Isophote/Iso Angle Analysis Hack in Solidworks, Phase III

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  • Опубликовано: 11 сен 2024

Комментарии • 19

  • @naeem5071
    @naeem5071 Год назад +3

    Andrew, your video is incredible! Your simple approach to evaluating surfaces and designs is a game-changer. Thanks for sharing your expertise and making design tasks so much easier for all of us. Can't wait for more awesome content! 🙌💻🔧

  • @zxys001
    @zxys001 10 месяцев назад +1

    Fryggn, SWEET! Thank you, Andrew!

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  10 месяцев назад +1

      All good! Any issues getting it to work? Apart from needing admin rights to change the shader 😀

  • @jdeluna777
    @jdeluna777 Год назад +1

    Amazing, I’m definitely using this! Thanks for sharing!

  • @niloy.b
    @niloy.b Год назад +1

    Dear Andrew,
    Thank you for the amazing contents. Can you please check the volume levels on your videos, it's hard to hear your videos through laptop speakers. Thanks.

  • @antonioesposito8071
    @antonioesposito8071 Год назад

    awesome YT channel

  • @austinschukar3400
    @austinschukar3400 Год назад +2

    Can you please explain what you did to improve the surface quality for the zebra stripes? Some sort of macro? I have these issues and can never figure out what options to toggle to improve the quality.

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  Год назад +2

      For the zebra stripes, I set the slider to high quality, then use my own zebra stripe image, which has sharp edges between the stripes, rather than the soft version that is built in to SW. You can download one of my zebra maps here. ajdesignstudio.co.nz/solidworks-zebra-stripe-alternative-image/ I also have stripes running vertically and also larger stripes, depends on the geometry that is being evaluated.
      On another note, SW has had a long standing issue where it ignores the image quality sliders when using surfaces (same issue does not seem to apply to solids). It will show the surfaces at a higher quality when you first adjust the slider, but then reverts to a coarser mesh once you start working on the model. I do have a macro to set the image quality to max. Cheers, AJ

    • @austinschukar3400
      @austinschukar3400 Год назад

      @@AndrewJacksonDesignStudio Thanks so much for the quick response. Will check these out....thank you for the tips. This clears it up!

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  Год назад

      All good! @@austinschukar3400

  • @patrickunderwood5662
    @patrickunderwood5662 Год назад +1

    Awesome. Sort of an aside, but… is there a way, in a Solidworks assembly, to copy a solid body from one part to another? If not, why not?

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  Год назад

      Good question. I'll have a look. I definitely used to do this through an assembly in ProE/Wildfire but have mainly used Insert Part in SW to transfer bodies from one part to another.

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  Год назад

      In an assembly, you can insert a blank part, edit the part, then offset the surfaces you want by 0mm. Then you can solidify those surfaces if they form a watertight body. You cannot use move/copy body though, so it is a bit of a pain if the body you want to copy has lots of faces. Personally, I would use insert part, then select solids only. Then you only have a part/part dependency, rather than a part/assembly/part one.

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  Год назад

      As for why not, ask DS 😆

    • @patrickunderwood5662
      @patrickunderwood5662 Год назад +1

      @@AndrewJacksonDesignStudio Yeah… I’ve been copying surfaces and creating solids from there, but it’s a pain. Faces fail to knit sometimes even though they were taken straight from a solid. As for asking DS… 🤣😂🤣

    • @AndrewJacksonDesignStudio
      @AndrewJacksonDesignStudio  Год назад

      Have you tried using insert part?