Hello. I think I am slowly growing insane. I have watched and read way to many approaches to grass in unity. I can’t do this anymore. I think I am just going to use billboards in the terrain system. I can’t take it anymore.
Hi, I tried to follow your tutorial but I cannot find the option to add the grass texture, only thing I can do is add a detail mesh, has something changed in recent unity versions? thanks
Let me guess: Same is possible with trees in the paint trees section yet here i am dragging every single tree from my prefab folder into the scene
Where did you get your grass model?
Hello. I think I am slowly growing insane. I have watched and read way to many approaches to grass in unity. I can’t do this anymore. I think I am just going to use billboards in the terrain system. I can’t take it anymore.
Nah, create a compute shader and a vertex shader and simulate realistic wind. And all that with 200+fps /j
In the terrain settings u can set the wind settings an many more.
How to make the shader for waving grass texture
Use wind zone
O.O this is so simple and cool !
Hi, I tried to follow your tutorial but I cannot find the option to add the grass texture, only thing I can do is add a detail mesh, has something changed in recent unity versions? thanks
Where did you get the grass mesh, 3d model one.
Does the 2d grass have a transparent background
Nothing pops up when I go to add grass texture?
How use 2D texture with billboard effect ?
0:00
How do you make the grass sway in the wind?
Shadergraph shader applied as the material, lots of tutorials on how to make the shader.
It was not simple😒
But Perfect way to add grass in Unity🤭🤩
should be a video to scrub easier
what GPU Instance does?
it allows the prefab to use the material we assigned earlier
Can you make a grass animation too ?
When new part “how to make fps game??”
Easy! Dont use Unity. Solved