This videos feels like early RUclips. I LOVE IT. Back when anyone could post videos about stuff they liked, professionals or amateurs. Nowadays, most RUclipsrs do that as their job and are way too serious about it.
Ailyah King, I hope so too!!!!!! Seems fishy to me, but hey, Mario seems to have a good time there. Personally, I don't think I should volenteer how long it took me as a kid to discover the different water heights were based on how high you jumped into the picture at the beginning. Lol But this brings back good memories for me!!!!!!!! And hoping the displaced people of this town found a good home to go to!!!!!!!
Hey, are you tired of real doors, cluttering up your house, where you open 'em, and they actually go somewhere? And you go in another room? Get on down to "Real Fake Doors"!
I remember being fascinated by these places way before I realised that environments in games were not natural like the real world. I mean, I used to think that there was a cave behind Chain Chomp's gate. Because I thought games worked like magic and worked like planet earth, I once thought that the islands and the water in the skybox were real. I wish I was 5 years old again...
I like Boundary Break, but in most of the games he covers he doesn't really make the most it. You could really do hour long episodes for most games, even if it's just simply going through all the levels and showing them at angles you wouldn't normally get to see during normal gameplay, it would be interesting for fans of said games.
I would imagine that the reason the aquariums and the mirror room have collision mapping because the fish and mirror Mario are actual objects that would either fall through the floor or go through the walls without the mapping. The reason the back wall isn't solid on the mirror side is because player Mario can't go past that wall, which limits mirror Mario to that point as well, so there's no reason to waste processing and rendering time on a wall that the player was never meant to interact with. The fish, on the other hand, would need back wall geometry to prevent their wander pathing from accidentally clipping through it. Similarly, the reason both Mario models clip into each other is because they were never meant to touch each other, so mirror Mario's collision hitbox was only programmed to interact with level geometry, not other models. By the same token, Lakitu's collision hitbox was probably programmed to never cross the mirror to prevent him from hovering into the player inside of the room should the Mario models stand back-to-back next to the mirror.
The "unused" rooms behind the doors that take you outside are actually USED to prevent Mario from dying from out of bounds while in the door transition.
Why would they lock their door if they have no possessions? Literally, there is nothing in the houses. At least I don’t think a pit of doom can be stolen...
I love how you're showing how to see these areas, but most of them could easily be accessed with a blj, or on the top of the slide, a very well executed slide skip.
I spent many years wondering if that did anything, I came to the conclusion that maybe that's where the water goes when you ground pound that one thing. Idk
You can actually get into the one in the castle courtyard water by draining the moat, entering the level, then dying, then swimming back. However, it is impossible if you don't drain the moat.
1:03 with Luigi in the DS version you can access the roof using his special backflip and the roof is not slippery, also going behind the mirror unlocks Wario and gets you a couple stars (that was explained)
I remember when I was little, I always thought that Luigi was an unlokcable character and that you can get him by getting to the hills in the backyard. He would just be there waiting for you.
I usually enjoy looking at hacking behind areas you can't access, you can find some unused stuff if lucky. Also I think the hilly painting was actually the background of the world upon exiting the door, so players can tell they were going outside
You don't need a "secret door" to get past the invisible wall not allowing you to reach the Peach/Bowser painting, you could just use a speedrun stick known as LBLJ, where you do a backwards long jump from a small out of bounds area you can get to through a glitchy ledge grab, and build up enough speed to get past it. The same can be applied to get into the aquarium in the JRB room or to get into the pendulum using a regular BLJ from the stairs you climbed up to get to the 50 star door
Fun fact: The Mario on the other side of the mirror is actually a real object, not just a reflection. So, when Mario went through that door, nothing really happened except the camera switched to the unintended one.
1:35 "L might not be real" Well, I have a surprise for you, L is real. Luigi was planned to be in SM64, but was scrapped. He was found 24 years and 1 month after SM64's release. L is real, 2401.
correction the fishtanks in the first part of the video can be accessed with a blj just the problem is that you cant get out. The secret slide the top roof can be accessed if you jump off the slide correctly.
You can just blj into the aquarium (non TAS) with precise angling. You can go up on the slide roof by jumping off the top of the slide carefully. You can clip through the mirror with fast bljs on the stairs outside if you are fast enough (Usually TAS) You can go to the bowser painting using some hard glitches. Again, I believe this video is still well made, and I know that these glitches were probably not discovered back in the day. Just pointing out and nitpicking. But you can go into tick tick clock's pendulum by bljing on the endless stairs with a precise speed and angle. EDIT:I read the disclaimer at the start, lol
skelux in mario star world will there be wario and luigi? and will it be playable on a actual ds? plz reply im so excited for the release!😊😎😂✌😎😃😱😊😝😝😱😝😃😎
I used to mod games when I was about a decade younger, and I always found places where you would save space by leaving out things, or building up something, then forgetting to cancel it. Naturally, I used this same method.
The fun one is if you BLJ to the top of the endless stairs but instead of dropping down to Bowser go to the picture of Bowser and BLJ and clip through that. You get that sort of split effect --2 marios mirror images of one another. If you go far enough into the background you will be flipped back to the foreground
I was that kid who figured out how to BLJ into the aquariums I also figured out the top of the end of the slide, through use of jumping off the slide at the very first area you could, I did it a lot less optimally then
Once you are a kid, You thought that everything can be real. But once you are an Teen and you know how a game is made, your childhood brokes a little bit.
if theres ever a mirror with a real reflection in it in a video game, its always the same level just reversed on the other side, and your reflection is just another model of your character running around. puddles with reflections can even do this, which means your character is running around under the ground with you the whole time youre in that area.
I was always curious about the boat in dire dire docks. You know you can enter it underwater but when the ship was above water I used to think entering the hole was still possible. The way mario would react just trying to get in there just felt like it was supposed to happen during development.
On the peach slide level I have managed to get up there before; you basically have to bump the sides at just the right time and you can sometimes get up there (if you watch a speedrun on Mario 64 you'll kinda see what I mean, you have to hit the side around where the tunnel ends, if I remember right).
I know how to do the two first without any hacks if anyone are interested: 1: Longjump backwards towards that pole between the two glasses of the aquarium. You will have the right angle when mario is skipping the step, just like in stairs. After some time, he'll go through as he has built up enough momentum. I found that one on an old n64. 2: Do that trick to do the slide in 14 seconds or so, but better. Change the angle a little more to the left when jumping off the track and jump as far as it gets. Good luck! Pretty cool thing this in the penguin race! But we are all curious what's inside that yellow box!
That was the aspect of some of the n64 games, teasing players with areas that looked interesting but were unaccessible...like that door in the mountain of Gobi's valley in banjo kazooie.
You actually can get into that clock area... And the fish tank... and behind most any wall, with the way the momentum in this game works. BLJs and slope speeds, people.
I remember as a kid getting an out of bounds in to the aquarium and I remember saying "Wait this is not made of water". I don't really remember how I got in there but I got trapped and had to restart the game to get back out.
You can get on top of the princess peach slide thing by jumping off to the right side just when you exit the tunnel. It takes some skill, but it can be done.
5:32 You can get past the invisible wall w/o hax. You basically have to go the left door that has no star. After entering, hold Up-Right, and when you fall off, hold Up-Left, then do a double jump to grab a ledge that is otherwise unreachable, You should be inside 1 of the castle pillars. Then go fully inside the white square in the corner of the pillar to make it easier to long jump without clipping out of the pillar. Why am I saying long jump you may ask? So I can explain this: When you're inside the white square I told you, Do a lot of BLJs(Backwards Long Jumps)and if you think you have mashed the A button enough times, Let go of everything(except the Control Stick) and hold down, Now press C-Right approximately 5 times and Mario will zip at the castle, Hold Up, Mario will sometimes be stuck on the stairs so jump a few times. If all goes well you'll go past the star door and the invisible wall. This trick is called Lobby BLJ(LBLJ) it's a speedrunning trick to go past the 8 star door with only 0 stars. But it may take some practice. Commonly used for 0 star speedruns.
Thats amazing I never knew about those secret areas and didnt know that unlike my game, Super Mario 64 DS, you arent supposed to go into the mirror in the original game! I have also been curious about the eels home too
Yes I know this video is old but I enjoy watching them. If someone reads this, read till the end and tell me what you think. There's been something that has bothered me for many years now, about a level in the game that had a Titanic type ship, yes it sounds strange but me and my brother and some of our friends have agreed that there was a level like that, back when we all played the game. The picture was the Titanic ship and it was located in the room where you had to slam down on the squared pillars to remove the water. We each made pictures describing the ship and the level it's self, and all our pictures we're pretty much the same. Not sure if it might have been the mandela effect or something, but I 100% remember that level. And I still have the picture I drew. I'm not over 20 or below 18 just to clear that out. But yeah that has bothered me for years. Used to have dreams about that level as well. Just something creepy you know, knowing it was a real level and people saying it wasn't.
Prepare to enter The Scary Door. _generates a door, enters it and then gets a death Bowser fade in screen_ Worth it. 👍 Anyway, Futurama joke aside, great video. I was curious about the Bowser painting with the invisible wall.
One time when I was a kid I swear I ended up hanging onto the underside of cool cool mountain after falling off the map. Mario was hanging on like he does when he climbs on overhead things. Anyways I could never ever get myself to repeat it and I almost wonder if I just imagined it. I've looked everywhere for this glitch but have yet to see it.Maybe you could explore the underside with some hacks? Anyways awesome video man!
Nice video! Just wanted to add a little side note. I've actually gotten into the clock before using backwards long jumps on the stairs near the 50 star door, it happens in speedruns a lot if you have too much speed. So if anyone here wants to get back there without hacking, it's possible!
the way you presented this video reminds me of the older days of the internet. It's so... innocent. I like it.
I think it's because of the Machinema-style captions and not having flashy visual effects.
yeah probably
And without an annoying personality making cringe-worthy jokes
Unregistered Hypercam 2
Scatman theme
Weren't annoying orange and Fred the old days of the internet?
"L might not be real"
everyone in 2020: *laughs with beta luigi model*
Haha
"might"
**laughs in ds version**
tell that to the data miners and uneartheres you mean?
You can only get Luigi in super Mario 64 ds version
This videos feels like early RUclips. I LOVE IT. Back when anyone could post videos about stuff they liked, professionals or amateurs. Nowadays, most RUclipsrs do that as their job and are way too serious about it.
I wonder how comfortable those houses are. You know, since they always have at least a foot of water in them.
Aliyah King They might be the ruins of a lost civilization that once lived there but now it's submerged from flooding.
What if it was inhabited by Zoras?
Ailyah King, I wouldn't worry too much. I hear they all had flood insurance just in case this sort of thing happened. Lol ;-)
Nikolle Chandler Hopefully the insurance itself is legit.
Ailyah King, I hope so too!!!!!! Seems fishy to me, but hey, Mario seems to have a good time there. Personally, I don't think I should volenteer how long it took me as a kid to discover the different water heights were based on how high you jumped into the picture at the beginning. Lol But this brings back good memories for me!!!!!!!! And hoping the displaced people of this town found a good home to go to!!!!!!!
Very cool!
yes
Hey you...
I remember getting a shout out by you, tetra. You private the stream. I haven't watched you since.
hey tetra
lol
Hey, are you tired of real doors, cluttering up your house, where you open 'em, and they actually go somewhere? And you go in another room? Get on down to "Real Fake Doors"!
Typical Lib bruh I see u watch Rick and morty
Can I access area 51 with a wooden door now
"51 minute ago" lel
You can access ANYWHERE with a wooden door now.
*area 51
You could, but you'll need cheat codes and/or hacking to stay alive after entering.
Oh yeah i saw wooden door will creppy tunnel
I remember being fascinated by these places way before I realised that environments in games were not natural like the real world. I mean, I used to think that there was a cave behind Chain Chomp's gate. Because I thought games worked like magic and worked like planet earth, I once thought that the islands and the water in the skybox were real. I wish I was 5 years old again...
Boy, Shesez really dropped the ball on this episode of Boundary Break...
The World Over Heaven lol’d
cool i watch him too
I'm not ruining the 69 likes.
autoblank lol’d x2
I like Boundary Break, but in most of the games he covers he doesn't really make the most it. You could really do hour long episodes for most games, even if it's just simply going through all the levels and showing them at angles you wouldn't normally get to see during normal gameplay, it would be interesting for fans of said games.
I would imagine that the reason the aquariums and the mirror room have collision mapping because the fish and mirror Mario are actual objects that would either fall through the floor or go through the walls without the mapping.
The reason the back wall isn't solid on the mirror side is because player Mario can't go past that wall, which limits mirror Mario to that point as well, so there's no reason to waste processing and rendering time on a wall that the player was never meant to interact with. The fish, on the other hand, would need back wall geometry to prevent their wander pathing from accidentally clipping through it.
Similarly, the reason both Mario models clip into each other is because they were never meant to touch each other, so mirror Mario's collision hitbox was only programmed to interact with level geometry, not other models. By the same token, Lakitu's collision hitbox was probably programmed to never cross the mirror to prevent him from hovering into the player inside of the room should the Mario models stand back-to-back next to the mirror.
H O L Y F U C K L E S
That block at 7:07 though. How many hits until the game crashes?
*crashes paper mario*
I did not know you watched this channel swanky
Now I have a channel that has the other channel watch tbem
Wait Swanky you watch Stryder7x?!
@@MeleeFox2004 this aint stryder7x I wish tho
Audio error at 0:42 all the way to 1:31
Slide theme is copyrighted xd
description
I thought I went deaf.
Dylanzu o
+CalvinWinz_YT Oh my bad lol, didn't notice
The "unused" rooms behind the doors that take you outside are actually USED to prevent Mario from dying from out of bounds while in the door transition.
Makes sense
Why would they lock their door if they have no possessions? Literally, there is nothing in the houses. At least I don’t think a pit of doom can be stolen...
floods
NTS Inkwell try my ex. Pit of Doom indeed
What if the OWNER fell in-
1:06 i love how you can get to this place with luigis backflip in 64 ds
Yeah its really op
7:55 its possible with a backward long jump
Childhood fantasy fulfilled! Thank you! As a child I always wanted to get into the aquarium.
damn this game never aged since 1996...
it still looks great
Mario 64 will always look amazing to me.
😊❤️🖤
SKELUX : Mario, don't hurt those poor fish!
Mario : *Litreally punches the fish and also kicks them with a backflip*
7:06 So you're not expanding on that yellow box?
I actually checked it out, and there's no box after the door at the end of the slide. Interesting...
John Krigeris maybe you'l get 255 likes
Biobak Underscore yeah
and theres your 255 likes
*E X P A N D D O N G*
I Loved Exploring Unaccessible Areas and Looking At Beta and Unused Content In SM64, and Still Do. :D
Fire Falco check out Boundary Break then.
Tech Freak I Do, But, I Mostly Like Unused Content. Like Blargg (in SM64)
I do to😊
After all of these years.... and Mario still has no blisters on his feet
Everything about the editing format of this video screams nostalgia.
Loved the calm and likable way you did this vid.
You got my sub!
At 7:08 there is a ! Box in the background for some reason...
0:42 rip music
Kinda cute how you mimic Mario and the way you express yourself in general. Love this Game. Thank you for the Video!
That bit about mirror Mario becoming the real one is straight out of Goosebumps, the twist ending from "Let's Get Invisible!"
This was interesting.
1:00 you can reach here if you long jump from the slide
Linkarlos64 nope, its just moonjump that makes it up here
Eddiemans it's impossible whithout a cheat
HappyChéperMan I did it on an actual N64. No Mods/Hacks
SuperSabie21 I'll try
@@happycheperman2285 Nope
I love how you're showing how to see these areas, but most of them could easily be accessed with a blj, or on the top of the slide, a very well executed slide skip.
I normally never click on any thumbnail with any clickbait arrows and/or a clickbait title. However its Skelux, you know its gonna be good content.
Very interesting! but I always wonder why they left those inactive Fire Spewers in Wet Dry World? (4:52)
They might have placed them too close to the water box, if that prevents them from attacking
those are believed to be the ghosts of the town's people...
I always wondered too
There's a glitch that drains Downtown entirely - and the Fire Spewers suddenly work.
I always accepted that grate as the EXIT of that level.
i accept the grate as a thing in pools for the water to be always clean
I spent many years wondering if that did anything, I came to the conclusion that maybe that's where the water goes when you ground pound that one thing. Idk
I will always accept that grate as
Where all the water goes when you drain the moat.
3:00 "And if thou gaze long into the abyss, the abyss will also gaze into thee."
You can actually get into the one in the castle courtyard water by draining the moat, entering the level, then dying, then swimming back. However, it is impossible if you don't drain the moat.
the first one with the aquarium, you can get passed there without that door, you just have to BLJ it and you should be able to clip though it
Eddiemans i mean no but if you know how to do it then yea, im Speedrun this game (16 Star) and i always have to do BLJ’s so im use to it
Alot of these impossible areas are reachable with blj's. like when you do lblj you can clip back there to the bowser painting.
And the TTC entrance with a stairs blj
Am i the only one that noticed he had 130 stars at the beginning?
who didnt
@@atroxxious i didnt
1:03 with Luigi in the DS version you can access the roof using his special backflip and the roof is not slippery, also going behind the mirror unlocks Wario and gets you a couple stars (that was explained)
Very nice to watch and thx for that trip down memory lane. Also the subtitles we're hilarious
Needs more exclamation marks!
0:42 no music O:
I remember when I was little, I always thought that Luigi was an unlokcable character and that you can get him by getting to the hills in the backyard. He would just be there waiting for you.
I usually enjoy looking at hacking behind areas you can't access, you can find some unused stuff if lucky.
Also I think the hilly painting was actually the background of the world upon exiting the door, so players can tell they were going outside
1:00 you can yump out of the slope to reaxh this area.
RosenPlays Im a german , i permitet to write false xD
GD PolarBunny Was willst du du Würstchen?
Doku FREENET ok i will *yump*
F
Technically, you can get in the fish tank if you BLJ
You don't need a "secret door" to get past the invisible wall not allowing you to reach the Peach/Bowser painting, you could just use a speedrun stick known as LBLJ, where you do a backwards long jump from a small out of bounds area you can get to through a glitchy ledge grab, and build up enough speed to get past it. The same can be applied to get into the aquarium in the JRB room or to get into the pendulum using a regular BLJ from the stairs you climbed up to get to the 50 star door
Fun fact: The Mario on the other side of the mirror is actually a real object, not just a reflection. So, when Mario went through that door, nothing really happened except the camera switched to the unintended one.
1:31 "L might not be real" That aged poorly.
Siento que una parte de mí está en paz ahora :')
Very interesting! I really like the humor you put in all those texts :) keep up the good work
1:35 "L might not be real"
Well, I have a surprise for you, L is real. Luigi was planned to be in SM64, but was scrapped. He was found 24 years and 1 month after SM64's release. L is real, 2401.
Random Page Can u give me a link to the video?
@@parasiticus531 SwankyBox's most recent L is Real video. Just search it up.
@@ARandomSpace I watched it.
A Random Lucario And?
@@ARandomSpace I didn't mean to be rude, all I was saying was that I found it already.
Why did you use so many doors? I thought most of these places can be accessed by BLJing
Dionicio3 King_Of_Skiddos Most of them didnt have BLJ spots
There's many videos of going through these places with BLJ. 0:21, 2:25, 5:35, 6:22 (using PUs?), and 7:51 can all be accessed from BLJs.
Because it's easier to add a door than to get a polygon-perfect BLJ just to make a video.
Dargonhuman its not that hard to get some of the BLJ locations, plus TAS is always a thing
^^^
U can blj into the fisshtank.
Also through the mirror
And behind the trapdoor
And the clock
What Is 'blj' ?
Blowjob
correction the fishtanks in the first part of the video can be accessed with a blj just the problem is that you cant get out. The secret slide the top roof can be accessed if you jump off the slide correctly.
1996: aww i wish bowser land was real
2013: super mario 3d world has a freaking amusement park
1:23 I have reached up there with Yoshi :P
wrinkly doge this is the N64 original not the ds remake
You can't use Yoshi in this game, dingus
@@sabiesaenz r/whoosh
@@efkanematnals736 r/whoosh
@@zekchard lol
1:38 L will always be real
nope,nintendo comfirmed it was a joke back in the 90's
Owen Goodwin it's just a random texture. There's the same in Zelda oot
I like to believe it says Eternal Star. Sounds fancy.
L is the shadow that will forever remain behind M
@@asrieldreemurr109 *before
4:22 "As you might expect, there's nothing inside" in fact there's less than I expected, there's no inside to see! haha!
1:31 Nintendo's gonna get you for that 32nd note of the slide music that you left in
I love you dad! You're smart! :)
SmithJrBlaquaLuigi wat.
Eww
thank you son i am proud of you
SKELUX he’s your son?
0_0
Audio error 2 at 6:41 all the way to 7:36
Read. The. Fucking. Description.
Sans0
I Agree. Read the Goddamn Description
You can just blj into the aquarium (non TAS) with precise angling.
You can go up on the slide roof by jumping off the top of the slide carefully.
You can clip through the mirror with fast bljs on the stairs outside if you are fast enough (Usually TAS)
You can go to the bowser painting using some hard glitches.
Again, I believe this video is still well made, and I know that these glitches were probably not discovered back in the day. Just pointing out and nitpicking.
But you can go into tick tick clock's pendulum by bljing on the endless stairs with a precise speed and angle.
EDIT:I read the disclaimer at the start, lol
What's funny is that in SM64 DS in 5:33 I think they removed the invisible wall because I've once jumped across
w o w z e r
Wowzer
This would be cool if some of these were expansions in a SM64 remaster for the switch!
It's really amazing to see all of the amazing things you can do to glitch up the game. You've earned yourself a sub.
loss of audio around 0:43 comes back at 1:31
Unleashed KittyPOW It also cuts out at 6:40 and comes back at 7:36
Unleashed KittyPOW I thought it was my headset being funky
thought I was losing my mind. Gentoo does that to you :>
VinMannie the Gamer If that is the case. Nintendo sure is fucking fast about a audio take-down for a video that came out yesterday.
Unleashed KittyPOW ij
skelux in mario star world will there be wario and luigi? and will it be playable on a actual ds? plz reply im so excited for the release!😊😎😂✌😎😃😱😊😝😝😱😝😃😎
yes it will be playable on an actual DS and I don't know for Luigi and Wario, it's very likely though
pls stop spamming emojis
+Biobak Underscore will it look like a ds cartrage? and how would you get it
You can install it on a flashcard like an R4 or use an emulator like DesMuMe on PC or Drastic on Android
+Biobak Underscore awesome thanks for telling me so fast :)
I used to mod games when I was about a decade younger, and I always found places where you would save space by leaving out things, or building up something, then forgetting to cancel it. Naturally, I used this same method.
“L might not be real”
Nintendo gigaleak: boy, do I have news for you
2:45 you can go through the mirror by using Luigis plant power and there's behind the door a secret star and a wairo painting!
This is in SM64DS
The fun one is if you BLJ to the top of the endless stairs but instead of dropping down to Bowser go to the picture of Bowser and BLJ and clip through that. You get that sort of split effect --2 marios mirror images of one another. If you go far enough into the background you will be flipped back to the foreground
I was that kid who figured out how to BLJ into the aquariums
I also figured out the top of the end of the slide, through use of jumping off the slide at the very first area you could, I did it a lot less optimally then
That area on the secret slide is possible to reach, hard but possible, DGR has already done it (after this video had come out)
Once you are a kid, You thought that everything can be real. But once you are an Teen and you know how a game is made, your childhood brokes a little bit.
if theres ever a mirror with a real reflection in it in a video game, its always the same level just reversed on the other side, and your reflection is just another model of your character running around. puddles with reflections can even do this, which means your character is running around under the ground with you the whole time youre in that area.
I was always curious about the boat in dire dire docks. You know you can enter it underwater but when the ship was above water I used to think entering the hole was still possible. The way mario would react just trying to get in there just felt like it was supposed to happen during development.
On the peach slide level I have managed to get up there before; you basically have to bump the sides at just the right time and you can sometimes get up there (if you watch a speedrun on Mario 64 you'll kinda see what I mean, you have to hit the side around where the tunnel ends, if I remember right).
7:07 That box in the darkness... what's inside? You tease us with that box, and then completely ignore it! WHAT IS IN THE BOX?
I know how to do the two first without any hacks if anyone are interested:
1: Longjump backwards towards that pole between the two glasses of the aquarium. You will have the right angle when mario is skipping the step, just like in stairs. After some time, he'll go through as he has built up enough momentum. I found that one on an old n64.
2: Do that trick to do the slide in 14 seconds or so, but better. Change the angle a little more to the left when jumping off the track and jump as far as it gets. Good luck! Pretty cool thing this in the penguin race! But we are all curious what's inside that yellow box!
That was the aspect of some of the n64 games, teasing players with areas that looked interesting but were unaccessible...like that door in the mountain of Gobi's valley in banjo kazooie.
You actually can get into that clock area... And the fish tank... and behind most any wall, with the way the momentum in this game works. BLJs and slope speeds, people.
7:07 I thought the random ! box that was seemingly just haphazardly placed there would be a point of interest, but uh, guess not?
The commentary is literally the best part of the video.
I remember as a kid getting an out of bounds in to the aquarium and I remember saying "Wait this is not made of water". I don't really remember how I got in there but I got trapped and had to restart the game to get back out.
omg thank you finally someone who answers my questions! don’t know how but you did! another great video keep it up
You can get on top of the princess peach slide thing by jumping off to the right side just when you exit the tunnel. It takes some skill, but it can be done.
i love how all of these can be accessed by using a combination of pu movement, blj and first frame wall kicks
5:32 You can get past the invisible wall w/o hax. You basically have to go the left door that has no star. After entering, hold Up-Right, and when you fall off, hold Up-Left, then do a double jump to grab a ledge that is otherwise unreachable, You should be inside 1 of the castle pillars. Then go fully inside the white square in the corner of the pillar to make it easier to long jump without clipping out of the pillar. Why am I saying long jump you may ask? So I can explain this: When you're inside the white square I told you, Do a lot of BLJs(Backwards Long Jumps)and if you think you have mashed the A button enough times, Let go of everything(except the Control Stick) and hold down, Now press C-Right approximately 5 times and Mario will zip at the castle, Hold Up, Mario will sometimes be stuck on the stairs so jump a few times. If all goes well you'll go past the star door and the invisible wall. This trick is called Lobby BLJ(LBLJ) it's a speedrunning trick to go past the 8 star door with only 0 stars. But it may take some practice. Commonly used for 0 star speedruns.
I thought you could access the aquarium because the SECRET AQUARIUM was those aquariums in that room.
Thats amazing I never knew about those secret areas and didnt know that unlike my game, Super Mario 64 DS, you arent supposed to go into the mirror in the original game! I have also been curious about the eels home too
3:09 that was actually a nughtmare that I used to do over and iver again when I was little,fortunately I was able to go back to the normal world
"10 SECRET areas with NOTHING in them!!!"
*RADICAL*
Yes I know this video is old but I enjoy watching them. If someone reads this, read till the end and tell me what you think. There's been something that has bothered me for many years now, about a level in the game that had a Titanic type ship, yes it sounds strange but me and my brother and some of our friends have agreed that there was a level like that, back when we all played the game. The picture was the Titanic ship and it was located in the room where you had to slam down on the squared pillars to remove the water. We each made pictures describing the ship and the level it's self, and all our pictures we're pretty much the same. Not sure if it might have been the mandela effect or something, but I 100% remember that level. And I still have the picture I drew. I'm not over 20 or below 18 just to clear that out. But yeah that has bothered me for years. Used to have dreams about that level as well. Just something creepy you know, knowing it was a real level and people saying it wasn't.
Prepare to enter The Scary Door. _generates a door, enters it and then gets a death Bowser fade in screen_ Worth it. 👍 Anyway, Futurama joke aside, great video. I was curious about the Bowser painting with the invisible wall.
One time when I was a kid I swear I ended up hanging onto the underside of cool cool mountain after falling off the map. Mario was hanging on like he does when he climbs on overhead things. Anyways I could never ever get myself to repeat it and I almost wonder if I just imagined it. I've looked everywhere for this glitch but have yet to see it.Maybe you could explore the underside with some hacks? Anyways awesome video man!
Awww this was charming and cute! Although jarring when the audio cut out.
Nice video! Just wanted to add a little side note. I've actually gotten into the clock before using backwards long jumps on the stairs near the 50 star door, it happens in speedruns a lot if you have too much speed. So if anyone here wants to get back there without hacking, it's possible!