A question lowko, why do u think top tier terran playes rarely use scvs for repair on front line? even single scvs can save up hundreds minerals over time without that much to the APM. i can just follow the army and repair.
@@water4218 of course it does, but it is only a fraction of what the unit costs. also the time is not important in this case. the scvs can just follow the army and repair units automatically. it is specially useful for the slow terran mech army
It's be better to use excess energy to drop a couple mules. They repair faster and don't cost resources. However you have to realize that your taking an eco hit. A mule can easily harvest around 300-350 minerals iirc in their duration. That's a huge eco boost to deny yourself.
I never subbed an SC Channel (I don't play SC, I just like to watch it from time to time), but your commentary is just so good, your pronunciation, enthusiasm, knowledge, voice color and so on. GREAT commentator! Greetz from Germany ✌️
Dont know how I feel about the new mech changes. Its REALLY good right now and Serg doesn't seem to have anything that is good except Serral. Our Brood King is the only one who can handle this. Play perfectly and you will be okay. I'm not even a Zerg player and I feel bad for you Zerg playera
@@greatgatorgaming6024 yeah this balance update has really screwed the Meta. Starcraft 2 has never been as balanced as the original but thus update makes Zerg Terran and Protoss feel like Rock Paper Scissors for sure.
I always think of Spanishiwa when I think of multiple queens in the early days of SC2. I didn't follow Scarlett in those days so she may have also been using them too but I remember marveling at Husky's casts of Spanishiwa's unique Ice Fisher style
This game is a good example of how the game is well balanced. I really think that people take for granted the way skill differences are at the highest level of play.
Federico Giardini no shit, we dont just spam one unit albeit that one of them has been too much and everybody agrees on infested terran being removed. On another hand, terran players dont admit that they just spam thors against toss and zerg and gg. Wow balance
Mech is unbeatable as zerg, now. Infestor/swarmhost nerf, 2-3 BC opener unable to be punished, and thors now obliterating any air unit because of damage/range increase. Swarm host and brood lords were the only real counter to a pumped up mech army. Blue flame and tanks for any game vs ground army zerg, or just mass thor vs everything else.
I think he puts the armory there as a way to show style or to flex in a way, but it’s a no brainer to put them in the back of your main, if they are hot keyed’ up you don’t need to see them so it doesn’t make sense to have them at the front line, in his defense maybe it’s there to remind him progress of upgrades.
That 5hp Viking, man... must have flown back to base leaking fuel, with mushrooms in the air intakes, no avionics, one thruster down, shifting servos jammed up
If they want swarm host to still be viable they need to reduce cooldown or make the locust flying movement speed so they dont get obliterated before even landing. Another thought is increase the range in which locust could go from flying or to grounded
You didn't seem to notice what Scarlett did to kill the first battlecruiser. She baited him with the 4 corruptors until the BC got weak then sent in the rest to snipe it.
I like playing vs mech using vipers. Combined with either mass hydra, roach hydra, or a composition similar to Scarlett's but without swarm hosts. They are vulnerable, but if you control them well, terran Will ragequit so heavy it is funny. Plus appart from abducting the thors and blinding the terran ball (specially tanks), they can blind the planetary fortresses.
Wait.. infestors don’t haveinfested terran anymore? There was a mission in Heart of the Swarm where you NEEDED to use infested terrans to pass, do you know if it was affected?
I like to one base bunker rush into cloaked banshee . It works in the gold league. lol. Working on expo . I have too much ADD so I just want to win as fast as possible. The old marine rush still works in a pinch
I’m predicting it now that zergs are gonna get mutas to tank for the broods coz it means the thors have to split between high impact and splash so they r less effective, and if they just get heaps of thors then roach switch is epic
All terrains starts to play Thor and every time I get destroyed as Zerg. I will stop play sc2 just because of this, it turns me mad so bad. Not possible to find a clue how to deal with with. Pissing me off
thors have been overpowered, that 2x attack speed makes them the perfect counter to locust, i noticed most of the locusts died in the air. looks like infestor play is still worth it for neural parasite
It breaks your heart to see zerg get beaten? Our terran hearts were bleeding for years watching everything get destroyed by broodlord infestor. Even with godlike harass from maru. Still ends up losing. Finally.. it feels good to finally push back broodlords :D
Zerg players complaining about thors, when they have vipers, the ultimate cure all for every kind of terran force (if you have the micro that is) is hilarious. Zerg late game is soo oppressive if the zerg uses spellcasters. There is something severely wrong with the race fantasy in sc2. We went from zerg being the braindead macroplay A-move faction that all the westerners played because they didn't have the apm for terran or micro for protoss to the most skill intensive faction due to the added mechanics and units from expansions, they might be harder to play than terran now which is really weird. To me it always felt like protoss was the micro heavy faction with powerful spellcasters, utility and expensive units, but now that is zerg. I also find it hilarious that ultralisks (which are one of the most iconic zerg units) are the weakest in their arsenal, useless compared to all the spellcasters and siege units. They do need some buffs.
They need more armor and hp, they are so...squishy compare to the broodwar. Cause the counter bonus damage in SC2 makes them that much weaker which Blizzard didnt take that into the account. They need something like immortal against anti-armor, anti-massive damage.
Ultralisks in SC2 are super clunky not to mention that Lings in the mix makes Ultras go all over the back while lings are around a target, sure they have 2 range but often time i seen games where the ultra cant even get close to hit mainly cause of the tiny units surrounding it a buff that would make em viable is they can walk over smaller units
Amirul Harith oh yah, they should reduce the damn size and hitbox too The whole damn unit at the moment is not worth to be used. So expensive, so clunky, and too squishy vs counter type damage and long ass evolve techinng speed.
I can understand why they arent doing this buff i mentioned, cause think about it with that speed upgrade for the ultras it might make em super strong(altho you still need em to get ontop of an army to do damage) its pretty balanced but... who am i kiddin im just a bronze boi yappin in a youtube comment but it would be really cool if they made the Ultras like the Ultralisks(any of em) in Coop to behave the same way into Multiplayer
you see that model of minerals? well, I used to play starcraft 2 when I was like 8-9 years old and I always thought "why don't they just pick up the tray of minerals and get them all at once?" 😂
by nerfing broodlord zerg were forced to use vipers more in battle, but next the community will bash viper as op spellcaster like they did to infestor.. then stupid balance team will nerf viper as well...
@@samhwang7748 Congrats :) You've never started at a better time, IMO. The game is fairly balanced (some small issues remain) and very fun, and the maps have never been more interesting
Terran is a complicated mix of cyborgs, ghosts and guns. Zerg is a simple, insectlike group of breeders. So, if Terran can just get beyond Occam's razor... ruclips.net/video/M5WDdvkFaDg/видео.html
Just a thing: from what I understand, the actual range of the broodlord is "the leash range + 1", so indeed, right now the leash range is 9 and actual bl range is 10, but back then, the leash range being 12, the range of the BL with micro trick was 13, and not 12, thus making it a de facto -3 microed range nerf rather than a -2 one, like I see it mentionned many times. I may be incorrect in my understanding of the mechanism, but we do have videos of former BL hitting from the tank's 13 range. A 4 years old exemple: old.reddit.com/r/starcraft/comments/2yqewu/broodlords_have_the_same_range_as_a_siege_tank/ A 4 month old exemple: old.reddit.com/r/starcraft/comments/ct1s5u/bug_broodlords_can_attack_from_up_to_13_range_away/
Ive played the oldest version of this game when i was young i only played it with cheats like show me the mineral because of this channel i appreciated starcraft more i thought its just a complicated game but its way way fun thankyou so much
@@lizgayle14I feel like the problem here is the hellion, locusts and lings are the counter to thors, but hellions hit almost as hard as an ultralisk for a fraction of the cost
@@rompevuevitos222 It wouldn't hurt to increase the Hellion's cost to 150 or 125 minerals. I always thought they were a little cheap for their firepower, especially when paired with Thors, which can now counter any air unit. Note that Blue Flame cost is now reduced as well.
@@ZC.Andrew I think that lowering their range would be enough, i'm mostly referring to the hellbat transformation hellions on their own only shine early game and get outplayed by zerglings and zealots later on (wich they are suposed to counter :/), only being worth for harrassing mineral lines (if at all) I would increase the hellbat's attack speed slightly and reduce the AoE of the attack
75 percent win rate against zerg, seems like a balance issue right??????????? lmao everyone in that previous video were really asking for a nerf on serral rather than zerg. lmao
I'd say Zergs got complacent being massively OP. They have to develop the skills and strategies that work in this new context. Serral crushed this style mech building a very different army.
@@JorenMathews I think that's a stupid statement considering we are talking about high level ladder play. IN HIGH LEVEL LADDER PLAY THERE IS A 75 PERCENT WIN RATE AGAINST ZERG. that's not complacency, that's a massacre.
@@JorenMathews imagine being so stupid that when confronted with a statistic that clearly shows an imbalance, you "Hurr Durr" some bullshit rather than just admit the truth.
Because we like where we put our terran buildings even if it's in harms way. We put the building there it stays there... unless it can lift off.
after 9 years Thors are now true gods of thunder
Hopefully it was worth the wait.
And what happen the widow mine. Says to 🇵🇪.
And they are crushing anything sadly :-(
Not if Viper has any say about it
Have they recently got improved?
wow, i really like how powerfull those thors looked at the end
worthy of a big cool mech
I KNEW IT. Terran mech pilots eat at the MechDonalds
You had me at Innovation. The BCs were just icing on the cake!
A question lowko, why do u think top tier terran playes rarely use scvs for repair on front line? even single scvs can save up hundreds minerals over time without that much to the APM. i can just follow the army and repair.
My guess is to sacrifice back-end eco vs a timely retreat, the retreat is the more attractive option.
Repair cost money and time, u can check it at wiki
@@water4218 of course it does, but it is only a fraction of what the unit costs. also the time is not important in this case. the scvs can just follow the army and repair units automatically. it is specially useful for the slow terran mech army
It's risky to send in SCVs that could die, especially when they could be used for mining.
It's be better to use excess energy to drop a couple mules. They repair faster and don't cost resources.
However you have to realize that your taking an eco hit. A mule can easily harvest around 300-350 minerals iirc in their duration.
That's a huge eco boost to deny yourself.
I'm surprised Lowko never brought up the fact that Inno went up to 97 workers. Is that normal now or what?
ball boys he generally produces more units so he needs more economy
If you see Inno with around 100 scvs, that’s normal, he plays terran in th swarm style
This is the same guy built 13 orbital. 97 SCVs is nothing compared that MULE-fest
@@iseektheholygrail2055 Building 13 orbitals doesn't mean you have 97 less supply for your army.
And what happen the widow mine. Says to 🇵🇪.
16:36
Locust-able it is now Lowko xD
3 am at my place
see another Lowko video
see Innovation again
Clicking the link while forgetting I should go to bed now
Sleep is for the...............ZZZZZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzzzzz.
I like to see the two end game Terran units, thors and battle cruisers, actually being useful. Maybe it's time for an ultralisk buff!
Ultralisks got move speed buff.
I never subbed an SC Channel (I don't play SC, I just like to watch it from time to time), but your commentary is just so good, your pronunciation, enthusiasm, knowledge, voice color and so on. GREAT commentator!
Greetz from Germany ✌️
Du hast Glück dass die Antworten noch nicht invasiert wurden
Dont know how I feel about the new mech changes. Its REALLY good right now and Serg doesn't seem to have anything that is good except Serral. Our Brood King is the only one who can handle this. Play perfectly and you will be okay. I'm not even a Zerg player and I feel bad for you Zerg playera
Terrance Parkin Meanwhile protoss players...
@@greatgatorgaming6024 yeah this balance update has really screwed the Meta. Starcraft 2 has never been as balanced as the original but thus update makes Zerg Terran and Protoss feel like Rock Paper Scissors for sure.
@@Kkylon That's a good way of putting it. IMO, Protoss > Terran, Terran > Zerg, Zerg > Protoss
I always think of Spanishiwa when I think of multiple queens in the early days of SC2. I didn't follow Scarlett in those days so she may have also been using them too but I remember marveling at Husky's casts of Spanishiwa's unique Ice Fisher style
This game is a good example of how the game is well balanced. I really think that people take for granted the way skill differences are at the highest level of play.
Balance? The Thor spams army F2 is called balance?
Found the zerg player
Federico Giardini no shit, we dont just spam one unit albeit that one of them has been too much and everybody agrees on infested terran being removed.
On another hand, terran players dont admit that they just spam thors against toss and zerg and gg. Wow balance
tuck295q Found the raging zerg player
Offensive Bias Do you guys ever used Raven?
Mech is unbeatable as zerg, now. Infestor/swarmhost nerf, 2-3 BC opener unable to be punished, and thors now obliterating any air unit because of damage/range increase. Swarm host and brood lords were the only real counter to a pumped up mech army. Blue flame and tanks for any game vs ground army zerg, or just mass thor vs everything else.
I think he puts the armory there as a way to show style or to flex in a way, but it’s a no brainer to put them in the back of your main, if they are hot keyed’ up you don’t need to see them so it doesn’t make sense to have them at the front line, in his defense maybe it’s there to remind him progress of upgrades.
That 5hp Viking, man... must have flown back to base leaking fuel, with mushrooms in the air intakes, no avionics, one thruster down, shifting servos jammed up
If they want swarm host to still be viable they need to reduce cooldown or make the locust flying movement speed so they dont get obliterated before even landing.
Another thought is increase the range in which locust could go from flying or to grounded
You didn't seem to notice what Scarlett did to kill the first battlecruiser. She baited him with the 4 corruptors until the BC got weak then sent in the rest to snipe it.
he did good there, avoided chance of terran to go bc army, and his nydus could have murdered natural bases
@@TheCholeski *she
@@oneringtorulethemagicarp7199 denied
How did the Thors use cannons against air units instead of missiles?
I like playing vs mech using vipers. Combined with either mass hydra, roach hydra, or a composition similar to Scarlett's but without swarm hosts. They are vulnerable, but if you control them well, terran Will ragequit so heavy it is funny. Plus appart from abducting the thors and blinding the terran ball (specially tanks), they can blind the planetary fortresses.
Wait.. infestors don’t haveinfested terran anymore? There was a mission in Heart of the Swarm where you NEEDED to use infested terrans to pass, do you know if it was affected?
Marcelo Silveira these changes are to multi-player only
@@georgezhou3754 thank you
16:27 order of Innovation to the armory!
Merry Christmas!
I like to one base bunker rush into cloaked banshee . It works in the gold league. lol. Working on expo . I have too much ADD so I just want to win as fast as possible. The old marine rush still works in a pinch
They are meching it apun? Is that a double?
That's it, the only thing brood lords needed to be balanced, seeing them being countered for once is so nice
Fun fact Thor’s can stutter step so they completely shut down tempest since they can’t run away
Honestly since the bug with broodlords having additional range over 10 range. They can probably set thors range back to 10.
Wtf no. You want to make them suck?
Lowko in your braberring for Innovation, you forgot to mention about his cheese!! ♥
Wouldn't it be worth starting a supply depot under the zergs third?
He really pumped those numbers up.
how do you beat this as Zerg?
I think vipers are the way to go :P Also scarlet needs to get back into her evolution chamber and evolve her style.
Serral destroys him by using vipers
god damn it ı quit this game long time ago but now you are gonna help me to start again :D
I feel like I've watched this game before, maybe on sc2hl
yeah its here
ruclips.net/video/uMvZDOZvuo8/видео.html&lc=z22zjhlzfp2ygxytiacdp433n2nxkz00gtuaqnrpggdw03c010c
Your thumbnails give away the winner
massing thors and a-moving into zerg bases looks like a pretty good skill to have in starcraft these days 🤔
I’m predicting it now that zergs are gonna get mutas to tank for the broods coz it means the thors have to split between high impact and splash so they r less effective, and if they just get heaps of thors then roach switch is epic
Im Terran Main. 16:25 That just hurts so bad. 2nd time armory destroyed.
18:35 ... "LOOK AT THE BROODS! LOOK AT THE BROODS " XDXDXDXDXDDXDXDXDXDXDXD !!!
All terrains starts to play Thor and every time I get destroyed as Zerg. I will stop play sc2 just because of this, it turns me mad so bad. Not possible to find a clue how to deal with with. Pissing me off
Viper
Then try to win the game earlier
Ok quit, no one cares.
Hydralisk kills thor's with ease. So does lurker.
Vivien Staehle Aww the always Zerg op player is mad because Thor’s had a buff 😭
thors have been overpowered, that 2x attack speed makes them the perfect counter to locust, i noticed most of the locusts died in the air.
looks like infestor play is still worth it for neural parasite
Best way to beat mech terran is lurker, hydralisks, and vipers. Serral destroy Inno's mech like it's nothing.
I came here for "Helloooooo, My name is Looowwwkoo!!!" at the beginning. Where is it???
It breaks your heart to see zerg get beaten? Our terran hearts were bleeding for years watching everything get destroyed by broodlord infestor. Even with godlike harass from maru. Still ends up losing. Finally.. it feels good to finally push back broodlords :D
Idk. A group of thors did most of the job. Remember husky? His simple upgraded marine mass marines. Build. Simple medevac
Zerg players complaining about thors, when they have vipers, the ultimate cure all for every kind of terran force (if you have the micro that is) is hilarious. Zerg late game is soo oppressive if the zerg uses spellcasters.
There is something severely wrong with the race fantasy in sc2. We went from zerg being the braindead macroplay A-move faction that all the westerners played because they didn't have the apm for terran or micro for protoss to the most skill intensive faction due to the added mechanics and units from expansions, they might be harder to play than terran now which is really weird. To me it always felt like protoss was the micro heavy faction with powerful spellcasters, utility and expensive units, but now that is zerg. I also find it hilarious that ultralisks (which are one of the most iconic zerg units) are the weakest in their arsenal, useless compared to all the spellcasters and siege units. They do need some buffs.
They need more armor and hp, they are so...squishy compare to the broodwar.
Cause the counter bonus damage in SC2 makes them that much weaker which Blizzard didnt take that into the account.
They need something like immortal against anti-armor, anti-massive damage.
Ultralisks in SC2 are super clunky not to mention that Lings in the mix makes Ultras go all over the back while lings are around a target, sure they have 2 range but often time i seen games where the ultra cant even get close to hit mainly cause of the tiny units surrounding it a buff that would make em viable is they can walk over smaller units
Amirul Harith oh yah, they should reduce the damn size and hitbox too
The whole damn unit at the moment is not worth to be used.
So expensive, so clunky, and too squishy vs counter type damage and long ass evolve techinng speed.
I can understand why they arent doing this buff i mentioned, cause think about it with that speed upgrade for the ultras it might make em super strong(altho you still need em to get ontop of an army to do damage) its pretty balanced but... who am i kiddin im just a bronze boi yappin in a youtube comment but it would be really cool if they made the Ultras like the Ultralisks(any of em) in Coop to behave the same way into Multiplayer
@@tuck295q How about we just give them AOE Melee?
All I want for christmas is Inno's Cheese plays !
you see that model of minerals?
well, I used to play starcraft 2 when I was like 8-9 years old and I always thought "why don't they just pick up the tray of minerals and get them all at once?" 😂
I have been wondering this since ever, why are they not doing it
new thors are Arnold approved
Hurra for lowko... yeahhh
U have 12 barracks building at all times pinned to one spot while stimmimg Marines ultimate classic destroyer. Only a few moves
Think she should have masses zerglings when those hellions was in low numbers
Yeah we always do get what you're trying to say :D
where is the Hello everyone this is Lowko intro??
I would say TLO had better creep back in the day than Scarlett did
Free units = bullets you can kill
by nerfing broodlord zerg were forced to use vipers more in battle, but next the community will bash viper as op spellcaster like they did to infestor.. then stupid balance team will nerf viper as well...
Poder terran , mecha robótica a todo dar... Excelente...
Incredible game.
For 9 years Thor pilots been crying PUT ME BACK INTO THE FHAIIIGH
*FEEL DA THUNDA*
That's an awesome Game 🎉
jeez inno made quite allot of micro errors
Inno's macro is a real treat to watch
97 scvs pog
I remember back in bronze terran some guy tried to mass bc me. I responded with mass thor and shot them out of the sky.
Were you in Bronze recently?
@@ZC.Andrew About 2 months ago. Mainly I play protoss, but I graduated to silver Terran a couple months ago.
@@samhwang7748 Congrats :) You've never started at a better time, IMO. The game is fairly balanced (some small issues remain) and very fun, and the maps have never been more interesting
i love nothing more than watching zerg lose. it is primal
Yikes, bitter much? All that Terran lost don't look good on you
@Dr. Michael Johnson Jr "Balanced". Imagine being so stupid that you think 70-80% winrate is balanced.
is this some kind odd recast of the same game? I am having wierdest dejavu.
this armory....
Me2; but it's relly just the Armory; this Situation happens to often at the moment. Thats the reason why Lowko hates this Position for the armories
Think inno vs serral that same starter and armory snipe happened
We are legion...
Our numbers will blacken the skies of every world...
You cannot stop our return...
Terran is a complicated mix of cyborgs, ghosts and guns. Zerg is a simple, insectlike group of breeders. So, if Terran can just get beyond Occam's razor... ruclips.net/video/M5WDdvkFaDg/видео.html
learning this game seeing their APM is insane i'm sitting with average 44 APM per game xD
Ah, nice to see terrans win for a change!
You should watch less serral then, terran Win games a lot more overral. Just not against serral.
The only one that wins all the time is Serral...
But if you like Thor spams F2 moves and called it balance then...bruh
how can you out zerg a zerg as terran xO
is there any pro player lowko is not a fan of?
YEEEEEY, Scarlett!! Haven't seen her games for a long time :0
@Tom Jones I see you misgendering Scarlett a lot, why do you dislike her so much?
Yeah,even better than protoss
Just a thing: from what I understand, the actual range of the broodlord is "the leash range + 1", so indeed, right now the leash range is 9 and actual bl range is 10, but back then, the leash range being 12, the range of the BL with micro trick was 13, and not 12, thus making it a de facto -3 microed range nerf rather than a -2 one, like I see it mentionned many times.
I may be incorrect in my understanding of the mechanism, but we do have videos of former BL hitting from the tank's 13 range.
A 4 years old exemple: old.reddit.com/r/starcraft/comments/2yqewu/broodlords_have_the_same_range_as_a_siege_tank/
A 4 month old exemple: old.reddit.com/r/starcraft/comments/ct1s5u/bug_broodlords_can_attack_from_up_to_13_range_away/
Ive played the oldest version of this game when i was young i only played it with cheats like show me the mineral because of this channel i appreciated starcraft more i thought its just a complicated game but its way way fun thankyou so much
I fucking despise how good the Thor is now
"What is best? To crush the Zerg, see them driven before you, and hear the lamentations of the Protoss."
I bet Lowko is a Daddy Thor in the bedroom...
I loved your pun! Puns like that one mechs me laugh... I am sorry
Can u cast the SEA GAMES??
The Queen of Blades is back!
The Queen of Blades shooting Lowkusts!
Damn scarlett is fun to watch she make it look fun.
MMM. Zerg BBQ.
buff microbial shroud and give brood lords like 15% more speed and I think that would be decent
Scarlett IS Kerrigan .
Guys is it still possible to start StarCraft2 as a total noob and play for the fun against others . Ore will I never be able to learn the mechanics
"Terran player wins 78% of the time against zerg"
That's because the 22% is them facing serral.
😂 lol
Even then, anyone who thinks a 78% winrate is balanced may actually be retarded.
@@lizgayle14I feel like the problem here is the hellion, locusts and lings are the counter to thors, but hellions hit almost as hard as an ultralisk for a fraction of the cost
@@rompevuevitos222 It wouldn't hurt to increase the Hellion's cost to 150 or 125 minerals. I always thought they were a little cheap for their firepower, especially when paired with Thors, which can now counter any air unit. Note that Blue Flame cost is now reduced as well.
@@ZC.Andrew I think that lowering their range would be enough, i'm mostly referring to the hellbat transformation
hellions on their own only shine early game and get outplayed by zerglings and zealots later on (wich they are suposed to counter :/), only being worth for harrassing mineral lines (if at all)
I would increase the hellbat's attack speed slightly and reduce the AoE of the attack
This Mechs me happy
Intro !!!
75 percent win rate against zerg, seems like a balance issue right??????????? lmao everyone in that previous video were really asking for a nerf on serral rather than zerg. lmao
I'd say Zergs got complacent being massively OP. They have to develop the skills and strategies that work in this new context. Serral crushed this style mech building a very different army.
Zerg OP
@@JorenMathews exactly, if this match had hydralisk and lurker and half as many swarm hosts. Those thor's would have been toast.
@@JorenMathews I think that's a stupid statement considering we are talking about high level ladder play. IN HIGH LEVEL LADDER PLAY THERE IS A 75 PERCENT WIN RATE AGAINST ZERG. that's not complacency, that's a massacre.
@@JorenMathews imagine being so stupid that when confronted with a statistic that clearly shows an imbalance, you "Hurr Durr" some bullshit rather than just admit the truth.
Ya for INnoVation.
"Locustable"
10:09 Terrible, terrible damage!
Inno is the best
terran is pretty much unbeatable on the ladder nowadays and almost fucking everyone uses it
Yay! Scarlett is back!
Stop sending overlord. I’m also waiting for Linus to release his porn.
Is there any terran players repair their mechs?