Sharp Practice Part 4. Command & Turn Sequence

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  • Опубликовано: 16 дек 2024

Комментарии • 18

  • @SGusky
    @SGusky 8 лет назад +6

    great series
    cant wait to see an entire turn or game!!!!
    (i know i can get 3 rounds off!!! i saw the movie!!! woot)

  • @absolutmauser
    @absolutmauser 8 лет назад

    Just pre-ordered the big bundle. Can't wait!

  • @e-4airman124
    @e-4airman124 11 месяцев назад

    thank you

  • @toddnelson7393
    @toddnelson7393 2 года назад

    Question: If the tipping card comes up and both players are able to use a Command Card, who goes first. Thanks for the videos

  • @SGusky
    @SGusky 8 лет назад

    When will the sample game vid be posted ?
    Can't wait!!!

  • @stevew9748
    @stevew9748 8 лет назад

    think i might give this a go. skirmish looks more fun than big battles.

  • @13thLegio
    @13thLegio 8 лет назад

    Rich. Who is the Passchendaele book authored by above your right shoulder? Is it any good?

  • @CJ_esc.artist
    @CJ_esc.artist 4 года назад

    Hi, I assume Sharp's Practice is meant for 28mm? Could you play with different scales such as 10mm?

    • @toofatlardies
      @toofatlardies  4 года назад +1

      15, 20 or 25 without changes. Use cm for 10mm. That will work fine.

    • @CJ_esc.artist
      @CJ_esc.artist 4 года назад

      Thanks for the reply. You guys make great stuff and have even better support!

  • @captainnolan5062
    @captainnolan5062 6 лет назад

    What is the ground scale?

  • @benitoverap
    @benitoverap 8 лет назад

    Looking forward to release day, April 23rd

  • @mitchellberdinka1403
    @mitchellberdinka1403 8 лет назад +1

    Looks like you've improved the game quite a bit. One of the complaints I've received about SPv1 is that sometimes a player never gets to do anything because the Tiffin card always comes up before his leader card. Is it any different in v2? Hopefully your next video will explain a little more about how the end of a turn works. Looking forward to the new rules. I moderate the Napoleonic Skirmish Yahoo group ( groups.yahoo.com/neo/groups/NapSkirmish/info ) and we are eagerly awaiting the release of SPv2.

    • @toofatlardies
      @toofatlardies  8 лет назад

      +Rob Jones No. That was the first edition. This is totally different.

    • @mitchellberdinka1403
      @mitchellberdinka1403 8 лет назад

      +Rob Jones Problem was that the guys command was not near any action and his card never came up so not being able to move he could never get into any action. I since made mods to v1 to alleviate that by using Grasp the Nettle cards to activate a leader, but was wondering how v2 will handle.

  • @richardcrawley9614
    @richardcrawley9614 8 лет назад

    As someone who takes great enjoyment from hosting games presenting my players with well-thought out, interesting scenarios, I've more than once been frustrated by Sharp Practice. More than one nicely designed scenario has been rendered unwindable by one side of the other because of a combination of random event cards or a run of deals with a key leader's card below the Tiffin card.
    Will SP2 cause me less frustration in this regard?

    • @MichaelHobbs17
      @MichaelHobbs17 8 лет назад

      +Richard Crawley I think so, yes
      the fact that the card deck is smaller and the opportunity of using Command cards to activate a leader during the turn does allow players more flexibility, however your players have to make more choices of when to use command cards which in itself is going to cause frustration (but in SP2 its a good type of frustration)
      have a look at the game run-through on the TFL blog as you'll get a better idea of how the turn works toofatlardies.co.uk/blog/?p=5479
      Mike

    • @richardcrawley9614
      @richardcrawley9614 8 лет назад

      Thanks, Mike. I took the plunge and now have the pdf awaiting perusal.