parkour box roll animation
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- Опубликовано: 29 окт 2015
- i have no idea what this trick is called so from now on it is the box roll :)
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that was nice Holding in the air. love it
That's a reverse vault
hello friend, do you have video full of making this?
Thats really clean, what was your polishing process like, did you face any gimbal issues on the arms?
well this was 5 years ago so i dont remember much, but i can bet there were some sort of gimbal issue
Nice! btw, how long have you finished it, bro?
+Billy Budhi i used 2 weeks on this one, but i should have been able to have done it in 1 week.
can I see the ref
can i get the modeling?
Awesome animations! :-)
Where did you get the rigs from? (The woman, Strong man and this one)
+jessabellerina
thank you
i got them here: gumroad.com/l/xhRK
very happy with the rig. quite solid.
they are not free but worth the 40$ if you work with body mechanics alot.
feel free to contact anytime if you got more questions. :)
3Dpixels Ah, that's great! Thank you, I've just bought them as soon as I could :-) Thanks again, and I'm looking forward to seeing more of your work!
Can you teach me this?? When character put hand on that floor, which tool you use in the hand to stick there?
You got to use an IK hand for that. watch this video: ruclips.net/video/p6PYKyxR0aY/видео.html
Is reverse vault
That's called a reverse vault.
what does the animation uses for hand?? FK or IK??
FK, but IK when holding the box
3Dpixels well thanks for the prompt reply. I tried to replicate it in Max for educational purpose and I'm getting weird rotation during roll. How many keys (or poses) did you had to place/make to get it right?
i do not remember, but you are probatly getting these weird rotations because of gimble lock. google it and you will need to master it
btw whats this rig name
gumroad.com/l/xhRK
looks really good so far.
Please don't have like half of them be at 8fps though :(
+Justin Koenig thanks. its the blocking. that is how the blocking prosess is made. first on the main poses then more and more are added to it. blocking 3 is on 2's and some 3's
+3Dpixels ohhh so each one of them is a "pass" of blocking? nice.
+3Dpixels how do u know when to block out these points.
+MiRaje8086
i make key poses on the start and end of the most important movements. simple example with a bouncing ball is i would make a key pose when the ball is on the ground, when its on its highest point and when it hits the ground.
the second blocking is to show how the movement is going to be executed.
the third is just for more detailed motion.
hope that cleared things out.
It's called vaulting, and btw, could you make me some channel art? :P
+Tip Of The Iceberg so that is what it is called.
well, making an animation takes a long time, and time is very important to me. i can make you some "art", but not for free
how much then?
+Tip Of The Iceberg pm me
blendernorway@gmail.com