Phox, i get you man. Beeing associated with a specific skill (archetype) as basically its master must be tiring indeed. People start to expect it from you and grow more toxic if the dont get what they want. But i have to say regardless: GOOD WORK SIR. There is a reason why people call the Guardian Sentinel "pocket Pohx". You left a Mark, as anoying that can be. Youre basically a synonym for t5he RF Skill. Its a feat not everyone has achieved in all those years of POE1. The kind of dedication is not something anyone can do and i respect that. So my advice/plead - fuck the haters....go have some fun. And who knows, maybe you really find something different and new. I wish you all the luck and thanks for youre over the Top RF guides. Use it a lot to grow as a player in POE1. Thats why i am hyped for POE2, starting fresh as everyone else.
I still remember the very first time early on when I picked up an RF, went "Oh what does this do?", and promptly burned myself down to 1HP while bricking myself... Still one of my most iconic deaths after some white mob took the opportunity to finish me
I am also looking forward for the release of Huntress. I wanted it to be available on day 1 but it is what it is, Monk is a close second anyways. I'm glad you'll be experimenting for now, Pohx. Can't wait for more content!
POE's the game that has the most amount of haters but also a ton of copium addicts. Every1 in the middle gets pulled in and getting actual fixes can sometimes take forever. I hope thats just because POE2 was in development and we dont go through Archnem trilogy again.
I just want to say thank you. The most fun I've had in POE was with a RF. My first RF build was terrible, then I made another character and watched perhaps 5 or 6 of your videos and I had a blast clearing maps. I finally saw a few of the end game map bosses and got utterly destroyed but I had fun trying.
hell yes pohx! glad you're just gonna explore and enjoy the game at the start. =) i'm going to be playing some kind of minion infernalist. hoping to use raging spirits in combination with some cast on ignite shenanigans.
I'm pretty sure sword and board is going to be the most forgiving way to learn mechanics similar to how it is with soulslike. The new block mechanic could be very strong especially in combination with heavy stuns. But I'm also starting with infernalist minions just because I want to lol
also when he says it is tied to a class, that is also just how they are leasing skills. To the point Johnathan said swords will not be dropping in EA because the class and skills that use them are not in the game yet. So it could very well just be a templar skill that will come when the class comes, however you are right and it is just a s possible it will be tied to an ascendency(which Johnathan also confirmed those skill can be supported).
Its very likely. But my guess is it will take along time until we see it. Jonathan spilled the beans a bit as Ghazzy asked for Skills like Golems and others and it came out it is all tied to the Templar class. But a lot of it is still in the early stages as there is still a lot to do with mechanics and implementation.
weapons tied to classes is absolute crap. they need to fix that. I want to be a hammer guy using flicker and i cant. it was a complaint i had in poe 1 and they made it worse in poe 2.
@@Dead_Goat well....at some point you need some kind of restriction. Its sad, but i think it is important. Flicker Strike with the one Weapon that has the biggest dmg per hit base value would bascially invalidate everything else.
@@Dead_Goat It is mostly an animation restriction, arguably one handed axe/sword skills would probably look fine, but you can't just take a staff animation plug it into a warhammer and expect it look alright. I agree the restriction feels bad and antithetical to poe design, but if it means my game looks and feels that good . . . Ima take it.
Fully intending to go in blind after watching the GGG stream a couple days ago and listening to the Q&A with Ziggy. I feel like ive played enough PoE1 to have a decent base knowledge of the game and I'd really like to force myself to learn how stuff really works from scratch vs having a faint idea of how to change a late game stage of a build to work for me. Id like to try all ascendencies and all skills long term and explore the tree from every class. All that said, most excited to start with mercenary and monk initially. The bell looked pretty cool and all the xbow skills looked and sounded extremely satisfying.
Caustic Arrow has been my favorite skill for a long time. I want to try and play around with some skills and create something that's as close to that as I can get it, but also open to any other fun stuff I discover along the way. So that's the initial plan, something poison bow based.
I too am planning on CA/ice shot, probably deadeye ascendancy. Ballistas will still be good for bow builds (I'll use the poison vine skill probably in them to slow mobs down, and/or ice skills to freeze mobs), and it seems players can overlap our AoE skills like previous PoE times, i can't wait :D
Poison Mercenary grenades that explode then the ice barrier that stops/reroutes enemies then blasting it to shrapnel blast them looks like it may fit that bill with a new class from what little I have seen.
Excited to see you experiment when the game comes out. Necro or Sorc looks cool so might start with one of those. Always liked the idea of a bow build but in most(if not any) they just drop off pretty fast.
Enjoy Pohx! I think you venturing down some of the other class fire skills will inevitably help you understand many of the fire supports available to you and potentially the new RF possibilities.
I hope you can get a refreshing view of all the skills in PoE2 until RF comes in to "crash the party" (affectionate) And who knows what tools you'll find that might actually make RF even more fun to roll around with.
you might be able to do a scuffed death's oath with blasphemy+any hex you want+decaying hex and int stack because in poe1 blasphemy applies the curse every .25 seconds (or maybe you need to 1 button it with hexblast to refresh the DoT) but idk lol
I am probably going for a Sorceress where I want to go for the 'Cast on' gems (like Ignite, Freeze, Shock, etc.). So I would have a main skill or two and one or two acting as trigger (for example a Wall of Fire and then a Firestorm linked to Cast on Ignite). The goal is to have a good clear while being 'Low APM'. If not that, probably a Minion Witch with permanent minions since again, low APM since they auto resummon. These are the two options I am considering at the moment.
i think i want to try something minions/totems. i love spark and the idea of filling the map up with that sounds cool, the hell hounds sounds super cool. might do bit of witch and sorc to try stuff out
Cast when damage taken - > casts a spell - > fills up the fire bar - > u take dmg from the fire bar filling to Max - > cast when damage taken 👀👀👀👀👀👀👀👀👀 (and if u ignite u get to cast when ignite) If u can have cast when dmg taken supporting 2 skills, u can have it so that one casts first getting u to 31% fire bar filled, and then the 2nd one casts filling the rest of ur bar (but getting the increase ignite bonuses from the ascendancy) which would increase ur dps even more Otherwise don't even bother and the setup works with 1 skill
There may be some hard limits on that. From what I understood, you'll be able to have only 1 skill supported with the same support. Each skill has his own "line", and you cannot have same support on a different line. That would mean only 1 triggered skill possible through CWDT. Unless there are new mechanics or it gets changed later (or I misunderstood :D). We will see, so much to discover :D
im so excited to jump into the game and learn as much as possible on my own :D I'm going to take my sweet time leveling and stuff. Im not rushing straight to the atlas
Let's face it. You'll play demon-with as that's also a "loose life at the expense of more power"-mechanic :D But yeah, I'm with you on the general notion. I'll also play a lot of different builds until I'll eventually end up with something like RF again.
First build will definitely be Cluster Grenade Mercenary Second build would be Boneshatter, probably. Don't know if Trauma is still a thing or not. Gonna find a way to make it work with Titan. Third build would definitely be Righteous Fire
POE 2 SKILL SPOILER: You can kinda cheese RF in EA by using "Blasphemy" which applies all socketed curses in an AOE around you (just socket 5, ez). Then you can use Hexblast to detonate the curses dealing Chaos damage. So while its not just run and burn it is probably as close as you can get till RF actually drops.
To me you will always be trapper because i watched you most during invasion era. RF was like quite popular back then too, i think morsexier did like first hc uber atziri run with it or something.
I'm mainly interested in starting with an ascendancy that gives an extra skill so I'm leaning towards Sorceress, mainly for cast on crit with Stormweaver. But also because I'm curious about the cooldown reset skill from Chronomancer, will depend on how long cooldown it has of it's own as well as what strong skills with cooldowns there are to pair it with.
I think it looking similar to the Monolith boss is not by accident because Xesht also needs to be defeated multiple times on increasing difficulties to unlock stuff just like Orobyss.
I watched your last poe2 livestream reaction on twitch, and maybe i wrong, but 60% of that reveal you keeped your eyes on chat instead of stream itself , I don't understand how can you tell that u're excited while almost did not watched reveal at all? Can you clarify that?
@@sunnydlite-t8bascendencies have more flavor so far than in poe1. Unique new skills and completely changing mechanics like changing mana to the fire thingy is not something poe1 ascendencies do. What i will say is poe2 ascendancies actually look weaker ovetall but have more flavor
Definitely playing mercenary as my starter for poe2 like you if you are gonna play mercenary too XD btw keep up the gd work pohx. I will play RF once they release it in EA. Can't wait to try the new RF after seeing the smirk on Jonathan's face
I hope that Righteous fire will not be stuck to an unique ascendency, furthermore I hate the fact that skills are locked to some ascendencies, what I love in POE is that every single skill/spell can be used on any ascendency, which creates the millions of builds that exists.
I am starting as a Mercenary My theory about RF is what he mentioned that visually it is still RF but the way it scales isnt, so maybe it will pulsate now instead of doing constant degen. Thats my theory, a game theory
Just a question out of curiosity: What do you actually say in each video at the start? Is it some kind of "hi"? Sorry not a native English speaker here :-)
I’m pretty sure they are going to rework it to be more of a holy type of skill. I mean it is righteous fire so it makes sense. It could end up being a temporary buff or maybe something persistent that takes spirit, but I’m betting on temporary and that when you turn it on it removes all ailments and debuffs and then deals more damage per debuff removed. That’s just my opinion tho.
i'm really undecided if I wanna play PoE2 for launch. I'm rather new to PoE (only 550hrs in) and idk if my brain will be able to come up with useful things for launch on its own. That said, I personally like the Monk Class and especially it's Chayula Ascendancy the most and would probably try to play that wielding a Staff with a melee skill, idk if that'd work well but Monk = Bo fighting style for me.
I honestly have no idea what I am going to play. That is the only shitty part about it is that I have choice paralysis. They made so many interesting archetypes that I cant choose. I keep going back and forth between Gemling Legionaire and Witch.
The way I think righteous fire should be implemented: If using RF, all main damage skills should be disabled. And boost RF damage to BIG. Not op big, But Massive. Btw, you are my best Poe RUclipsr! 😊
Think my first char might be a chronomancer sorc, looking for the highest available cooldown/damage skill to use cooldown reset with, see how that goes.
Special thanks to DM & Ghazzy for the Podcast Question!
here's the video ruclips.net/video/pj8FxWMf4V4/видео.html&t=
Phox, i get you man. Beeing associated with a specific skill (archetype) as basically its master must be tiring indeed. People start to expect it from you and grow more toxic if the dont get what they want.
But i have to say regardless: GOOD WORK SIR.
There is a reason why people call the Guardian Sentinel "pocket Pohx". You left a Mark, as anoying that can be. Youre basically a synonym for t5he RF Skill. Its a feat not everyone has achieved in all those years of POE1.
The kind of dedication is not something anyone can do and i respect that. So my advice/plead - fuck the haters....go have some fun. And who knows, maybe you really find something different and new.
I wish you all the luck and thanks for youre over the Top RF guides. Use it a lot to grow as a player in POE1. Thats why i am hyped for POE2, starting fresh as everyone else.
bro analyzing their micro facial expressions about RF i cant
😂
Pohx watched Law & Order. He's now an expert in reading facial expression.
No way they don't have some form of righteous fire. They gotta do it just for pohx at least
Darth Microfacialexpression ova heeyah
@@Devon-hw6ih jonathan literally said they have rf in this video itself
Love your take on PoE 2 Pohx. With RF being so iconic, maybe we should change the way we think about ARPGs and call them RF-like games?
+2
Underrated comment
No.
@@LeftysRage Haven't been paying much attention have you lad?
whether u hate it or not, you gotta admit RF is one of the most iconic skills in poe
absolutely, I love it
Yea bro right up there with cyclone
@@PohxKappa you dont say LMAO
It's funny, I was just saying this to my wife. RF is so PoE imho.
Who hates RF?
I still remember the very first time early on when I picked up an RF, went "Oh what does this do?", and promptly burned myself down to 1HP while bricking myself... Still one of my most iconic deaths after some white mob took the opportunity to finish me
Use skill, read skill description later.
Thanks Pohx ! I will always have a RF char around !
"it's not you, it's me" ahh take
i love it, im glad i found this channel, so many people giving props to the RFChef himself
I am also looking forward for the release of Huntress. I wanted it to be available on day 1 but it is what it is, Monk is a close second anyways. I'm glad you'll be experimenting for now, Pohx. Can't wait for more content!
I haven't been this excited in a long time. this is the only studio i have any faith in these days.
oh and i'm probably going Monk. i love staff fighting.
POE's the game that has the most amount of haters but also a ton of copium addicts. Every1 in the middle gets pulled in and getting actual fixes can sometimes take forever. I hope thats just because POE2 was in development and we dont go through Archnem trilogy again.
Happy to see you creating content again. 🎉
I just want to say thank you. The most fun I've had in POE was with a RF. My first RF build was terrible, then I made another character and watched perhaps 5 or 6 of your videos and I had a blast clearing maps. I finally saw a few of the end game map bosses and got utterly destroyed but I had fun trying.
yes please. Already waiting for your guide on it xD
I love your positivity Pohx. I'm going to lean fully into melee and play Titan with dual 2 handers + Shield and mace set-up - can't wait!
hell yes pohx! glad you're just gonna explore and enjoy the game at the start. =)
i'm going to be playing some kind of minion infernalist. hoping to use raging spirits in combination with some cast on ignite shenanigans.
I'm playing witch with minions, at least to start with. I find that's often the most forgiving way to learn new mechanics.
I would also love to play minions but the mercenary seems to have the most forgiving ascendancy
Imagine Minions could "inherit" your RF Burn Ring
@@KingBones999 gemling minions, sounds good
Are you going Infernalist or Blood Mage? Infernalist should be a very fun and active Summoner.
I'm pretty sure sword and board is going to be the most forgiving way to learn mechanics similar to how it is with soulslike. The new block mechanic could be very strong especially in combination with heavy stuns.
But I'm also starting with infernalist minions just because I want to lol
Man I can't decide! I'm excited to try out both the elementalist and the witch!
Well I am convinced. I thought for sure they were going to drop it, but I believe you are right pohx. That's awesome!
Amazing content! I am excited by your content in POE2 🔥
also when he says it is tied to a class, that is also just how they are leasing skills. To the point Johnathan said swords will not be dropping in EA because the class and skills that use them are not in the game yet.
So it could very well just be a templar skill that will come when the class comes, however you are right and it is just a s possible it will be tied to an ascendency(which Johnathan also confirmed those skill can be supported).
Its very likely. But my guess is it will take along time until we see it. Jonathan spilled the beans a bit as Ghazzy asked for Skills like Golems and others and it came out it is all tied to the Templar class. But a lot of it is still in the early stages as there is still a lot to do with mechanics and implementation.
weapons tied to classes is absolute crap. they need to fix that. I want to be a hammer guy using flicker and i cant. it was a complaint i had in poe 1 and they made it worse in poe 2.
@@Dead_Goat hammer and flicker, that would look goofy asf
@@Dead_Goat well....at some point you need some kind of restriction. Its sad, but i think it is important. Flicker Strike with the one Weapon that has the biggest dmg per hit base value would bascially invalidate everything else.
@@Dead_Goat It is mostly an animation restriction, arguably one handed axe/sword skills would probably look fine, but you can't just take a staff animation plug it into a warhammer and expect it look alright. I agree the restriction feels bad and antithetical to poe design, but if it means my game looks and feels that good . . . Ima take it.
I was literally searching for this? How could it not be in the game
Fully intending to go in blind after watching the GGG stream a couple days ago and listening to the Q&A with Ziggy. I feel like ive played enough PoE1 to have a decent base knowledge of the game and I'd really like to force myself to learn how stuff really works from scratch vs having a faint idea of how to change a late game stage of a build to work for me. Id like to try all ascendencies and all skills long term and explore the tree from every class.
All that said, most excited to start with mercenary and monk initially. The bell looked pretty cool and all the xbow skills looked and sounded extremely satisfying.
so ready, this game looks so good and fun
Caustic Arrow has been my favorite skill for a long time. I want to try and play around with some skills and create something that's as close to that as I can get it, but also open to any other fun stuff I discover along the way. So that's the initial plan, something poison bow based.
I too am planning on CA/ice shot, probably deadeye ascendancy. Ballistas will still be good for bow builds (I'll use the poison vine skill probably in them to slow mobs down, and/or ice skills to freeze mobs), and it seems players can overlap our AoE skills like previous PoE times, i can't wait :D
Poison Mercenary grenades that explode then the ice barrier that stops/reroutes enemies then blasting it to shrapnel blast them looks like it may fit that bill with a new class from what little I have seen.
You be you man. Smile 😃
I did a Righteous Fire Jugg build as my very first run in POE 1. Would love to see it in POE 2
Excited to see you experiment when the game comes out.
Necro or Sorc looks cool so might start with one of those. Always liked the idea of a bow build but in most(if not any) they just drop off pretty fast.
I really look forward to the blood mage ascendancy! Can't wait to jump in! The game just looks absolutely amazing
I believe that one of the new Templar ascendancies will be the Paladin. That would be amazing!
Enjoy Pohx! I think you venturing down some of the other class fire skills will inevitably help you understand many of the fire supports available to you and potentially the new RF possibilities.
I hope you can get a refreshing view of all the skills in PoE2 until RF comes in to "crash the party" (affectionate)
And who knows what tools you'll find that might actually make RF even more fun to roll around with.
now im relieved, best news😂😂😂😂
I will looking forward with what you cooking Saint Patron of Righteous Fire Pohx
you might be able to do a scuffed death's oath with blasphemy+any hex you want+decaying hex and int stack because in poe1 blasphemy applies the curse every .25 seconds (or maybe you need to 1 button it with hexblast to refresh the DoT) but idk lol
4:40
No pun intended?!
I was planning on doing a Marauder at start to make a RF build. Sad that I now have the change my plans.
Pohx: "If you look at his face, he starts to form a smile..."
Jonathan about to speak: 😁
Definitely going for Infernalist. Fire damage over time just feels good in every ARPG.
I think I am leaning towards the shadow monk. I like breach, and it seems like an interesting way to tap into that power.
I am probably going for a Sorceress where I want to go for the 'Cast on' gems (like Ignite, Freeze, Shock, etc.). So I would have a main skill or two and one or two acting as trigger (for example a Wall of Fire and then a Firestorm linked to Cast on Ignite). The goal is to have a good clear while being 'Low APM'.
If not that, probably a Minion Witch with permanent minions since again, low APM since they auto resummon.
These are the two options I am considering at the moment.
i think i want to try something minions/totems. i love spark and the idea of filling the map up with that sounds cool, the hell hounds sounds super cool. might do bit of witch and sorc to try stuff out
What i noticed (what no one discussed yet):
The breach rings are not corrupted.
RF Chieftain in poe 2 - let's go ;)
Cast when damage taken - > casts a spell - > fills up the fire bar - > u take dmg from the fire bar filling to Max - > cast when damage taken
👀👀👀👀👀👀👀👀👀
(and if u ignite u get to cast when ignite)
If u can have cast when dmg taken supporting 2 skills, u can have it so that one casts first getting u to 31% fire bar filled, and then the 2nd one casts filling the rest of ur bar (but getting the increase ignite bonuses from the ascendancy) which would increase ur dps even more
Otherwise don't even bother and the setup works with 1 skill
Yep, you already know
There may be some hard limits on that.
From what I understood, you'll be able to have only 1 skill supported with the same support. Each skill has his own "line", and you cannot have same support on a different line.
That would mean only 1 triggered skill possible through CWDT. Unless there are new mechanics or it gets changed later (or I misunderstood :D).
We will see, so much to discover :D
Cast on damage taken is not confirmed yet to be available in EA.
support gems are unique, you can only use 1 on your entire build. you cant use multiple.
im so excited to jump into the game and learn as much as possible on my own :D I'm going to take my sweet time leveling and stuff. Im not rushing straight to the atlas
this is me rn with PoE. 200hrs in and I have no clue what most mechanics do lol
Pohx & Darth asking the only question the matters for POE2
My initial EA thoughts are Sorceress into Chronomancer. That time stop looks like a lot of fun
I'm so torn between a MOM/EB chayula monk, bloodmage, and a party support titan (regen/atk speed based).
Let's face it. You'll play demon-with as that's also a "loose life at the expense of more power"-mechanic :D
But yeah, I'm with you on the general notion. I'll also play a lot of different builds until I'll eventually end up with something like RF again.
First build will definitely be Cluster Grenade Mercenary
Second build would be Boneshatter, probably. Don't know if Trauma is still a thing or not. Gonna find a way to make it work with Titan.
Third build would definitely be Righteous Fire
same for cyclone.... RF and cyclone most iconic skills for me, and both tied to classes that not in EA. sadge
POE 2 SKILL SPOILER:
You can kinda cheese RF in EA by using "Blasphemy" which applies all socketed curses in an AOE around you (just socket 5, ez). Then you can use Hexblast to detonate the curses dealing Chaos damage. So while its not just run and burn it is probably as close as you can get till RF actually drops.
I love the bell. Monk/Warrior for my first build. Probably Mercenary afterwards.
I got to know you as that crazy glass cannon trapper dude, so don't stress the niche too much, you're good in several ;-)
Starting the Blood Mage, seems like a good way to try all the spells out.
As someone who pretty much exclusively played RF and the usual classes that would build it, I have no clue what I'll be doing yet.
To me you will always be trapper because i watched you most during invasion era. RF was like quite popular back then too, i think morsexier did like first hc uber atziri run with it or something.
I'm mainly interested in starting with an ascendancy that gives an extra skill so I'm leaning towards Sorceress, mainly for cast on crit with Stormweaver.
But also because I'm curious about the cooldown reset skill from Chronomancer, will depend on how long cooldown it has of it's own as well as what strong skills with cooldowns there are to pair it with.
Torn between Monk and Merc. In terms of build I have no clue, I'll just try whatever comes up and see if something fits.
Chayula monk will likely be op with instant leech notable + new MoM
I'm starting Queue Warrior
Expecting to do ~1m damage at ~100dps
I’m probably going to start with merc and then try monk and hope to try the huntress sooner rather than later
can't wait to do Infernalist demon transformation with righteous fire while summoning raging spirits
Going to try the monk. Love the combat style
I wanna play merc with grenades and melee first then go with spell caster.... overall going to be alot to do soon
Starting merc I was leaning gemling but knowing that witch hunter has on death explode AND culling is pulling me that way
Spark looks amazing. Will have to see single target and defensive options on Sorc. Might go crazy and try Spark Titan for the tankiness.
you know Necro build looked really amazing, gotta see how that goes
yess
I think it looking similar to the Monolith boss is not by accident because Xesht also needs to be defeated multiple times on increasing difficulties to unlock stuff just like Orobyss.
im flattered Phox wants to know about my down below
in before righteous fire is an Aura. or w/e they call that use spirit ;)
I watched your last poe2 livestream reaction on twitch, and maybe i wrong, but 60% of that reveal you keeped your eyes on chat instead of stream itself , I don't understand how can you tell that u're excited while almost did not watched reveal at all? Can you clarify that?
Monk- elementalist (bell) staff for melee and bow for ranged hitting the bell for aoe
Yes!
It could be tied to a specific ascendancy. Some of the other ones the ascendancy grants a skill. So it could be like that?
I like the fact that they are bringing class identity with poe2, now classes will feel much special.
What? It's literally the same as poe1
@@sunnydlite-t8bascendencies have more flavor so far than in poe1. Unique new skills and completely changing mechanics like changing mana to the fire thingy is not something poe1 ascendencies do.
What i will say is poe2 ascendancies actually look weaker ovetall but have more flavor
Definitely playing mercenary as my starter for poe2
like you if you are gonna play mercenary too XD
btw keep up the gd work pohx. I will play RF once they release it in EA. Can't wait to try the new RF after seeing the smirk on Jonathan's face
totally agree with u Pohx . No RF in EA? ok, i'll go summoner/blood witch ascendency and see how far i can push it.
I hope that Righteous fire will not be stuck to an unique ascendency, furthermore I hate the fact that skills are locked to some ascendencies, what I love in POE is that every single skill/spell can be used on any ascendency, which creates the millions of builds that exists.
I am starting as a Mercenary
My theory about RF is what he mentioned that visually it is still RF but the way it scales isnt, so maybe it will pulsate now instead of doing constant degen. Thats my theory, a game theory
Infernalist rf, i like the name of this build.
Witch for me, I'm thinking infernal, to at least feel like i still belong in 911
Just a question out of curiosity: What do you actually say in each video at the start? Is it some kind of "hi"? Sorry not a native English speaker here :-)
think I'm gonna go for infernalist. Turning into demon sounds cool
I’m pretty sure they are going to rework it to be more of a holy type of skill. I mean it is righteous fire so it makes sense. It could end up being a temporary buff or maybe something persistent that takes spirit, but I’m betting on temporary and that when you turn it on it removes all ailments and debuffs and then deals more damage per debuff removed. That’s just my opinion tho.
Yes.
Saved
I really want blood mage to work, but also curious is it possible to make Gemling to be "stat-stick" for hero.
i'm really undecided if I wanna play PoE2 for launch. I'm rather new to PoE (only 550hrs in) and idk if my brain will be able to come up with useful things for launch on its own. That said, I personally like the Monk Class and especially it's Chayula Ascendancy the most and would probably try to play that wielding a Staff with a melee skill, idk if that'd work well but Monk = Bo fighting style for me.
titan warrior. then prob see how other builds are playing and trying out merc and monk later on
So hard to choose what to play. Prolly gonna go with Xbow man.
im planning to play totem warrior focusing on stuns and armour break then into mega giga hammer of gods :D
RF Titan! RF Titan!
RF and flicker made me play POE love so much if they add at POE 2
I think Cyclone is going to be the same thing, it’s most likely tied to Duelist.
I honestly have no idea what I am going to play. That is the only shitty part about it is that I have choice paralysis. They made so many interesting archetypes that I cant choose. I keep going back and forth between Gemling Legionaire and Witch.
i think it will be holy themed
The way I think righteous fire should be implemented: If using RF, all main damage skills should be disabled. And boost RF damage to BIG. Not op big, But Massive. Btw, you are my best Poe RUclipsr! 😊
RF has ALWAys been a Templar skill, and im glad to see it based with him
ascendancies as a whole made the game into a sort of class system imo but i dont think thats a bad thing given all the other customization
Think my first char might be a chronomancer sorc, looking for the highest available cooldown/damage skill to use cooldown reset with, see how that goes.
Im turn between a 2 two-handed (keystone) bonk build or a lightning fire witch
Either Infernalist or Chayula Monk. I'll leave Crossbows/grenades for later