Re-uploaded this because the video got stuck on HD processing for some reason, and Ive had several commentors tell me the video wasn't loading. Seems like youtube absolutely cooked that original video, so this version should be fully watchable in HD. Apologies for the issues!
fun fact about the Mothership Zeta Death Ray: some mad lads used what little geography you can see on the earth to figure out that you actually hit somewhere in Canada.
It hit in Ontario, it went well passed Detroit, so if it is canon that actually kinda blows, that’s a large area that was demolished and could probably never be visited.
Can’t wait to watch this new never before seen video edit since some seem confused: this is a joke about the reupload of this exact video due to quality processing issues
I encountered this very same bug when I was getting the last five achievements playing the game on my Xbox one X at the end of last year!? It happened three or four times where it just kept acting like I did not have the DLC and I ended up discovering that between Microsoft and Bethesda, they were screwing all of us original fans that bought all of their DLC over a decade ago !?!?!?? I bought fallout three digital in 2013 after having the disc copy from 2008 up until then .. either way I bought all the DLC and the reason broken steel would not start, is because even though it said it was installed on my Xbox, Microsoft or Bethesda took away my rights of “ownership” of it, thus it it would not load into it no matter what, and I thought this was a glitch as well??!! I ended up buying all of the DLC a second time and just to test my theory of Microsoft and Bethesda screwing us, I deleted mothership Zada after having purchased all of them for the on sale prices they were on sale for, and ….. I was right! They were in fact screwing us because after I deleted mothership Zeta, I had to go back to the store and buy it again and the only reason I gave them the $3.39 for a third time, is because “alien captive recordings” was the only achievement I was missing from that DLC- I don’t know how long we got until they screw us again but it’s possible that whoever you were responding to had this issue also? I think it originated from when they decided to do away with the add-on discs that came with the two disc game of the year Original versions of fallout 3/fallout new Vegas, but I can’t be certain? All I know is I never had either… neither the new updated one where you could not share the DLC disc or the previous one that had the two discs where you could share the DLC disc- I did have that original two disc fallout three in like 2009 or 10 or somewhere in there, but I ended up selling it and then in 2013. I bought it all again digitally telling myself, “I won’t get rid of it this time!!” Still had to buy all the DLC again! Anybody that reads this that might have a similar issue, I hope this helps ! I hope it also makes you realize how corrupt going all digital is going to be for you, Me, and every other other consumer/gamer out there?!! Good for the greedy scumbags at the top, bad for us small fry that just wanna be happy and play a game they love?
@@turismofoegaming8806 if this is true and you bought them all on the same account and can prove it with records you'll want to hold onto that for the inevitable lawsuit coming for digital media and revoking licenses that discovery and Sony just kicked off
FYI, actually the best thing about finishing Operation Anchorage is getting the Chinese Stealth suit .... that along with the silenced Infiltrator rifle from The Pitt, can turn you into an almost always invisible assassin for the rest of the game.
I had to go back and create a new character and a new game because one of the achievements I was missing on my game from the 2008 that I had beaten, was the “reach level 30 with neutral karma” achievement, and so I created a character that I gave my best attempt at making look like Denzel Washington from the movie the book of Eli?!! And then went on to get the final five achievements between 2020 and last year! (yes, I took my time as I had a bunch of different games. I was playing since then.) But I forgot all about that infiltrator rifle because I already had the pit completed a long time ago!?
You forgot about one of the best parts of Honest Hearts: with Wild Wasteland you can take ayahuasca (or some equivalent) and kill a flaming Yao Guai, netting you a powerful bear claw melee weapon and the iconic line "Take drugs, kill a bear!"
19:35 You missed an area of the bunker which shows that they had trued kidnapping vault dwellers and chopping their arms off to get their pipboys, unfortunately for them, vault-tec anti theft measures disabled the pipboys
When it comes to dog/god it really dosent matter who you pick from the cell as long as you have high enough medicine you can convince dog and god to both look into a metaphorical puddle and they say they see each other ( there dialogue of talking about how the other looks and how they feel is just amazing) you can then tell them to both walk into the puddle making 2 become 1 (but depending on how nice you are to them they will talk about being afraid to become 1 they might forget you and they dont want to) that to me is the best ending as they may forget most everything he now goes on his way healed mentaly and now able to heal physically as the two arnt trying to fight for dominance
Yeah I always prefer to unite the two personalities instead of letting god take control. He’s obviously more competent, but clearly just as damaged as dog is.
Dead money was supposed to be the second dlc but Obsidian finished it first so Honest hearts was released secondly, Old World Blues third and Lonesome Road last.
That makes a lot of sense. Especially since Honest Hearts seems to be the least connected of the four story DLC's. Here's the order I play the DLC's: Honest Hearts Old World Blues Dead Money Lonesome Road In my opinion, Dead Money is best played close to last instead of being the first one played.
@@megamanx1291honest hearts, old world blues, dead money, lonesome road. Lore wise, that's the canonical order of where Ulysses visited before courier six did with honest hearts not only being the easiest dlc but also the one place Ulysses didn't influence so it could go wherever. In my opinion new Vegas as whole is about two couriers from two different places that shared a goal for a hot second.
huh well that explains why i always felt the least interested in honest hearts. it is suppossed to be the intro that foreshadows the rest of the DLC story arc while wrapping up the base game.
@@TheBabyTort If the Sim Settlements creator is any indication - there won't be any interesting mods for Starfield for a looooong while. If ever. At all.
Fun fact, in Dead Money, i had maxed stealth, a stealth armor bonus, and used a Stealth Boy and grabbed everything in the vault. Waaaaay overencumbered. But, once i called down Elijah, i started "running" right away toward the exit and was able to leave without exploding and finishing the DLC with every gold bar and item in the storage right outside in the bunker where the DLC starts. Never ran out of caps that game😁
I noticed something incorrect in the dead money area, you absolutely can sneak out with the gold without cheating. It is extremely hard and will likely take you multiple multiple tries but its 100% possible
I could only carry 3 bars + 1 with the thing pressing Z to carry it in front of me, but it was enough for me to buy two full sets of 51b armor for Elizabeth from Bioshock (I was using the mod where you go to Rapture and resurrect her) and Cass. Along with the fully upgraded Holorifle the things that made the DLC worth it.
@@TheBayzent when I set my mind to something I do it so when they gave me the chance to leave that place with more money than Mr House I spent as much time as needed
Little fun fact about liberty prime, you can actually go up and initiate dialogue with primes head after hes been blown up and he'll sputter out a line along the lines of "death is a preferable alternative to communism"
I love Far Harbor, it shows that Bethesda is capable of the same level of gameplay Obsidian created with New Vegas; Making a story with mostly new elements based in the pre-existing Fallout lore.
Far Harbor to me just felt like Point Lookout with more work put into it, they very much recycled dlc's from FO3 for 4, the mechanist dlc was just a quest from 3 but rewritten without the antagonist or comic book connection. Then they charged more for 4's dlc's/season pass after they initially released it, you can even find the bethesda posts about how they decided they were adding so much content they "had" to charge more, despite a bunch of it being recycled content/ideas from FO3.
For me its The Pitt. The moral ambiguity between werner and Asur, the inhabited area with brutal Industrialized slave labor, the uninhabited area completely infested with insane men and trogs. The setting was amazing
I liked both Anchorage and the Pitt but both of them give you way too OP rewards if you do them at lower level. But I loved the "Escape from New York" vibe of the DLC. Anchorage I liked because I love the pre War stuff.
The little train animation you mention early in the vid is actually really funny because it’s not a train at all, it’s a hat on top of a homie that’s chilling under the map, he’s then scripted to run under the track to make it look like a moving, working train
the wierdest part of mother ship zeta is how it almost had a major story quest tie into the alien plot point that would have been used to reunite the brotherhood and the outcasts. according to FO4 it still happens but it would have been amazing to see the X-files references that the quest was going to have.
btw, if you're wondering what mod is causing you to fall from the dead money DLC near the tower where you trigger the gala event and some caves in Honest Heart : it's NVTF - New Vegas Tick Fix
The reason the Winterized T-51B power armor had a seemingly unlimited durability bar was due to a bug that was never patched. the mod, Tale of Two Wastelands for Fallout New Vegas that combines 3 and NV into a single game/mod fixes this bug.
I don't know why I love watching DLC reviews for all fallout games and this one is very entertaining, props to you. I'm gonna go play fallout or Starfield now.
Took me so many quit playthroughs to slog through Dead Money, but when i finally beat it a few weeks ago that shit was hittin. Let go. Edit: i love the story but the combat and available weapons can really suck if you aren't built right
it just doesnt belong in a fallout game because your character build can be completely different from what you need to beat dead money and making it ridiculously difficult
I honestly love Nuka-World, but for a very very niche reason. Open season is my personal favorite thing to do in Fallout 4 once I’ve cleared the rest of the game. It’s easily the hardest thing you can attempt to do in game and is incredibly difficult, but imo also really fun and is a really good example of Fallout of duty done well imo
Technically he's not scamming those ghouls. Radiation has almost the opposite effect on ghouls in the canon, it doesn't harm them and in fact can regenerate their hp points. If he's giving them irritated water, it's not a cure all but the water seems beneficial
the reason why they havnt used the orbital strike untill then was because they satellite's reloader was broken. what they had chambered is what they had. As well, the Citadel being the Pentagon still had important files and documents needed to reoperate the U.S., but the Brotherhoods presence kinda makes it impossible to regain control of the place.
for dead money, call elijah, take the gold bars, stealth boy and let him get trapped in the vault as you slow walk out, or you can still shoot him when you are close to the exit, i thought it was a legit way to get the bars out
Fun Fact: In Broken Steel, it says you can orbital strike 5 targets (megaton, rivet city, project purity, the citadel and the crawler) yet you can only attack the Citadel or the Crawler. You can’t attack the other 3 settlements
This was a really entertaining video. Didn’t feel drawn out despite having a lot of content to cover. Also the the gorilla chair in nuka world had me dead 💀
I think that is pretty much the twist of the DLC, the slavers seem like the logical bad guys in the beginning, but the first time you speak with Ashur the picture becomes a lot clearer. The slaves (Wehrner) who brought you to the Pitt are not the good guys at all, they just want to take over the operation. Siding with Ishmael Ashur is the only option I will ever take. He saw the chaos of an unsupervised Pitt, but also the potential. He knows his methods are brutal and immoral, but he does it because he truly believes he is heading towards a better future. Wehrner is just a dick who wants to kill some parents and not only take their child and give it a way worse life growing up, but also take their slave empire, becoming exactly what he said he hated in Ashur, and in some ways, even worse. When you pick Wehrner and come back to the Pitt later, you get told that Wehrner just took Ashurs place, made the city a lot more dangerous and unstable, and treats his fellow revolutionaries just as bad as Ashur, essentially betraying them.
For me, amd keeping in mind I am still starting Fallout 4. 1. Honest Hearts 2. Point Lookout 3. Lonesome Road 4. Old World Blues 5. The Pitt 6. Operation Anchorage 7. Dead Money 8. Broken Steel 9. Mothership Zeta
if i remember correctly, one of the think tank scientists says that elijah is the reason the trains around the big mt are crashed, he hacked them and played around with them
Started a new playthrough of new Vegas for the first time in 5 years. Love the vid and completely agree with your rankings of the dlc. Great work Mr. Kung.
i love the how much dialogue is for when you are wearing the silver shroud armour, like the old overboss of the nuka world laughs if you are wearing the suit
2:13:53 How about the fact that every time you have a dialogue and talk, there can *only* be four choices, which is both simultaneously too few options and occasionally too many options, since not every bit of dialogue needs four options, sometimes you just need a single response, or any amount other than four.
Yeah it's weird. It had one well-written NPC while the rest were mid. It had that terrible minigame. It didn't have any remarkable rewards to bring to the main game and only had one fun side-quest. I think all of the weight was put on the choice made at the end (which was admittedly a neat thought-experiment), which doesn't even really matter anyway since it has no impact on the main game itself.
@@jennyrichardson7474dunno why your trying so hard to minimize the DLC, it’s a great dlc. Also, how is nuka cola power armor, harpoon guns, and a bowling ball fat man not cool items to bring to the vanilla game?
Lonesome Road is my favorite DLC ever. There such a mistery behind it, and that final scene where you get to choose what to do with the nukes is one of the best moments in the series tbh.
Collecting all 100 ceiling lights not only gets you the best gun in the whole game a brutal assault with the scope and everything but the best power armor
Nuka World also has a few throws to Carowinds, but IRL during Scarowinds you can find railroad graffiti on props, as well as blatantly-used-designs-from-fo4 raider zones
I remember in operation anchorage you place the Gary clones body on top of you when you get into the vr pod, so when you exit you can dump all your non degrading equipment into in before the game removes it from your inventory.
Neat little trick to the Operation Anchorage DLC is to pull a Gary corpse into the simulator with you before you start it. Whenever you finish it and you’re on the black screen, spam the loot button(whichever console you’re on) and you’ll go into the Gary corpse inventory. You will now be able to deposit all simulation items from your inventory before they vanish, including that sweet Winterized Combat Armor that’s unobtainable by any other means.
I really like how self-contained Lonesome road is, while still expecting you to be any lvl, any loot. It's a tough, but fair experience despite your character, I've completed in on level 3 that one time. It provides you plenty of obstacles, and then gives you rewarding ways to overcome them. Scary robots and turrets in your way? Terminals to turn them off, key to the terminals in the locked crate if your science is shit. No lockpick or science? Here's an emp reskin of flamethrower, arc welder melts them easily. Here's some good armor for you, here's variety of weapons, you will be good to fight next enemies. Marked men are tough, but vulnerable to explosives due to low DT, here's a full auto rocket thingy, neat? Tunnelers and deathclaws are too much for you? Nail gun breaks limbs of tunnelers like crazy, and DPS is through the roof, deathclaws are scared of flares, you can avoid them. What I'm getting at - every location in that dlc designed expertly, placement of loot and enemies feels intentional, in a good way. Every crate, locked desk and duffle bag is foreshadowing to what you meet in the next section. You don't even know how much you miss well paced and packed full locations, until it's gone. Playing base game or other dlc after LR feels really off, that's how well put together LR level design feels
If you’d finished Nuka World in full and found the other hidden areas in the DLC, it probably would’ve been higher ranked. IMO, it is the most slept on DLC for any Fallout game
I live near Pittsburgh so here's a fun fact about the city. The in-game representation is extremely accurate except for 1 thing. There isn't as much road work in game. Other than that 10/10 representation for the city.
I don’t consider broken steel a real expansion. It’s something that should have been in the game day 1, should have been a free update since it wasn’t there. Also 2:18 I just recently played through fallout 3 again and broken steel started fine when Fawkes turned on the purifier. Everything turned white, and then I faded into the part where you wake up in the infirmary of the citadel. So idk why it didn’t work for you.
I found it very irritating how Faux won't go into the purifier for you after already having gone through the irradiated part of Vault 86 to retrieve the G.E.C.K. unless you have the Broken Steel DLC. Also, it makes me question why the Brotherhood of Steel was interested in Helios One in New Vegas if they already had a more powerful weapon than Helios One.
The Brotherhood of Steel wasn’t actually all that interested in Helios One. It was Father Elijah who pushed the Brotherhood into taking the facility because of his obsession with uncovering lost Old World technologies.
2:49:59 actually, you can kill him and porter gage says something along the lines of “I see you’re a raider too,you will like where I’m gonna take you” pretty cool detail
Fun fact in old world blues there are a couple of other interesting things. During the big scorpion fight there's a terminal you can find that will disable the scorpion and end the fight pretty quickly.
I really struggle to see why people rate the pit dlc so highly. The story is terrible + unfinished, the main side quest is collect 100 scattered items and the new enemy type is just more ghouls but now they are running on all 4. You dont even free the slaves at the end what was the point of the whole thing. The atmosphere is cool though.
The true price of Anchorage isn't just the power armor. It is the free and very early power armor training. Since you can complete the dlc right after leaving vault 101. And the Chinese stealth armor is nothing to sneeze at either. It makes the whole game ridiculously easy.
At least with the Xbox 360 version of the game I remember being able to start Broken Steel by having Fawks start the purifier. In fact it was only few years ago that I learned that you don't have to ask Fawks to do it to start Broken Steel. For the longest time I thought that the Fawks method was the only way to start Broken Steel.
while I wouldnt put far harbor anywhere close to the top spot its great to see someone who appreciates Dead Money like I do. To this day I still boot up New Vegas just to play this amazing DLC
I don’t remember how I did it, but I got the ending with Elijah stuck in the vault and me carrying every single gold bar outta there. A lot of stealth boys, other meds, and save scuffing if I recall.
@@Chloeprettyoccasionally the tone of Far Harbor was cool. but the vibe was still run and gun, and felt extra short compared to the environment and story around The Pitt. Honest Hearts had some good back and forth and unique open world.
He doesn't have gripes about the DLC, he just had to say that since it was a Bethesda DLC or else he would get mauled by NV fans you know since Bethesda never did anything good ever.
@@skinnykid8524 literally no one is saying Beth has never done anything good. ffs, you Beth frat bois are so fucking extreme. Fo3 was good, and a write off. it was Beth's first fallout, and first Console game. but it was still pretty damn good in playability, environment, and RPG elements for what they could do. But then we see Obsidian take that formula and inject it with the classic Fallout synopsis. like better RPG elements, writing ques, quest design, and player choice. Then we saw Skyrim. for some reason touted as the BEST GAME EVER RELEASED by beth for a wile. it was an okay gay. but they botched the cool fucking RPG system they had in Oblivion to something simple but pushed passive skills, and the main quest was dogwater. cool side shit to do though. It also worried alot of people for how they would treat Fo4 with its RPG system. And then they gutted Fallout's RPG system for a simple Boarderlands style perk system, no more skills, they ignored traits, they took everything Obsidia laid out for them and said 'fuck you, the fans, and thist title.' Further removing player choice, flipping the main story script from Fo3, and adding in alot more gunplay, decreasing Atomic-Punk ideals to be replaced with Steam-punk-like aspects with over sized and engineered shit like the Assault Rifle, the Train, even the new vault design. Then throwing up a bunch of side shit that didnt really matter. like Building. and Mutants. and the Brotherhood. and other check box style bullshit. Lots of people say they like Fo4. cool. its a Fun Game, but a Bad Fallout. if you think otherwise, then youre deep on the spectrum. Then 76. when the players asked for Co-Op fallout. we got... MMO Fallout. and its so. so. so bad. 'oh but the new DLC made it good' no. its still so very bad. what happened to the RPG system? wtf is this leveling system? and whys there nothing about effecting the game world through taking a perk? This is no longer the Fallout we loved... its a fucking Cash grab.
I think that in one of the games it's said that if someone wearing a pipboy dies the pipboy stops working, but that just means they should've found a random vault dweller somewhere
The reason the outcasts need you for operation anchorage is because they need someone alive and using the pip boy, they tried taking one from a Gary clone but couldn’t get it off his arm
You can also send Sarah Lyons in to activate the purifier and start broken steel. There’s some unique dialogue if I remember correctly from elder Lyons if you do that.
Re-uploaded this because the video got stuck on HD processing for some reason, and Ive had several commentors tell me the video wasn't loading. Seems like youtube absolutely cooked that original video, so this version should be fully watchable in HD. Apologies for the issues!
Hopefully this riggamaroll wont happen again lol
nah its cool man you've covered all the fallout dlcs best video I've ever seen.
I'm gay
I thought it was my wifi, almost called Verizon to figure it out.
Yeah for what ever reason the video on my end yesterday was buffering for several hrs and never once played...
DLC TIMESTAMPS (upvote for visibility):
1:47 - Fallout 3: Broken Steel
18:12 - Fallout 3: Operation Anchorage
26:08 - Fallout 3: The Pitt
38:41 - Fallout 3: Point Lookout
54:53 - Fallout 3: Mothership Zeta
1:06:32 - Fallout: New Vegas: Dead Money
1:30:15 - Fallout: New Vegas: Honest Hearts
1:42:35 - Fallout: New Vegas: Old World Blues
1:58:29 - Fallout: New Vegas: Lonesome Road
2:17:40 - Fallout 4: Wasteland, Contraptions & Vault-Tec Workshop
2:20:49 - Fallout 4: Automatron
2:32:31 - Fallout 4: Far Harbor
2:49:29 - Fallout 4: Nuka-World
Hate to inform you but RUclips does have chapters already for videos
@jeremiahtwohig7665 yea but I'd give them a "B" for effort
@@War_With_It nah a+ homie got it all right
God bless this guy
@jeremiahtwohig7665 I took off points because he copied youtube's home work
fun fact about the Mothership Zeta Death Ray: some mad lads used what little geography you can see on the earth to figure out that you actually hit somewhere in Canada.
I kept blasting. I'm so thankful I hit Canada with the double tap.
@@DerickTheHeroV2cmon man seriously
@@Yuro_X "The moose is loose aboot the hoose"
Hopefully a not so populated 200 sq miles of canada...
It hit in Ontario, it went well passed Detroit, so if it is canon that actually kinda blows, that’s a large area that was demolished and could probably never be visited.
Can’t wait to watch this new never before seen video
edit since some seem confused: this is a joke about the reupload of this exact video due to quality processing issues
Same.
But fr, I think he added in a point about Broken Steel he forgot to mention in the standalone video. So that's a thing.
@@peytongonavy it was a joke about the reupload from earlier due to quality issues 😉
😂😂😂😂
Directors cut
I've not seen the original upload so this is all new to me :p hope you found some new detail or other value in watching this
@@AnonYmous-rz8xk Peyton clearly knows this as they said there was a difference between this and the standalone video 😉
To be fair, the Desert Eagle was in the first Fallout game, so it is indeed lore accurate…
So was the P90 I think, or that was Fallout 2. I haven't played the first two in a few years.
@@thirdanimator3347 It was Fallout 2, but remember someone mentioning the Uzi in Fallout 1, so that gun is technically lore accurate as well…
@@NineOneTwenty There is no UZI in Fallout 1
@@ncrranger2281 Excuse me, a message box in Vault 15 mentions the Uzi…
@NineOneTwenty iirc it can't be found or be bought, but it can be restored into the game with patches.
Broken Steel definitely starts if you send Fawkes in to start the purifier. You must have encountered some type of bug.
Exactlyyyyy what I thought🥴
I encountered this very same bug when I was getting the last five achievements playing the game on my Xbox one X at the end of last year!?
It happened three or four times where it just kept acting like I did not have the DLC and I ended up discovering that between Microsoft and Bethesda, they were screwing all of us original fans that bought all of their DLC over a decade ago !?!?!??
I bought fallout three digital in 2013 after having the disc copy from 2008 up until then .. either way I bought all the DLC and the reason broken steel would not start, is because even though it said it was installed on my Xbox, Microsoft or Bethesda took away my rights of “ownership” of it, thus it it would not load into it no matter what, and I thought this was a glitch as well??!!
I ended up buying all of the DLC a second time and just to test my theory of Microsoft and Bethesda screwing us, I deleted mothership Zada after having purchased all of them for the on sale prices they were on sale for, and …..
I was right! They were in fact screwing us because after I deleted mothership Zeta, I had to go back to the store and buy it again and the only reason I gave them the $3.39 for a third time, is because “alien captive recordings” was the only achievement I was missing from that DLC-
I don’t know how long we got until they screw us again but it’s possible that whoever you were responding to had this issue also? I think it originated from when they decided to do away with the add-on discs that came with the two disc game of the year Original versions of fallout 3/fallout new Vegas, but I can’t be certain? All I know is I never had either… neither the new updated one where you could not share the DLC disc or the previous one that had the two discs where you could share the DLC disc- I did have that original two disc fallout three in like 2009 or 10 or somewhere in there, but I ended up selling it and then in 2013. I bought it all again digitally telling myself, “I won’t get rid of it this time!!”
Still had to buy all the DLC again!
Anybody that reads this that might have a similar issue, I hope this helps !
I hope it also makes you realize how corrupt going all digital is going to be for you, Me, and every other other consumer/gamer out there?!!
Good for the greedy scumbags at the top, bad for us small fry that just wanna be happy and play a game they love?
@@turismofoegaming8806 if this is true and you bought them all on the same account and can prove it with records you'll want to hold onto that for the inevitable lawsuit coming for digital media and revoking licenses that discovery and Sony just kicked off
Yup, I just finished 3 three weeks ago and it did start when I sent Fawkes in.
FYI, actually the best thing about finishing Operation Anchorage is getting the Chinese Stealth suit .... that along with the silenced Infiltrator rifle from The Pitt, can turn you into an almost always invisible assassin for the rest of the game.
its cool and all but the winterized power armour and instant power armour training is 100x better since it has almost infinite durability
@@basicland999 thats fair .... FO 4 spoiled me on not needing to repair armor/items
facts it's so incredible
I had to go back and create a new character and a new game because one of the achievements I was missing on my game from the 2008 that I had beaten, was the “reach level 30 with neutral karma” achievement, and so I created a character that I gave my best attempt at making look like Denzel Washington from the movie the book of Eli?!! And then went on to get the final five achievements between 2020 and last year! (yes, I took my time as I had a bunch of different games. I was playing since then.)
But I forgot all about that infiltrator rifle because I already had the pit completed a long time ago!?
Gary 23 is the best thing about the dlc. If you know you know
Pittsburgh didn’t even get touched by nukes it just looks like that IRL
You're saying that Pittsburgh is actually Detroit?
To be fair about Dean Domino, I'd have all sorts of negative character traits if I was trapped in a hellscape like the Sierra Madre for 2 centuries
Yeah but Dean was a bad person before the war
Whattttt lol dean was a peice of shit long before the bombs ever fell. Do you even know the Vera Keyes story????
He was kind of a d*ck before that, his entire beef with Sinclair is so stupid.
@@zanehawkins7204You are intolerant 😡
@@cam5816 and you're a ghoul lover 😂
You forgot about one of the best parts of Honest Hearts: with Wild Wasteland you can take ayahuasca (or some equivalent) and kill a flaming Yao Guai, netting you a powerful bear claw melee weapon and the iconic line "Take drugs, kill a bear!"
The Joe Rogan Quest
He mentions Ghost of She
Also I don’t think you need wild waste land I never take that perk lol I’m pretty sure I fought the flaming bear
1:39:10
@@robloxdaddycoolheadhow the fuck did I miss that
Being from Pittsburgh not only did I love the Steelers references but can verify the raiders are just pre war Steelers fans.
“total yinzer death. lyons must have been a ravens fan or something” got me so good 🤣
19:35 You missed an area of the bunker which shows that they had trued kidnapping vault dwellers and chopping their arms off to get their pipboys, unfortunately for them, vault-tec anti theft measures disabled the pipboys
That's brutal, also on brand for vault tec...
When it comes to dog/god it really dosent matter who you pick from the cell as long as you have high enough medicine you can convince dog and god to both look into a metaphorical puddle and they say they see each other ( there dialogue of talking about how the other looks and how they feel is just amazing) you can then tell them to both walk into the puddle making 2 become 1 (but depending on how nice you are to them they will talk about being afraid to become 1 they might forget you and they dont want to) that to me is the best ending as they may forget most everything he now goes on his way healed mentaly and now able to heal physically as the two arnt trying to fight for dominance
Yeah I always prefer to unite the two personalities instead of letting god take control. He’s obviously more competent, but clearly just as damaged as dog is.
It's speech
Dead money was supposed to be the second dlc but Obsidian finished it first so Honest hearts was released secondly, Old World Blues third and Lonesome Road last.
That makes a lot of sense. Especially since Honest Hearts seems to be the least connected of the four story DLC's.
Here's the order I play the DLC's:
Honest Hearts
Old World Blues
Dead Money
Lonesome Road
In my opinion, Dead Money is best played close to last instead of being the first one played.
@@hermos3602I played honest hearts, Dead money, old world blues and then lonesome road. And I think that makes the most sense.
@@megamanx1291honest hearts, old world blues, dead money, lonesome road.
Lore wise, that's the canonical order of where Ulysses visited before courier six did with honest hearts not only being the easiest dlc but also the one place Ulysses didn't influence so it could go wherever.
In my opinion new Vegas as whole is about two couriers from two different places that shared a goal for a hot second.
huh well that explains why i always felt the least interested in honest hearts. it is suppossed to be the intro that foreshadows the rest of the DLC story arc while wrapping up the base game.
@@lasarousiUllyses definitely influences honest hearts, it's not as overt but he's the reason the white legs wear dreads.
Why can we build robots in FO4 but not starfield?
They waiting for modders to add it 😭
@@TheBabyTortyeah well modders are waiting for the creation tool kit
@@TheBabyTort If the Sim Settlements creator is any indication - there won't be any interesting mods for Starfield for a looooong while. If ever. At all.
Because "it just works"
@@RazorsharpLTwhy? Did he say something about that?
Fun fact, in Dead Money, i had maxed stealth, a stealth armor bonus, and used a Stealth Boy and grabbed everything in the vault. Waaaaay overencumbered. But, once i called down Elijah, i started "running" right away toward the exit and was able to leave without exploding and finishing the DLC with every gold bar and item in the storage right outside in the bunker where the DLC starts. Never ran out of caps that game😁
I noticed something incorrect in the dead money area, you absolutely can sneak out with the gold without cheating. It is extremely hard and will likely take you multiple multiple tries but its 100% possible
I could only carry 3 bars + 1 with the thing pressing Z to carry it in front of me, but it was enough for me to buy two full sets of 51b armor for Elizabeth from Bioshock (I was using the mod where you go to Rapture and resurrect her) and Cass. Along with the fully upgraded Holorifle the things that made the DLC worth it.
@@TheBayzent when I set my mind to something I do it so when they gave me the chance to leave that place with more money than Mr House I spent as much time as needed
i was able to sneak out with all 37 gold bars in like 2 tries
@@idin227same not hard at all if you keep a stealthboy and book it regardless of your speed it’s doable
Little fun fact about liberty prime, you can actually go up and initiate dialogue with primes head after hes been blown up and he'll sputter out a line along the lines of "death is a preferable alternative to communism"
I love Far Harbor, it shows that Bethesda is capable of the same level of gameplay Obsidian created with New Vegas; Making a story with mostly new elements based in the pre-existing Fallout lore.
It's beyond me that they released Starfield with the same absolutely awful writing when they assumedly kept the people that wrote Far Harbor
@@jacobmcdermott55Starfields writing was okay. Better quest design for sure. They actually wrote branching options and perks into most of the quests
Far Harbor to me just felt like Point Lookout with more work put into it, they very much recycled dlc's from FO3 for 4, the mechanist dlc was just a quest from 3 but rewritten without the antagonist or comic book connection. Then they charged more for 4's dlc's/season pass after they initially released it, you can even find the bethesda posts about how they decided they were adding so much content they "had" to charge more, despite a bunch of it being recycled content/ideas from FO3.
@@TheSpectralForce The writing reminds me of marvel movies, it's far too safe and there's hardly any consequences to anything you do
@@jacobmcdermott55Because emil still had a hand in the writing process. He has been slinking up Bethesda with his dog crap wrting since blood moon.
For me its The Pitt.
The moral ambiguity between werner and Asur, the inhabited area with brutal Industrialized slave labor, the uninhabited area completely infested with insane men and trogs.
The setting was amazing
I liked both Anchorage and the
Pitt but both of them give you way too OP rewards if you do them at lower level. But I loved the "Escape from New York" vibe of the DLC.
Anchorage I liked because I love the pre War stuff.
The little train animation you mention early in the vid is actually really funny because it’s not a train at all, it’s a hat on top of a homie that’s chilling under the map, he’s then scripted to run under the track to make it look like a moving, working train
IT IS EVEN FUNNIER A SECOND TIME
Love it owen such a goated and insightful trio of vids
the wierdest part of mother ship zeta is how it almost had a major story quest tie into the alien plot point that would have been used to reunite the brotherhood and the outcasts. according to FO4 it still happens but it would have been amazing to see the X-files references that the quest was going to have.
Bro, please do more fallout videos like this. Talk about the quests, lore, whatever. It’s fantastic
btw, if you're wondering what mod is causing you to fall from the dead money DLC near the tower where you trigger the gala event and some caves in Honest Heart : it's NVTF - New Vegas Tick Fix
there is a way to combine dog and gods personality to create a new one if I remember correctly
The reason the Winterized T-51B power armor had a seemingly unlimited durability bar was due to a bug that was never patched.
the mod, Tale of Two Wastelands for Fallout New Vegas that combines 3 and NV into a single game/mod fixes this bug.
Not gonna lie, Fallout of Duty sounds like it could actually be kinda fun.
Just commenting to let you know these long ass videos are keeping me sane while I do an art final and you’re hilarious.
Lonesome Road is my favorite dlc because of the weapons, gear, and background story about the Courier
I don't know why I love watching DLC reviews for all fallout games and this one is very entertaining, props to you. I'm gonna go play fallout or Starfield now.
Took me so many quit playthroughs to slog through Dead Money, but when i finally beat it a few weeks ago that shit was hittin. Let go.
Edit: i love the story but the combat and available weapons can really suck if you aren't built right
it just doesnt belong in a fallout game because your character build can be completely different from what you need to beat dead money and making it ridiculously difficult
The first time I played it I went through an all-nighter from how compelling it is; the setup, the heist, the payoff, it's such a well done story.
I honestly love Nuka-World, but for a very very niche reason. Open season is my personal favorite thing to do in Fallout 4 once I’ve cleared the rest of the game. It’s easily the hardest thing you can attempt to do in game and is incredibly difficult, but imo also really fun and is a really good example of Fallout of duty done well imo
Is that the quest where you obliterate all of the raider gangs? Yeah that’s was fun haha
Man, I adore your content! You have become my only youtuber to watch constantly. Wish you the very best!
Technically he's not scamming those ghouls. Radiation has almost the opposite effect on ghouls in the canon, it doesn't harm them and in fact can regenerate their hp points. If he's giving them irritated water, it's not a cure all but the water seems beneficial
Then at this point why don’t ghouls drink water from radiated lake??
@@rhy45bianchi31bc it increases rates of feral brain damage
the reason why they havnt used the orbital strike untill then was because they satellite's reloader was broken. what they had chambered is what they had. As well, the Citadel being the Pentagon still had important files and documents needed to reoperate the U.S., but the Brotherhoods presence kinda makes it impossible to regain control of the place.
3:10:38 final rankings for those who’ve watched the standalone videos
for dead money, call elijah, take the gold bars, stealth boy and let him get trapped in the vault as you slow walk out, or you can still shoot him when you are close to the exit, i thought it was a legit way to get the bars out
Fun Fact: In Broken Steel, it says you can orbital strike 5 targets (megaton, rivet city, project purity, the citadel and the crawler) yet you can only attack the Citadel or the Crawler. You can’t attack the other 3 settlements
Been playing dead money for years and never knew you could just shoot the damn hologram emitters lol
This was a really entertaining video. Didn’t feel drawn out despite having a lot of content to cover. Also the the gorilla chair in nuka world had me dead 💀
Fun fact if you wear the silver shroud outfit in the fallout 4 mechanist final battle, you get some awesome unique dialog options
I love the sinks personalities so much Toaster: HEY... I GOT A SUPER RARE MOJAVE SNOWGLOBE DOWN HERE.... YOU JUST GOTTA REACH IN AND GRAB IT!!!
Im not sure how much content you make but this is damn good. I enjoyed watching this... more than once.
Unpopular Opinion, The Pitt would have been better off under Asher long term.
Actually not as uncommon as you think
I think that is pretty much the twist of the DLC, the slavers seem like the logical bad guys in the beginning, but the first time you speak with Ashur the picture becomes a lot clearer. The slaves (Wehrner) who brought you to the Pitt are not the good guys at all, they just want to take over the operation. Siding with Ishmael Ashur is the only option I will ever take. He saw the chaos of an unsupervised Pitt, but also the potential. He knows his methods are brutal and immoral, but he does it because he truly believes he is heading towards a better future.
Wehrner is just a dick who wants to kill some parents and not only take their child and give it a way worse life growing up, but also take their slave empire, becoming exactly what he said he hated in Ashur, and in some ways, even worse. When you pick Wehrner and come back to the Pitt later, you get told that Wehrner just took Ashurs place, made the city a lot more dangerous and unstable, and treats his fellow revolutionaries just as bad as Ashur, essentially betraying them.
I believe that most people would side with him
56:51 if you go near the downed ufo with dog meat you can have him fetch the alien blaster and the ammo before you go to the dlc.
Fallout New Vegas's DLCs by far have the most unique character's
For me, amd keeping in mind I am still starting Fallout 4.
1. Honest Hearts
2. Point Lookout
3. Lonesome Road
4. Old World Blues
5. The Pitt
6. Operation Anchorage
7. Dead Money
8. Broken Steel
9. Mothership Zeta
if i remember correctly, one of the think tank scientists says that elijah is the reason the trains around the big mt are crashed, he hacked them and played around with them
"desmond is pissed! feigning to smoke that calvert pack" best fallout youtuber ever
Started a new playthrough of new Vegas for the first time in 5 years. Love the vid and completely agree with your rankings of the dlc. Great work Mr. Kung.
the fallout new vegas dlcs low ranking positions have marked you for death and the fandom obeys ready yourself for battle
In fallout 4 for the mechanist quest if you dress up as the silver shroud you get other unique dialogue options
i love the how much dialogue is for when you are wearing the silver shroud armour, like the old overboss of the nuka world laughs if you are wearing the suit
The liberty prime has fallen joke was the best thing I've heard today. God, I'm happy to have found this.
After Fawkes Turned on the Purifier the Broken steel dlc played for me normally.
2:13:53 How about the fact that every time you have a dialogue and talk, there can *only* be four choices, which is both simultaneously too few options and occasionally too many options, since not every bit of dialogue needs four options, sometimes you just need a single response, or any amount other than four.
far harbor being number 1 is crazy
Nope
It's true! Nuka world was mine but yup
@@thomaslamptonbickham2939Idk who told you this, but it isn’t true.
Yeah it's weird. It had one well-written NPC while the rest were mid. It had that terrible minigame. It didn't have any remarkable rewards to bring to the main game and only had one fun side-quest. I think all of the weight was put on the choice made at the end (which was admittedly a neat thought-experiment), which doesn't even really matter anyway since it has no impact on the main game itself.
@@jennyrichardson7474dunno why your trying so hard to minimize the DLC, it’s a great dlc. Also, how is nuka cola power armor, harpoon guns, and a bowling ball fat man not cool items to bring to the vanilla game?
@@unclesam326Because loser fallout fans can never admit that Bethesda made something better then FNV.
This is a great video, thanks for the effort you put into it and the entertainment it gave me. Great stuff!
Lonesome Road is my favorite DLC ever. There such a mistery behind it, and that final scene where you get to choose what to do with the nukes is one of the best moments in the series tbh.
Collecting all 100 ceiling lights not only gets you the best gun in the whole game a brutal assault with the scope and everything but the best power armor
Nuka World also has a few throws to Carowinds, but IRL during Scarowinds you can find railroad graffiti on props, as well as blatantly-used-designs-from-fo4 raider zones
I remember in operation anchorage you place the Gary clones body on top of you when you get into the vr pod, so when you exit you can dump all your non degrading equipment into in before the game removes it from your inventory.
Neat little trick to the Operation Anchorage DLC is to pull a Gary corpse into the simulator with you before you start it. Whenever you finish it and you’re on the black screen, spam the loot button(whichever console you’re on) and you’ll go into the Gary corpse inventory. You will now be able to deposit all simulation items from your inventory before they vanish, including that sweet Winterized Combat Armor that’s unobtainable by any other means.
You can join in on griffins schemes with aqua pura
1:06:40 As a late player, I hated the beginning mostly for stripping my gear ; but ended up loving it towards the end due to the storytelling.
I really like how self-contained Lonesome road is, while still expecting you to be any lvl, any loot. It's a tough, but fair experience despite your character, I've completed in on level 3 that one time. It provides you plenty of obstacles, and then gives you rewarding ways to overcome them. Scary robots and turrets in your way? Terminals to turn them off, key to the terminals in the locked crate if your science is shit. No lockpick or science? Here's an emp reskin of flamethrower, arc welder melts them easily. Here's some good armor for you, here's variety of weapons, you will be good to fight next enemies. Marked men are tough, but vulnerable to explosives due to low DT, here's a full auto rocket thingy, neat? Tunnelers and deathclaws are too much for you? Nail gun breaks limbs of tunnelers like crazy, and DPS is through the roof, deathclaws are scared of flares, you can avoid them. What I'm getting at - every location in that dlc designed expertly, placement of loot and enemies feels intentional, in a good way. Every crate, locked desk and duffle bag is foreshadowing to what you meet in the next section. You don't even know how much you miss well paced and packed full locations, until it's gone. Playing base game or other dlc after LR feels really off, that's how well put together LR level design feels
theres no way this is the meme guy on instagram
If you’d finished Nuka World in full and found the other hidden areas in the DLC, it probably would’ve been higher ranked. IMO, it is the most slept on DLC for any Fallout game
I just started playing Fallout NV for the first time ever and you happened to pop up. dude you’re hilarious!
I live near Pittsburgh so here's a fun fact about the city. The in-game representation is extremely accurate except for 1 thing. There isn't as much road work in game. Other than that 10/10 representation for the city.
I don’t consider broken steel a real expansion. It’s something that should have been in the game day 1, should have been a free update since it wasn’t there. Also 2:18 I just recently played through fallout 3 again and broken steel started fine when Fawkes turned on the purifier. Everything turned white, and then I faded into the part where you wake up in the infirmary of the citadel. So idk why it didn’t work for you.
I found it very irritating how Faux won't go into the purifier for you after already having gone through the irradiated part of Vault 86 to retrieve the G.E.C.K. unless you have the Broken Steel DLC. Also, it makes me question why the Brotherhood of Steel was interested in Helios One in New Vegas if they already had a more powerful weapon than Helios One.
The Brotherhood of Steel wasn’t actually all that interested in Helios One. It was Father Elijah who pushed the Brotherhood into taking the facility because of his obsession with uncovering lost Old World technologies.
@@sable.stable true, Father Elijah was extremely unstable.
The Brotherhood doesn't hoard tech to use it, they hoard tech so others won't.
Also West Brotherhood and Capital Wasteland Brotherhood aren't the same faction and they're always on the Search for new technologie
2:49:59 actually, you can kill him and porter gage says something along the lines of “I see you’re a raider too,you will like where I’m gonna take you” pretty cool detail
Fun fact in old world blues there are a couple of other interesting things. During the big scorpion fight there's a terminal you can find that will disable the scorpion and end the fight pretty quickly.
You can join in on griffons scheme, i forgot how but you can get half of the profits he gets off of it which i count as joining in
Just imagine walking around in a swamp with a confederate hat and Lincoln’s repeater scared out of your mind that swamplers will eat you
I really struggle to see why people rate the pit dlc so highly. The story is terrible + unfinished, the main side quest is collect 100 scattered items and the new enemy type is just more ghouls but now they are running on all 4. You dont even free the slaves at the end what was the point of the whole thing.
The atmosphere is cool though.
“MY TOASTER HAS THE PERSONALITY OF A PSYCHOPATH!”
-real quote from my character’s journal
The true price of Anchorage isn't just the power armor. It is the free and very early power armor training. Since you can complete the dlc right after leaving vault 101. And the Chinese stealth armor is nothing to sneeze at either. It makes the whole game ridiculously easy.
You earned yourself a sub, great content
At least with the Xbox 360 version of the game I remember being able to start Broken Steel by having Fawks start the purifier. In fact it was only few years ago that I learned that you don't have to ask Fawks to do it to start Broken Steel. For the longest time I thought that the Fawks method was the only way to start Broken Steel.
I sort of wished they did it that way. Because why would Sarah die and not you when you do the same thing
while I wouldnt put far harbor anywhere close to the top spot its great to see someone who appreciates Dead Money like I do. To this day I still boot up New Vegas just to play this amazing DLC
The best part of the Pitt is the ammo press tbh
This was 1 epic summary with hilarious commentary had to subscribe after the fw my dome line😂
Chadshua Goatham is how I’ll be referring to him now.
Nearly three and half hour video ending in less than a minute, what a chad
I don’t remember how I did it, but I got the ending with Elijah stuck in the vault and me carrying every single gold bar outta there. A lot of stealth boys, other meds, and save scuffing if I recall.
yeah, same thing here, it's certainly possible
There’s no way that the Owen kung from instagram is now making fallout videos Parker Fitzgerald would be proud
Maaaan i love Dean Domino.
Ya gotta stroke his ego when ya meet him if ya want him to live later though. 😏👉👉
id swap #2 and #1. you have larger gripes about Far Harbor tbh. idk why you put it #1
I don't know if it's even better than honest hearts
@@Chloeprettyoccasionally the tone of Far Harbor was cool. but the vibe was still run and gun, and felt extra short compared to the environment and story around The Pitt. Honest Hearts had some good back and forth and unique open world.
@@kellerweskier7214 My thoughts exactly
He doesn't have gripes about the DLC, he just had to say that since it was a Bethesda DLC or else he would get mauled by NV fans you know since Bethesda never did anything good ever.
@@skinnykid8524 literally no one is saying Beth has never done anything good. ffs, you Beth frat bois are so fucking extreme.
Fo3 was good, and a write off. it was Beth's first fallout, and first Console game. but it was still pretty damn good in playability, environment, and RPG elements for what they could do.
But then we see Obsidian take that formula and inject it with the classic Fallout synopsis. like better RPG elements, writing ques, quest design, and player choice.
Then we saw Skyrim. for some reason touted as the BEST GAME EVER RELEASED by beth for a wile. it was an okay gay. but they botched the cool fucking RPG system they had in Oblivion to something simple but pushed passive skills, and the main quest was dogwater. cool side shit to do though. It also worried alot of people for how they would treat Fo4 with its RPG system.
And then they gutted Fallout's RPG system for a simple Boarderlands style perk system, no more skills, they ignored traits, they took everything Obsidia laid out for them and said 'fuck you, the fans, and thist title.' Further removing player choice, flipping the main story script from Fo3, and adding in alot more gunplay, decreasing Atomic-Punk ideals to be replaced with Steam-punk-like aspects with over sized and engineered shit like the Assault Rifle, the Train, even the new vault design. Then throwing up a bunch of side shit that didnt really matter. like Building. and Mutants. and the Brotherhood. and other check box style bullshit.
Lots of people say they like Fo4. cool. its a Fun Game, but a Bad Fallout. if you think otherwise, then youre deep on the spectrum.
Then 76. when the players asked for Co-Op fallout. we got... MMO Fallout. and its so. so. so bad. 'oh but the new DLC made it good' no. its still so very bad. what happened to the RPG system? wtf is this leveling system? and whys there nothing about effecting the game world through taking a perk? This is no longer the Fallout we loved... its a fucking Cash grab.
Good video man
I think that in one of the games it's said that if someone wearing a pipboy dies the pipboy stops working, but that just means they should've found a random vault dweller somewhere
Then the Pip-Boy that the Sole Survivor finds in Vault 111 on the centuries old Vault-Tec skeleton wouldn't have worked. So, idk about this.
Dude your humor is God tier 😂🤣 you earned yourself a subscriber 🎉
The effort that has been put in this video has more dlc than fallout dlcs
The reason the outcasts need you for operation anchorage is because they need someone alive and using the pip boy, they tried taking one from a Gary clone but couldn’t get it off his arm
Teşekkürler.
100 steel ingots = the Metal Blaster, the best gun in the game (debatable)
Terrible shotgun on top
Iirc you get the perforator for 100 bars metal blaster is like 50
You can also send Sarah Lyons in to activate the purifier and start broken steel. There’s some unique dialogue if I remember correctly from elder Lyons if you do that.
I’ve seen this probably 5 times and still lose it at “total yinzer death” and elder lyons being a Ravens fan every time
This vid is saving me from kicking the bucket on my Night Shift thank you
Creepy deep woods story's good too
Creepypasta and more.
Batman The audio adventures
Is flat out AMAZING
Made in 2019
Like a radio show
dont please
@@kedarunzi9139 I appreciate the concern I got moved to day shift so we are good🫡