Copycat does a great job at producing garbage mattes for temp, but falls short of producing results that will pass our final tech check. I recommend developing a tool that can output roto splines that can be tweaked and adjusted by human artists. Copycat mattes get us 70% of the way there, which is not enough. Final roto still needs to be done. You could use copycat roto to estimate the amount of time and budget the real roto, so even a garbage matting program like copycat can be useful at times, but what we really need is a program LIKE copycat that can output individual roto splines AND limit the number of points on each spline. The Foundry marketing team can come up with a new name for this new auto roto node. To be clear: Copycat as it is and as it is being developed in the current methodology will never be able to produce a roto spline. You would have to create a new machine learning program that can learn how to use the roto node like a human artist in order for us to integrate machine learning into our pipeline.
Hi, we replaced the link! You can see them all now here learn.foundry.com/course/7922/view/copycat-masterclass-maximize-nuke-s-machine-learning-tool Let us know how you get on with CopyCat!
Copycat is good for initial garbage mattes but lacks the quality we need. We need a tool for creating roto splines that artists can refine. While Copycat helps estimate manual roto work, we need a program like Copycat but for individual roto splines. We can let The Foundry's marketing team name it. Copycat won't evolve to generate roto splines, so we need a new machine learning program to integrate into our pipeline.
@@FoundryTeam That sounds exciting! I'll definitely keep an eye out for updates from your research team. Let me know if there's anything specific you'd like to discuss or if you need any assistance with your research endeavors.
Congratulations, Foundry on 100k subscribers! Thank you, Mairead and Johanna. Good job.
Copycat does a great job at producing garbage mattes for temp, but falls short of producing results that will pass our final tech check. I recommend developing a tool that can output roto splines that can be tweaked and adjusted by human artists. Copycat mattes get us 70% of the way there, which is not enough. Final roto still needs to be done. You could use copycat roto to estimate the amount of time and budget the real roto, so even a garbage matting program like copycat can be useful at times, but what we really need is a program LIKE copycat that can output individual roto splines AND limit the number of points on each spline. The Foundry marketing team can come up with a new name for this new auto roto node. To be clear: Copycat as it is and as it is being developed in the current methodology will never be able to produce a roto spline. You would have to create a new machine learning program that can learn how to use the roto node like a human artist in order for us to integrate machine learning into our pipeline.
Is the entire class supposed to be online? I only see the 5 min intro when I go to the link in the description.
Hi, we replaced the link! You can see them all now here learn.foundry.com/course/7922/view/copycat-masterclass-maximize-nuke-s-machine-learning-tool
Let us know how you get on with CopyCat!
Fantastic initiative . And Luca has finally made his debut on screen :P
Cheers,
b
Oh la la A master class with magic numbers
Copycat is good for initial garbage mattes but lacks the quality we need. We need a tool for creating roto splines that artists can refine. While Copycat helps estimate manual roto work, we need a program like Copycat but for individual roto splines. We can let The Foundry's marketing team name it. Copycat won't evolve to generate roto splines, so we need a new machine learning program to integrate into our pipeline.
Hi, this has been a focus for our Research team for a while now, watch this space for what we do next!
@@FoundryTeam That sounds exciting! I'll definitely keep an eye out for updates from your research team. Let me know if there's anything specific you'd like to discuss or if you need any assistance with your research endeavors.
Cool!