From Glory To Goo, A Base-Building Wave Survival Sim
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- Опубликовано: 24 апр 2024
- From Glory To Goo, A Base-Building Wave Survival Sim
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16:20 "I've got goo coming."
The artstyle reminded me of a game I havent played since I was 12. Simcity 2000. Lot of memories from that, and trying to figure out how to play it with my logitech controller
Makes me think of the original Xcom, myself.
Obscure but it reminds me of LEGO Battles for the DS.
Anyone remember Metal Marines from '93?
It's like if Creeper World and They are billions had a baby and it's beautiful
am getting that vibe too :)
I played Creeper World endlessly when I was a kid. It was so simple and yet so satisfying.
@@Hendlton next chapter looks wild. Now it would be CW2 but Noita
@@Hendlton FELLOW CREEPER WORLD FAN LES GO
I've played through 1-3 so many times over the years (mainly because of getting new computers and having to reinstall them, though now I have the series on Steam so I just, have em, Particle Fleet and 4 are great too) it's ridiculous
3 especially holds a place in my heart because it added so much replay value and versatility with the addition of CRPL
I would love for them to move to a more 'creeper stype' wave attack 😮
From glory to Goob.
if you get character in game, it has to say that.
Goob? Like the coin?
Gooba? Gura?
@@SuperChausettegoomba😂
i am in love with the pixel frog on your thumbnail!!! I really hope we see more thumbnails with that style!
I watched you play for 2 minutes before buying this. I love the look and playstyle of this so much, I think it might scratch that 'Retro RTS' itch I've had.
So glad to see this game getting covered. It's very fun, looks great, and has a lot of potential with additional content coming down the line.
The developer also addresses bugs and issues super quick.
How do you know "hab" isn't short for haberdashery?🤔 hmm?
Just in case anyone watching is curious about the spaceship mechanics, your ship has Thrust, Crew, and Energy. With low thrust, you get "caught" by alien boarding parties more often, and when they catch you there are more aliens to fight off, and you'll need Armories to produce marines to fight them off. More and higher tier modules on the ship increase weight, meaning you need more thrusters to compensate.
Modules on the ship work like buildings on the ground, they need energy to run, so you need to build reactors. If you have a big surplus, you won't have to wait as long to fire off weapons or other abilities.
And each module needs crew to run it. If you have less crew than needed, your modules produce less than they should. If you have more crew than needed, they'll be more efficient (reloading weapons faster, etc).
Oh so it's like Creepers ? Neat
Creeper World series is so good. Mostly
This is one of the coolest games Ive ever seen. The level of detail is nuts.
Thanks for the video since it made me check it out and I saw there was a demo so I just played it and I love it, it's what I really wanted from They Are Billions and the dev seems active and responsive to bug reports on the official discord. Excited for the possibilities with all the ships/captains/factions.
If you're aiming to keep playing after the video and want a tip: flamethrower bunkers are *amazing* (and cyborg bunkers), particularly with the commander unlocked by killing 1000 enemies with fire (and their special passives are insane). I also like the robot guy you played 2nd in this video; one of his special passives is to get Android spawns every time the ship delivers from orbit based on how much manpower you're making on the ship. I had 200+ androids one run from that.
*_From Glory to Goon_*
- The Unauthorized Biography
That is such a good spawn, tried the game a bit and always got open spaces pretty much. More realstate but also much harder to defend.
Lovely, another comforting story to relax a lull me to sleep for the night. Love your work, AA! My favorite amphibian, please play Stardeus. Its latest updates are quite fun.
at 1:03:00 when you die it's from agroing the neutral mobs into just aoe'ing down all of your units with their turrets
This looks super fun.
Looks cool/fun!
I love the StarCraft UI
"This game is made for people who like turtl-" sold.
This looks dope.
"Here They Come! LOCK 'n LOAD!!" -said one brave Marine.
AA UPLOAD LETS GO!! don't have time to watch rn but commenting for the algo~ I love your content man
Definitely wanting more creeperworld like games
Nice!
You should play DCSS - I reckon you'd be so good at it!
Reminds me of a game called "grey goo"
Reminds me of they are billions
Are you turrtley enough for the turtle club?
Hip hip hurrah!
i'm probably late to this bus stop, but have you played any of the creeper world games?
Chokepoint
They are billions and creeper world?
Creeper world, fun
I read this title as "From Glory to Hole"
Nice
splattercat
Try playing corekeeper
Want to playyy!
Anybody out there hear from Makeship lately? Asking for a plushie.....
Strange Anurine has VOD channel
Insists on NOT belabouring the point
Doesn't have an extra super duper VOD channel to belabour any and all points
Refuses to elaborate
They Are Billions kinda screwed up toward the end.
They had a great system going, to the point where its the game everyone mentions when another RTS like this pops up.
But, ever since the campaign showed up the game went downhill. The campaign is extremely swingy in difficulty and the survival mode added some super-zombie thing that if it gets wind of your town it runs at it and draws everything it crosses with it, including triggering towns. So you can get slapped with "multiple hordes" at points of the game you werent supposed to. And they just left the game like that.
I used to love They Are Billions but now its just obnoxious to play
А неплохо, но графика... Фиг с ним что пиксели. но он очень плохие! Я местами не понимаю что происходит на экране!
The are billions but differmet
I like the style. The blaster shots and the buildings remind me of what people in the 80s and 90s thought the future could be.
Reminds me of Megaman, star trek, and kind of starship troopers. That optimistic, hopeful future full of advanced tech and forward mobility, but at the same time, there are challenges in the world that need to be overcome. Back before everyone realized that the major challenge of the future (meaning today since we are talking about back then) was nihilism, feminism, and lack of a culture worth fighting for.
First :-)
No one cares.
Cool man
@@pyrixnow now, play nice
How I watch AAVODs: A 5-step tutorial.
Step 1 - I click a video that contains interesting keywords.
Step 2 - I watch 1-2 minutes of video.
Step 3 - I decide if I like the game.
Step 4 - I say "Thanks for the recc n!99a."
Step 5 - I click off the video.
Haha I'm like the exact opposite. I don't believe sim games are really fun as it's not really interactive compared to action rpgs or other genres. I just watch AA because he makes them fun to listen to while I play real video games haha
@@peytonjulian4503games where you generally have more control over the systems that comprise it are... Less interactive?
@@peytonjulian4503they are objectively more real games than fucking action rpgs what are you talking about