Really loved all your videos! Also I get to explore new things from them. I had no idea about the Menger Sponge Fractal before this video. It was really fun and informative to watch the whole 2d to 3d process!
This is really cool. I was trying to make a massive conplex menger sponge by instancing a level 4 sponge i made using geometry nodes a bunch of times in blender, but your way is far better and more optimized, plus its infinite😂 It's so interesting seeing a different technique to make a more efficient fractal than my primitive design.
Great Video! Thank you! Btw you can use only one triangle scaled to enclose the whole screen to draw this. It's just a minor tweak but i always used to do that for demos :)
In your Doom video at 1:10 in that video, you had to install pygame in local. But on my Mac there is no local. I tried installing it on Terminal but i don’t think that worked. Do you know what i need to do to get local? Please awnser.
It's just the name that the editor gave the terminal window(you dont need that). Just open a command prompt in the directory you want to make your game and type "pip install pygame". For that to work you need to have pip installed. If you dont know what that is, maybe you should start with a simpler python tutorial for beginners. Good luck!
Hi there Coder, thank you for your videos, really enjoy them. Is it difficult to use Metal instead of OpenGL, I am having a hard time trying to make it work on apple silicon as OpenGL is deprecated on it. Would you give it a try to figure if there is a way to port and maybe do a video on it? Thanks again! Cheers!
Absolutely amazing.this might be the craziest one you've done so far.keep up the great work.
Really loved all your videos! Also I get to explore new things from them. I had no idea about the Menger Sponge Fractal before this video.
It was really fun and informative to watch the whole 2d to 3d process!
awesome awesome awesoooomee
Great again! The carpet is really beautyful.
This is really cool. I was trying to make a massive conplex menger sponge by instancing a level 4 sponge i made using geometry nodes a bunch of times in blender, but your way is far better and more optimized, plus its infinite😂 It's so interesting seeing a different technique to make a more efficient fractal than my primitive design.
thank you!!! I'm making a game where you roam around a menger sponge and this will help me alot!
What is the maximum number of levels has someone ever done to make the menger sponge using real materials?
Great Video! Thank you! Btw you can use only one triangle scaled to enclose the whole screen to draw this. It's just a minor tweak but i always used to do that for demos :)
yes i also used one scaled triangle but for skybox rendering 👍
love all of your videos, keep going man
fantastic! beautiful, thanks for sharing! 💗love your work
And I was wondering about your next video.
✅✅✅✅✅
Never disappoint us 🙂 . Keep it up 👍
You need to make more like this, it's amazing!
It would be Perfect location or setting for a movie. Like CUBE, the Plattform.
Or the game NaissancE
Madness! It was like I was inside a Dyson sphere!
great video as always ❤❤❤❤
Cool
The Genius 😎
I love your job. Can you put the pov on the surface and try to move in linear on the surface
beautiful
In your Doom video at 1:10 in that video, you had to install pygame in local. But on my Mac there is no local. I tried installing it on Terminal but i don’t think that worked. Do you know what i need to do to get local? Please awnser.
It's just the name that the editor gave the terminal window(you dont need that). Just open a command prompt in the directory you want to make your game and type "pip install pygame". For that to work you need to have pip installed. If you dont know what that is, maybe you should start with a simpler python tutorial for beginners. Good luck!
It's the Borg Menger Cube
Hi there Coder, thank you for your videos, really enjoy them. Is it difficult to use Metal instead of OpenGL, I am having a hard time trying to make it work on apple silicon as OpenGL is deprecated on it. Would you give it a try to figure if there is a way to port and maybe do a video on it? Thanks again! Cheers!
Awesome video, can you make a video about the quake 3d engine on python would be really interesting
How do you run glsl shaders on pycharm?
Gorgeous beauty
Pretty cool stuff...int maxLevel = 3; // Depth of recursion
float cubeSize = 200; // Initial cube size
void setup() {
size(800, 800, P3D); // 3D canvas
noStroke();
}
void draw() {
background(30);
lights();
// Translate and rotate for better viewing
translate(width / 2, height / 2, -300);
rotateX(frameCount * 0.01);
rotateY(frameCount * 0.01);
// Draw Menger Sponge
drawMenger(0, 0, 0, cubeSize, 0);
}
// Recursive function to draw Menger Sponge
void drawMenger(float x, float y, float z, float size, int level) {
if (level == maxLevel) {
pushMatrix();
translate(x, y, z);
box(size); // Draw cube
popMatrix();
return;
}
float newSize = size / 3;
for (int i = -1; i
Hey. Can you make a Pentix game with pygame? It is like tetris but with 20 more shapes.
Trippy enough to make me puke 😂
😅
tesseract
interstellar 5th dimension
Ты говоришь по-рисски?
nanobots is there nothing you can't do? Seriously 😂😂😂
Cool