Ultimate Guide to Creating Realistic 2023 Daytona Racing in NR2003 Tips, Tricks, and Settings!

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  • Опубликовано: 6 авг 2024
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Комментарии • 32

  • @thegreatmikejonez
    @thegreatmikejonez  Год назад +6

    If you have any other questions, or suggestions for tutorials, let me know here in the comments 😊

    • @Indigo_mapping50
      @Indigo_mapping50 Год назад +1

      2 mile or 1 mile realistic racing like auto club las Vegas Atlanta bristol martinsville

    • @thegreatmikejonez
      @thegreatmikejonez  Год назад +1

      Wow that’s a lot lol

    • @Dr_PicklePacker
      @Dr_PicklePacker Год назад

      in this mod i see like hondas and stuff do you know how to get rid of them

    • @Indigo_mapping50
      @Indigo_mapping50 8 месяцев назад

      ​@@Dr_PicklePackerthey are actove in your lineup of cars make the hondas not active

    • @Not_My_Blood
      @Not_My_Blood 5 месяцев назад

      I have a high end PC and my Ford ncs 22 keeps crashing

  • @Indigo_mapping50
    @Indigo_mapping50 Год назад +2

    Thanks for making the video

  • @kyledavenport6505
    @kyledavenport6505 Год назад +3

    Awesome video man. I haven't watched the whole video yet but I'm at a point in nr2003 where I know all about track ini files, LP files, etc. I have started looking into customising and changing physic mods as I understand most online races are done in the CTS mod. That said I want the cup cars to act as close as possible to the current car as well as tinkering with the physics of the car in terms of making it easier to catch a slide etc. If you could do a video on customizing the physics that would be the holy Grail. I've downloaded the software that I've found but idk what the heck I'm looking at or where to begin hahaha. Also I know there are custom mods people have done but I can't seem to find any links to them. All the best bro and I'm glad the community is still strong!

    • @thegreatmikejonez
      @thegreatmikejonez  Год назад +1

      I don’t really think I know enough for that. I spent hours on the physics editor a while back, but couldn’t get it to do what I wanted, I was trying to get 1955 cars to act right lol.

    • @kyledavenport6505
      @kyledavenport6505 Год назад

      @@thegreatmikejonez I hear you man. I'm just getting my feet wet with it. Planning on looking through the physics editor all weekend along with whatever else I downloaded

    • @thegreatmikejonez
      @thegreatmikejonez  Год назад

      Nice well good luck, and you can join my discord chat link in the description and we can help you out with more stuff there.

  • @santinodemonte5616
    @santinodemonte5616 Год назад

    Good stuff brother, been wanting to look into how far we can take it as far as adjusting more realistic racing.
    I’ve watched a few vids and i guess i just want clarification from the man himself: it’s mainly Draft Distance, DLongPad, DLatPad?

    • @thegreatmikejonez
      @thegreatmikejonez  Год назад

      There is a physics editor that is probably the most realistic you can change it, but it’s complicating.
      Draft distance makes them race closer and the d lat pad is how close a car can get to another’s side. D long pad is how close it will get to the car in front under braking. I change a lot of different settings for different objectives, but drafting distance seems to be the most popular, since I change that at about every track.

  • @Lark_36
    @Lark_36 Месяц назад

    please make one for atlanta

  • @gguilliams14
    @gguilliams14 Год назад +1

    Good video.... Great One.....Have you done any physics editing?

  • @stoppingcolt
    @stoppingcolt Год назад

    This works really well but I have an issue with the Nigh version of 2020 Daytona, they refuse to go 3 wide. I have the same Ini as the daytime one that works fine

  • @DixytheGoat9
    @DixytheGoat9 3 месяца назад

    So i kinda did this doing the daytona 250 and the racing was good at first but then there was this one big wreck and it kinda got boring XD

  • @murfenator82
    @murfenator82 6 месяцев назад +1

    can you explain what the driver_superspeedway_to_traction_circle does again? I used NRratings and ran daytona yesterday and some of the slower cars were up front which was a bit weird. Im thinking i need to increase this number to get driver ratings to take more effect?

    • @thegreatmikejonez
      @thegreatmikejonez  5 месяцев назад +1

      its the grip per ai ratting on the track. higher numbers have more grip lower numbers have less grip. This doesnt effect super speedways too much, but it really changes tracks where you need to brake

  • @NrinaNutshell
    @NrinaNutshell Год назад +2

    I'm wondering how you're getting the mod to work with that version of Daytona.... it always just crashes for me... what settings are you using?

    • @seanmckee8130
      @seanmckee8130 7 месяцев назад

      Same thing happens to me. Any solutions

  • @DWR38
    @DWR38 Год назад

    Do a tutorial on how to change the spoiler in the next gen mod

  • @seanmckee8130
    @seanmckee8130 7 месяцев назад +1

    Idk why but going into t1 and coming out of 4 my game gets a massive lag spike and drops to 5 fps. Any tips?

    • @thegreatmikejonez
      @thegreatmikejonez  5 месяцев назад +1

      turning down some graphic settings. This version of Daytona takes a lot of computer power i believe.

  • @epicrobloxgames
    @epicrobloxgames Год назад

    How do you get the ratings I can't find it

    • @thegreatmikejonez
      @thegreatmikejonez  Год назад

      I have a separate tutorial on how to get ratings.
      It’s called how to download and use Nratings.

  • @caarl-6183
    @caarl-6183 Год назад

    game keeps crashing...