Brightness at 10 washes out your equipment/inventory menus and raises the clarity of candle lights and other sources of lights in line with graces (bonfires), which are very bright and appear gorgeous in HDR. So I'm not sure 10 brightness is correct, the default of 5 appears to be the most accurate one.
I feel like brightness at 5 is too dim with hgig. I tested it again and I see some detail loss in bright highlights at 10, but I also feel like the built in tonemapping of the game is too wide and oled is unable to take advantage of it. Very few highlight details can reach peak brightness pushing everything else under average brightness. I hope you understand what I mean. Basically I advise to increase brightness to around 7 at least, so you get a generally more lifelike image with a little detail loss. I dont feel dim daytime accurate...
I dont think you listened to me. Brightness under 10 lowers maximum brightness of highlights, basically ruining the hdr experience by not using max brightness at all. The game has garbage hdr settings. Please pay more attention before commenting something like this lol
@@sailskywards4156 no, setting lower brightness doesnt lower the max brightness, there is literally a separate setting for the max brightness (highlights). Even as you were demonstrating in the beginning of the video, you can clearly see that the core of the flame is still highlighted with the max brightness but you were just washing out the surrounding area.
Here's a quick guide for people as I've been trying to find a quick and easy LG C1 guide and it's basically impossible due to people having no idea and arguing about ridiculous things like price etc. I have the best TV and gear available and this is what worked for me. 120 Hertz On 4k UHD On YCC disabled. Dolby vision enabled VRR enabled Gsync Enabled. Input lag. BOOST ENABLED you have to run this game on Frame Rate mode. It has a higher picture quality and will make it sharper. Quality mode is not accurate to its name and has a bug where it will not run VRR if in 120 Hertz. This video is correct. You max your in game brightness settings colour saturation should also be at 8-9. OLED pixel brightness 100, contrast 100. Here's what people don't tell you and will fix the foginess through out the game. Turn screen brightness DOWN in the tv menu. Specifically for this game only it will make it much clearer. I have mine down to around 30. If anyone has anything to add feel free. I have mine on 4:2:2 and I have dynamic tone mapping on. Not HGIG as I feel it makes it pop more which I prefer. It's still not as crystal clear as I would like. But it is much better than the default
Hmm very interesting. I will try the brightness lowering. But HGIG is very important because it gives you a wider dynamic range. Dynamic tone mapping is always adjusting the brightness, increasing brightness of things that shouldnt be brighter and with this, narrowing the dinamic range.
@@sailskywards4156 I changed to HGIG and turned saturation to 100 in game and on my lg C1. Holy shit the sky looks good. This game now has a depth i didn't even realise. It may be slightly too saturated for some but for me it makes everything look really clear and good.
Btw Georgios you do not have to do console calibration because Elden Ring doesn't support or use console calibration. You only have to set console calibration for games that use it and that list is very few.
Brightness at 10 washes out your equipment/inventory menus and raises the clarity of candle lights and other sources of lights in line with graces (bonfires), which are very bright and appear gorgeous in HDR. So I'm not sure 10 brightness is correct, the default of 5 appears to be the most accurate one.
I feel like brightness at 5 is too dim with hgig. I tested it again and I see some detail loss in bright highlights at 10, but I also feel like the built in tonemapping of the game is too wide and oled is unable to take advantage of it. Very few highlight details can reach peak brightness pushing everything else under average brightness. I hope you understand what I mean. Basically I advise to increase brightness to around 7 at least, so you get a generally more lifelike image with a little detail loss. I dont feel dim daytime accurate...
Lmao. You're blowing out highlights setting in game brightness at 10. People, don't listen to this guy.
I dont think you listened to me. Brightness under 10 lowers maximum brightness of highlights, basically ruining the hdr experience by not using max brightness at all. The game has garbage hdr settings. Please pay more attention before commenting something like this lol
@@sailskywards4156 no, setting lower brightness doesnt lower the max brightness, there is literally a separate setting for the max brightness (highlights). Even as you were demonstrating in the beginning of the video, you can clearly see that the core of the flame is still highlighted with the max brightness but you were just washing out the surrounding area.
Here's a quick guide for people as I've been trying to find a quick and easy LG C1 guide and it's basically impossible due to people having no idea and arguing about ridiculous things like price etc. I have the best TV and gear available and this is what worked for me.
120 Hertz On
4k UHD On
YCC disabled.
Dolby vision enabled
VRR enabled
Gsync Enabled.
Input lag. BOOST ENABLED
you have to run this game on Frame Rate mode. It has a higher picture quality and will make it sharper. Quality mode is not accurate to its name and has a bug where it will not run VRR if in 120 Hertz.
This video is correct. You max your in game brightness settings colour saturation should also be at 8-9.
OLED pixel brightness 100, contrast 100. Here's what people don't tell you and will fix the foginess through out the game. Turn screen brightness DOWN in the tv menu. Specifically for this game only it will make it much clearer. I have mine down to around 30.
If anyone has anything to add feel free. I have mine on 4:2:2 and I have dynamic tone mapping on. Not HGIG as I feel it makes it pop more which I prefer. It's still not as crystal clear as I would like. But it is much better than the default
Hmm very interesting. I will try the brightness lowering. But HGIG is very important because it gives you a wider dynamic range. Dynamic tone mapping is always adjusting the brightness, increasing brightness of things that shouldnt be brighter and with this, narrowing the dinamic range.
@@sailskywards4156 I changed to HGIG and turned saturation to 100 in game and on my lg C1. Holy shit the sky looks good. This game now has a depth i didn't even realise. It may be slightly too saturated for some but for me it makes everything look really clear and good.
Who wants my ps5 settings? They look crisp bright and pop but not oversharpened or oversaturated
10 is far too high. Using a LG C1.
Turn down to 7
When changing HGIG you need to do the console calibration.
Sorry I didnt include that this is pc
Btw Georgios you do not have to do console calibration because Elden Ring doesn't support or use console calibration. You only have to set console calibration for games that use it and that list is very few.
If you change the colour on tv, you fuck up with the metadata, better to increase saturation to 8 in-game
Thanks a lot. I got a C9 and did exactly what you said. Greetings from Medellin.
Happy I could help! Thanks for watching!
Man i have those colors on 10 !!! On my cx and i love those colors and brightness just 5 or 6 nothing crazy
Wow for me 10 is too much lol, and brightness I lowered to 7. But it is up to personal preferences basically. Tv settings are more important like HGIG
Thanks 😊
Your trolling right this looks horrible
😂😂😂😂😅😅😅😅😅😅😅
🤦🏻♂️🤦🏻♂️🤦🏻♂️
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OLED led 100, this is joke?
Sorry?
of course OLED is set to 100. its HDR gaming. are you a joke?
HDR and Dolby vision have to be on 100% oled light dude
If anything its unfortunate i cant put OLED light on 200.
Lol true. Lets hope qd oleds will be much brighter with same great picture