Wuthering Waves FAILS To Teach Its Players

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  • Опубликовано: 28 сен 2024
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Комментарии • 16

  • @fishtak72
    @fishtak72 3 месяца назад +5

    the title sums up Warframe

  • @mahendrawaghmare522
    @mahendrawaghmare522 3 месяца назад +4

    Bro go seek help of tectone it will help ur channel grow bc I think ur takes are good.

  • @wojtek7779
    @wojtek7779 2 месяца назад +1

    In ur place I whould send that vid as feed back in game

  • @bhg805
    @bhg805 3 месяца назад +1

    idk just git gud, its not even an issue to begin with tbh.

    • @Goufgg
      @Goufgg  3 месяца назад +2

      maybe it really isn't, but I think it'd be nice to have something in the game to tell people these mechanics even exist

  • @foxacin
    @foxacin 2 месяца назад +2

    fair points bro, I wonder why they do this at this early version, maybe to encourage players to seek CCs guide? so the CC base of wuwa also getting more solid since early version?

    • @Goufgg
      @Goufgg  2 месяца назад +1

      maybe, but I think even Kuro knows people actively watching WuWa CC content makes up a small portion of their total playerbase; so some people having to seek out guides is a byproduct of the game not giving us much information to begin with

    • @foxacin
      @foxacin 2 месяца назад +1

      @@Goufgg yeah, maybe the best possible way is kuro elaborate with these CCs to established detailed and deep wuwa combat mechanics for every characters

  • @13lackLotus
    @13lackLotus 3 месяца назад +1

    Good point! To me, I think the 1st option is a should. This deepen the character understanding so that players can start creating their own playstyle

  • @lucidare
    @lucidare 3 месяца назад +1

    nah. if players dont want to be good then let them be bad. if a players want to be good they will look for guides. thats why we have content creators. most game have this thing unless its floppy bird,candy crush,subway surfers that u can master without looking for guide.

    • @Goufgg
      @Goufgg  3 месяца назад +1

      that may be the case, but I don't think it's entirely the responsibility of content creators to tell us these things. not everyone in the wuthering waves playerbase consumes content in the gacha ecosystem.
      part of that responsibility should also fall on the game itself to communicate these systems and interactions clearly and make us aware they exist.

  • @titanirl
    @titanirl 3 месяца назад +1

    maybe they want players to discover things them selves, why spoil for players

    • @Goufgg
      @Goufgg  3 месяца назад +1

      i just think it'd be nice to have something in the game that tells people these more "advanced" combat interactions and mechanics exist.
      i don't think it'd completely spoil that experience because then the players can experiment with what works with their roster of characters

    • @titanirl
      @titanirl 3 месяца назад +1

      @@Goufgg True, As a game designer I tend to not overwhelm novice players with mechanics, though advanced players will appreciate the advance section of tutorials IMO too

  • @hehexdmemesarecool8783
    @hehexdmemesarecool8783 3 месяца назад +7

    a fresh and interesting take on WUWA! hopefully they add in some raids too! I wonder whats ur take on the coop aspect as well!

    • @Leargetherefor
      @Leargetherefor 2 месяца назад +2

      Oh, please. A "fresh and interesting take"? Are we even looking at the same game? If they add raids, I hope they come with a tutorial just for you. And as for the co-op aspect, I bet you're just thrilled to have someone else carry you through the entire game.