Me: *builds a deck with 34 forests, 2 utility lands and utopia sprawl* Arena: “Here’s your 2 utility lands, utopia sprawl, no ramp and no land draws for 6 turns. Oh and your opponent is aggro. Go get em tiger.”
I get instantly banned or suspended from interacting on comments on certain RUclips and discord channels when I say the shuffler is fucked up. I don’t understand why people defend WOTC and arena saying the shuffler is fine.
Thanks for your research on this Des. I've stopped caring about winning and I am just interested in jank and goofy decks. I've had a few games where my opponent allowed me to crank up my life total or counters just to see how ridiculous we could get it. Arena is just a slot machine.
Same, also makes me think twice these days when considering buying gems for a sealed. I just think why spend money on this rigged game? Ill just casually farm gold and build my collection that way.
That. When you're about to pop off and your opponent surrenders. When I see something like that I stop trying, just say "Good game" and LET HIM COOK. Watch what happens.
I built a deck with 100% saccing lands like Lotus Field and Gateway Plaza. One of my opponents built up his entire board and intentionally decked himself because he knew I was just being silly. Then a couple months later, I was playing against a monoblue control deck, but all he did was discard, so I did the same for him. I intentionally decked myself for the lolz.
@Dj87887 I've had way more fun playing goofball decks with direct challenge or the occasional nice opponent then I ever did grinding to mythic. If my opponent has been playing fast and I see he has a cool combo I'll let it happen instead of concede. People are way friendlier in paper. Any compliment emote in arena starts off the toxicity lol
So I play mostly Historical Brawl In decks with 100 cards, it’s phenomenal how often I see certain cards be in the opening hand or at least within the first five turns. Play against someone with white and watch how often they have Esper Sentinel, Authority of the Consuls or Swords to Plowshares. Someone splashes green? Watch how often they have Gala Greeters by turn 3. I just built an H Brawl deck around Koth the other day. Watch how often, after using his +2 to thin your deck of mountains, you keep drawing mountains two or more turns in a row
Same. I have run into this way to often. Or they Discover exactly the card they need, or the exact removal spell, or the exact counter needed. Something is fishy, and I suspect it is to keep the win rate as close to 50% for anyone that doesn’t pour money into the game.
I don't know about the shuffler being fixed. You still see a lot of grouping of cards and other cases where it seems to ignore certain cards in your deck for multiple games.
@@scissornaut my favorite is running 26 land in control decks with lots of card draw, keeping 2 land hand and then drawing 5+ cards with no lands. You think it's just bad luck and then play for another 5hrs and have it happen multiple times (that would be a fraction of a percentage point in terms of likelihood)
After a couple of years of playing 100% free to play and constantly going 2nd, I decided to start tracking my go first/second. I tracked 557 games and went first just under 18% of the time. I also started paying attention to the decks I would be paired with and realized after a span of 8 out of 9 games being against the deck that hard countered mine, I changed to a deck with a much better matchup and then the next 15 games were against a completely different hard counter. They intentionally try to push ppl into spending money on the game by rewarding whales and punishing free to play players.
According to untapped GG I have played 604 games since it last started tracking. I won 304 and lost 300, which rounded down gives me a 50% winrate. What are the odds of being at almost EXACTLY 50% wins after that. Anyone who denies this game is rigged on all sorts of levels lives lala land. I Often create a new deck, have a 90+ % win rate on it for 8 to 13 games and then the next day, that same deck all of a sudden starts getting 9 game losing streaks but it miraculously starts giving me some wins again once the overall winrate dropped to around 56%
this is truth to the max... I've tracked thousands of games and can totally agree. Super crazy how when I play creatureless nobody is ever left holding a bunch of removal.. when I play elves they always burn my dorks, when I play combo they always have Duress...
People say that same thing about EVERY single digital card game lol. I really don't think they're putting you against hard counters, that's in insane theory. Shuffler is definitely messed up though
After I brewed a deck a started winning a few matches, magically, after entering an standard event paid 2500 coins, I only drawn lands for about 20 games (in a 24 land deck with 60 cards). It only stopped after getting away from the game for a few days. But the worst for me was when I played against a gay with a 2/2 monster and a decayed zombie who took waaay more damage than his power 2. I blocked the decayed zombie with a 4/4, my monster died and I took damage as he had trample
Arena often ends up being unplayable and frustrating. The game just feels bad. And now that I've seen your video they won't get an extra penny from me.
How I know the shuffler is fixed is because you can update ANY deck and your first game will ALWAYS have those cards in your first hand. I’m not one to call cheats when I’m loosing and I’m aware or mana flooding but how you can just feel your next draw will be a land while your opponent so happens to pull a card then have a perfect combo happens way more to be a coincidence
All I know is when I play my white weenie deck, for some reason I'm placed against all kinds of red or red green aggro decks, the VERY SECOND I switch to my mill deck, suddenly all of the decks are 120 cards plus and almost entirely black or black/red removal.
Im not one to stick with 1 deck, usually play dual color decks. Running a mono black with 5 or so gimmick win paths, and its actually going 60/40 w/l and half the time i get 2 land draws, like im bronze and the opponents all have multiple one rings
I’m barely 10 min. You reference lots of stats and posts but don’t show pics on screen. Whatever you’re referencing may be 100% factual but the audience can’t take your word for it unless you actually show and prove it.
I've been around for 10+ years, dude. I'm not exactly known for lying after 3000 videos. What I also don't do is let others copy my videos by posting all my sources.
Bruh come on, wdym steal sources??? If anyone uses this video to make their own video, they'd likely credit you and link your video which would also give you more views. No matter what you say, at the end of the day anyone who's on the fence or doesn't know much about this topic (which is almost everyone watching this video) isn't going to leave with their opinion changed because claims require evidence. @@DesolatorMagic
Exactly, esp if he really did use a counter and spreadsheets. It isn't difficult to show said quotes as well. You can't literally use 'trust me bro' when trying to accuse someone or something of one thing or another. The tone in the video and comments overall don't lend to a trustworthy source either, and I'm not going to trust the word of clearly biased fans.
@@DesolatorMagic I personally never seen you in New to magic. The guy has a point. It proves things in informational videos like this. I like the video, but the op is right.
I have noticed recently, I am matched with people with 250 card decks and they always top deck exactly the specific card they need to counter what I got or win. Every single time without fail.
Happens to me all the time, they draw the exact cards they need all the time, which should be negated by the amount of cards their deck has to begin with.
Crazy how when I need 50 more gold to open up a pack, suddenly every opponent is going first, has an answer to everything I’m doing, and I’m not drawing any lands for over 10 matches. Really crazy how it happens without fail EVERY time I need just one more win to get daily rewards. I must be the opposite of Dream with this “impossible” repeated bad luck.
Play control for 10 games vs mono red aggro 10 games. Play mono red aggro 10 games, vs boardwipe tribal 10 games. I hate how you have to WIN the games to do the daily then they just pair you against your kryptonite to maintain player retention.
The shuffler is so broken that I just played a game where at points in the game I was 9 draws from the deck (51 total cards left), I had 6 lands. Then 19 draws in, 10 lands. Finally at the end, I was 28 draws 11 lands (2 more lands in my hand). My deck only had 22 total lands. The shuffler is bullshit. Edit* I know this particular game is anecdotal but it's remarkable how similar every game is.
Here's my biggest beef lately with the shuffler: *every* opening hand I get is guaranteed to include at least 2 special lands, like Field of Ruin, Mirrex, Eiganjo, Otawara, etc. It happens so much I'm just sickened by it.
This does happen all the time. It is annoying with the channel lands, since you'd prefer their utility late. However it's absolutely maddening when they jam the colorless utility lands in your hand. Good luck playing 3 field of ruin in a deck.
I've def experienced everything in this video. Hand spy, 200 card deck that drew perfect with EVERY answer turn for turn, being able to call out when you are going to draw a land instead of ANY spell to win the game...etc. It really does come down to profits, game retention (the more you lose, the more you have to play to get that mission reward done) and just pure lazy coding. Ain't nothing "random" about draws. Too many times have I said to myself 'if this was paper, this wouldn't happen or happen as much etc.' The thing that drives me crazy the most is when your deck is scanned by the system and you get intentionally paired up with someone that 'counters' your deck. You can make a brew and never see a meta deck, just other "brews" that happen to have all the main deck answers to what you're playing! Too often for it to be a coincidence...
I swear that cards have distinct %chance to draw built within the cards themselves because there's no way I should draw certain things as often as I do (despite deck count)
@@tgatt5759 I was also going to mention that, but forgot. Build a deck and put a very high mana cost card in best of one. Almost 90% you'll have it in your opening hand. (Colorless lands included... you'll get your one of colorless utility land instead of the other 23 colored lands)
Matching with counters does not happen and is not a real thing. Because for that to happen there would need to be a huge ass database for what counters what and its just not feasible
The first issue is definitely not gone. I run into it all the time. So many times I start with 1-2 mana in hand and I never get the chance to draw another, it's infuriating...! Or the other way around, having 3-4 mana in hand at the start and almost exclusively getting mana during the draw phases.
I've gotten that at times but I see it happen with paper magic as well. I haven't had this issue often enough to say it's that big of a problem. But I do recognize it as an issue. However, most of the time, I think my hands land right in the middle of playability.
The ironic thing is, I play Gaea's Blessing (the best card in MTG! prove me wrong) for recursion, so I can play spells extra times. I get a few games here and there against mill decks. I like to think of it as the algorithm trying to punish the person I'm playing against with an autoloss against me if they've been winning too much.
The random 200 card opponent thing is so real It's actually very funny everytime I get that because you can sorta game the system if you know they'll always have it, can be a challenge run Arena is the toxic abusive relationship that is just convenient enough for me to lose couple hours every week
I enjoy me a bruvac + cut your losses mill deck and that's the more likely times I face those 200 card decks. I was just recently starting out and I hadn't faced anything but basic 60 card decks until that mill deck. Then I ask around and people just said "oh well because the game shuffles the deck people do that." And yet all of magic I was taught getting as close to minimum was the most reasonable and viable strategy. Not including people messing around(like me), but against my mill deck? Doesn't matter anyways because bruvac + cut your losses = 1/2 * 2, so goodbye 200 cards.
This was the first time I heard about about the 200 card opponent who draws the perfect counters, I just thought I was somehow unlucky, but I can definitely confirm I have encountered it as well. I don't really follow any social media around this game, I just google "mtg rigged" when I obviously get rigged and come here to see I am not alone.
I think going first is based on how much you spend. My friends that cash often seem to go first a lot. I F2P and I definitely have long runs where I'm going first 30-40% of the time. I've tracked hundreds and thousands of games with different decks and it is especially true when I use draft tokens.
That drafting tool you theorized? Already exists in Hearthstone, there was a draft assistance tool for their draft mode (Arena) years ago. Told you the best card by pick/win percentage out of the 3 presented to the player. Definitely possible. Could be done in MTG:A very easily, though the result would often not be as straightforward as 90% or 70% pick/win as it was in Hearthstone's tool.
It's called Arena Tutor on Overwolf, google it. It's based on the data from Draftsim. It's not a secret cheating tool Des makes it out to be, it's well known
There already is one, each card has a rating and the rating is weighted up or down based on if it's in your colors. It's not as good as hearthstone's arena tools, but hearthstone is a much simpler game with fewer options per draft action
If Hearthstone didn't change it, it's because of a log file that can be read out. Magic Arena doesn't have that anymore (to stop deck trackers) and therefore it's harder to implement with AI stuff.
I will be adding this as I watch along. I’m not any sort of official source but I do have my own site that I run so I should be considered at least a reputable source on this since I’ve been playing for a long time now- in arena since I’m not able to play paper magic in person. ******EDITING****** 1:18- I have known that there were issues with shuffler since I have quit affectively 70 to 80% of all of the games that I have ever played on Arena due to issues, to constant bad hands or to just being put on a turn 4-5 clock from my first or second turn. While that sucks- some decks just get precisely what they need to win early. There were just too many times when I had taken a Mulligan and had gotten the exact same cards back in my hand that I shuffled away. This happened too many times unfortunately. 13:15 I have noticed that as well, but my ratio is a little bit different than yours. Either way I am still going second significantly less than 50% of the time. 39:00 I’ve noticed issues with the matchmaker system as well since I consistently play monoblack zombies and five color slivers. I’ll try my five legendary deck, which is my favorite from time to time but that’s completely random right there. Usually the opponents are four or five color decks.
Thanks for this, really cathartic to hear someone else saying the same things I've been suspecting. Also it's 100% in WotC interest to control win rates based on EOMM research as well as controlling gems since that's their ROI. Anyone who doesn't think there's some shady shit going on after learning about the MM algorithms and hand smoothing (which prove they can do a lot of other things since systems are already in place) is crazy.
I've experienced a significant number of topics you covered. I've played MTGA since its release. I'd get frustrated and quit, forget about all the issues, and then come back. One thing you didn't mention that I've experienced many, many, many times is: I'd construct a completely random jank deck and my very first game would almost always be a mirror match. (This happens even if I net deck, but it's more obvious that it isn't a coincidence with jank) Historic, explorer, standard... doesn't matter. I'm highly convinced there is matchmaking based on specific cards as well as overall rarity. I will say this happens more frequently outside of ranked play so it could just be a really weird coincidence. I've also taken a new strategy to playing my draft games. If I don't get matched with an opponent within 10 seconds, then I cancel the queue and go play a different format and try again later. My theory is the matchmaking, while broken, prioritizes your ELO/MMR but if it can't find a good match for you then it will force a less desirable match up to keep players from waiting too long. Since starting this strategy, I've had significantly more 5, 6, and 7 win drafts.
That is CRAZY! I also have the ten second marker for the same reason... this is a little creepy. Here is a hint for you, you can affect the game in a way that will control the match up, forcing a "more" honest match up... not telling exactly how. Up to you to experiment. Good luck!
@@ryanbowman2708 It may or may not be paranoia to think that Wizards has people paying attention to the comments on videos like this one. If they find the solution here (whether or not they knew about it before), they probably will do something about it, perhaps even taking action against those observed to be doing the thing. You also presume that players doing things to combat Arena's cheating means that the changes made will benefit players. I'm more inclined to believe that the changes will merely make fighting back more difficult. After all, they control the entire ecosystem. Really, the only practical means users have to combat problems like this video exposes are 1)to stop spending money and 2)to stop playing the game entirely. Everything else fails to properly address the power dynamic in ways that matter to the decision-makers at Wizards/Hasbro.
You're absolutely right about the draft matchmaking queue. If you wait more than like 10 or 15 seconds, there is a high chance that you'll be paired against someone who's an entire rank above you. I've had it happen to me so many times that I just hit cancel at the 10 second mark like you do and try again. I notice this starts happening really frequently once you get to 3 wins. I remember one time I was in bronze or low silver and I legit got paired against a numbered Mythic level player after letting the matchmaker take around 20 seconds to find an opponent. Be careful though, there's a bug where if you hit cancel right as it connects you to an opponent, you'll automatically be rewarded a game loss but it won't tell you until you finish your next match. That happened to me twice in a couple hours the other evening. Fortunately Wizards instantly refunded me (hooray, free gems/cards) but I've heard there is a hard cap on the number of times they will refund an account and after so many times they will just refuse to or even ban you for abusing the refund system.
I quit playing arena 6 months ago because i can spent whole night playing with only go first for less than 20% of the games(BO1) and this situation continued for about 10 days. you can cheat anything else, just at least give me a 50-50 play/draw ratio.
Sadly, mtga has just always been a huge pain, and I've experienced almost everything you've mentioned. Win too much because you're using mono red aggro? Start getting land flooded turn 4 on your 13 land deck. So then I just swap from ranked to standard, lose a bunch on purpose, engine sees my deck is actually "bad" go back to ranked, miraculously, my deck performs as it should (win by turn 3), repeat until mythic, I hate it. I just *wish* the game was fully random, I'd rather lose to rng, than have a guaranteed loss match 4 or 5 because my win ratio is at 50.00000000000000000000000001% due to my last win.
Going first disparity is so bad that I only play Bo3 on arena except when I draft. I never used a tracker, I just paid attention to how often it happens. It started getting worse and worse on the Bo1 ladder so I only was farming events. Then after a certain number of events(maybe a couple dozen of so) I started going second an unusually high amount. I then stopped playing events. I suspect it is tied to win rate, and people that say it isn’t a thing don’t have a 60%+ win rate. I have not noticed a huge disparity in going first in Bo3 even when I am in the top 1,000 of mythic. Not sure if it happens in draft since I draft so sporadically. Great video by the way. It is a very controversial topic but I am glad you made it anyway.
I remember the shuffler algorithm in MTGO being a Knuth shuffle which can have some issues with it. While it is good for poker/blackjack if you know the seed (usually the server time) you can "predict" the hand/cards of not only yourself but other players (playing on the same deck). The only way to really get a Fisher-Yates or Knuth shuffler to be random is to have the seed be external to the machine running the algorithm (something like a rotating fob that rotates every second or faster). With decks that have 4 of or more (lands) it is hard to really "predict" if you know the seed but actually it is somewhat easier with a poker deck you have a 1/52 shot (1 of card) of each item. If I hear something is "random" i question it always unless an external device is feeding the seed to the randomization algorithm. If it isn't and you can figure out the server time (Pacific time for servers in washington state) and then use an algorithm to go through the different seeds for that hour minute second and millisecond. The PC should come up with the different combos in a matter of seconds (100,000 +) and then using the opening hand and next draw can figure out the next draws (about 100 possible) and then keep feeding the cards into the algorithm to get the next set of cards drawn. It basically can go to about 5 possible draws. (Me and a few friends broke the shuffler algorithms for online poker prior to black monday and it is the same algorithm used in MTGO).
Most stuff like that would use unix time for the timestamp anyway? You wouldn't use the real location time on the server right? If you put your server somewhere else or use several different servers across the world, it could screw up a lot of stuff if you use local timezones.
Oh my God thank you so much for making this video so many of my suspicions have been voiced in this video and it makes me a little bit happier to know that I'm not alone
I downloaded mtga the other day but then delted it because i just cant do it anymore i have way more fun on mtgo due to the amount of cards and modes and it doesnt have all the bs manipulation
It's refreshing to see someone actually address the issues with Arena instead of coping and telling everyone they're wrong and delusional for suggesting that maybe there's something not quite right behind the scenes. Most of the large Arena RUclipsrs are guilty of this, and I'd be willing to bet that it has something to do with their sponsors.
my friend tried to get me to play arena and i already was against playing MTGO strictly cause if im gonna throw money away on a hobby ima make it the IRL physical hobby lol... but digital magic just isnt for me.. paper magic 4Lyfe.
I have noticed I do significantly worse at quick drafts than I do at premier drafts. Was starting to wonder if there was something going on behind the scenes. Figured it was because they don't want me turning gold into gems. Would love to see the discrepancy of how many times I've ended quick drafts with 1-2 wins vs premier drafts where I have 4+.
Imagine a world, in where there is such a major diff between quick draft and premier draft as like drafting against AI or real People. But yeha it‘s the game that dosen‘t want you to gain gold. Sure it is.
This is weird to read because it’s the opposite for me. I can typically reliably go at least 4-2 in quick. In premier, if I start 2-0 or 3-0 I get put on the draw three times, flood two of the games, and have three generally bad matchups in a row from an archetype standpoint.
This can easily be appointed to the draft picks players make vs the AI bots. The bots always take the good cards, some players tend to draft ... interestingly.
@@meinfreundfranzimagine a world where you play against someone who drafted a MONO BLACK REANIMATOR DECK PERFECTLY CONSISTENT with... two mythics... Ulamog and Emrakul from MH3 btw... yeah is totally me overthinking i mean that guy is so lucky that he should be gambling not wasting his time on Magic
It's funny that the people who deny this behavior from MTGA seem to have some monetary ties that benefit themselves. It was even funnier that when the buzz words " Confirmation Bias" came up a lot from these people. That's usually taught in low-level psychology and people just started saying it because they thought it made them sound intelligent. Anyone who has done lengthy researchs knows not to provide a point and then never back it up. MTGA is a business that wants to make money. As long as it's legal they don't care if it's ethical or morally wrong.
I love this point about low level psychology. People really think they know shit because they remember a term from psych 101 or because they think it sounded smart when somebody else said it.
The clumping problem still exists. I’ve noticed after I mulligan, the draw is way better. It doesn’t always clump, but often enough to be really annoying.
Yeah I noticed this too. That's the whole reason I've looked up videos on this topic. I've played other card games, namely yugioh. And I've never had such severe and horrifically terrible draws. Mulligan is almost always the only way you get a decent time playing. It's like they punish you for wanting seven cards. I notice this not just with me but with my opponents as well. We can never make any damn moves because we draw shit we can't use CONSTISTENTLY.
Its insanely obvious how much they rig the shuffler. Why wouldn't they? Its the main way they can control the game, and its a card game, its too easy for them to do it.
I have 100% seen them literally match me with the counter to the deck ive picked loads of times, if I play mill, I magically play against players who have 100+ card decks with gaea's blessing, I switch decks magically never see those decks again, same if I play elves, 8 out of 10 matches will be mono red, if I switch to white, I don't see mono red at all.
I have a clip somewhere on my pc that is me giving my cycling deck a spin after not playing it for a while, just to match literally 3 people IN A ROW playing card draw hate (ALL of them ran mono black underworld dreams, ob nixi the hate twisted and sheoldred. While sheoldred isn't too uncommon, those other two are extremely niche)
i KNEW this was a thing. Getting crushed by aggro one hour straight, and the moment I switch decks, I can't find one anymore. Only true for best of 1 though. My theory: if you win you are happy and when you lose you are sad. So if they notice that you win too much, they will artificially drop your win rate. Because if you're habing fun, it means the others aren't. I think they just try to maximize the happiness among the players. I noticed kinda the same in other 1v1 games. For a dev who wants to make profit, the best win rate is 50%
Yep, this is a big issue in Bo1 play queue. Back when I played something other than Historic Brawl, I had a mono black Waste Not deck built for Historic. You know what discard decks are terrible against? Low curve aggro decks that shit their entire hand onto the board in like two turns. You know what two decks I faced 90% of my matchups when playing Waste Not? Elves and Mono Red/Goblins. I got steamrolled by elves so many times that I removed half of my discard spells and put in a bunch more spot removal and board wipes. Brought in Languishes, Ritual of Soots, a full set of Fatal Push. Got rid of Thoughtseizes, Davriels...know what decks I faced as soon as I did this? Well, somehow every Elf and Mono red/Goblin player in the entire world disappeared and I faced nothing but Azorious and Esper control decks every match, or mono black removal tribal decks. So, considering that half my deck was dead removal in these matchups and I was facing them every game, out went the sweepers, in came the Thoughtseizes again. Also threw in a Thought Distortion or two to really stick it to the control decks I was facing every match. Well what do you know! The second I removed my sweepers and Fatal Pushes, everyone is magically playing Elves and mono red aggro/burn/goblins again! And I've had similar matchup anomalies happen so many times. I remember one time I was playing A GW Auras/boggles style deck and I somehow just kept matching against people who were playing maindeck enchantment hate. In Bo1. Literally ran into some dude who had FOUR copies of this sorcery that exiles 3 enchantments. Their deck was tailor made to beat my deck and my deck alone, in a format with no sideboarding. I also remember the time where I was playing a Rakdos Kroxa graveyard deck and my opponent just randomly mulled to 4 into Leyline of the Void with NO way of possibly knowing I was playing a graveyard-centric deck.
I KNEW IT LMAO It's like you said Des after hundrends of games you just notice things off about the shuffler and I knew I wasn't crazy. Thanks for the info
I know how to trick WoTC though - if you change your deck and put in new cards, you start winning again because they need you to play a few games with the deck to work the algorithms so you start getting more wins again until they can find suitable decks to beat you. They also seem to hate when you drop from a game early, like if you work out early you are being mana stuffed and quit, WoTC hate that - you will get mana stuffed for more games until you see a few games through I have found. They want you to lose to the pay to win guys and let them have their fun by finishing the game. If everyone just quit early when knowing they have been given a crap hand and are getting crap draws turn to turn the game would start to become really boring to the Pay To Win players. They want to trash players, they like to shit-stir as well. When you deny them of it, WoTC gets shitty.
One thing that I have noticed is that I'll make a few different historic brawl and maybe a standard deck or two where I do not have all of the cards. I do notice that when I start opening packs, I never pull any of the cards that I need and am forced to open enough packs to get a wild card or two. I'm not sure if there is anything in the system for it, but I can't recall a time i've ever pulled a card I've needed for any of my pending decks.
I somteimes go t luck with that actually. I think the amount of rares in one set is high enough so it's not that strange to not get the 2 single cards you look for.
The chance that you pull exactly what you need is by far lower than that you get anything else, even if you pull like 10 packs. That's not really any proof of any tampering.
Update on MTGA being rigged. Made a mill deck, my first opponent was a player named ‘Sean’ with a 200 card deck. I’m leaning towards that was a bot. Updated. Got 5 more 100+ card deck opponents against my mill deck.
What’s worse is they gaslight their audience into thinking certain cards on release are OP. Then two weeks into release, oh look, here are the real OP cards I used to get to mythic. It’s pathetic
What's funny is even after this and everything else, there will still be people that defend this nonsense, just build fun decks on Arena and hope you don't get fucked over, that's what I do.
It’s become an hours long process to record useable footage for decks I make for my channel. I have a Jank non ranked Ancetral Mask deck, I draw zero creatures for 10 turns. Took several recordings to get a game where I wasn’t shuffle-fookd
I noticed such things too. I think this is what the caption "did you enjoy this game 🙂🙁?" is all about. Maybe enough people got sick by the Ancestral mask decks and clicked on 🙁 so the algorithm punishes the decks using it. Don't forget their goal is to make as many people happy as possible. If you're the only one having fun it's not good for their business.
yeah arena is trash for sure. I quit over a year ago. Got sick of the shuffler and the going 2nd 60% of the time. The other thing that pissed me off was the servers couldn't handle the big damage big life gain or big numbers of counters or tokens... the fix they used was to just prevent the triggering of the abilities. i.e. scute swarm. I shouldn't lose the game because i made 400 scute tokens with a cathar's crusade in play just because your servers cant handle it and times me out.
As long as you play this game on a computer, there will be limitations. Memory, your upload speed, everything is limited on a computer. So there always will be a limit when your pc will crash/ disconnect/ time out. If they allow 400 tokens, the next one will come and complain that he can't make 800 tokens, 2000 tokens, 3 million tokens. Grow up.
Thank you for this video. Finally I am able to find comfort somewhere other than in my own rantings seeing how, only having 2 copies of one card (always expensive at that, of course), like Cityscape Leveler or Etali, I draw BOTH of them in the opening hand but, not only that, after taking a mulligan, I still draw one, if not both of them again. And I kid you not when I say this has happened multiple times in the course of not so many games, and there is 0 reason for that happening playing 23 lands and having a curve of barely over 3. Absolutely 0 reason other than, of course, a shuffler being rigged. Just how many f*ing decks have I had to discard or rework almost entirely so that the curve would stay lower than 2.4 (from my experience, that's a threshold where the shuffler stops messing that frequently with your draws) and the deck could actually pull its tricks off. Man, I never copy decks from anywhere, I always come up with decks on my own (which probably have a twin somewhere, not trying to coin any of them) and spend the time and effort to test them and see how they do, and I have very strict and specific requirements for each metagame according to what's most threatening to the decks themselves and what's mostly played in it, like answers to artifacts/enchantments, ways to make certain cards uncounterable, etc., just to see all of that crushed and thrown away by a stupid shuffler who can't even give a REALISTIC hand not only in the opener, but after a mulligan or even two. I really hate the fact that they made the shuffler this way to prevent newcomers from quitting out of frustration and whatnot. Man, if newcomers are not aware of how randomisation works in real life (which is what the shuffler should be mimicking), that's on them. Me, as a semi new player (joined Arena in 2021 but "played" the game as a kid), joined the game, suffered the absurdities of the shuffler without ever knowing for certain it was rigged, and here I am. If in WOTC they're not smart enough to keep newcomers hooked to the game by what it is on paper, that's them being bad at their job, and none of us, including the newcomers that stay, should suffer the consequences by having the game being manipulated in such a way that it encourages and discourages certain draws when real randomisation has nothing to do with that. Just disgusting to be honest
I recently joined a premier draft with a token. I drafted a decent golgari value pile with good sac synergies etc. I basically never draft in arena but used to draft nearly every week for years in paper. The deck I built for this event was decent, quite strong actually, and heavy on removal. The very first game I played I was up against some three or four color bullsh*t and somehow managed to mulligan to 5, brick on Lands, then exclusively draw non of my removal+wincons all the way down below 10 cards in library! In all my years of drafting, I've never had a deck that solid where I've lost SO BADLY game 1. It's totally anecdotal and also a laughable sample size but I agree they use some sort of algorithm to rig draft games based on deck composition. (I am currently and was at the time of that draft bronze in limited ranking lol) I just stopped playing the event because it truly left a sour taste in my mouth.
You can definitely tell (at least in Stand Bo1) if your opponent is new to the game because the algorithm will try to shaft you at every turn. First, itll make sure you need to mulligan at least once. Then, youre going second, of course. Lastly, youll flood or drought depending on which is worse for your hand. You can feel it happen sometimes and you just have to move on, it sucks.
Awesome video man, that leaves me with a question though, given that the shuffler on MTGA works not fully randomized, what happens with MTGO? Is it the same algorithm? Or it works different? Would like to know if maybe would be better to move to MTGO instead of Arena.
game made by predominately math nerds... for a player base predominately math nerds and they say "they'll never figure out we are messing with the math" sigh
The game today is not made by math nerds. It's made by dumb buiness school graduates that want to maximize profit and don't understand or play the game they make decisions on.
I don't know who you play Magic with but 99% of the people I've played magic with (from friend groups to LGS to events) have ZERO math ability (let alone be proficient, let alone be a math nerd), just like the general population.
@@DesolatorMagic while I understand this concern. if we can't check your sources who's to say you didn't just make it up and are claiming it's true. not to say you would of course, but it would be very east for someone to do so. in other words, sources keep journalists honest
@@DesolatorMagicinteresting… I wonder what the point of that survey even is? I just literally upvote if I win and downvote if I lose (though maybe that’s just contributing to the philosophy of their rigged system, now that I’ve seen your video 😅)
My point to the "you don't understand how random works" people. Well, yes, I do understand how random works, you aren't special in that knowledge -though I absolutely will admit that human psychology lends itself to some people just not getting it. But my point here is that corporate greed is a stronger force in the universe than randomness. I'm joking. But I'm also not joking. Arena makes Hasbro billions. Its INCREDIBLY naive to just trust their honesty. How many corporations do you know just leave money on the table? If Hasbro suspects they could make more money by putting their thumb on the scales, keep games interesting, encouraging people to buy gems to tweak their decks and keep playing rather than quitting in frustration then I all but guarantee they are doing so. And no, the defense of "why would they risk their reputation?" isn't an actual defense. Corporations don't have honor. They have shareholders. The suits making decisions are constantly trying to push their profit margins and justify their existence. I don't know how much Arena is cheating, but I know there's a VERY good chance they are. And the reason I know that is: money.
I am revisiting and searching reasons to play mtga or finding current exploits to at least try them myself before quitting, but about your point Paper magic boxes are rigged; there are trash rares printed 3 times more
@me: boy howdy, I sure do seem to be playing against Mill a whole bunch. I'll add a Gaia's Blessing, just in case. And then suddenly I never see mill again.
I played all plains and won once Also, question: do new players get the 3 pack in the mail system for all of standard? If not the change from the "play*set*" codes to the mail system cheats players out of packs.
This is such great confirmation for many things I have experienced in Arena! The shuffler screwing you on colour happened so many times I stopped playing on Arena.
I'm just gonna get back into paper. I enjoyed Arena for about a month and a half, and even early on I started noticing the cheating patterns already especially with the shuffler and matchmaking both standard and limited and it sucks the fun I used to have out of magic. Gonna save up and look for proxy friendly commander options in my area. I was most active during Mirrodin, and Return to Ravnica on paper and had so much more fun back then. Thanks for this, Des.
Other channels frame such remarks as madness, frustration or conspiracy theory. For me, I answer, as a "popular" game it should at least have the "feel" of a fair match. I know that in chess tournaments we have the construction of ranks and choosing opponents through these means but nothing to the point of interfering in the game itself. In magic arena, I always had the feeling of finding the perfect opponent for the moment I should lose and for the moment I should win and the shuffle as an accomplice to this. I wrote exactly on another channel how far the magic arena shuffle was from the real shuffle, as I never got that feeling in the paper game. When you threw the "odds" statistics in your video, I shouted "in your face". Many arena advocates downplay the "feelings" players have that something is wrong compared to what it was on paper. I spend all my time playing as if I hadn't had a real victory, or a REAL DEFEAT; because when you really lose, you get the feeling that something is wrong with your strategy. Magic Arena takes away from the player the factor of revisiting his collection, an important moment, of revisiting his small box of cards through defeat, of seeking to create better strategies... What's the point of creating strategies and the most different decks, if for each modification the system finds a way for you to win or lose? And worse, not only the illusory feeling of victory and defeat, but that is facing more of a system than necessarily an adversary, regardless of the discussion about "virtual" and "reality". You fight the player selection and shuffling system much more than a real opponent. Is this feeling a conspiracy theory? So why has someone who has played on paper since the third edition never experienced this feeling? It wasn't because it was in person and not virtual. When you have these sensations and compare them to the experience with the paper, everything is lost. They don't question that in the end, you didn't have a real victory, nor a real defeat, beyond your ego, contaminated with needs for which you say you don't have time, I need my daily victories quickly. Your comparison to Odds was everything I hoped to see. While others are too busy with daily victories and how get them quickly or even how to achieve the shuffle, instead of questioning whether for each match I played I had a real match (even in the virtual one) within a satisfactorily fair system (I'm not saying perfect ), so in the end, my experience with magic arena would have been as satisfying (or at least close) as playing on paper? It's a wonder that whoever created magic arena didn't take or will take these issues seriously (because the feeling I have that it was not created to take them into consideration, anything, just make excuses, as the magic players themselves currently make in their place)
Simple way to beat them. Stop playing. Mental health immediately shot through the roof. Also stop taunting people with emoticons its childish and the game has enough of that. Just saying
Something I was always curious about was if the game tracks card position information in your library could third party software find and display that data? Would explain some of the "Wow did they just top-deck the perfect card . . . again" games I would get.
@@drinkingwalrus7644 This is just cognitive bias at work, if the shuffler is rigged, it'd be rigged either for or against everyone, not rigged against specifically you.
One more think... 5 color decks and decks full of 4 copies of a few legendary creatures, that are most of the meta(excluding mono red), shouldn't have the consistancy that they have right now... but I guess that the person that spen so much money for mytic wild cards should have a reason to continue doing it... Also I'm at a point to belive that the amount of the lands in your deck doesn't matter in arena.. You'll drow as much as they decided... Last time that I tried to play mono red with only 18 lends.. I draw 10 of them in the first 15 cads 2 times in a row... and then I played against mill I saw 16 of them in the top half of the deck... mostly as a big block of lands. One game is not a statistic, but when you draw 2 lands in a row, then the openent mills 6 lands(nothing else) and next 2 cards are also lands in a deck with 18 lands total.. someting is very wrong... My unproven theory (if we exclude the treory that they make it on purpose) is that the deck is sorted in the DB(with is normal), the shuffler it shuffleling card by card(with is fine algorithm), but it's possible to timeout because the pottato servers can handle someone that makes a lot triggers at same time and just give you not fully shuffled deck very offten... but this somehow never happens for esper legends and atraxa decks, so I don't know...
This was a ... meaningful video on MTGA. That's so brutally rare for me since the firehose of what cards are coming has sometimes worthwhile channels turning into hypebeasts. Thanks a million for putting this together. It pisses me off when a game I'd enjoy becomes nakedly punishing for anyone who won't cheat and the Greek chorus of the subreddit's losers scream denials about what's happening. Definitely subbed.
I know arena screws you over when you know you already have four copies of a card but instead of the game giving you an extra wild card for receiving the card, it gives you nothing extra, so wheres the fun in that? I mean I have four necropotence cards, I opened a pack and got a fifth one, so why not a wild card in the fifth ones place?also I get tired of getting either too much mana on draws or not enough and I get my ass kicked
There is at least 2 different queues in bo1 events. People with less than 5 wins and people with more than 5 wins. I have played thousands of drafts and usually end up in diamond or mythic at the end of the season, depending on how much I draft and there is a significant jump up in gameplay skill, deckbuilding skill and/or number of game winning cards at the 5 win mark. It also coincidentally the point where you start generating gems. And all of Arena is designed to make you not go infinite. So it would only make sense for them to give you harder opponents at that point so either of you lose. To clearify I do not believe your exact score matters for matchmaking as you described it. There is 2 seperate queues one for 4 or less wins, one for 5 or more wins.
I've had this same feeling since I returned to the game about a month ago. It's like you have a daily boost to your ELO at 5 wins and again at 10 wins. I don't recall ever noticing it last year.
Bro, thats not even a secret. You will play agaisnt palyers that have a similar win count as you. If you have 5 wins, it means you went at least 5-2, so will your opponent. Ofc people with 5-2 aren't the cave man brains in the game. Has nothing to do with 2 seperate queues, it's more like 6 different queues for every win count possible. This theory of yours is some real consiracy theory stuff instead of using common sense.
Out of 21 Draft games I had 7 games where I drew 6 lands in a row to lose. 4 of those games I started with 4 lands in my hand. Won't ever spend a single cent on this rigged game.
I love how the events the give rare/mythic cards as rewards 50% of the time gives me cards I already have when I only have 2 complete sets in standard. The odds of that by random chance are very very small.
You should also mention that bots will NEVER pass rare/mythic in Quick draft especially for the past few sets to prevent people from rare completion in quick draft. The last set that i remember bot passing rare generously was Zendikar rising or something. People saying that the bot mimics real drafter behavior but that's cannot be true as most drafters never prioritize bad rares over good uncommon.
Something I just saw this week, playing some midrange life gain deck. 10 times out of 10 that I played full control, I had 2 creatures in my opening hand, then drew nothing but lands and removal for the rest of the game. Also love, playing on a weaker computer, that every time you experience some lag, there's a 10% chance that Arena just completely shits itself. Your turn gets skipped even when you still have time, your lands gain summoning sickness or you can't attack and block properly.
The double ELO thing explains so much! I'm a decent limited player, but I don't get to play on Arena that often so my ranking is low. When I do get to draft on Arena, my first few matches are always pretty easy as a result. But then I just hit a wall, which would be explained by them switching how they match me up. Thanks!
3 color token deck (w/g/b) 4 games of 5 Initial hand-> lands of 2 colors and cards of 2 colors with the one color that the lands don't have Mulligan-> the same but with the other colors Mulligan-> the same Mulligan-> finally a hand i can play Get 3 lands 1 mana dork... mana dork destroyed... no more lands for the rest of the game and only 4 or more cost cards...
Me: *builds a deck with 34 forests, 2 utility lands and utopia sprawl*
Arena: “Here’s your 2 utility lands, utopia sprawl, no ramp and no land draws for 6 turns. Oh and your opponent is aggro. Go get em tiger.”
I love how if anyone mentions the shuffler on Reddit, people will jump to its defense as though you attacked their family...
Company shills or genuine idiots
Tbf Reddit will do that over literally anything
@@hookah6579 not just reddit 🤣 I swear most of the internet is like that
Mods delete anything that they consider "complaining" now.
I get instantly banned or suspended from interacting on comments on certain RUclips and discord channels when I say the shuffler is fucked up. I don’t understand why people defend WOTC and arena saying the shuffler is fine.
My favorite thing about the shuffler is the absurd number of times my starting hands includes all spells of one color and all land of another.
That and the same starting hand over and over
This happens just as often on paper as arena for me 😂
Yea bad luck irl vs rigged mtga lol
@@ekiM2K
@@ekiM2K hard but very true‼️
Just play mono red or white 😂
Thanks for your research on this Des. I've stopped caring about winning and I am just interested in jank and goofy decks. I've had a few games where my opponent allowed me to crank up my life total or counters just to see how ridiculous we could get it. Arena is just a slot machine.
Same, also makes me think twice these days when considering buying gems for a sealed. I just think why spend money on this rigged game? Ill just casually farm gold and build my collection that way.
I just enjoy ruining days in low platinum with mono black discard. In best of 1.
That. When you're about to pop off and your opponent surrenders. When I see something like that I stop trying, just say "Good game" and LET HIM COOK. Watch what happens.
I built a deck with 100% saccing lands like Lotus Field and Gateway Plaza. One of my opponents built up his entire board and intentionally decked himself because he knew I was just being silly. Then a couple months later, I was playing against a monoblue control deck, but all he did was discard, so I did the same for him. I intentionally decked myself for the lolz.
@Dj87887 I've had way more fun playing goofball decks with direct challenge or the occasional nice opponent then I ever did grinding to mythic.
If my opponent has been playing fast and I see he has a cool combo I'll let it happen instead of concede.
People are way friendlier in paper. Any compliment emote in arena starts off the toxicity lol
So you're telling me the shuffler problem has been fixed? Because I haven't noticed it. The pattern is still there.
I was just messing with the shuffler last night, still broke
So I play mostly Historical Brawl
In decks with 100 cards, it’s phenomenal how often I see certain cards be in the opening hand or at least within the first five turns.
Play against someone with white and watch how often they have Esper Sentinel, Authority of the Consuls or Swords to Plowshares.
Someone splashes green? Watch how often they have Gala Greeters by turn 3.
I just built an H Brawl deck around Koth the other day. Watch how often, after using his +2 to thin your deck of mountains, you keep drawing mountains two or more turns in a row
Same. I have run into this way to often. Or they Discover exactly the card they need, or the exact removal spell, or the exact counter needed. Something is fishy, and I suspect it is to keep the win rate as close to 50% for anyone that doesn’t pour money into the game.
Arena really does just feel like "did my opponent draw enough removal or can I have fun?"
...I feel like that's magic in general...
Pretty much any card game with instant removable has this problem
@@DynamicDandalf I don't think the problem is instant removal.
@@CrucibleOfHate ya the problem is cheap, efficient removal, and lots of it
I don't know about the shuffler being fixed. You still see a lot of grouping of cards and other cases where it seems to ignore certain cards in your deck for multiple games.
MTG Arena has a habbit of forcing you to play with only 2 lands the entire time
@@jamest358 this. It's a strict rule of mine, never fall for the 2 land starting hand. It will fuck you every single time.
@@scissornaut my favorite is running 26 land in control decks with lots of card draw, keeping 2 land hand and then drawing 5+ cards with no lands. You think it's just bad luck and then play for another 5hrs and have it happen multiple times (that would be a fraction of a percentage point in terms of likelihood)
@@jamest358 either this or ONLY lands on draws
@@theperfectbeing I played against a mill deck, the only reason I drew a land because they milled 6 non lands in a row
After a couple of years of playing 100% free to play and constantly going 2nd, I decided to start tracking my go first/second. I tracked 557 games and went first just under 18% of the time. I also started paying attention to the decks I would be paired with and realized after a span of 8 out of 9 games being against the deck that hard countered mine, I changed to a deck with a much better matchup and then the next 15 games were against a completely different hard counter. They intentionally try to push ppl into spending money on the game by rewarding whales and punishing free to play players.
Yugioh Master Duel has this same problem.
According to untapped GG I have played 604 games since it last started tracking. I won 304 and lost 300, which rounded down gives me a 50% winrate. What are the odds of being at almost EXACTLY 50% wins after that. Anyone who denies this game is rigged on all sorts of levels lives lala land. I Often create a new deck, have a 90+ % win rate on it for 8 to 13 games and then the next day, that same deck all of a sudden starts getting 9 game losing streaks but it miraculously starts giving me some wins again once the overall winrate dropped to around 56%
This is exactly my experience as well.
this is truth to the max... I've tracked thousands of games and can totally agree. Super crazy how when I play creatureless nobody is ever left holding a bunch of removal.. when I play elves they always burn my dorks, when I play combo they always have Duress...
People say that same thing about EVERY single digital card game lol. I really don't think they're putting you against hard counters, that's in insane theory. Shuffler is definitely messed up though
My mill deck ALWAYS get matched against green with a Gaea's Blessing. Never fails
After I brewed a deck a started winning a few matches, magically, after entering an standard event paid 2500 coins, I only drawn lands for about 20 games (in a 24 land deck with 60 cards). It only stopped after getting away from the game for a few days.
But the worst for me was when I played against a gay with a 2/2 monster and a decayed zombie who took waaay more damage than his power 2. I blocked the decayed zombie with a 4/4, my monster died and I took damage as he had trample
Arena often ends up being unplayable and frustrating. The game just feels bad.
And now that I've seen your video they won't get an extra penny from me.
How I know the shuffler is fixed is because you can update ANY deck and your first game will ALWAYS have those cards in your first hand. I’m not one to call cheats when I’m loosing and I’m aware or mana flooding but how you can just feel your next draw will be a land while your opponent so happens to pull a card then have a perfect combo happens way more to be a coincidence
All I know is when I play my white weenie deck, for some reason I'm placed against all kinds of red or red green aggro decks, the VERY SECOND I switch to my mill deck, suddenly all of the decks are 120 cards plus and almost entirely black or black/red removal.
Ik, I have a mono blue mill deck and EVERY TIME I QUE
It's a 250 card deck with EVERY BROKEN CARD AT EVERY TIME
Im not one to stick with 1 deck, usually play dual color decks. Running a mono black with 5 or so gimmick win paths, and its actually going 60/40 w/l and half the time i get 2 land draws, like im bronze and the opponents all have multiple one rings
@@NeonPixels81 100% this
I’m barely 10 min. You reference lots of stats and posts but don’t show pics on screen. Whatever you’re referencing may be 100% factual but the audience can’t take your word for it unless you actually show and prove it.
I've been around for 10+ years, dude. I'm not exactly known for lying after 3000 videos. What I also don't do is let others copy my videos by posting all my sources.
Bruh come on, wdym steal sources??? If anyone uses this video to make their own video, they'd likely credit you and link your video which would also give you more views.
No matter what you say, at the end of the day anyone who's on the fence or doesn't know much about this topic (which is almost everyone watching this video) isn't going to leave with their opinion changed because claims require evidence. @@DesolatorMagic
Exactly, esp if he really did use a counter and spreadsheets. It isn't difficult to show said quotes as well. You can't literally use 'trust me bro' when trying to accuse someone or something of one thing or another. The tone in the video and comments overall don't lend to a trustworthy source either, and I'm not going to trust the word of clearly biased fans.
@@DesolatorMagic are you serious...
@@DesolatorMagic I personally never seen you in New to magic. The guy has a point. It proves things in informational videos like this. I like the video, but the op is right.
I have noticed recently, I am matched with people with 250 card decks and they always top deck exactly the specific card they need to counter what I got or win. Every single time without fail.
Usually exactly when they need to draw it too
bro every game is either a wash or a shit stomp 😁
Happens to me all the time, they draw the exact cards they need all the time, which should be negated by the amount of cards their deck has to begin with.
Crazy how when I need 50 more gold to open up a pack, suddenly every opponent is going first, has an answer to everything I’m doing, and I’m not drawing any lands for over 10 matches. Really crazy how it happens without fail EVERY time I need just one more win to get daily rewards. I must be the opposite of Dream with this “impossible” repeated bad luck.
I'm still trying to figure out why this game crashes at least once every time I play.
Servers are running on bulk
still beta version. WOTC is the most corrupt company I know of, few tech$ investments and woke revenue 24/7 mentality.
it crashes because of all the algoritm software to script your play as hard as the elections of Russia
@@dreesdaman does only Ruzzia rig, or us also?
With me is my battery of the computer.. i play ranked and when i reach platinum 4 my computer goes off (like the charger isnt working) wtffff
Play control for 10 games vs mono red aggro 10 games. Play mono red aggro 10 games, vs boardwipe tribal 10 games. I hate how you have to WIN the games to do the daily then they just pair you against your kryptonite to maintain player retention.
If you've ever played magic in real life consistently (tournament or not, doesn't matter), you can tell when something is janky
The shuffler is so broken that I just played a game where at points in the game I was 9 draws from the deck (51 total cards left), I had 6 lands. Then 19 draws in, 10 lands. Finally at the end, I was 28 draws 11 lands (2 more lands in my hand).
My deck only had 22 total lands. The shuffler is bullshit.
Edit* I know this particular game is anecdotal but it's remarkable how similar every game is.
Like you've been playing a guitar for a long time, then this you played and it's very out of tune.
Facts
True that. I can't even stack my deck on Arena, like wtf, how am I supposed to win several tournaments?
I have a 60 card deck with 19 lands, I can go 25 cards in and get at least 15-17 lands
Here's my biggest beef lately with the shuffler: *every* opening hand I get is guaranteed to include at least 2 special lands, like Field of Ruin, Mirrex, Eiganjo, Otawara, etc. It happens so much I'm just sickened by it.
Right, you could have 80-90% basics and still always get a nonbasic that you have 1 copy in 3 games straight easy.
Just stop playing Arena, bro. You'll be much happier.
true!!
The times I drew 2 world trees in a 26 land deck with ... 2 world trees is just obnoxious.
This does happen all the time. It is annoying with the channel lands, since you'd prefer their utility late. However it's absolutely maddening when they jam the colorless utility lands in your hand. Good luck playing 3 field of ruin in a deck.
Nothing could get me to come back to Arena at this point, and I see I made the correct decision.
I haven't been able to log in since October. WOTC doesn't even want us back
Bruh that feel when it takes until 33 minutes in to get out of the confirmed section. That is a ludicrous amount of proven shenanigans Arena is doing
I've def experienced everything in this video. Hand spy, 200 card deck that drew perfect with EVERY answer turn for turn, being able to call out when you are going to draw a land instead of ANY spell to win the game...etc. It really does come down to profits, game retention (the more you lose, the more you have to play to get that mission reward done) and just pure lazy coding. Ain't nothing "random" about draws. Too many times have I said to myself 'if this was paper, this wouldn't happen or happen as much etc.'
The thing that drives me crazy the most is when your deck is scanned by the system and you get intentionally paired up with someone that 'counters' your deck. You can make a brew and never see a meta deck, just other "brews" that happen to have all the main deck answers to what you're playing! Too often for it to be a coincidence...
I swear that cards have distinct %chance to draw built within the cards themselves because there's no way I should draw certain things as often as I do (despite deck count)
@tgatt5759 oh it's 100% true. Certain cards do have a higher chance of being drawn.
Arena actually drove me BACK to paper and I made my own Cube. So, GJ Hasbro for supporting the secondary market I guess?
@@tgatt5759 I was also going to mention that, but forgot. Build a deck and put a very high mana cost card in best of one. Almost 90% you'll have it in your opening hand. (Colorless lands included... you'll get your one of colorless utility land instead of the other 23 colored lands)
Matching with counters does not happen and is not a real thing. Because for that to happen there would need to be a huge ass database for what counters what and its just not feasible
The first issue is definitely not gone. I run into it all the time. So many times I start with 1-2 mana in hand and I never get the chance to draw another, it's infuriating...! Or the other way around, having 3-4 mana in hand at the start and almost exclusively getting mana during the draw phases.
"shuffler is fine"™
That’s all within random deviation though, to be fair. If you’ve played in paper you’ve probably had it happen the same way.
@@r4v4g3r yeeep
I've gotten that at times but I see it happen with paper magic as well. I haven't had this issue often enough to say it's that big of a problem. But I do recognize it as an issue. However, most of the time, I think my hands land right in the middle of playability.
@@r4v4g3rexactly this. Thank you.
If you never want to play against mill in historic, just play Gaea’s Blessing
And if you never want to run into gates, play land destruction.
I just built a mill deck. One of my first few opponents was a mono green with that in it, then 7 100-200 card deck opponents
The ironic thing is, I play Gaea's Blessing (the best card in MTG! prove me wrong) for recursion, so I can play spells extra times. I get a few games here and there against mill decks. I like to think of it as the algorithm trying to punish the person I'm playing against with an autoloss against me if they've been winning too much.
If you only want to play against 200 card moneypiles, play mill
Perfect example of the match making bubbler. :)
The random 200 card opponent thing is so real
It's actually very funny everytime I get that because you can sorta game the system if you know they'll always have it, can be a challenge run
Arena is the toxic abusive relationship that is just convenient enough for me to lose couple hours every week
I enjoy me a bruvac + cut your losses mill deck and that's the more likely times I face those 200 card decks.
I was just recently starting out and I hadn't faced anything but basic 60 card decks until that mill deck. Then I ask around and people just said "oh well because the game shuffles the deck people do that."
And yet all of magic I was taught getting as close to minimum was the most reasonable and viable strategy. Not including people messing around(like me), but against my mill deck?
Doesn't matter anyways because bruvac + cut your losses = 1/2 * 2, so goodbye 200 cards.
@@Loki-There's a special place in hell for people who play mill decks ¯\_(ツ)_/¯
This was the first time I heard about about the 200 card opponent who draws the perfect counters, I just thought I was somehow unlucky, but I can definitely confirm I have encountered it as well. I don't really follow any social media around this game, I just google "mtg rigged" when I obviously get rigged and come here to see I am not alone.
And then you start beating them so they fucking stall till the end of fucking time
When you know your card game's resource design is flawed, so you cheat it in your digital version so new players won't rq.
I think going first is based on how much you spend. My friends that cash often seem to go first a lot. I F2P and I definitely have long runs where I'm going first 30-40% of the time. I've tracked hundreds and thousands of games with different decks and it is especially true when I use draft tokens.
That drafting tool you theorized? Already exists in Hearthstone, there was a draft assistance tool for their draft mode (Arena) years ago. Told you the best card by pick/win percentage out of the 3 presented to the player. Definitely possible. Could be done in MTG:A very easily, though the result would often not be as straightforward as 90% or 70% pick/win as it was in Hearthstone's tool.
It's called Arena Tutor on Overwolf, google it. It's based on the data from Draftsim. It's not a secret cheating tool Des makes it out to be, it's well known
There already is one, each card has a rating and the rating is weighted up or down based on if it's in your colors. It's not as good as hearthstone's arena tools, but hearthstone is a much simpler game with fewer options per draft action
If Hearthstone didn't change it, it's because of a log file that can be read out. Magic Arena doesn't have that anymore (to stop deck trackers) and therefore it's harder to implement with AI stuff.
I will be adding this as I watch along. I’m not any sort of official source but I do have my own site that I run so I should be considered at least a reputable source on this since I’ve been playing for a long time now- in arena since I’m not able to play paper magic in person.
******EDITING******
1:18- I have known that there were issues with shuffler since I have quit affectively 70 to 80% of all of the games that I have ever played on Arena due to issues, to constant bad hands or to just being put on a turn 4-5 clock from my first or second turn. While that sucks- some decks just get precisely what they need to win early. There were just too many times when I had taken a Mulligan and had gotten the exact same cards back in my hand that I shuffled away. This happened too many times unfortunately.
13:15 I have noticed that as well, but my ratio is a little bit different than yours. Either way I am still going second significantly less than 50% of the time.
39:00 I’ve noticed issues with the matchmaker system as well since I consistently play monoblack zombies and five color slivers. I’ll try my five legendary deck, which is my favorite from time to time but that’s completely random right there. Usually the opponents are four or five color decks.
Thanks for this, really cathartic to hear someone else saying the same things I've been suspecting. Also it's 100% in WotC interest to control win rates based on EOMM research as well as controlling gems since that's their ROI. Anyone who doesn't think there's some shady shit going on after learning about the MM algorithms and hand smoothing (which prove they can do a lot of other things since systems are already in place) is crazy.
I've experienced everything from this list! I've been playing magic since revised, so I can def tell a difference in the shuffler.
Been saying it since day one. Does not feel like paper Magic at all.
I've experienced a significant number of topics you covered. I've played MTGA since its release. I'd get frustrated and quit, forget about all the issues, and then come back.
One thing you didn't mention that I've experienced many, many, many times is: I'd construct a completely random jank deck and my very first game would almost always be a mirror match. (This happens even if I net deck, but it's more obvious that it isn't a coincidence with jank) Historic, explorer, standard... doesn't matter. I'm highly convinced there is matchmaking based on specific cards as well as overall rarity. I will say this happens more frequently outside of ranked play so it could just be a really weird coincidence.
I've also taken a new strategy to playing my draft games. If I don't get matched with an opponent within 10 seconds, then I cancel the queue and go play a different format and try again later. My theory is the matchmaking, while broken, prioritizes your ELO/MMR but if it can't find a good match for you then it will force a less desirable match up to keep players from waiting too long. Since starting this strategy, I've had significantly more 5, 6, and 7 win drafts.
I will try that
That is CRAZY! I also have the ten second marker for the same reason... this is a little creepy.
Here is a hint for you, you can affect the game in a way that will control the match up, forcing a "more" honest match up... not telling exactly how. Up to you to experiment.
Good luck!
@NemoNihil Why not just tell us? The more of us that can combat arenas cheating the more pressure we put on them to make changes.
@@ryanbowman2708 It may or may not be paranoia to think that Wizards has people paying attention to the comments on videos like this one. If they find the solution here (whether or not they knew about it before), they probably will do something about it, perhaps even taking action against those observed to be doing the thing.
You also presume that players doing things to combat Arena's cheating means that the changes made will benefit players. I'm more inclined to believe that the changes will merely make fighting back more difficult. After all, they control the entire ecosystem. Really, the only practical means users have to combat problems like this video exposes are 1)to stop spending money and 2)to stop playing the game entirely. Everything else fails to properly address the power dynamic in ways that matter to the decision-makers at Wizards/Hasbro.
You're absolutely right about the draft matchmaking queue. If you wait more than like 10 or 15 seconds, there is a high chance that you'll be paired against someone who's an entire rank above you. I've had it happen to me so many times that I just hit cancel at the 10 second mark like you do and try again. I notice this starts happening really frequently once you get to 3 wins. I remember one time I was in bronze or low silver and I legit got paired against a numbered Mythic level player after letting the matchmaker take around 20 seconds to find an opponent. Be careful though, there's a bug where if you hit cancel right as it connects you to an opponent, you'll automatically be rewarded a game loss but it won't tell you until you finish your next match. That happened to me twice in a couple hours the other evening. Fortunately Wizards instantly refunded me (hooray, free gems/cards) but I've heard there is a hard cap on the number of times they will refund an account and after so many times they will just refuse to or even ban you for abusing the refund system.
I quit playing arena 6 months ago because i can spent whole night playing with only go first for less than 20% of the games(BO1) and this situation continued for about 10 days. you can cheat anything else, just at least give me a 50-50 play/draw ratio.
Same for me
I think I’ve gone first twice the whole time I’ve been playing Arena, about two weeks now.
Sadly, mtga has just always been a huge pain, and I've experienced almost everything you've mentioned.
Win too much because you're using mono red aggro? Start getting land flooded turn 4 on your 13 land deck. So then I just swap from ranked to standard, lose a bunch on purpose, engine sees my deck is actually "bad" go back to ranked, miraculously, my deck performs as it should (win by turn 3), repeat until mythic, I hate it.
I just *wish* the game was fully random, I'd rather lose to rng, than have a guaranteed loss match 4 or 5 because my win ratio is at 50.00000000000000000000000001% due to my last win.
Going first disparity is so bad that I only play Bo3 on arena except when I draft. I never used a tracker, I just paid attention to how often it happens. It started getting worse and worse on the Bo1 ladder so I only was farming events. Then after a certain number of events(maybe a couple dozen of so) I started going second an unusually high amount. I then stopped playing events. I suspect it is tied to win rate, and people that say it isn’t a thing don’t have a 60%+ win rate.
I have not noticed a huge disparity in going first in Bo3 even when I am in the top 1,000 of mythic. Not sure if it happens in draft since I draft so sporadically.
Great video by the way. It is a very controversial topic but I am glad you made it anyway.
I’ve been playing Arena for like two weeks and have only gone first a couple of times.
I remember the shuffler algorithm in MTGO being a Knuth shuffle which can have some issues with it. While it is good for poker/blackjack if you know the seed (usually the server time) you can "predict" the hand/cards of not only yourself but other players (playing on the same deck). The only way to really get a Fisher-Yates or Knuth shuffler to be random is to have the seed be external to the machine running the algorithm (something like a rotating fob that rotates every second or faster). With decks that have 4 of or more (lands) it is hard to really "predict" if you know the seed but actually it is somewhat easier with a poker deck you have a 1/52 shot (1 of card) of each item.
If I hear something is "random" i question it always unless an external device is feeding the seed to the randomization algorithm. If it isn't and you can figure out the server time (Pacific time for servers in washington state) and then use an algorithm to go through the different seeds for that hour minute second and millisecond. The PC should come up with the different combos in a matter of seconds (100,000 +) and then using the opening hand and next draw can figure out the next draws (about 100 possible) and then keep feeding the cards into the algorithm to get the next set of cards drawn. It basically can go to about 5 possible draws. (Me and a few friends broke the shuffler algorithms for online poker prior to black monday and it is the same algorithm used in MTGO).
Most stuff like that would use unix time for the timestamp anyway? You wouldn't use the real location time on the server right? If you put your server somewhere else or use several different servers across the world, it could screw up a lot of stuff if you use local timezones.
Oh my God thank you so much for making this video so many of my suspicions have been voiced in this video and it makes me a little bit happier to know that I'm not alone
This is the MTG youtube video of the year right here. Thank you
Just clucked in your channel looking for a rant, didn’t expect this, though! And brand new!
Merry Christmas indeed
I downloaded mtga the other day but then delted it because i just cant do it anymore i have way more fun on mtgo due to the amount of cards and modes and it doesnt have all the bs manipulation
It's refreshing to see someone actually address the issues with Arena instead of coping and telling everyone they're wrong and delusional for suggesting that maybe there's something not quite right behind the scenes. Most of the large Arena RUclipsrs are guilty of this, and I'd be willing to bet that it has something to do with their sponsors.
my friend tried to get me to play arena and i already was against playing MTGO strictly cause if im gonna throw money away on a hobby ima make it the IRL physical hobby lol... but digital magic just isnt for me.. paper magic 4Lyfe.
I have noticed I do significantly worse at quick drafts than I do at premier drafts. Was starting to wonder if there was something going on behind the scenes. Figured it was because they don't want me turning gold into gems. Would love to see the discrepancy of how many times I've ended quick drafts with 1-2 wins vs premier drafts where I have 4+.
Imagine a world, in where there is such a major diff between quick draft and premier draft as like drafting against AI or real People. But yeha it‘s the game that dosen‘t want you to gain gold. Sure it is.
This is weird to read because it’s the opposite for me. I can typically reliably go at least 4-2 in quick. In premier, if I start 2-0 or 3-0 I get put on the draw three times, flood two of the games, and have three generally bad matchups in a row from an archetype standpoint.
This can easily be appointed to the draft picks players make vs the AI bots. The bots always take the good cards, some players tend to draft ... interestingly.
@@meinfreundfranzimagine a world where you play against someone who drafted a MONO BLACK REANIMATOR DECK PERFECTLY CONSISTENT with... two mythics... Ulamog and Emrakul from MH3 btw... yeah is totally me overthinking i mean that guy is so lucky that he should be gambling not wasting his time on Magic
It's funny that the people who deny this behavior from MTGA seem to have some monetary ties that benefit themselves. It was even funnier that when the buzz words " Confirmation Bias" came up a lot from these people. That's usually taught in low-level psychology and people just started saying it because they thought it made them sound intelligent. Anyone who has done lengthy researchs knows not to provide a point and then never back it up. MTGA is a business that wants to make money. As long as it's legal they don't care if it's ethical or morally wrong.
I love this point about low level psychology. People really think they know shit because they remember a term from psych 101 or because they think it sounded smart when somebody else said it.
Been playing for about a year and a half. I've noticed it will shaft you on one color of mana and give you a bunch of spells in that color.
The clumping problem still exists. I’ve noticed after I mulligan, the draw is way better. It doesn’t always clump, but often enough to be really annoying.
Yeah I noticed this too. That's the whole reason I've looked up videos on this topic. I've played other card games, namely yugioh. And I've never had such severe and horrifically terrible draws. Mulligan is almost always the only way you get a decent time playing. It's like they punish you for wanting seven cards.
I notice this not just with me but with my opponents as well. We can never make any damn moves because we draw shit we can't use CONSTISTENTLY.
Its insanely obvious how much they rig the shuffler. Why wouldn't they? Its the main way they can control the game, and its a card game, its too easy for them to do it.
I have 100% seen them literally match me with the counter to the deck ive picked loads of times, if I play mill, I magically play against players who have 100+ card decks with gaea's blessing, I switch decks magically never see those decks again, same if I play elves, 8 out of 10 matches will be mono red, if I switch to white, I don't see mono red at all.
This is the most frustrating thing. "Oh your winrate with UW Flyers hit 60%? Have fun playing 15 straight games against angels."
I have a clip somewhere on my pc that is me giving my cycling deck a spin after not playing it for a while, just to match literally 3 people IN A ROW playing card draw hate (ALL of them ran mono black underworld dreams, ob nixi the hate twisted and sheoldred. While sheoldred isn't too uncommon, those other two are extremely niche)
i KNEW this was a thing. Getting crushed by aggro one hour straight, and the moment I switch decks, I can't find one anymore. Only true for best of 1 though.
My theory: if you win you are happy and when you lose you are sad. So if they notice that you win too much, they will artificially drop your win rate. Because if you're habing fun, it means the others aren't. I think they just try to maximize the happiness among the players. I noticed kinda the same in other 1v1 games. For a dev who wants to make profit, the best win rate is 50%
Yep, this is a big issue in Bo1 play queue. Back when I played something other than Historic Brawl, I had a mono black Waste Not deck built for Historic. You know what discard decks are terrible against? Low curve aggro decks that shit their entire hand onto the board in like two turns. You know what two decks I faced 90% of my matchups when playing Waste Not? Elves and Mono Red/Goblins. I got steamrolled by elves so many times that I removed half of my discard spells and put in a bunch more spot removal and board wipes. Brought in Languishes, Ritual of Soots, a full set of Fatal Push. Got rid of Thoughtseizes, Davriels...know what decks I faced as soon as I did this? Well, somehow every Elf and Mono red/Goblin player in the entire world disappeared and I faced nothing but Azorious and Esper control decks every match, or mono black removal tribal decks. So, considering that half my deck was dead removal in these matchups and I was facing them every game, out went the sweepers, in came the Thoughtseizes again. Also threw in a Thought Distortion or two to really stick it to the control decks I was facing every match. Well what do you know! The second I removed my sweepers and Fatal Pushes, everyone is magically playing Elves and mono red aggro/burn/goblins again! And I've had similar matchup anomalies happen so many times. I remember one time I was playing A GW Auras/boggles style deck and I somehow just kept matching against people who were playing maindeck enchantment hate. In Bo1. Literally ran into some dude who had FOUR copies of this sorcery that exiles 3 enchantments. Their deck was tailor made to beat my deck and my deck alone, in a format with no sideboarding. I also remember the time where I was playing a Rakdos Kroxa graveyard deck and my opponent just randomly mulled to 4 into Leyline of the Void with NO way of possibly knowing I was playing a graveyard-centric deck.
8:35
Ohh, so that's why I keep getting 2 lands, I have around 5% more chance to have less land than I want
I KNEW IT LMAO It's like you said Des after hundrends of games you just notice things off about the shuffler and I knew I wasn't crazy. Thanks for the info
I know how to trick WoTC though - if you change your deck and put in new cards, you start winning again because they need you to play a few games with the deck to work the algorithms so you start getting more wins again until they can find suitable decks to beat you.
They also seem to hate when you drop from a game early, like if you work out early you are being mana stuffed and quit, WoTC hate that - you will get mana stuffed for more games until you see a few games through I have found.
They want you to lose to the pay to win guys and let them have their fun by finishing the game.
If everyone just quit early when knowing they have been given a crap hand and are getting crap draws turn to turn the game would start to become really boring to the Pay To Win players.
They want to trash players, they like to shit-stir as well. When you deny them of it, WoTC gets shitty.
One thing that I have noticed is that I'll make a few different historic brawl and maybe a standard deck or two where I do not have all of the cards. I do notice that when I start opening packs, I never pull any of the cards that I need and am forced to open enough packs to get a wild card or two. I'm not sure if there is anything in the system for it, but I can't recall a time i've ever pulled a card I've needed for any of my pending decks.
YES it always gives x4 jank or the other 2 rares to complete for cards you've already got!
I somteimes go t luck with that actually. I think the amount of rares in one set is high enough so it's not that strange to not get the 2 single cards you look for.
The chance that you pull exactly what you need is by far lower than that you get anything else, even if you pull like 10 packs. That's not really any proof of any tampering.
I've had it in draft where I have bottomed a singleton, only to draw it a few turns later without any shuffle effects.
Update on MTGA being rigged. Made a mill deck, my first opponent was a player named ‘Sean’ with a 200 card deck. I’m leaning towards that was a bot. Updated. Got 5 more 100+ card deck opponents against my mill deck.
Most people that spend money mostly are RUclipsrs that pay so they can show off decks
What’s worse is they gaslight their audience into thinking certain cards on release are OP. Then two weeks into release, oh look, here are the real OP cards I used to get to mythic. It’s pathetic
@@drollerartifactatlife972 wait thats literally me
What's funny is even after this and everything else, there will still be people that defend this nonsense, just build fun decks on Arena and hope you don't get fucked over, that's what I do.
I really liked doing that, but the power level is so high that you can't have any fun in Arena. YOu better win turn 3 or you get steamrolled.
It’s become an hours long process to record useable footage for decks I make for my channel. I have a Jank non ranked Ancetral Mask deck, I draw zero creatures for 10 turns. Took several recordings to get a game where I wasn’t shuffle-fookd
I noticed such things too. I think this is what the caption "did you enjoy this game 🙂🙁?" is all about. Maybe enough people got sick by the Ancestral mask decks and clicked on 🙁 so the algorithm punishes the decks using it. Don't forget their goal is to make as many people happy as possible. If you're the only one having fun it's not good for their business.
yeah arena is trash for sure. I quit over a year ago. Got sick of the shuffler and the going 2nd 60% of the time. The other thing that pissed me off was the servers couldn't handle the big damage big life gain or big numbers of counters or tokens... the fix they used was to just prevent the triggering of the abilities. i.e. scute swarm. I shouldn't lose the game because i made 400 scute tokens with a cathar's crusade in play just because your servers cant handle it and times me out.
As long as you play this game on a computer, there will be limitations. Memory, your upload speed, everything is limited on a computer. So there always will be a limit when your pc will crash/ disconnect/ time out. If they allow 400 tokens, the next one will come and complain that he can't make 800 tokens, 2000 tokens, 3 million tokens. Grow up.
Thank you for this video. Finally I am able to find comfort somewhere other than in my own rantings seeing how, only having 2 copies of one card (always expensive at that, of course), like Cityscape Leveler or Etali, I draw BOTH of them in the opening hand but, not only that, after taking a mulligan, I still draw one, if not both of them again. And I kid you not when I say this has happened multiple times in the course of not so many games, and there is 0 reason for that happening playing 23 lands and having a curve of barely over 3. Absolutely 0 reason other than, of course, a shuffler being rigged.
Just how many f*ing decks have I had to discard or rework almost entirely so that the curve would stay lower than 2.4 (from my experience, that's a threshold where the shuffler stops messing that frequently with your draws) and the deck could actually pull its tricks off. Man, I never copy decks from anywhere, I always come up with decks on my own (which probably have a twin somewhere, not trying to coin any of them) and spend the time and effort to test them and see how they do, and I have very strict and specific requirements for each metagame according to what's most threatening to the decks themselves and what's mostly played in it, like answers to artifacts/enchantments, ways to make certain cards uncounterable, etc., just to see all of that crushed and thrown away by a stupid shuffler who can't even give a REALISTIC hand not only in the opener, but after a mulligan or even two.
I really hate the fact that they made the shuffler this way to prevent newcomers from quitting out of frustration and whatnot. Man, if newcomers are not aware of how randomisation works in real life (which is what the shuffler should be mimicking), that's on them. Me, as a semi new player (joined Arena in 2021 but "played" the game as a kid), joined the game, suffered the absurdities of the shuffler without ever knowing for certain it was rigged, and here I am. If in WOTC they're not smart enough to keep newcomers hooked to the game by what it is on paper, that's them being bad at their job, and none of us, including the newcomers that stay, should suffer the consequences by having the game being manipulated in such a way that it encourages and discourages certain draws when real randomisation has nothing to do with that. Just disgusting to be honest
I recently joined a premier draft with a token. I drafted a decent golgari value pile with good sac synergies etc. I basically never draft in arena but used to draft nearly every week for years in paper. The deck I built for this event was decent, quite strong actually, and heavy on removal. The very first game I played I was up against some three or four color bullsh*t and somehow managed to mulligan to 5, brick on Lands, then exclusively draw non of my removal+wincons all the way down below 10 cards in library! In all my years of drafting, I've never had a deck that solid where I've lost SO BADLY game 1.
It's totally anecdotal and also a laughable sample size but I agree they use some sort of algorithm to rig draft games based on deck composition. (I am currently and was at the time of that draft bronze in limited ranking lol) I just stopped playing the event because it truly left a sour taste in my mouth.
The 200+ card deck thing happens to me a lot too, when I'm using a mill deck or my turbofog deck.
You can definitely tell (at least in Stand Bo1) if your opponent is new to the game because the algorithm will try to shaft you at every turn. First, itll make sure you need to mulligan at least once. Then, youre going second, of course. Lastly, youll flood or drought depending on which is worse for your hand. You can feel it happen sometimes and you just have to move on, it sucks.
I love how the shuffler can make me sit in two damn mana. But let me make a one drop deck and suddenly I get ALL MY LANDS?!
Oh my god I was so bored and just playing arena. Thank you for stopping me so I can watch this so I can be reminded
Yeah, I’m FtP so once I’ve run out of prizes to claim I usually stop for the day.
Awesome video man, that leaves me with a question though, given that the shuffler on MTGA works not fully randomized, what happens with MTGO? Is it the same algorithm? Or it works different? Would like to know if maybe would be better to move to MTGO instead of Arena.
game made by predominately math nerds... for a player base predominately math nerds and they say "they'll never figure out we are messing with the math" sigh
The game today is not made by math nerds. It's made by dumb buiness school graduates that want to maximize profit and don't understand or play the game they make decisions on.
I don't know who you play Magic with but 99% of the people I've played magic with (from friend groups to LGS to events) have ZERO math ability (let alone be proficient, let alone be a math nerd), just like the general population.
Sources man, sources, would love some links to investigate further
I have a "don't help any other current or potential youtubers copy a video" policy on this channel so I purposely don't cite my sources.
@@DesolatorMagici see but it feels kind of awkward when you report on matters like that and don’t show any of the mentioned research
@@DesolatorMagic while I understand this concern. if we can't check your sources who's to say you didn't just make it up and are claiming it's true. not to say you would of course, but it would be very east for someone to do so. in other words, sources keep journalists honest
I’d love to see the tracking spreadsheets you created so I can create something similar.
@@DesolatorMagic That's a really really dumb reason to not cite your sources
on an unrelated note and inconsequentially: you're pretty toxic with your emotes huh?
If you spam emotes, it generates the good or bad game survey at the end of the match.
@@DesolatorMagic I'm new to mtga and don't know its nuances; does filling out that survey do anything for you?
It likely tells them how to rig the matchmaking even more. It sure as shit doesn't let them know what cards to ban!
@@DesolatorMagicinteresting… I wonder what the point of that survey even is?
I just literally upvote if I win and downvote if I lose (though maybe that’s just contributing to the philosophy of their rigged system, now that I’ve seen your video 😅)
My point to the "you don't understand how random works" people. Well, yes, I do understand how random works, you aren't special in that knowledge -though I absolutely will admit that human psychology lends itself to some people just not getting it. But my point here is that corporate greed is a stronger force in the universe than randomness. I'm joking. But I'm also not joking. Arena makes Hasbro billions. Its INCREDIBLY naive to just trust their honesty. How many corporations do you know just leave money on the table? If Hasbro suspects they could make more money by putting their thumb on the scales, keep games interesting, encouraging people to buy gems to tweak their decks and keep playing rather than quitting in frustration then I all but guarantee they are doing so. And no, the defense of "why would they risk their reputation?" isn't an actual defense. Corporations don't have honor. They have shareholders. The suits making decisions are constantly trying to push their profit margins and justify their existence. I don't know how much Arena is cheating, but I know there's a VERY good chance they are. And the reason I know that is: money.
I am revisiting and searching reasons to play mtga or finding current exploits to at least try them myself before quitting, but about your point
Paper magic boxes are rigged; there are trash rares printed 3 times more
Waiting for Hoogland to admit he's wrong is like waiting for him to admit he ignores his kids while streaming
@me: boy howdy, I sure do seem to be playing against Mill a whole bunch. I'll add a Gaia's Blessing, just in case.
And then suddenly I never see mill again.
I played all plains and won once
Also, question: do new players get the 3 pack in the mail system for all of standard?
If not the change from the "play*set*" codes to the mail system cheats players out of packs.
This is such great confirmation for many things I have experienced in Arena! The shuffler screwing you on colour happened so many times I stopped playing on Arena.
I'm just gonna get back into paper. I enjoyed Arena for about a month and a half, and even early on I started noticing the cheating patterns already especially with the shuffler and matchmaking both standard and limited and it sucks the fun I used to have out of magic. Gonna save up and look for proxy friendly commander options in my area. I was most active during Mirrodin, and Return to Ravnica on paper and had so much more fun back then. Thanks for this, Des.
Other channels frame such remarks as madness, frustration or conspiracy theory. For me, I answer, as a "popular" game it should at least have the "feel" of a fair match. I know that in chess tournaments we have the construction of ranks and choosing opponents through these means but nothing to the point of interfering in the game itself. In magic arena, I always had the feeling of finding the perfect opponent for the moment I should lose and for the moment I should win and the shuffle as an accomplice to this. I wrote exactly on another channel how far the magic arena shuffle was from the real shuffle, as I never got that feeling in the paper game. When you threw the "odds" statistics in your video, I shouted "in your face". Many arena advocates downplay the "feelings" players have that something is wrong compared to what it was on paper. I spend all my time playing as if I hadn't had a real victory, or a REAL DEFEAT; because when you really lose, you get the feeling that something is wrong with your strategy. Magic Arena takes away from the player the factor of revisiting his collection, an important moment, of revisiting his small box of cards through defeat, of seeking to create better strategies... What's the point of creating strategies and the most different decks, if for each modification the system finds a way for you to win or lose? And worse, not only the illusory feeling of victory and defeat, but that is facing more of a system than necessarily an adversary, regardless of the discussion about "virtual" and "reality". You fight the player selection and shuffling system much more than a real opponent. Is this feeling a conspiracy theory? So why has someone who has played on paper since the third edition never experienced this feeling? It wasn't because it was in person and not virtual. When you have these sensations and compare them to the experience with the paper, everything is lost. They don't question that in the end, you didn't have a real victory, nor a real defeat, beyond your ego, contaminated with needs for which you say you don't have time, I need my daily victories quickly. Your comparison to Odds was everything I hoped to see. While others are too busy with daily victories and how get them quickly or even how to achieve the shuffle, instead of questioning whether for each match I played I had a real match (even in the virtual one) within a satisfactorily fair system (I'm not saying perfect ), so in the end, my experience with magic arena would have been as satisfying (or at least close) as playing on paper? It's a wonder that whoever created magic arena didn't take or will take these issues seriously (because the feeling I have that it was not created to take them into consideration, anything, just make excuses, as the magic players themselves currently make in their place)
I did a study on my own when tracking 100 games. If you surrender you are less likely to go first. I found it to be 73 out of 100 times.
wow
@@sriousprobs477 how funny is that.
Did you randomize the decks you are playing in this 100 tracked games? Otherwise that "study" is worthless in regards to the surrender stuff.
We need your video on the deck weighting discovery. But like don't rush it because your tirades are a form of calming energy for me.
Simple way to beat them. Stop playing. Mental health immediately shot through the roof. Also stop taunting people with emoticons its childish and the game has enough of that. Just saying
I honestly didn't think today could have gotten any better... thank you Papa Des🙏❤️
Something I was always curious about was if the game tracks card position information in your library could third party software find and display that data? Would explain some of the "Wow did they just top-deck the perfect card . . . again" games I would get.
Really makes you wonder sometimes... If I had a penny for every time I flooded off the top WITH draw spells I would have like 100 bucks
I totally get it. The opponent always seems to top deck the perfect card for there situation, and I pull land….land….land…
@@drinkingwalrus7644 This is just cognitive bias at work, if the shuffler is rigged, it'd be rigged either for or against everyone, not rigged against specifically you.
@peterkirk8510 you don't really know that
@@politicallyhomeless732 It’s astronomically unlikely. Occam’s razor and such
I can make a 60 card deck with 60 lands and some how never draw a land.
One more think... 5 color decks and decks full of 4 copies of a few legendary creatures, that are most of the meta(excluding mono red), shouldn't have the consistancy that they have right now... but I guess that the person that spen so much money for mytic wild cards should have a reason to continue doing it... Also I'm at a point to belive that the amount of the lands in your deck doesn't matter in arena.. You'll drow as much as they decided... Last time that I tried to play mono red with only 18 lends.. I draw 10 of them in the first 15 cads 2 times in a row... and then I played against mill I saw 16 of them in the top half of the deck... mostly as a big block of lands. One game is not a statistic, but when you draw 2 lands in a row, then the openent mills 6 lands(nothing else) and next 2 cards are also lands in a deck with 18 lands total.. someting is very wrong... My unproven theory (if we exclude the treory that they make it on purpose) is that the deck is sorted in the DB(with is normal), the shuffler it shuffleling card by card(with is fine algorithm), but it's possible to timeout because the pottato servers can handle someone that makes a lot triggers at same time and just give you not fully shuffled deck very offten... but this somehow never happens for esper legends and atraxa decks, so I don't know...
I quit playing in 2022 because of this but my friends were skeptical. So glad I can now link them this video.
This was a ... meaningful video on MTGA. That's so brutally rare for me since the firehose of what cards are coming has sometimes worthwhile channels turning into hypebeasts. Thanks a million for putting this together. It pisses me off when a game I'd enjoy becomes nakedly punishing for anyone who won't cheat and the Greek chorus of the subreddit's losers scream denials about what's happening. Definitely subbed.
I know arena screws you over when you know you already have four copies of a card but instead of the game giving you an extra wild card for receiving the card, it gives you nothing extra, so wheres the fun in that? I mean I have four necropotence cards, I opened a pack and got a fifth one, so why not a wild card in the fifth ones place?also I get tired of getting either too much mana on draws or not enough and I get my ass kicked
I can vouch for most of what your saying just from playing for a few years. Never tracked matches, but what you're saying seems to happen alot
*"The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command."*
There is at least 2 different queues in bo1 events. People with less than 5 wins and people with more than 5 wins. I have played thousands of drafts and usually end up in diamond or mythic at the end of the season, depending on how much I draft and there is a significant jump up in gameplay skill, deckbuilding skill and/or number of game winning cards at the 5 win mark.
It also coincidentally the point where you start generating gems. And all of Arena is designed to make you not go infinite. So it would only make sense for them to give you harder opponents at that point so either of you lose.
To clearify I do not believe your exact score matters for matchmaking as you described it. There is 2 seperate queues one for 4 or less wins, one for 5 or more wins.
I've had this same feeling since I returned to the game about a month ago. It's like you have a daily boost to your ELO at 5 wins and again at 10 wins. I don't recall ever noticing it last year.
Bro, thats not even a secret. You will play agaisnt palyers that have a similar win count as you. If you have 5 wins, it means you went at least 5-2, so will your opponent. Ofc people with 5-2 aren't the cave man brains in the game. Has nothing to do with 2 seperate queues, it's more like 6 different queues for every win count possible. This theory of yours is some real consiracy theory stuff instead of using common sense.
The shuffler kills me i just wish neither didn’t get flooded or locked 80% of the time
One more unconfirmed: Getting a starting hand with more tap lands than statistically possible. Several games in a row.
Out of 21 Draft games I had 7 games where I drew 6 lands in a row to lose. 4 of those games I started with 4 lands in my hand. Won't ever spend a single cent on this rigged game.
So who are all the people that get to go first 70% of the time? Everyone can't be going second 70% of the time.
The slower decks get to go first… Were you listening to what he said?
@@Muhahahahaz Mono red aggro disagrees. Half his claims are all anecdotal and worthless
I love how the events the give rare/mythic cards as rewards 50% of the time gives me cards I already have when I only have 2 complete sets in standard. The odds of that by random chance are very very small.
You should also mention that bots will NEVER pass rare/mythic in Quick draft especially for the past few sets to prevent people from rare completion in quick draft. The last set that i remember bot passing rare generously was Zendikar rising or something. People saying that the bot mimics real drafter behavior but that's cannot be true as most drafters never prioritize bad rares over good uncommon.
Something I just saw this week, playing some midrange life gain deck. 10 times out of 10 that I played full control, I had 2 creatures in my opening hand, then drew nothing but lands and removal for the rest of the game.
Also love, playing on a weaker computer, that every time you experience some lag, there's a 10% chance that Arena just completely shits itself. Your turn gets skipped even when you still have time, your lands gain summoning sickness or you can't attack and block properly.
The double ELO thing explains so much! I'm a decent limited player, but I don't get to play on Arena that often so my ranking is low. When I do get to draft on Arena, my first few matches are always pretty easy as a result. But then I just hit a wall, which would be explained by them switching how they match me up. Thanks!
3 color token deck (w/g/b)
4 games of 5
Initial hand-> lands of 2 colors and cards of 2 colors with the one color that the lands don't have
Mulligan-> the same but with the other colors
Mulligan-> the same
Mulligan-> finally a hand i can play
Get 3 lands 1 mana dork... mana dork destroyed... no more lands for the rest of the game and only 4 or more cost cards...