aiming at the lower part of the prison that can't get hurt
oh sad
Street Cleaner: The one that just follows the group around
Mindflayer: The gay furry femboy that doesn't even hide it
Guttertank: The fat homie
Sentry: Breaks multiple Geneva Convention rules in a daily basis
V2: The leader of the group
Swordsmachine: The only one that's not afraid of answering a phone call
you did the mindflayer wrong but what ever
Nah mindflayer is the woman of the group (sentry simps for her)
@@captainMelih_2008yea
YOOO THIS TIME THE SETRY MAKE A 369 NO ESCOPE ON SISYPHEAN INSURRECTIONIST🔥🔥🔥🔥9:16
for the corpse fight, since shotgun parries are possible, and swordsmachine has a shotgun... can he parry the king's punches?
idk, I've never seen swordsmachine get a shotgun parry down
but I have seen v2 shotgun parry so maybe
yeah. perhaps a new video idea??? :0@@ineophobe
would be awkward to set up though
@@ineophobe yeah. But by the same logic as before, v2 and swordsmachinw could also parry malicious beams, insureectionists, and v2 could possibly even parry swordsmachine.
also i'm wondering why they keep attacking just the eyes for both FPs
and why you made radiant versions of some of them
the flesh prisons don't get targeted by any enemy and I gave radiance to any of the bosses that I think died too easily
9:22 that is cool sniping him in the air
0:19 the sentry clutching the kill here is so epic
20:27 why did the gutterman make sure the guttertank doesn't get up 😭😭🙏
perfect hatred
How is it possible that almost always the only machine that survives is the turret?
17:47 damn it, guttertank just took and made +FIREWORKS for a man with a stone!
I just realized the eye from Gabriels Fighting Room is most likely King Minos's eye
why can't the guttertank shoot rockets is it a bug or is he actually coded like that in the actual game
ferryman is down bad bro 😭
nah bro v2 radiance 5 isn't v2, its the freaking player in those dayz
Streetcleaner sure is.
Poor gutterman, alone again...
Why didn't you added drone and gutterman?
streetcleaner hitting the gritty on cerberus
Its really cool to seem them work as real team!
how do you make certain enemies be friendly with each others and not attack each other?
How did you make they not attack each other and even make v2 attack v2?
by making them all swordsmachine
@@ineophobenice
10:51 v2 be groovin fr
bro someone should make an animated series about this
13:19 that's some "spooky chase" ahh beat.
Gabriel vs mindflayer is epic 6:00
the cleaner seems. jittery
bruh they kicked the gutterman of the RPG Party :(
15:40 bro got no scoped
9:21 0:21 Sentry is just cracked
what even happened at 9:44 lmao
my man you are underrated
bro said minos prime ex 😭 this is NOT kirby
Me and my friends went into this cringy murder drones server on Vr chat with Ultrakill characters, I was V2, one of my friends was Gutterman and another was Gabriel. Funniest thing was that I ended up getting kicked from the server because I was “Harassing” people. It’s not my fault they can’t see what true machines look like