I just can't believe that Ben is not anymore among us. His works had such a strong influence on so many artists and users. Really sad. Condolences to his family.
Played this game today as a tribute to Ben Daglish. Wanted to listen again on youtube since I've got better speakers on my pc (and this is played on a different iteration of the SID.) Rest in peace Sir.
@Dušan Xmetov There honestly isn't a huge amount of difference to the inner architecture of games machines and home computers in the 1980s-90s. A home computer designed purely for the home is a games machine with expansion potential a mouse and keyboard and mass storage. The internal hardware layout is much the same: CPU, sound chip, graphics chip.
Great tune, its amazing that modern PC's are thousands of times more powerful and have way better sound, but I keep going back to listen to the commodore SID sound, great composers and programmers these guys where
the diff between when its done with heart and not just for milkin cashcow. in my opinion only amigas toki is im paar with this, and demo scene when it shines
I think it's because sound was the most powerful expression form back then, it needed to sell the game. Graphics were OK, but left a lot to imagination, and the music had to fill it in. Today, games mostly borrow from cinema school of music writing, where music is supposed to be in the background and underline the action rather than augment it, and it can't be allowed get in the way of action or the voice acting, as that tends to be rather jarring. I think the era of powerful, memorable videogame music on PC and home consoles ended with the original Playstation era more or less, with only a few standouts since. It did hold on a little while longer on handheld consoles with their tiny screens, probably for same reasons, and it's coming back in indie titles which simply don't have a ton of graphics or voice acting budget. But yes, the idea that limitations foster creativity has something to do with it.
***** oh sure there have always been better and worse music, but the overall direction has changed, back then game musicians generally strived for powerful and memorable, and this is nearly completely gone from mainstream titles today, relegated to niche titles only. The overall direction is for music that blends into background today.
It's amazing to believe that a soundchip made in 1982 actually could achieve this and it wasn't even used to it's potential until 1984 when Rob Hubbard started writing music, followed by numerous other music writers, but he was the 1st. It's also amazing to remember that Commodore wanted the C64 as a business machine, this held back games - CBM64 it was called (Commodore Business Machines). This brings back memories and shows my ages, LOL.
This one has the best "C64-sound" feeling. It is difficult to understand in melody, in rythm, and it feels noisy----> This makes it beautiful, gorgeous, and mind-blowing to me. I had C64 for a long time, and i think, this is the reason, why i prefer much more the c64 verison of this melody, and not the Spectrum. SID sound is unique, and lives forever.
The first PC i owned (Schneider CPC 464) and the only game I had was THIS. On a MC! (cassette) Took me minutes to load. What times. (Even if I'm '85, this shit still is amazing and I am impressed by what was possible, and the creativity)
That's a very good way of putting it. Under certain circumstances, the SID was able to achieve 4 channels given some clever coding and 2 channels producing "similar" sounds. On top of that, it was a hardware error that gave the SID some of it's distinctive character - although it seems harsh to call other chips "inferior" to the SID, it is actually fair. There is no other sound chip in history that is so recognisable. The original SID is king of 8-bit sound :)
One of my childhood favorite games 😺👍🕹️. I still have it for my Commodore 64 as a tape version in a compilation called 10 GREAT GAMES II. I also have MONTY ON THE RUN as a tape version in a compilation called 10 GREAT GAMES. 😺👍🕹️
The original MONTY.. tune was fantastic, but this for me was a better listening experience, as it had more of a harder edge. This version has milder 'filter track/open' settings so the bass line is a bit more muted than the one on my olde c64, which i still have ( should work..fingers crossed!). I loved Rob's later stuff, which had more of this sort of heavier feel and filtering going on. Stuff like star paws, The dragon's lair 2 suite of compositions, IK+ and so on, were absolute dynamite.
The Spectrum 128 came out much later, but had an inferior 3 channel sound chip that was less programmable than the SID chip in the Commodore 64. The next sound chip to beat the C64 was in the Commodore Amiga in my opinion with it's 4 channel digital sound + synthesised sound too.
I first heard this at faster than 1.25 speed, which in my limited opinion, makes it a phenomenal song. I know other people know this song at a lower bpm, but this song is outstanding at a higher bpm.
@pjcnet "Commodore wanted the C64 as a business machine, this held back games - CBM64 it was called (Commodore Business Machines)" The CBM name originated in the 1950s when they *did* mainly make business products. AFAIK the C64 was never meant as a business machine though- Commodore launched the business-oriented CBM-II line at the same time as the C64, and abandoned a home version of the CBM-II, strongly confirming that they saw the C64 as their home product with the CBM-II for business.
@astralbee in many ways i prefer the spectrum 128 version too - despite my full knowledge that the c64 had a superior sound chip - the AY one sounds clearer somehow.
Yep, chip tunes rock. As does Auf Wiedersehen Monty - though the 128k Spectrum version sounds better overall. Gotta love the AY chip. Well, I did anyways :) Descent tune and no mistake. No matter what platform.
This reminds me of arguments in the school playground circa 1985. The SID chip was an amazing piece of custom hardware. But to say that the 128 Speccy's AY chip was 'inferior' is a bit harsh. It was the same chip as the Amstrad range, MSX, and even the 16bit Atari ST. BUT the Spectrum 128 also contained a second chip that synthesised the original 48K Spectrum buzzer, so technically it had 4 channels in total. Listen to the music on 'Chase HQ' for an example of both chips playing together!
@freejaytea Out of my mind? No! Listen to the fill-in at 1:00 - it's all herky jerky and out of time. I'm not calling the C64 or it's sound chip - I'm saying that this particular piece was badly programmed compared to the 128 Spectrum counterpart which was note perfect and played smoothly throughout the game.
I like the Speccy 128k version more, as is the one I used to hear when I was younger. But no matter on what version, even if its a souped-up mod on amiga.. this tune is just too awesome, its videogame music at its best.
Just turned 40, and lost. Ahaha. But now... SID sounds better after 5.00. AY version has bits....missing? SID has tunes here that should have been transferable to AY but were missed somehow. Subtle little bits. Though in reality I can't fault either AY, SID or even MSX versions. Berk's in work can't figure what tune I'm whistling. It's this one. Currently scrounging auctions for hardware for all the formats I can now afford. Perhaps turning 40, with money to spare, isn't too bad:D
This track is awesome, listened to it loads as a kid, and from time to time listen to this and Fist 2 as well. I always thought I recognised something, the guitar riff at 3:18 is actually from a John Miles track, "Pull the Dam Thing Down" @ 6:10, play that for a bit :-D By the way just so people should know, "Music" by John Miles is fantastic.
I listened to that John Miles track... I couldn't hear any resemblance to the guitar riff. The track just sounds like any other generic guitar track to be honest.
Without trying to be mean to the awesome Ben Dalglish, I don't think this was one of his best. The title screen music for Kettle is a true show of his melodic genius but it rarely gets a mention it seems. Did some great amiga pieces too like Foft and 3dGlalax. To be fair it sounds like he was trying to remain true to the style of a Rob Hubbard piece- not Monty on the Run. . His talent was in writing really clear melody lines and it's such a shame he had to depart so early. You'll can learn a lot from his music
@@Eljulitus for me not simply down to being just taste. In ways it's certainly an accomplished piece for sure but I'm referring more to how certain melody breaks or simply doesn't reach conclusion. It hardly matters of course because countless others love it
@@adroharv9213 It matters to you, bud. And I like this one better almost because of the same reason. The transitions, the chords, the rhythm from psychedelic melody in the beginning. The transposition and the guitar solo part, how they managed to rock on the SID piece the way I like it. I have other SID-favorites too, but this one made me start playing the guitar.
The SID was an amazing chip, way ahead of its time. That said, this particular piece sounded better (and was coded better) on the 128 Spectrum version.
Must be a nostalgia thing mate! Either that or your a madman sitting in a padded cell with his socks stuffed into his ears. The SID version DESTROYS any of the AY versions. Had both versions, C64 and Spectrum 128 so it's not a "Format Wars" thing.
@inphanta : I think any rational person reading our exchanges will see that all my comments have been balanced and are from someone who respects both systems. Yes, it is my "opinion" that the AY version of this theme was superior, and you are entitled to argue contrary, except you attempted to close off the discussion to all other possibilities by saying "in no way shape or form"!! Quite sad that you seem to be carrying on the same childish playground arguments about C64 vs Spectrum.
@inphanta : what an appalling comparison. The AY chip and the SID chip were both dedicated sound chips. This C64 version is badly programmed - so many pauses and breaks in the rhythm it is embarrassing. The "drum" sounds are pathetic squelches and the lead sound pierces your soul but not in a good way. Do not mistake my feelings on this piece for an attack on the SID chip which was a wonderful synth ahead of its time. But the Spectrum version of THIS tune was superior in every way. Fact.
Hubbard's Monty on the Run soundtrack was a million times better than this generic piece of background music. Sadly, this song doesn't do Hubbard justice at all.
R. I. P., Ben Daglish :(
Farewell Ben, we'll miss you
I just can't believe that Ben is not anymore among us. His works had such a strong influence on so many artists and users. Really sad. Condolences to his family.
among us
@@user-gu3nd7si5m MEMEMEMEMEMEMMWMWMWMWMWMEMEMEMEMSMSMMEEMMEMEEMEMEMEMEMEMEMMEMEMEMEMEMEMEMEMEMEM.
meme
@@user-gu3nd7si5m sus
@@user-gu3nd7si5m shut up lol
Bless his soul. Make sure to listen to Trap, this and Auf Wiedersehen must be his best non-Last Ninjas
Auf Wiedersehen Ben :-(
Played this game today as a tribute to Ben Daglish. Wanted to listen again on youtube since I've got better speakers on my pc (and this is played on a different iteration of the SID.)
Rest in peace Sir.
C64 was ahead of its time.
I'm more into NES but I can't deny that C64's audio capability was a light year ahead of it.
@Dušan Xmetov There honestly isn't a huge amount of difference to the inner architecture of games machines and home computers in the 1980s-90s. A home computer designed purely for the home is a games machine with expansion potential a mouse and keyboard and mass storage. The internal hardware layout is much the same: CPU, sound chip, graphics chip.
Great tune, its amazing that modern PC's are thousands of times more powerful and have way better sound, but I keep going back to listen to the commodore SID sound, great composers and programmers these guys where
I always believe having limitations opens up your mind to more possibilities and you really have to work the hardware to the limits!
the diff between when its done with heart and not just for milkin cashcow. in my opinion only amigas toki is im paar with this, and demo scene when it shines
platinumdynamite Totally true, there is too much technology these days and music seems to have suffered by it
I think it's because sound was the most powerful expression form back then, it needed to sell the game. Graphics were OK, but left a lot to imagination, and the music had to fill it in. Today, games mostly borrow from cinema school of music writing, where music is supposed to be in the background and underline the action rather than augment it, and it can't be allowed get in the way of action or the voice acting, as that tends to be rather jarring. I think the era of powerful, memorable videogame music on PC and home consoles ended with the original Playstation era more or less, with only a few standouts since. It did hold on a little while longer on handheld consoles with their tiny screens, probably for same reasons, and it's coming back in indie titles which simply don't have a ton of graphics or voice acting budget.
But yes, the idea that limitations foster creativity has something to do with it.
***** oh sure there have always been better and worse music, but the overall direction has changed, back then game musicians generally strived for powerful and memorable, and this is nearly completely gone from mainstream titles today, relegated to niche titles only. The overall direction is for music that blends into background today.
It's amazing to believe that a soundchip made in 1982 actually could achieve this and it wasn't even used to it's potential until 1984 when Rob Hubbard started writing music, followed by numerous other music writers, but he was the 1st. It's also amazing to remember that Commodore wanted the C64 as a business machine, this held back games - CBM64 it was called (Commodore Business Machines). This brings back memories and shows my ages, LOL.
Unbelievable what they pulled off with the SID chip. Loved this 20 years ago and still today.
This sounds like an awesome guitar solo, the whole piece is most excellent. My favourite C64 tune.
RIP Ben daglish, legend.
The way the tune loops back to the start is great...Hubbard was masterful at doing that
This one has the best "C64-sound" feeling. It is difficult to understand in melody, in rythm, and it feels noisy----> This makes it beautiful, gorgeous, and mind-blowing to me. I had C64 for a long time, and i think, this is the reason, why i prefer much more the c64 verison of this melody, and not the Spectrum. SID sound is unique, and lives forever.
R.I.P Ben Daglish, the founder of W.E.M.U.S.I.C together with Antony "Tony" Crowther
The first PC i owned (Schneider CPC 464) and the only game I had was THIS. On a MC! (cassette) Took me minutes to load. What times.
(Even if I'm '85, this shit still is amazing and I am impressed by what was possible, and the creativity)
That part where it alludes to the melody of the original Monty on The Run...damn.
Amazing! One of my favourite C64 music tracks.
Die Music ist top, dieses Spiel war perfect!!!
That's a very good way of putting it. Under certain circumstances, the SID was able to achieve 4 channels given some clever coding and 2 channels producing "similar" sounds. On top of that, it was a hardware error that gave the SID some of it's distinctive character - although it seems harsh to call other chips "inferior" to the SID, it is actually fair. There is no other sound chip in history that is so recognisable. The original SID is king of 8-bit sound :)
The beginning of this just remains me very much like the film Halloween
Such a delight to hear this again - tops!
One of my childhood favorite games 😺👍🕹️.
I still have it for my Commodore 64 as
a tape version in a compilation called
10 GREAT GAMES II.
I also have MONTY ON THE RUN as
a tape version in a compilation called
10 GREAT GAMES.
😺👍🕹️
I still loves it. Listening o C64 original hardware, still awesome.
Far better than its contemporaries. Yeah, I'm looking at you, B-52's.
Auf Wiedersehen Ben. And Thanks for the music.
It's very good, but I don't think it's as memorable as "Monty on the Run".
Impossamole's theme was rather excellent too.
A truly masterful composition.. ..that works well on all versions
2:30 pure stoner rock. even before stoner was born. just awesome.
Sooo many great hooks in this tune!
Simply Amazing, such a joy to hear in ones ears.
The original MONTY.. tune was fantastic, but this for me was a better listening experience, as it had more of a harder edge. This version has milder 'filter track/open' settings so the bass line is a bit more muted than the one on my olde c64, which i still have ( should work..fingers crossed!). I loved Rob's later stuff, which had more of this sort of heavier feel and filtering going on. Stuff like star paws, The dragon's lair 2 suite of compositions, IK+ and so on, were absolute dynamite.
The Spectrum 128 came out much later, but had an inferior 3 channel sound chip that was less programmable than the SID chip in the Commodore 64. The next sound chip to beat the C64 was in the Commodore Amiga in my opinion with it's 4 channel digital sound + synthesised sound too.
Thank you for this!
Remember playing this on Amstrad... wow!
Great sound! Unbelievable! I love this sound
Gremlin Graphics. Sheffield's most famous game company (aside Sumo Digital). Made some awesome games with equally awesome soundtracks
endlich habe ich's gefunden :D Danke Gronkh für dieses Lied im LP
I first heard this at faster than 1.25 speed, which in my limited opinion, makes it a phenomenal song. I know other people know this song at a lower bpm, but this song is outstanding at a higher bpm.
Great tune.
Wonderful music.
I love it!
can we all agree that the part after 3:00 is an absolute masterpiece?
best song for c64.
Super!
@pjcnet "Commodore wanted the C64 as a business machine, this held back games - CBM64 it was called (Commodore Business Machines)"
The CBM name originated in the 1950s when they *did* mainly make business products. AFAIK the C64 was never meant as a business machine though- Commodore launched the business-oriented CBM-II line at the same time as the C64, and abandoned a home version of the CBM-II, strongly confirming that they saw the C64 as their home product with the CBM-II for business.
So much i am agreeing! I always compare the Spectrum version of "Death Wish 3" with the C64 one to get myself realizing what it is.
GREAT song, I had the fantastic MSX version of the game, however that version in very good
@astralbee in many ways i prefer the spectrum 128 version too - despite my full knowledge that the c64 had a superior sound chip - the AY one sounds clearer somehow.
geiler sound
...and so Rob Hubbard from 3:17 till 4:00 and especially at 3:52.
No; the Spectrum 128 had an AY-3-8912 sound chip - same design as the Atari ST YM2149 sound chip.
Is it me, or the first 28 seconds sounds like the Helloween theme song?
Yep, chip tunes rock. As does Auf Wiedersehen Monty - though the 128k Spectrum version sounds better overall. Gotta love the AY chip. Well, I did anyways :)
Descent tune and no mistake. No matter what platform.
nur wegen gronkh hier :D
All Hail to the MOS SID
This reminds me of arguments in the school playground circa 1985.
The SID chip was an amazing piece of custom hardware. But to say that the 128 Speccy's AY chip was 'inferior' is a bit harsh. It was the same chip as the Amstrad range, MSX, and even the 16bit Atari ST. BUT the Spectrum 128 also contained a second chip that synthesised the original 48K Spectrum buzzer, so technically it had 4 channels in total. Listen to the music on 'Chase HQ' for an example of both chips playing together!
Love how the tempo isn't spot on :)
Scary
hahaha gronkhs alte playlist
Thank you Rob Hubbard.
lalalalala geiles lied loalalalalalalaa
@freejaytea Out of my mind? No! Listen to the fill-in at 1:00 - it's all herky jerky and out of time. I'm not calling the C64 or it's sound chip - I'm saying that this particular piece was badly programmed compared to the 128 Spectrum counterpart which was note perfect and played smoothly throughout the game.
I like the Speccy 128k version more, as is the one I used to hear when I was younger. But no matter on what version, even if its a souped-up mod on amiga.. this tune is just too awesome, its videogame music at its best.
chip 4 ever !!!
Just turned 40, and lost. Ahaha.
But now...
SID sounds better after 5.00. AY version has bits....missing? SID has tunes here that should have been transferable to AY but were missed somehow. Subtle little bits.
Though in reality I can't fault either AY, SID or even MSX versions. Berk's in work can't figure what tune I'm whistling. It's this one.
Currently scrounging auctions for hardware for all the formats I can now afford. Perhaps turning 40, with money to spare, isn't too bad:D
@Maxwell9959
Ich auch! :D
Gronkh!!! :)
Die "Gronkh"-Version gib's hier: snd.sc / oRwfmD (Ohne die Leerstellen)
wo ist die version von Gronkh?? kennt sie jemand?
Gib ein gronkh minecraft playlist das mit 8bit zeichen ist die playlist da ist die vision dabei
Both ZX128 and C64 sound great, but maybe this sounds better on a real C64
Great song but nothing can measure up to the first god song
That's right, this song is nothing compared to Hubbard's famous Monty on the Run soundtrack. This tedious song doesn't do Hubbard justice in any way.
This track is awesome, listened to it loads as a kid, and from time to time listen to this and Fist 2 as well. I always thought I recognised something, the guitar riff at 3:18 is actually from a John Miles track, "Pull the Dam Thing Down" @ 6:10, play that for a bit :-D By the way just so people should know, "Music" by John Miles is fantastic.
I listened to that John Miles track... I couldn't hear any resemblance to the guitar riff. The track just sounds like any other generic guitar track to be honest.
wieso gronkh?? :D
Without trying to be mean to the awesome Ben Dalglish, I don't think this was one of his best. The title screen music for Kettle is a true show of his melodic genius but it rarely gets a mention it seems. Did some great amiga pieces too like Foft and 3dGlalax. To be fair it sounds like he was trying to remain true to the style of a Rob Hubbard piece- not Monty on the Run. . His talent was in writing really clear melody lines and it's such a shame he had to depart so early. You'll can learn a lot from his music
That`s not mean. It`s just your taste, man. To me this piece is the best!
@@Eljulitus for me not simply down to being just taste. In ways it's certainly an accomplished piece for sure but I'm referring more to how certain melody breaks or simply doesn't reach conclusion. It hardly matters of course because countless others love it
@@adroharv9213 It matters to you, bud. And I like this one better almost because of the same reason. The transitions, the chords, the rhythm from psychedelic melody in the beginning. The transposition and the guitar solo part, how they managed to rock on the SID piece the way I like it. I have other SID-favorites too, but this one made me start playing the guitar.
@@Eljulitus then that's all that matters
A great game, and a good start for the tune but not one of my favourites from the C64 era.
The SID was an amazing chip, way ahead of its time. That said, this particular piece sounded better (and was coded better) on the 128 Spectrum version.
I have a spectrum and i like both versions of the song but i feel the c64 version has more omph and depth to it.
@MegaBuel Ich hab sie gefunden, ich schick sie via PN.
Must be a nostalgia thing mate!
Either that or your a madman sitting in a padded cell with his socks stuffed into his ears.
The SID version DESTROYS any of the AY versions.
Had both versions, C64 and Spectrum 128 so it's not a "Format Wars" thing.
@astralbee "(and was coded better)"
I wrote that code!
@Maxwell9959 Ich habe sie gefunden, bekommst ne PN.
@DerLetzteTod Bekommst per PN, ich hab sie
@inphanta : I think any rational person reading our exchanges will see that all my comments have been balanced and are from someone who respects both systems. Yes, it is my "opinion" that the AY version of this theme was superior, and you are entitled to argue contrary, except you attempted to close off the discussion to all other possibilities by saying "in no way shape or form"!! Quite sad that you seem to be carrying on the same childish playground arguments about C64 vs Spectrum.
@inphanta : what an appalling comparison. The AY chip and the SID chip were both dedicated sound chips. This C64 version is badly programmed - so many pauses and breaks in the rhythm it is embarrassing. The "drum" sounds are pathetic squelches and the lead sound pierces your soul but not in a good way. Do not mistake my feelings on this piece for an attack on the SID chip which was a wonderful synth ahead of its time. But the Spectrum version of THIS tune was superior in every way. Fact.
Былинная Музыка
...Aspergers?
GRONKH!!!
Hubbard's Monty on the Run soundtrack was a million times better than this generic piece of background music. Sadly, this song doesn't do Hubbard justice at all.
GRONKH!!!
GRONKH!!!