Hi, when you end up in this spot shown in the video, you are usually ahead of the opponent air.. however afterwards I struggle with having to put out too many fires (torpedos to help sea, wasps to help out with front falling) and I have no metal to scale.. basically I win many mid-games as air, but get outscalled late.. any tips? (Considering we are slightly behind, but not doomed)
Yep! You'll want to incrementally be eating your lab and making a fusion to scale(until later making afus...maybe after 3 fusions). This gives the metal you need and can be done quickly as you have a lot of BP. Try to do it when you think the enemy air player cannot attack you(this is the gamble/ game sense part that is hard).
Hey thanks for the comment! I have given playing rotation some thought, but for now I have plans for sticking with Supreme. Still digging into builds a good bit and learning. Currently going in depth with sea has been pretty fun! Good chance I branch out in the future though.
Some players will request 2 transp and scout for geo sea and will share rez bot as payment. Second thing is scouting, if you wanna do this build and dont get killed, just scout eco/geo/pond around 5-7 mins.
I feel like build orders really need to be written down. A video is good for getting the general idea, but then when you try to execute it, you really need notes to remind you of all the steps involved.
It is a bit strange: 10mn in the game and you have 2 fighters on the map. If you were vs me, you would be dead by now. Not that I am very good but man... I mean I can send 10 banshees behind your base, you have no fighters, no antiair. Quite strange really.
Interesting idea, but I would guess not, as I have never died in this way. In general building banshees is ill-advised. Issue being is I have a lot of BP and about 4-5 nettles will kill them(and they're slow/squishy). You're right about it being a greedy build though! I have some early aggression build guides planned you may like better!
this is great, hope to see more of these, thank you!
@@Jim-ee6du planning on it!
really helpful video, thanks! exactly the right amount of side information to be super useful
That's great to hear! Thanks!
Sub for teaching me how to use N button :).
Fire guide from the most OP air player
you actually would end with way better timings on a real game with the overflows on everyone building eco and geos. OP build
Hi, when you end up in this spot shown in the video, you are usually ahead of the opponent air.. however afterwards I struggle with having to put out too many fires (torpedos to help sea, wasps to help out with front falling) and I have no metal to scale.. basically I win many mid-games as air, but get outscalled late.. any tips? (Considering we are slightly behind, but not doomed)
Yep! You'll want to incrementally be eating your lab and making a fusion to scale(until later making afus...maybe after 3 fusions). This gives the metal you need and can be done quickly as you have a lot of BP. Try to do it when you think the enemy air player cannot attack you(this is the gamble/ game sense part that is hard).
🙌🙌
You will blow up one day bro
N for next construction, I was wondering how you did that !
Hey, what do you use to get that streak text on the top of screen? is it a widget?
Ah ya that's my stream overlay. I should have had it turned off haha but it runs off of custom code/backend I wrote.
Gg for 200 subs 🎉 ! Could you play on some other maps maybe?
Hey thanks for the comment! I have given playing rotation some thought, but for now I have plans for sticking with Supreme. Still digging into builds a good bit and learning. Currently going in depth with sea has been pretty fun! Good chance I branch out in the future though.
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Some players will request 2 transp and scout for geo sea and will share rez bot as payment. Second thing is scouting, if you wanna do this build and dont get killed, just scout eco/geo/pond around 5-7 mins.
I feel like build orders really need to be written down. A video is good for getting the general idea, but then when you try to execute it, you really need notes to remind you of all the steps involved.
It is a bit strange: 10mn in the game and you have 2 fighters on the map. If you were vs me, you would be dead by now. Not that I am very good but man... I mean I can send 10 banshees behind your base, you have no fighters, no antiair. Quite strange really.
Interesting idea, but I would guess not, as I have never died in this way. In general building banshees is ill-advised. Issue being is I have a lot of BP and about 4-5 nettles will kill them(and they're slow/squishy). You're right about it being a greedy build though! I have some early aggression build guides planned you may like better!