Introduction to Cavalry for After Effects users

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  • Опубликовано: 20 янв 2025

Комментарии • 20

  • @bcrbdb
    @bcrbdb 3 месяца назад +1

    Amazing! More Cavalry tutorials! Thanks!

    • @k-motion-tutorials
      @k-motion-tutorials  3 месяца назад

      ruclips.net/video/6ZolgJGrN-E/видео.html
      Another one just dropped :)

  • @jozef_s
    @jozef_s 3 месяца назад

    Great Intro, thanks Kamil. Perfect timing with a video on School of Motion channel having Ian and Chris talking about Cavalry.

    • @k-motion-tutorials
      @k-motion-tutorials  3 месяца назад +1

      Here is another one :)
      ruclips.net/video/6ZolgJGrN-E/видео.html

  • @scenery-io
    @scenery-io 3 месяца назад

    Well done, looking forward to more!

  • @cvrly-tstr
    @cvrly-tstr 3 месяца назад

    Lets Go! looking forward for more tutorial.

  • @TerenceKearns
    @TerenceKearns 3 месяца назад

    Nice work. That was great.

  • @TerenceKearns
    @TerenceKearns 3 месяца назад +1

    4:00 if anyone else is wondering why their menu is not "contextual", they need to enable the LiveMode button next to the Attribute Editor Search box.

  • @DarkGT
    @DarkGT 3 месяца назад +1

    Great tool considering there is a free version. Is not like that AE can't achieve some of this, but is 10 times more straight forward to make some things it seems.

  • @bubobimbo
    @bubobimbo 15 дней назад

    Hey! Great video - learnt a lot. I have one question though, for some reason when I put my noise input into the X shape scale the Y scale gets distorted. It does not keep a 1:1 ratio. I've tried to connect a math modifier that adds the difference between X and Y but it turned out that the changes in Y also affect the X. It looks like it's being scaled on some weird ratio. Do you have maybe an idea how to solve it? Thanks a lot! 😊

    • @k-motion-tutorials
      @k-motion-tutorials  15 дней назад

      It sounds like you have Noise affecting X and Y, but with different values. Check if on your Noise modifier, you have "Separate Channels" ticked on. If yes, then this will affect X and Y differently.
      Alternative method - add Noise modifier only to X. Then Link X with Y. This way you are affecting only 1 property and second one is copied from the first one. I may have cut it out by accident during tutorial editing at the end. Simply Add Modifier > Noise > X. Then drag connection from X to Y. It should solve the issue.

    • @bubobimbo
      @bubobimbo 15 дней назад

      @@k-motion-tutorials It did not quite resolve the problem, but you've inspired me to do some ticking and unticking boxes, and it turned out that the issue was the "Use layer as Seed" box ticked on. Now everything worked perfectly. Thanks!

    • @k-motion-tutorials
      @k-motion-tutorials  15 дней назад

      @@bubobimbo Ah thats the new setting introduced in Cavalry 2.3, I think.

  • @Teheiron
    @Teheiron 3 месяца назад

    For some reason I cannot add Number range to shape scale. X and Y values are greyed out there, so I guess this might ber a hint. Any idea why?

    • @k-motion-tutorials
      @k-motion-tutorials  3 месяца назад

      You need to make sure that there are no connections feeding into the field. In your case Duplicator > Shape Scale.
      I think during the edit, I removed the step where I disconnected Noise modifier, that was "feeding" into Shape Scale. Remove any connections there, and you should be able to add a modifier directly to Duplicator > Shape Scale > X or Y, using Right Click and contextual menu.
      If there are connections present, you can create Number Range (as in your example, or any other modifier), then drag this modifier "pickwhip" field onto the property you want to affect. This will give you option to Replace the connection. Right Click does not have this option.
      Hope it make sense. :)

    • @Teheiron
      @Teheiron 3 месяца назад

      @@k-motion-tutorials Cool thx! :)

  • @kristianjensen5
    @kristianjensen5 3 месяца назад

    this looks interesting. Can you export the project as a svg animation?

    • @k-motion-tutorials
      @k-motion-tutorials  3 месяца назад

      Do you mean Lottie? Yes, you can. Here are some details and limitations:
      docs.cavalry.scenegroup.co/user-interface/menus/window-menu/render-manager/lottie-export/
      And you can export individual frames or sequences as SVG as well.
      docs.cavalry.scenegroup.co/user-interface/menus/window-menu/render-manager/

  • @matzdziebko555
    @matzdziebko555 Месяц назад

    What are my plans for 2025? Leaving AE.

  • @chewiebnet
    @chewiebnet 2 месяца назад

    so i like even numbers.... type 1815.