Making a Unity Idle Game [EP 1]
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- Опубликовано: 2 июн 2024
- Idle games provide a casual game experience where a player can progress through the game without actively interacting with it. In this first episode of our tutorial series on creating a unity idle game, you'll learn how to create a scriptable object for all your items, increment items over time, and toggle between different items to increment.
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Chapters:
0:00 Introduction
0:38 Overview
1:48 Creating the InventoryItem script
3:11 Creating the Item scriptable object script
5:13 Creating item scriptable objects
6:14 Creating the Utils script
8:11 Creating the ItemManager script
9:58 Sorting the Items by id
10:37 Creating the InventoryCreator script
15:48 Setting item quantities
16:36 Choosing which items to increment
18:54 Incrementing items over time
22:46 Creating the EventManager script
22:55 Outro
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For future videos what would be nice is to have a 30 sec end or beginning credit with all the Hierarchys open and then click through them so we can see the inspector to make sure all of our stuff is set up right. then we can pause to check our inspector against yours to make sure everything is correct. THIS WOULD BE A HUGE HELP LIKE THE VIDEOS.
Simply awesome. Dude, i know you lost this project, but it would be great to get the rest of serie, even in paid format like an udemy course. In only 25 minutes you have improved a lot of wrong practices i had in my prototypes, so in 4-5 hours it can be mindblowing. My kudos, AIA
That's great to hear. That's not a bad idea.
PS. Awesome 3d modelling channel you've got ;)
Sad to here you won't be continuing this. Making an idle game for class and this is the closest video I've found to what I want(most are actual clicker games as opposed to idle idle) it's a good straight at least. Hopefully I can finangle my way through with this and other tutorials I can find on the subject.
Omg this is amazing exactly what im looking for thank you 🙏🏼
Glad it was helpful!
I’d love to see this expanded on!
I have some pretty heartbreaking news... this project was on a hard drive that became corrupted. I'll have to start all over and I'm not sure if I have it in me or not
The codes are very pure. Thank you a lot 💙
Enjoy!
very nice tutorial, just one little thing when you're typing code and you are near the bottom of the screen can you move it up so its easier to see, thanks looking forward to more in this series it is working great so far love it your awesome, thank you.
Thanks for the love and constructive criticism. I'll make sure to try and keep the code I'm writing towards the middle of the screen from here on :)
This tutorial is by far the best so far when it comes to idle / incremental games. I have been looking for a while for a series to start to learn. After looking at your channel the quality is amazing. I learned a lot about new aspects of Unity such as prefabs.
Sad part: I saw you stopped uploading this series due to a hard drive error. I definitely think if you continued or start a new series it would be so beneficial.
Constructive Criticism: 1.) Could you pause after you finish editing code before cutting to a new screen so its easier to copy and paste and debug if I copied wrong. 2.) Instead of zooming in post where its blurry could you just increase the font size of the IDE? 3.) As someone who is new ish to Unity its hard to set up my project similar to yours so if you could quickly just click on each component to show their values that would be awesome.
Again thank you so much for this tutorial and I pray you'll restart the series.
PART 2 PLS
Love it
you're going to have millions of subs one day
I hope so! Thanks for leaving a comment :)
What are the names of the games displayed at the beginning?
Thanks man! What's the game from 0:09 in the video? Fruit picking..?
bro I have a question how can I storage my datas ?
How would you recommend storing really big numbers, like sixtilions and septilions?
I would use doubles (this can go up to E+308) in-game then save as a string playerpref. Then on load parse the string back to a double.
@@AIAdev I will try to do so😁
hi, did you know you have a random vid of smackdown in the unity tutorials playlist?
Thanks, I removed it
Is there a ETA on the next video in this series? Great video.
Thanks for the kind words :). Not ETA yet, but this video has been gaining a little traction recently, if it continues that way it will be sooner rather than later.
@@AIAdev thank you for putting the time and effort into this tutorial but just as feedback i clicked on this channel to follow this tutorial, but probably won't be coming back since the rest of the series isn't finished
@@BearyK8 Thanks for the feedback. You'll be missed friend
Thanks for the tutorial! Can somebody tell me what is the name of expression( p => p.id) how it's called?
Lambda expression I think
Nice
Thanks
More parts? :)
Are we getting an ep 2?
No lmao
hello, whatsd the name of the game in the thumbnail?
Melvor Idle :)
@@AIAdev tnks :)
cant work, i have an error "unable to get string *item name"
Seems like you may not have configured one of the items correctly
Are you going to continue this game ?
I would love to but unfortunately, the HD that contained the project died and I was a dummy and never backed it up.
@@AIAdev that sucks - sorry about that - back up are very important. Did you create a scope for the game ?
@@AIAdev OOF, that sucks. Any chance you can follow your own tutorial and continue from there? I really liked how you are going about this project.
Its been a year😢 please complete this series 😭
I would love to but unfortunately, the HD that contained the project died and I was a dummy and never backed it up.
@@AIAdev T_T
@@AIAdev redo the series 🤓
@@AIAdevredo it please
You skipped way too much from the start... Should've shown from scratch not start half way through
oops
@@AIAdev It's fine, i found this other dude doing a good job a just explaining the basics
@@MrFearlesskillercould you tell me the name of the channel? 🙏