the new molly change explained in 55 seconds
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- Опубликовано: 11 сен 2024
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Everyone: "Can you rework Inferno?"
Valve: "No, but here's less fire"
Instead they butchered Vertigo.
@@krazed0451 Hard to butcher something that was butchered in the first place. Vertigo has always been ass.
@@nevarDski piffle.
@@krazed0451 3 things are certain, death, taxes and someone complaining when valve changes a map
@@pc-dc4gm Absolutely. Especially when they change it back to resemble something that previously didn't work.
that scout 4k you hit was fukin nasty brother, clip of the year
Fr
love how he doesn't stall to make the videos longer and gets straight to the point earned a sub!
i feel as though the ct incendiary should not explode until contact with the floor, just to see about picking it up a little in comparison to the molly.
what has valve done
So whats the point of incendiary being more expensive than a molotov? T's can go ak + armor and still be fine next round and likely the next one after, but if you have 5-6k cash as ct, buy, then lose the round, you are fucked and have to eco again and likely the next one after if you have 0 loss bonus. The economy needs more changes except a4 going 3k
1400 loss bonus needs to be removed. Incendiary is more expensive because it's stronger to have on CT side.
@@jR0xas how is it stronger?
@@lightningstrike885 Because pushback utility is way more powerful on CT side. It's not stronger stats wise but just having it on CT is better, it's also why the AK is way better than the M4s. Also mollies used to do more damage to armored opponents than incendiaries, so this isn't actually that surprising of a change.
@@lightningstrike885 if you are a ct player mollies are much more important
T side mollies are back to being stronger just like the old days. Ogs know what I mean.
We don't know, Plz elaborate OG
@@ChrisBrown-ir6sf Mollies used to do more damage than incendiaries to people with kevlar.
@@jR0xas
Thanks,
I also heard Karrigan, Glave also boycotted early CSGO cause they thought molly had no place in CS.
@@ChrisBrown-ir6sfyes, but they were also insanely OP when first introduced. Could not be extinguished and could fly across the map just like smokes can, etc
@@vattten
Wtf, Glad they influenced it to fix it
man the game wil be so T sided at one point. CTs weapons are more expensive, just like the molly, but weaker. Everyone on CT tries to get an AK if they can, now you will also have to try and catch a molly and throw away your incendiary if your see one on the ground...
GG explanation
Doesn't a Ct molly damage more armour?
shouldnt CTs have better mollies?
hi austin
Now that they are different, Valve should enable players to hold both incendiary and molotovs at the same time. Could lead to some rare but interesting gameplay moments.
It sucks now
how about the damage? is it same?
yes, same damage
only smaller radius and time
technically less since the incendiary will have less time to burn at full damage, it should still be enough to kill a player with armor if they tank all of the max damage ticks
cs2 has been sold to the triple A soulless slop makers.
there, saved you 55 seconds
Bait used to be believable.
baited nobody award
@@evankim2406 How is it bait if what I said is objectively true? If you think this is bait you must be blind or started playing after CS2 and forgot every single change that they made since CS2 was released for good.
All the fundamentals are broken, soulless and wrong for a game like CS2.
I knew this day 1 when I got beta access, but people like you who play 16:9 default viewmodel won't care obviously and that's what the community is like. Soulless play button for a "competitive wannabe" "esport" and get matched against cheaters anyway.
Also, calling bait on something you disagree with or aren't informed about is cope.
baited himself award