GameGuru Max Tutorial - Helmet Behavior Explained
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- Опубликовано: 25 июн 2024
- In this tutorial, we'll dive into the Helmet Behavior in GameGuru Max, which overlays a 2D image onto the viewport to create the illusion of wearing a helmet. I'll show you how to implement this feature step-by-step and demonstrate its versatility by overlaying other images as well.
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Thank you for watching, and happy game developing!
#GameGuruMax #HelmetBehavior #GameDevelopment #Tutorial #GameGuruMaxTips #GameDesign #ViewportOverlay #GameGraphics #indiegamedev
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Very nice, love the zoom thing, thanks for that tip
nice and clear as always
Is there a way to make the ally AI fight enemies and follow paths instead of following you?
Allies will fight enemies, but yeah they are like little lost puppy dogs when it comes to following you around aren't they. And there's seemingly no where you can hide from them (believe me I've tried!) So until they improve the enemy AI and maybe include a faction system I'm afraid they're pretty dependent and limited.
Thank you! Such great insight!
First