How to make a Tower Defense Game - #1 Path Navigation

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  • Опубликовано: 11 дек 2024

Комментарии • 7 тыс.

  • @goofyahhcat6673
    @goofyahhcat6673 3 года назад +154

    FINALLY A TUTORIAL, I am a tower defense veteran and I have played nearly all TD games
    I really wanted to make one myself because I've seen all the bad things about most TD games, unfortunately I do not have a pc.
    oh also here are the things I want tutorials about:
    1. tower cost, placing, and upgrades
    2. money each wave and each enemy killed
    3. shop to unlock towers and be able to use them
    4. when losing/winning, gives coins to purchase towers in the shop

    • @alicorn3924
      @alicorn3924 3 года назад +5

      is there a link for your game?
      I wanna try it for some reason

    • @Cactus-Cactaceae
      @Cactus-Cactaceae 3 года назад +4

      @@alicorn3924 Yeah if the game is out i would too want to play it

    • @Oppteekap
      @Oppteekap 3 года назад +3

      Unless I’m wrong but I think the commenter don’t have a game

    • @Cactus-Cactaceae
      @Cactus-Cactaceae 3 года назад +6

      @@Oppteekap Yes ik but just saying for the Future maybe

    • @gamingzeraora443
      @gamingzeraora443 3 года назад +3

      coding will be hard..........Goodluck! reply to me if you complete it I will happily play it :D

  • @ExperiencersInternational
    @ExperiencersInternational 3 года назад +254

    Even though I'm not interested in making a tower defense game, this has got some stuff that is going to be helpful to me as a developer

    • @shark_guyyy
      @shark_guyyy 3 года назад +5

      Exactly

    • @SuperJSM
      @SuperJSM 8 месяцев назад +6

      the power of learning from similarities!

    • @Timeskip410
      @Timeskip410 5 месяцев назад +1

      @@SuperJSM True very very TRUE🎉

    • @girikpatel
      @girikpatel 3 месяца назад +1

      YES

  • @saucytacosYT
    @saucytacosYT 9 месяцев назад +22

    DUDE YOU DONT KNOW HOW MUCH THIS IS GANNA HELP ME. I have been wanting to make a tower defense game and I'm pretty new to studio. And this Playlist will help me so much

  • @idkwhattoput-we9ju
    @idkwhattoput-we9ju 2 года назад +131

    Me: Looks away for 1 second
    GnomeCode: …And that is how you fully make the universe inside of Roblox Studio!

  • @TechMarcus14
    @TechMarcus14 10 месяцев назад +36

    OMG THIS IS THE PART I WAS LOOKING FOR TO IMPROVE MY DEVELOPING, TYSSM I LEARNED SCRIPTING

  • @PineBloxx
    @PineBloxx 3 года назад +636

    I’m probably not gonna make a game like this but I just love seeing and learning how you code. It really helps me get a better knowledge of certain things! Thanks!

    • @GnomeCode
      @GnomeCode  3 года назад +103

      Thanks for the good vibes as always PineBlox!

    • @propel3536
      @propel3536 3 года назад +12

      @@GnomeCode so with this, your making it so we can make a tower defense game with working stuff like elevators
      we can make a retro TDS?? :D

    • @moktarkhalifa7101
      @moktarkhalifa7101 3 года назад +8

      Are you still like Roblox

    • @pixelatedluisyt
      @pixelatedluisyt 3 года назад +3

      @@GnomeCode i watch your teddy devlogs just to see how you are doing
      and sometimes i follow them to test things

    • @MGMac_
      @MGMac_ 3 года назад +3

      @@propel3536 tbz system is far superior

  • @aaronknapp8897
    @aaronknapp8897 3 года назад +44

    Thanks man, this is the first tutorial on the game I've ever seen! Its like Inventing a entirely new thing, ya genius!

    • @liam1493
      @liam1493 6 месяцев назад

      I don't think it works in 2024 tho :/

    • @thefunnidungen
      @thefunnidungen 6 месяцев назад +1

      @Kyu3488 its working for me tho

    • @ShriyansRepala
      @ShriyansRepala 6 месяцев назад

      Bruh this works 100%

    • @Mamychn1
      @Mamychn1 6 месяцев назад

      @@ShriyansRepala mine only moves through 2 waypoints

    • @SmartzElis
      @SmartzElis 6 месяцев назад

      mine only moves to the first

  • @callmecozmic
    @callmecozmic 4 месяца назад +40

    I encountered a weird issue with the code, but I found a solution. In my case, I followed the exact code but the zombie just walked in a straight line endlessly until they fell off the map. I fixed this by making the waypoint a string like so:
    local zombie = script.Parent
    local humanoid = zombie.Humanoid
    local waypoints = workspace.Waypoints
    for waypoint = 1, #waypoints:GetChildren() do
    local goTo = tostring(waypoint)
    humanoid:MoveTo(waypoints[goTo].Position)
    humanoid.MoveToFinished:Wait()
    end
    It was a very weird problem and I doubt anybody else had this problem, but I hope I helped!

    • @theyfwapril
      @theyfwapril 4 месяца назад +1

      OMG TYSM!!

    • @LicenciadoDLasChivas
      @LicenciadoDLasChivas 4 месяца назад

      i copied the script it didnt work for me but i fixed it only writing Waypoints instead of waypoints lol

    • @Terraria6096
      @Terraria6096 4 месяца назад

      Thanks❤❤❤

    • @rainbowryan
      @rainbowryan 3 месяца назад +1

      ty, this worked out for me and made the pathfinding system work.

    • @PhantomBlackDragonKnight
      @PhantomBlackDragonKnight 3 месяца назад

      dude saved my life

  • @misterclubs
    @misterclubs 3 года назад +204

    The second I saw this I was so happy as I've been struggling to make a TD game. Tysm Gnome! I've learnt so much about path finding and coding just because of this! Once again, thank you.

    • @GnomeCode
      @GnomeCode  3 года назад +31

      Awesome, hope you enjoy the series!

    • @mcmwastaken
      @mcmwastaken 3 года назад +7

      Same for me dude, I haven’t scripted in a while so my scripting is rusty and I forgot some stuff so I looked on yt for tutorials and all of them are free models with viruses

    • @jordyissappig
      @jordyissappig 3 года назад +4

      @@GnomeCode pls episode 2

    • @aok737
      @aok737 3 года назад +5

      @@jordyissappig he just made the vid day ago, this takes times, wait in ur chair 3 - 9 days for the 2nd part

    • @jordyissappig
      @jordyissappig 3 года назад +2

      @@aok737 no

  • @SnowfFazbear
    @SnowfFazbear 3 года назад +40

    You are underrated, deserve more than a million congratulations, thanks for one more tutorial :)

    • @GnomeCode
      @GnomeCode  3 года назад +9

      Thank you for the good vibes!

    • @guyfrommars1110
      @guyfrommars1110 3 года назад +3

      @@GnomeCode r u working on part 4? i relly need it

    • @sandwichdoge
      @sandwichdoge 2 года назад +1

      That is so true

    • @MrBCB
      @MrBCB Год назад +2

      @@GnomeCode how do you turn can collide off for the zombie?

  • @Razze-hm2tg
    @Razze-hm2tg 8 месяцев назад +4

    I have been following this series and I’m on tut #15 and everything have been working so far

    • @lucasparakhoodi9239
      @lucasparakhoodi9239 7 месяцев назад +1

      How did u make the zombie move

    • @Razze-hm2tg
      @Razze-hm2tg 7 месяцев назад

      I just followed what he did

    • @thefunnidungen
      @thefunnidungen 6 месяцев назад

      @@lucasparakhoodi9239 code

    • @troydivich
      @troydivich 5 месяцев назад

      @@lucasparakhoodi9239 idk
      (pls help)

  • @watkj7
    @watkj7 Год назад +50

    I've been doing this tutorial for the past week, here's what i've learned.
    If your zombie isn't moving, maybe it's anchored.
    Make the paths short, it will work. If the paths are long then the zombie will try to skip the long paths, we don't want this to happen so place another waypoint where the zombie skipped it.

    • @user-UNKNOWN1.0
      @user-UNKNOWN1.0 Год назад

      You my friend are a G . thanks for being helpful

    • @calebinfinityworld2664
      @calebinfinityworld2664 Год назад +6

      My zombie wasn’t moving while it was not anchored :(

    • @blingus_CoS
      @blingus_CoS Год назад

      same dude :(@@calebinfinityworld2664

    • @mtn-legacy
      @mtn-legacy Год назад

      @Hackerreports-pe2ll ur genius ty it finally worked

    • @Richie-nt1cf
      @Richie-nt1cf Год назад

      it only went to waypoint 1 and after it arrives at waypoint 1 my zombie doesnt move anymore???
      @Hackerreports-pe2ll

  • @hyperion9684
    @hyperion9684 2 года назад +7

    This tutorial is so good explained! In 15 minutes with no knowledge I made a path and a zombie moving on the paths!

  • @alextavares9153
    @alextavares9153 2 года назад +19

    You know... when you see something that`s high quality and of high value you should always try and support it in any way you can. I followed and completed all the steps of this tutorial and I can say with 100% certainty that it gave me a solid foundation to create any kind of game in Roblox I can think of and wish to create.
    People take for granted things that are given away so freely and in such a non-self important way, but I wish more people would support such content since it can even change lives
    I say this because I worked through this series and moved on to teach my 9 year old son and he is not completly into roblox development. I know in the future he will thank me since I am his dad and supported him... but if it wasnt for this course there is no way I would be able to teach him.
    The tutorial is thorough and plainly taught. The BEST Roblox development tutorial I have come across by far!
    All this is to say, thank you and you have a supporter for life!

    • @GnomeCode
      @GnomeCode  2 года назад +6

      Thank you, this means a lot. It's really great to hear people are getting the most out of these videos. I wish you and your son all the best for the future.

    • @filltobe
      @filltobe 2 года назад +2

      @@GnomeCode I love what your doing but im stuck on making the zombie move i have the script right with the waypoints but the zombie wont move do know if u can help me fix it?

    • @Bread8468
      @Bread8468 2 года назад

      @@GnomeCode gnome code, my zombie isnt moving when I entered the exact same code. Do we anchor the zombie though and all the other parts? Because im confused

    • @DV1OUS
      @DV1OUS 2 года назад

      @@filltobe Try this
      (paste it in the script the zombie s inside
      local zombie = script.Parent
      local Waypoints = script.Parent.Parent.Waypoints
      for Waypoint=1, #Waypoints:GetChildren() do
      zombie.Humanoid:MoveTo(Waypoints[Waypoint].Position)
      zombie.Humanoid.MoveToFinished:Wait()
      end

    • @DV1OUS
      @DV1OUS 2 года назад +1

      @@Bread8468 local zombie = script.Parent
      local Waypoints = script.Parent.Parent.Waypoints
      for Waypoint=1, #Waypoints:GetChildren() do
      zombie.Humanoid:MoveTo(Waypoints[Waypoint].Position)
      zombie.Humanoid.MoveToFinished:Wait()
      end

  • @GrumpyGamerCat
    @GrumpyGamerCat 4 месяца назад +6

    Hello everyone reading this, this is an awesome tutorial having a lot of features and was a very fun tutorial might of taken a while to get the game done but was definitely worth it! This is one of the only tutorials that actually worked for me or maybe that just because my spelling sucks 😅 but all of the tutorials work and they are awesome. Good luck to you all making a tower defense game!

  • @Generic_Game_Makers
    @Generic_Game_Makers 2 года назад +7

    I used to never believe in the gnomes thought they where dumb but now I know there power. I myself am now apart of the gnomes.

  • @thatdudemxtxlz6600
    @thatdudemxtxlz6600 3 года назад +5

    FINALLY A GOOD DEVELOPER WHO GO STRAIGHT TO THE POINT

  • @Slicer4217
    @Slicer4217 3 года назад +13

    You and Alvin got me into scripting I wanna say thank you 🙏🏼

    • @GnomeCode
      @GnomeCode  3 года назад +6

      That's great to hear, best of luck with your future devving

    • @Justa_robloxdev
      @Justa_robloxdev 6 месяцев назад +1

      ​@@GnomeCodeuhh gnome i have a problem
      My zombie desent even move

    • @TDS_Tank
      @TDS_Tank 5 месяцев назад +1

      @@GnomeCode when I was trying to make him move to all the waypoints it wasn’t working really you were just standing in one place doing nothing btw it was my avatar

  • @Kindel157
    @Kindel157 9 месяцев назад +9

    Pls help me I don’t know how to do the part where the zombie follows each path block 6:35

  • @wabiboy
    @wabiboy 2 года назад +47

    A quick shortcut for putting all the parts into a folder is Shift + F

    • @polska8928
      @polska8928 2 года назад +4

      or just hold right click and like grab them all and hold to the folder

    • @zxfeared
      @zxfeared 2 года назад

      @ufyaabflame2270 but its pretty satisfying

    • @Skillverfish
      @Skillverfish Год назад

      @UFYAAB flame It's called a key-bind.

  • @gavinmcgowan1854
    @gavinmcgowan1854 3 года назад +86

    Wow, you actually made the first TD tutorial that does 1 thing at a time that I've seen. This tutorial really helped a lot with learning to make an NPC to follow a path for a tds game! Can't wait for part 4!
    edit: thanks for the likes guys, even tho some are just corrections. its a letter difference, ok? this is useless now

    • @GnomeCode
      @GnomeCode  3 года назад +9

      Glad it helped!

    • @noobade
      @noobade 3 года назад

      I will leave a game now..... I mean later

    • @Brroo
      @Brroo 3 года назад

      Its tb tutorial

    • @Zane-Satoru
      @Zane-Satoru 3 года назад

      Anyone see the tutorials that are kits there mainly viruses and i just wanna script

    • @TripleLLe
      @TripleLLe 3 года назад +3

      @@Brroo you mean tower defense tutorial?

  • @gestly2880
    @gestly2880 3 года назад +78

    this popped in my recommended I haven't watched the video yet but ik it's gonna be a good tutorial bc it's from gnome

    • @benjamin6523
      @benjamin6523 Год назад +1

      It didn't work his script is not working is there something I'm missing

    • @TordBot69
      @TordBot69 Год назад +1

      i eat gnomes

    • @Stephy873
      @Stephy873 Год назад +1

      Same @benjamain6523

    • @said7503
      @said7503 Год назад

      @@benjamin6523it works fine what happened?

    • @LegendPlayz3D
      @LegendPlayz3D Год назад

      ​​@@benjamin6523Ik why it's because this vid was made a year or 2 ago and Roblox studio has eveloved

  • @5-Volts
    @5-Volts Месяц назад +1

    --The code:
    local zombie = script.Parent
    local waypoints = workspace.WayPoints
    for waypoint = 1, #waypoints:GetChildren() do
    zombie.Humanoid:MoveTo(waypoints[waypoint].position)
    zombie.Humanoid.MoveToFinished:Wait()
    end
    --Thank you. because of you i was able to make this first epesode myself(i have like 5 days expereince)

  • @Ven_om310
    @Ven_om310 2 года назад +34

    An actual good tutorial that doesnt just tell u what to write but things you want out like the output to see your mistakes.
    Gnome also create games I want to make, and their so clear. Your a legend Gnome. Best tutorials.

    • @Hancemayapu
      @Hancemayapu 2 года назад +1

      theres a error can u help ?

    • @placeholerwav
      @placeholerwav 2 года назад

      @@Hancemayapu why would he help

    • @hdr2128
      @hdr2128 2 года назад

      lol

    • @CheekyMauricio
      @CheekyMauricio Год назад

      @@placeholerwav I legit tried everything to fix error and didnt work

    • @placeholerwav
      @placeholerwav Год назад

      @@CheekyMauricio well then you made a mistake, its not "fake" or "bad" tutorial its good.

  • @KUREWA_69
    @KUREWA_69 10 месяцев назад +5

    It's all thanks to you that i have been able to make a tower defence game! Thank You so much mr.GnomeCode!

    • @Busssybees
      @Busssybees 5 месяцев назад

      what's it called? (I'm also making one just not going to well I just want to support creators

  • @randomzman9818
    @randomzman9818 3 года назад +30

    Question, I building a tower deffence game with 3 different paths (Left Middle and Right) and I name them all something different. For Orginazation I had started every waypoint and folder with "Right", so how much of the script should I change? If its a bit confusing here is everything: "RightWaypoints" is the first folder "RightPath" is the second folder "Right1", "Right2", "Right3", "Right4", and "Right5" were my waypoints (If Important Right5 was before called RightEnd)

    • @orkogamer5102
      @orkogamer5102 3 года назад +2

      3 paths may will be hard for you, try 2 paths and sorry but I don't know what script to use

    • @megamanups6784
      @megamanups6784 2 года назад +2

      @@orkogamer5102 I don't think it's that much harder, the only hard part is pretty much adjusting it to be capable of multiple paths, and it isn't that hard to do.

    • @RipniumArchive
      @RipniumArchive 2 года назад

      defense*

    • @CrazyLinnnn
      @CrazyLinnnn 9 месяцев назад

      @@RipniumArchivepeople write defense as defence

  • @addisonwong-sripatana
    @addisonwong-sripatana Месяц назад +1

    beautiful! finished step 1, moving on! very simple and easy to learn thanks to this channel!

  • @Cloudy_PandaPC
    @Cloudy_PandaPC 3 года назад +8

    you are very specific with details in the video too which makes it very clear as to which parts of the script are related and how they work, helps alot, same with the parts that you zoom on to show which things to press or insert.

    • @GnomeCode
      @GnomeCode  3 года назад +4

      Glad to hear you found it helpful!

    • @nikxle
      @nikxle 2 года назад +1

      @@GnomeCode Hi I really like how you explained it but it is not working for me. Can you send me the script? It would help a lot as I really want to make a tower defense game and you are the only person who does it well.

    • @daviribasnobrega3322
      @daviribasnobrega3322 Год назад

      fake@@GnomeCode

    • @Iphone_toLitte
      @Iphone_toLitte Год назад

      @@GnomeCodePLS MAKE A NEW SERIES

    • @Kolby13
      @Kolby13 7 месяцев назад

      Not working for me either.... The zombie is going to the next waypoint a few studs before the first one

  • @BloxWatch-uo2cx
    @BloxWatch-uo2cx 11 месяцев назад +6

    If yall are coming back to this video now because ur mobs are like skipping the waypoints because they are slow, I have a solution and all you need to do is instead of making ur paths way shorter... Just place more waypoints in the straight long paths! and the other paths if you want to. Thank you :)) love you and a happy new year!!!!!

    • @TinyGeezer
      @TinyGeezer 4 месяца назад

      your the goat

    • @laufy955
      @laufy955 Месяц назад +1

      or you can just code it like this and it wont skip waypoints
      local pirate = script.Parent
      local waypoints = workspace.Waypoints
      for waypoint=1, #waypoints:GetChildren() do
      repeat
      pirate.Humanoid:MoveTo(waypoints[waypoint].Position)
      until pirate.Humanoid.MoveToFinished:wait()
      end

  • @Groizer4
    @Groizer4 4 месяца назад +2

    Honestly mate, your the best roblox studio tutorial maker ever bro. You have inspired me to make my own games and thanks so much :)

    • @spun5827
      @spun5827 4 месяца назад

      yo my zombie is not walking and i dont know why i did everything like in the video do you know why it doesnt work T-T

  • @6th6th6thsuspension9
    @6th6th6thsuspension9 2 года назад +5

    if your model is not moving, and its custom, check if your humanoidrootpart has been anchored, if you have it unanchored and it still doesnt work, try to see if the humanoidrootpart is the primary part in your model.

    • @LordLenny
      @LordLenny 2 года назад +1

      then what? i saw that it its a primary part

    • @dirvyk
      @dirvyk 4 месяца назад

      it doesn't workstill

    • @Jayday6509
      @Jayday6509 Месяц назад

      my code wont work because Waypoints is not a valid member of Workspace "Workspace" (i've never coded so idk what that means at all) and my zombie wont move at all even when its unanchored

  • @sihwan2693
    @sihwan2693 Год назад +6

    I'm a Korean. I wanted to make a tower defense game, so I looked for a video, but it wasn't the game I wanted to make, and there were errors so I couldn't make the game, but I made the game after watching this video, and it was perfect with no errors! thank you.

    • @springer124
      @springer124 10 месяцев назад

      It is a long series so good luck

    • @ImOsu--FF2
      @ImOsu--FF2 7 месяцев назад

      for anyone in 2024 or 2025 this vid is useless it expired😢

    • @lavnsma
      @lavnsma 7 месяцев назад

      @@ImOsu--FF2 The scripts are not outdated, i finished scripting few weeks ago

    • @Dinosaur_Dv2349
      @Dinosaur_Dv2349 7 месяцев назад

      It still isnt working

    • @JaeyoungShin-ry1ke
      @JaeyoungShin-ry1ke 6 месяцев назад

      안녕하세요 저도 한국인입니다.

  • @JohnMark-ek9re
    @JohnMark-ek9re 3 дня назад +1

    Might need this video to make a pre-release version of "DD | IC:TD" :d (imma save this playlist video)

  • @MyNamesAveren
    @MyNamesAveren 3 года назад +10

    hello gnome code! I'm making a td game myself, and have done the most important stuff, ex. char movement, tower placing and etc, but i have been strugglin to make towers attack the first enemy in the path! ive tried arranging them on when they'd spawn that'll not work since different zombies have different speeds, so i will like to follow this tutorial and learn stuff to make my td game more effecient

    • @reaps4208
      @reaps4208 3 года назад

      Name?

    • @MyNamesAveren
      @MyNamesAveren 3 года назад

      Gabriel's tower defense, its a test game and not the official one, the official one uses humanoids instead of cubes

    • @reaps4208
      @reaps4208 3 года назад

      Ok thanks

    • @vexi94_
      @vexi94_ 3 года назад

      I'm no giga expert scripter but you can probably make a value in the zombie that adds 1 to itself every .5/zombie speed (for the speed zombie for example 2) seconds or so and attack the zombie that has the highest value and is in range of the towers

    • @vexi94_
      @vexi94_ 3 года назад

      hope it works.

  • @SantikornTonkla
    @SantikornTonkla 2 месяца назад +7

    Ok I know no one would read this but I thought the code was outdated but the reason it wont work because I named each waypoints "Waypoints[number]" instead of just a number

  • @Minequacker
    @Minequacker Год назад +5

    wow! I love this series! you are incredible gnomecode

    • @OnePunchEnjoyer
      @OnePunchEnjoyer Год назад +2

      if you found out how this works, i need to know! i messed up somewhere and i dont know how to make him move! ive even tried making him just move in a straight line, but i can't figure it out! i know it does have something to do with my variables though, can you help me?

    • @Minequacker
      @Minequacker Год назад +1

      @@OnePunchEnjoyer the code of the zombie?

    • @Minequacker
      @Minequacker Год назад +1

      make sure everything is named right, and make sure your code has been copied correctly

    • @OnePunchEnjoyer
      @OnePunchEnjoyer Год назад

      @@Minequacker i got it! im on the 3rd episode by now

    • @Minequacker
      @Minequacker Год назад +1

      @@OnePunchEnjoyer yay! :D keep going, and dont give up!

  • @mr.pepeco1652
    @mr.pepeco1652 2 года назад +13

    Thank you so much. I've been planing a TD project on Roblox, and I didn't know where to start with scripting. I owe you one, man!

  • @proatplanes
    @proatplanes 3 года назад +11

    By far the best scripting tutorial RUclipsr ever, I actully can learn instead of being told what to do and if I do it wrong I would know how to fix it.

  • @NotZDH
    @NotZDH 3 года назад +38

    This looks like it’s gonna be a cool series. I think I’ll try it out

  • @flamberbruh
    @flamberbruh 3 года назад +7

    2:32 the npc finally used logic

  • @rdva
    @rdva 3 года назад +44

    Your tutorials are always the best! Keep up your amazing work, and your future projects!

  • @connor-p6t
    @connor-p6t 3 месяца назад

    At first i was like (why isint it working?) So i checked the video and my script and i realised i just accidentally capatilezed a few words! also this guy is awesome! keep up the good work! :D

  • @real_viper_tf2
    @real_viper_tf2 21 день назад +3

    hey yall here a script if the pathfinding doesn't work at 7:35
    local zombie = script.Parent
    local waypoints = workspace.Waypoints
    for _, waypoint in pairs(waypoints:GetChildren()) do
    zombie.Humanoid:MoveTo(waypoint.Position)
    zombie.Humanoid.MoveToFinished:Wait()
    end
    happy to help 😊

  • @dunzdoesstuff
    @dunzdoesstuff 3 года назад +4

    Glad you started a how-to series! I found you from the morphing video and I'm so glad I subscribed

    • @GnomeCode
      @GnomeCode  3 года назад +1

      Glad to have you here

    • @thatonekittykat
      @thatonekittykat Год назад +1

      @@GnomeCodehey man, please please answer me. My zombie will not move and idk why i did everything kike u saud

    • @Lydia-_
      @Lydia-_ 9 месяцев назад

      same, but it might be because I'm not using a zombie. @@thatonekittykat

    • @mattyrob3898
      @mattyrob3898 7 месяцев назад +1

      You mean like and said

    • @kingstrong6139
      @kingstrong6139 5 месяцев назад +1

      @@thatonekittykat same

  • @zuluku
    @zuluku 2 года назад +17

    This is an awesome video! Great for beginners and it is helping to introduce me into creating a game of my own. Thank you!

    • @Skillverfish
      @Skillverfish Год назад

      Yes, agreed
      I'm using it for the path finding script.... Very helpful.

    • @Tank_66
      @Tank_66 Год назад

      Not really did evrything right still won't work

    • @REIMERSYT
      @REIMERSYT Год назад

      @@Tank_66 same

    • @TrainspottingwithAJ
      @TrainspottingwithAJ 6 месяцев назад

      Mine never does work I did everything but no

    • @denislebleu1786
      @denislebleu1786 6 месяцев назад

      same my zombie stops at the second part

  • @BobJames_Playz
    @BobJames_Playz Месяц назад +1

    Guys I would recommend this you just have to listen to it closely (it works)

  • @magentive3968
    @magentive3968 2 года назад +12

    i've been having an issue with the pathfinding. when the NPC moves to a waypoint, it doesn't move all the way to the center, which offsets the enemy from the path. if anyone could help me, i would VERY much appreciate it, as i have looked for LITERAL HOURS through the devforums and online trying to FIND A STUPID SOLUTION. so yeah, any help is appreciated.

    • @LlamaCrazyYT
      @LlamaCrazyYT 2 года назад +1

      My doesn’t even move

    • @fire.maniac.
      @fire.maniac. 2 года назад

      same bro this is exactly whats happening to me

    • @supcracc
      @supcracc 2 года назад

      maybe for the classic baseplate it works? idk im new

    • @Alexandraurda0
      @Alexandraurda0 2 года назад

      same mine dosent even move

    • @itznoobplayz4381
      @itznoobplayz4381 2 года назад

      i have that problom

  • @JosephEader
    @JosephEader 3 года назад +4

    I remember watching your first coding video for teddy and only having around 3000 subs. You've came a long way.

  • @ooollhkgo
    @ooollhkgo Год назад +6

    Omg thank you so much. This helped me a lot with my tower defense game i'm making with my friends! This deserves a subscribe

    • @Mistachompa
      @Mistachompa 8 месяцев назад

      What’s the game name?

  • @zomzilla420
    @zomzilla420 25 дней назад

    Thank you for this, I am making my 2nd tower defense game rn bc my first one didn't work out to well. So thanks for this series.

  • @DinarTowerDefence
    @DinarTowerDefence 7 месяцев назад +2

    Man, you are helping my team really much! Thanks man! Love your videos!

    • @DinarTowerDefence
      @DinarTowerDefence 7 месяцев назад

      to be clear, i am the programmer
      my friend (a part of my team) is THE GOAT at making the towers

    • @Robserobtor
      @Robserobtor 7 месяцев назад

      uhm? the scripts don't even work anymore

    • @DinarTowerDefence
      @DinarTowerDefence 7 месяцев назад

      @@Robserobtor i know.. sadly

    • @Poe-d1y
      @Poe-d1y 5 месяцев назад

      @@Robserobtor all it needs is some adjustments to keep it up to date

  • @superstar666.13
    @superstar666.13 Год назад +8

    If you have a long straight, then it would be a good idea to put two waypoints on it. My zombie just froze on the way to the final one, and adding an extra waypoint on the way down that straight path fixed it.

    • @not-duckyhead7800
      @not-duckyhead7800 Год назад

      thx mate

    • @thatonekittykat
      @thatonekittykat Год назад

      thanks

    • @Tritanicle
      @Tritanicle Год назад

      Yo star. Do you think you can help me with the code because mine is not moving at all. I’m not sure what I’m doing wrong but this is the code I put in
      local zombie = script.Parent
      local waypoints = workspace.waypoints
      for waypoint=1 #waypoints:GetChildren() do
      zombie.Humanoid:MoveTo(waypoints[waypoint].Position)
      zombie.Humanoid.MoveToFinished:wait()
      end
      I can to you becuase you were the latest comment but if you think you can help pls help. If you can’t then I’ll try to figure it out I’ll let you know if I end up figuring it out myself

    • @Tritanicle
      @Tritanicle Год назад

      workspace.Waypoints*

    • @maxx.1337
      @maxx.1337 Год назад

      @@Tritanicle local zombie = script.Parent
      local waypoints = workspace.Waypoints
      for waypoint=1, #waypoints:GetChildren() do
      zombie.Humanoid:MoveTo(waypoints[waypoint].position)
      zombie.Humanoid.MoveToFinished:Wait()
      end

  • @Yotiiii
    @Yotiiii 3 года назад +9

    Hey I'm glad you're doing this :)), I've watched a bunch of your other videos and you've been a major influence in me wanting to start making games now! I'm so excited to learn more.

    • @GnomeCode
      @GnomeCode  3 года назад

      Awesome! Thank you!

    • @noobz7551
      @noobz7551 2 года назад

      I need help . My zombie is not walking and i make script correct and the zombie not walk for the waypoints

    • @nikxle
      @nikxle 2 года назад

      @@noobz7551 Same issue here i really need help

    • @Fletch12345
      @Fletch12345 2 года назад

      @@noobz7551 hey, maybe because you are using a different zombie and it doesn’t have a humanoid? Or idk

    • @sanduof737
      @sanduof737 2 года назад

      @@Fletch12345 I have the same thing even tho I am using original drooling zombie

  • @Slimeededits
    @Slimeededits 4 месяца назад +1

    I'm just making a game from your tutorial! thanks for letting all us know how to make an tower defense

    • @dirvyk
      @dirvyk 4 месяца назад

      how did you make it work It didn't work for me

  • @hankgamer0-x7u
    @hankgamer0-x7u 2 года назад +5

    thank you! i just started working on this td game, and im hoping this will be my start to it. keep up the good work! easily my favorite scripting youtuber.

  • @turtleshenanigans3954
    @turtleshenanigans3954 Год назад +6

    7:16 u can see he added smthing in replicated storage off camera

  • @EternalDeveloper
    @EternalDeveloper 2 года назад +6

    i got another problem :/ so i made the enemys smaller and slower (changed it to 5) at a certain point they just skip the end of the track and try to go to the next point, but when i change the speed to 10, it works perfectly fine

    • @oscoolerreborn
      @oscoolerreborn 2 года назад

      alright I spent ages trying to figure this out by myself. so basically, movetofinished can return false or true, true if it successfully makes it to the point and false if it does not. So what I did was
      ```
      local function MoveToFinished(humanoid,position)
      local Timeout = true
      local event = humanoid.MoveToFinished:Connect(function(successful) if not successful then humanoid:MoveTo(position) return end if successful then Timeout=false end end)
      repeat task.wait(.25) until Timeout==false
      event:Disconnect()
      task.wait(.1)
      return
      end
      ```
      we are not done yet.
      now that code above gooes outside any code, so just put it on the first line basically.
      and then you know wher eyou put
      humanoid.movetofinished:Wait()
      replace it with
      ```
      MoveToFinished(*humanoid*,*waypoints*[tostring(index)].Position)
      ```
      you see the humanoid after the first bracket?
      you need to say local humanoid = mob.Humanoid -- or wherever your humanoid is
      see the waypoints?. yeah you need to copy the code from the loop as shown in the video :D np
      i went into detail because i don't know if you know scripting much

    • @EternalDeveloper
      @EternalDeveloper 2 года назад +2

      @@oscoolerreborn holy thank u so much! :D

    • @1kairee
      @1kairee 2 года назад

      @DoseOfDucks What do you do with the code then?

    • @1kairee
      @1kairee 2 года назад

      @DoseOfDucks But in later episodes, he changes up the script, would that still work here?

    • @1kairee
      @1kairee 2 года назад

      @DoseOfDucks Yeah, I don't think it works for the newer script

  • @DirtZ_1
    @DirtZ_1 3 месяца назад

    Respect to gnome code for making the best tutorial for tower defence

  • @dylan5576
    @dylan5576 3 года назад +18

    good tutorial. can you make the next one on how the "towers" can be target the enemies walking inside the path?

    • @Ihatemyselfthankyou
      @Ihatemyselfthankyou 3 года назад +1

      Eruclips.net/video/xvFZjo5PgG0/видео.html

    • @bengamestv5753
      @bengamestv5753 2 года назад +3

      @@Ihatemyselfthankyou you Tried to RIckrolled him

    • @1eg0bloxuzutsuki82
      @1eg0bloxuzutsuki82 2 года назад +1

      make sure to watch the rest of his videos about this subject it might be in the next video

  • @oreoplays7887
    @oreoplays7887 3 года назад +7

    THANKS SO MUCH THAT HELPED

  • @Potato_roblox3
    @Potato_roblox3 4 месяца назад

    The moment he said “hello my little nomes i fell in love and immediately subscribed

  • @HoppersFN
    @HoppersFN 3 месяца назад +9

    I KNOW HOW TO FIX IT
    GO TO YOUR CHARACTER THEN GO TO HUMANOID ROOT PART THE UN ANCHOR IT. HOPE THIS HELPED!

    • @HoppersFN
      @HoppersFN 3 месяца назад

      @Sharkking3409 in the character?
      its in the humanoid root part at the bottom

    • @CougarVR1
      @CougarVR1 3 месяца назад +1

      @@HoppersFN It’s already unanchored do you have any idea why it might not work still?

    • @matthewbryan7951
      @matthewbryan7951 3 месяца назад

      @Sharkking3409 in the zombie bro

  • @ClassicZombeeOSC
    @ClassicZombeeOSC 2 года назад +6

    Hey, I wanted to ask, so I did everything like you and when I started testing, zombie wasn't moving, how to fix that?
    I checked your script like 5 times and I didn’t find any difference, what did I really do wrong?

    • @NEON69420
      @NEON69420 2 года назад

      Same

    • @elmo7183
      @elmo7183 2 года назад

      Same

    • @TheMaxGuy
      @TheMaxGuy 2 года назад

      make sure that your character has a humanoid. if u cant find the problem still, check the output

    • @ZetaZetaBRBR
      @ZetaZetaBRBR 2 года назад

      same

    • @CrazyLinnnn
      @CrazyLinnnn 9 месяцев назад

      @@TheMaxGuyfor me my output doesnt say anything

  • @walkersurvivalguide1087
    @walkersurvivalguide1087 3 года назад +7

    Thanks for the help man, I've been wanting to learn this for a while!

  • @Socksblox
    @Socksblox 2 месяца назад +3

    i know im late to this but what do you mean at 6:20

  • @3wokoweb
    @3wokoweb Год назад +127

    Does anyone notice that the path looks like a dinosaur??

  • @2_krl
    @2_krl 7 месяцев назад +3

    Dawg, I remember doing this tutorial 2 years ago and had no idea of what anything did, but now that I'm somewhat of an advanced scripter, I understand all of it.

    • @jindai7990
      @jindai7990 6 месяцев назад

      can you help em out cuz for me it says Postion is not a valid member of Part "Workspace.Waypoints.1" idk what that means

    • @Fortnitestrocker999
      @Fortnitestrocker999 6 месяцев назад

      @@jindai7990 i think its because u have nothing inside of the waypoints folder or the first object in ur folder waypoint isnt a cube

    • @Fortnitestrocker999
      @Fortnitestrocker999 6 месяцев назад

      the code basicly looks in the folder waypoints and looks at the first object inside the folder since it cant read its position its likely u havent placed it anywhere or its an object that isnt placed on the map for example a script

    • @Fortnitestrocker999
      @Fortnitestrocker999 6 месяцев назад

      @@jindai7990 or u have em wrongfully named the folder or the parts in the folder

    • @Fortnitestrocker999
      @Fortnitestrocker999 6 месяцев назад

      @@jindai7990 je i just found it out u have the parts inside of the volder not named correctly u gotta name them form 1 to 12

  • @FlamePlaysOFF
    @FlamePlaysOFF 6 месяцев назад +2

    The zombie script aint worked for me some months ago. But i retryed making the tower defense and your script actually works! I think it's because i typed something wrong and i had the outpot thing closed

  • @Idlin1
    @Idlin1 2 года назад +5

    One thing I noticed is that when the waypoints are too spaced out from eachother the zombies just break off towards the next one, is there anyway to fix this?

    • @subbydubdub2247
      @subbydubdub2247 2 года назад

      yea all you got to do is zombie.Humanoid.MoveToFinished:Wait()

    • @immuno9015
      @immuno9015 Год назад +1

      @@subbydubdub2247 that does not fix the problem, its a bug with maybe roblox? where the game will declare a move to finished if it takes too long.

  • @G1nger_Cr1b
    @G1nger_Cr1b 3 года назад +7

    Hey! This video is very cool but I have one error:
    When I tried to make my own custom zombie, it just stands there. It is also not anchored and the script is correct
    What do I do in this situation?

    • @shifter231
      @shifter231 3 года назад +1

      Same situation here.

    • @TrashyTonic
      @TrashyTonic 3 года назад +1

      I had the same problem. Rewrite it and then check your spelling.

    • @G1nger_Cr1b
      @G1nger_Cr1b 3 года назад +2

      @@TrashyTonic I just did that and it didn’t work :(

    • @G1nger_Cr1b
      @G1nger_Cr1b 3 года назад

      @@shifter231 i also just realized that of you do multiple parts to make something, it won’t work. But if you have like a single part for a arm, a single part for the leg, etc, it would work. So if you make a “detailed” character with extra parts, it wouldn’t work.

    • @EgyptianKingEditz22
      @EgyptianKingEditz22 2 года назад

      same

  • @n3thermost
    @n3thermost Год назад +5

    2:29 pov:
    the zombies first time do a smart thing at td games

  • @Valentinos_tounge
    @Valentinos_tounge 2 месяца назад +1

    Everytime I follow A tutorial, the code is outdated, but even two years later and this man has helped me more in the past 4 minutes than anyone else has in 30. Truly A legend. I also now understand The coding (slightly more) of Parents, Moving positions and what meshes actually are. Edit: I actually love you bro. I had a heart attack because it wouldnt go to the positions but then you had the same problem and fixed it lol

    • @jojamesbs8327
      @jojamesbs8327 2 месяца назад

      pls tell me wath was the problem and how to fix taht

    • @Valentinos_tounge
      @Valentinos_tounge 2 месяца назад

      @@jojamesbs8327 At the end of the code Zombie.Humanoid:MoveTo(waypoints[waypoint]) You need to add .position after the closing square bracket

    • @Cha_Mat
      @Cha_Mat Месяц назад

      Hey! I hopefully you answer me.. My zombie is only moving to the first waypoint, how can i fix that?

    • @Valentinos_tounge
      @Valentinos_tounge Месяц назад

      @@Cha_Mat Have you added A hashtag before the word (Its after you put the number 1) waypoints?

    • @Cha_Mat
      @Cha_Mat Месяц назад

      @@Valentinos_tounge Yes..

  • @Bushables
    @Bushables Год назад +5

    IF YOU'RE HAVING ISSUES WITH YOUR ZOMBIE MOVING, CHECK THIS!
    short version: just make sure to not put ur things in folders before ur told to
    check the parent, of where you're trying to move your zombie
    for me, i was trying to move my zombie to workspace.End.Position,

    • @Maywas_here23
      @Maywas_here23 Год назад

      thx i hope it works now

    • @floopi3
      @floopi3 Год назад

      My custom model that I made is not moving and since i'm not really experienced with coding idk what to do

    • @Bushables
      @Bushables Год назад

      @@floopi3 check capital letters in the code, make sure you have all the right capital letters when referring to your mob, and make sure it has a humanoid thingy

    • @ROBOTDUBBERZ
      @ROBOTDUBBERZ Год назад

      pls can u make a video and tell me why isnt it moving? , also is it bcos that the waypoints from 1,2,3 etc is in the folder? , and also when should u put them in the folder?

    • @ROBOTDUBBERZ
      @ROBOTDUBBERZ Год назад

      PLSSS I DONT GET IT

  • @elendermanjuegosymas935
    @elendermanjuegosymas935 Год назад +7

    I don't understand why my zombie doesn't go to the end if I followed the steps to the letter
    Now I realized you made a cut, I'm new to creating games in RE, so showing me the "ending" script would help me a lot. Thank you

    • @Engulf257
      @Engulf257 Год назад +3

      what is the actual script then? I'm having trouble too.

    • @ragequitplays
      @ragequitplays 8 месяцев назад +1

      I am also I having some trouble, my guy does not even start walking and my way points I set to collision off but I can stand on them? I don’t know how much I’m doing wrong but I can’t get anything to work. :(

    • @faboii56
      @faboii56 4 месяца назад

      ​@@ragequitplayssame

    • @themothfamily
      @themothfamily Месяц назад

      ​@@ragequitplays dude I know

  • @BBTProductionsArchive
    @BBTProductionsArchive 3 года назад +9

    Hello GnomeCode!
    I'm glad you are doing this series, as Tower Defense games have been a passion far before my Piggy obsession kicked in, lol
    Speaking of which, I wanted to ask you if you could make a video about your Teddy shopping system, that's been a slight concern with my game and I'd appreciate shop creating knowledge. :)

  • @bjorna.147
    @bjorna.147 Месяц назад +1

    2:30 why does it stop after my zombie has walked like exactly a amount of studs? Like 20 studs?.

  • @JohnGaming756
    @JohnGaming756 Год назад +4

    Yo dude i have a question what do i do when the enemy just goes in waypoint 1 and stay there? how do i fix
    also the enemy i made always look behind and walk on the first waypoint
    (nvm i managed to fix it by making 12 waypoints instead of 9)

    • @CreatorNightmare
      @CreatorNightmare 5 месяцев назад

      i have the same problem. my zombie just gets stuck

  • @lebronhisdad
    @lebronhisdad 24 дня назад

    I appreciate it a lot my older brother made a lot of money thanks to you😂

  • @rocandplay9298
    @rocandplay9298 3 года назад +4

    5:37
    *G E T C H I L D R E N*

  • @alexandrapaciello962
    @alexandrapaciello962 Месяц назад +4

    this does not work I have the exact code I’ve been checking for errors for an hour what

    • @fire9303
      @fire9303 13 дней назад +1

      It fully works a single mistake will ruin all of the code

  • @M4usReal
    @M4usReal 7 месяцев назад +2

    Tip for this, make sure the zombie is NOT anchored as I saw it does not move

    • @Karson305
      @Karson305 4 месяца назад

      mine wont move at all

  • @ArtistictreasuresYT
    @ArtistictreasuresYT Месяц назад +3

    Mine wasn’t moving😭😭😭😭 2:29

    • @Jkjlox
      @Jkjlox Месяц назад +2

      It has to be End not end

    • @ilovepokemon789
      @ilovepokemon789 Месяц назад +1

      @@Jkjlox Really?😅 Bc my was not moving either

    • @BradyyGamerr75
      @BradyyGamerr75 Месяц назад

      Same

    • @ArtistictreasuresYT
      @ArtistictreasuresYT Месяц назад

      @@Jkjlox WDYM it has to be End

    • @FNTD_PROS_CLAN
      @FNTD_PROS_CLAN Месяц назад

      I’m a bit late but I just fixed mine you need to call the part End for it to work

  • @Ksjsj120
    @Ksjsj120 6 месяцев назад +3

    why isnt it working for me? :( am I doing something wrong?

  • @MetaBellaOfficial
    @MetaBellaOfficial Год назад +17

    code if anyone needs help

  • @jonandmercedes
    @jonandmercedes 2 года назад +4

    Nice video Gnome! However, I’m struggling to loop the script on making the enemy go from one point to another. Do I copy and paste the process or what?

  • @blaz_r
    @blaz_r 3 года назад +6

    7:37 my zombie doesent do anything wth

    • @adam_always1945
      @adam_always1945 7 месяцев назад +1

      Bro same :(

    • @jorty_boy20
      @jorty_boy20 4 месяца назад

      Same hoe do you fix that

    • @jorty_boy20
      @jorty_boy20 4 месяца назад +1

      How*

    • @blaz_r
      @blaz_r 4 месяца назад +1

      @@jorty_boy20 there is nothing here to be corrected

    • @jorty_boy20
      @jorty_boy20 4 месяца назад

      @@blaz_r what do you mean

  • @eggdogsarecool7581
    @eggdogsarecool7581 Год назад +35

    here's the script if anyone needs it:
    local zombie = script.Parent
    local waypoints = workspace.Waypoints
    for waypoint=1, #waypoints:GetChildren() do
    zombie.Humanoid:MoveTo(waypoints[waypoint].Position)
    zombie.Humanoid.MoveToFinished:Wait()
    end

    • @Yagamiday
      @Yagamiday Год назад +2

      thanks dude:D

    • @Alim1016Fox
      @Alim1016Fox 11 месяцев назад +2

      thanks a lot but it doesn't work for some reason or it just me

    • @Cardboard_Master
      @Cardboard_Master 11 месяцев назад

      @@Alim1016Fox it breaks on the second video

    • @OpPo-kk7bf
      @OpPo-kk7bf 11 месяцев назад

      When u didn't work remove that script and add script is get work

    • @jasonpecora3604
      @jasonpecora3604 11 месяцев назад

      youre a true g thanks alot

  • @Benawazdzakwaan
    @Benawazdzakwaan 6 месяцев назад +5

    why mine not working?

  • @cristianelohn373
    @cristianelohn373 11 месяцев назад +7

    -- Before using the script, change the mousy to the name of the character you want to use!!
    local Mousy = script.Parent
    local waypoints = workspace.Waypoints
    for waypoint=1, #waypoints:GetChildren() do
    Mousy.Humanoid:MoveTo(waypoints[waypoint].Position)
    Mousy.Humanoid.MoveToFinished:Wait()
    end

  • @stefannokovic5420
    @stefannokovic5420 29 дней назад

    FINALLY SOMEONE THAT DEOSENT SPPED TROUGH EVERYTHING IN LIKA A NANOSECOND

  • @Weather_Reporta
    @Weather_Reporta 2 года назад +5

    0:46 what if i want the zombie be the dummeis

  • @26271sii
    @26271sii 9 месяцев назад +3

    why wont it work for me

  • @NotGroovyDominoes52
    @NotGroovyDominoes52 3 месяца назад +7

    code if you guys want to do it:
    local zombie = script.Parent
    local waypoints = workspace.Waypoints
    for waypoint=1, #waypoints:GetChildren() do
    zombie.Humanoid:MoveTo(waypoints[waypoint].Position)
    zombie.Humanoid.MoveToFinished:Wait()
    end
    this helped me too much (if your not using a zombie then put the original name for the NPC who you want to script)

  • @laytonlewin29
    @laytonlewin29 Год назад +5

    my zombie aint movin he lazy

    • @Bacon_god
      @Bacon_god Год назад

      Zamn that's bad, check that zombie can walk or smth, that happened to me sometime

    • @laytonlewin29
      @laytonlewin29 Год назад

      @@Bacon_godhe can defo walk but it just not working 😂😂😂

    • @Bacon_god
      @Bacon_god Год назад

      ​@@laytonlewin29hmmm, check if u named everything right in the code

    • @laytonlewin29
      @laytonlewin29 Год назад

      @@Bacon_god I did

    • @bananafoxYT4616
      @bananafoxYT4616 Год назад

      YO I DONT BLAME YOU MY ZOMBIE DIDNT MOVE FOR THE 5 TIMES I TRIED THIS😢 I’m still trying but it’s getting super annoying now

  • @Theelementsofmanface
    @Theelementsofmanface 8 месяцев назад +374

    People in 2024

    • @illusionizedgrape7733
      @illusionizedgrape7733 8 месяцев назад +14

      I'm confused as to how "waypoints" is understood by the script as each individual spot. Is it targeting the folder and specifying the children?

    • @faithofJ
      @faithofJ 8 месяцев назад +8

      Like beggar

    • @Cosminhu_Bark
      @Cosminhu_Bark 8 месяцев назад +3

      Me? No IM 2025 no 2024 kk

    • @Loganthedev
      @Loganthedev 8 месяцев назад +4

      Me

    • @RGofficialchannel-y7d
      @RGofficialchannel-y7d 8 месяцев назад +5

      @@faithofJisnt even asking

  • @gmodroleplays2bro
    @gmodroleplays2bro 7 месяцев назад +4

    Spolier Alert: outdated

    • @elenoragmaliw1778
      @elenoragmaliw1778 7 месяцев назад

      Blud fr chatted outdated when its alr 2 years dawg

  • @frankgaming8426
    @frankgaming8426 Год назад +9

    It dont work :(

    • @BoYo5310
      @BoYo5310 Год назад +1

      i didnt work for me either

    • @Pyr0Blox1
      @Pyr0Blox1 11 месяцев назад

      @@BoYo5310works for me lol

    • @Lino_Gamer456
      @Lino_Gamer456 11 месяцев назад

      Why

    • @BoYo5310
      @BoYo5310 11 месяцев назад

      @@Lino_Gamer456 what does he know? If he would know what doesn't work then he could fix it.
      (Same happened here though)

    • @OLD-ACCOUNT1234
      @OLD-ACCOUNT1234 11 месяцев назад

      It’s cause it’s an outdated tutorial due to updates

  • @mayronmontoya
    @mayronmontoya 5 месяцев назад

    guys gnomecode stoped uploading! OUR LEGEND FOR THIS SERIES

  • @TankHendi
    @TankHendi 6 месяцев назад +2

    Guys, i need help, I write all scripts correct, but theres mistake and output write "WayPoints is not a valid member of Workspace " Workspace"" Help me 😢

    • @craftedd_
      @craftedd_ 6 месяцев назад

      well just follow the tutorial lol

  • @English0Mapper
    @English0Mapper Год назад +5

    It don’t work😢

    • @Baconmanpro323
      @Baconmanpro323 8 месяцев назад

      Same it dont work to me😢

    • @English0Mapper
      @English0Mapper 8 месяцев назад +1

      @@Baconmanpro323 shame were the shame buddies😭

    • @A_Countryball
      @A_Countryball 8 месяцев назад

      could be an error in your code cuz it works

    • @Baconmanpro323
      @Baconmanpro323 8 месяцев назад

      @@A_Countryball but i try it 2 times

    • @A_Countryball
      @A_Countryball 8 месяцев назад

      show me ur code