@@OwOIord well you don't really build decks with the intention of your pekka being the card which determines the game, it's more there to make up for single target which the rest of the deck lacks
Not gonna lie this is pretty useful for people who are starting to take CR a little more seriously and trying to improve their skills. Back when I tried to win CCs and GCs, I was overwhelmed by all the different archetypes that there were and it was hard to figure out which one I should use.
i recommend new players to watch people play it,ive watched OJ play clash royal for a few videos,and i kinda understand who counters who,and i won 98% of the time on my first time playing
@@bruceambergraemeclaggedy2041 You mean having cards not unlocked?? Well you should be able to unlock all of the cards in a very short amount of time, so idk that has never happened to me..
Balloon Niche counter Good option for all arena Common Support: A miner, normal tank ( cheap: knight, expensive : giant) air support spell: zap snowball rage freeze Cycle, Beefier control Out Cycle control Building up larger balloon push Place on outer edge Battle ram Fast, high pressure, require immediate attention Common in bridge spam ( cheap spamming in bridge to force defending Easy to stop Common support : quick pressure cards ( rg, bandit ) spell: take out or slow enemy defense Double lane pressure card Can be part of a massive push E giant Easy to use niche counter If enemy waste counter good option to go e giant for the back Get the giant to tower → game over Common support: classic beatdown: baby drag, night witch, ice wiz new age beat down : prince dark, inferno drag, mother witch Might not even need support troop Use spell: lighting, tornado to help connect Vulnerable after playing E golem Difficult for lesser experience to defense Beatdown, support troops can be expensive E drag, battle healer, nightwitch Important to pair with rage and tornado Pressure as much and as quick as possible before blobs die Might even cycle e golem on offense in triple or double elixer ( same lane or opposite lane ) Giant Many are familiar Mid cost win condition ( not risky, but might not be rewarding ) Mid cost : versatile: can be at back or bridge Type: Traditional: classic beatdown or Pair with second win con ( miner, gy) Goblin barrel Fast 3 eli card Can be easily counter by many cards Need to be in a fast paced deck ( bait or out cycle counters ) support: small spell to counter ( goblin gang, princess, rascals, dart goblin, ske barrel) Very prepared to play against __> pair with a second condition rocket or royale giant Need to play tricky barrel Gob drill Fast pace, many are prepared Cycle or bridge spam Cycle cards, bait cards, pressure cards Can be use as defense Gob giant Heavy beat down cards Have natural support Synergy with small and big spells Very fast -> support units from the back then giant at the bridge Not very tanky least hitpoint See in Sparky deck, double prince, miner bait deck Golem Easy win condition to play Death damage is significant A wide range of beatdown some focus on defense others go for tower trade tower trade ( aggressive ) Baby drag, night witch, tornado lighting. can even go clone Expensive so make sure to have some sort of eli advantage Graveyard Versitile ALmost guaranteed damage Can see in any archetype Deck : cheap mini tank to go with gy at the bridge splash control: build up positive trades at defense to go with gy counterpush Expensive have a major tank: Giant, mega knight → big issue Make sure they have to spend elixir on counter the tank and gy Careful not to allow king activation Hog rider One of the fastest win con Immediate pressure require immediate, specific response Usually cycle deck, try to take tower down swing by wings There are some expensive hog variants Need to be pack with ways to counter hog counters buildings : spells: fireable, earthquake, lighting swarm: valk, log, snowball almost always play on outer edge rarely send naked hog when opp have tornado Lava hound Difficult deck to stop, difficult to build a deck 2 phases: tank phase : build up support sec phase: 6 lava pops Need a lot of air support baby drag, minions, balloon ground min tank, miner valk Need to have ground answers: tombstone, barbs Always be aggressively place, can place at bridge if have surviving units Miner Weaker win con on his own Usually have second win condition 2 type of miner deck: chip style: send in miner over and over/ tank style: support a tank push Carry at least 2 spells Can be good to deal with annoying cards ( princess, musk) Mortar: Unique mechanic Offensive: have a blind range : can play offense with defense Can use it on defense Cheap, adopt a chip style play Pair with a 2nd win con: miner , gy, royale hog need a tank and some sort of range defense, usually place far away to avoid spell value Dual win con : versiatale: you can use one win con more than other depends on match up Royale Giant 10 shots a tower 5 tiles away shoot Good win con Need to pack multiple counters to allow giant connection Swarms: small spell : dark prince, mother witch Buildings: spell: fireball, lightning Fisherman pull heavy hitting units away 2 offensive way: play rg at bridge if enemy place many eli at the back or have surviving units Can build at the back to build bigger push or to cycle second rg in double or triple eli Royale hog: unique: can attack in single or double lane pushes Guarantee to get some sort of damage Not very tanky → most deck are build in fireball bait weak to large amount of splash Ram rider High pressure, fast paced card Mostly seen in bridge spam deck Goal: Apply quick, constant pressure Common support cards: Other bridge spam cards: bandit prince ghost cannot cart Spells such as fireball, poison are crucial for ram rider to connect You rarely send ram rider alone. Ram rider has a snare ability Essential on defense, then transition to offense → unique Skeleton barrel A bait win con annoying because of dual stage Needs to be in a fast deck Need a secondary win condition to breakthrough If building a classic log bait deck: any bait card. Can be wild : golem clone Cycle many skele barrel as possible ( hard to deal, death damage) 3M Dual lane win con. Decks build around 3m will have the same focus 3m are very expensive, almost always need pump pump or 3m take big spell additional support card: bridge spam cards IF there is a push in one lane. Can play defense in one lane, offense in another Wall breakers Cheapest win con Provide fastest gameplays Always need a 2nd win con Can be in cycle decks( support: bomber, tesla, gob drill, valk), a few medium cost deck ( miner + mk) Most of these decks will be chip style deck, getting wb connection here and there Play a offensive wall breakers in defense to cycle and disrupt opponent plan Xbow Complex, more and more difficult to succeed Expensive: cheaper support: knight, archers, skeletons, ice wiz Goal: outcycle xbow counter There are some expensive x bow variant Generally, x bow is better in single elixir, especially against beatdown Cycle or bait down xbow counter X bow is also a defensive building, can give a lot of defensive value while cycle to another x bow on offense Personally, I would reccomend beginners to play hog rider, royal giant, ram rider, egiant, because they are powerful, are not weak in most metas, and cannot be left ignored, put a high pressure on opponent. After a while when your skill has improved, try to play miner, giant, goblin barrel, graveyard and maybe even golem. Cycle fast pace deck will teach you how to apply pressure and spending and getting value out of your elixer, while more controlled slow type of decks will teach you to be patient and to realise when to attack and when to defend or when to play to contest for an advantage ( map control, elixer lead, damage lead, 1x 2x 3x elixer advatange). Going up you should try miner, wall breaker, mortar, xbow, giant because if you are good enough those are some of the best and most competitive decks CR has to offer.
Legendaray: I'm not going to count elite barbarians as a win condition. My opponent: e barbs rage at the bridge first play when I have no counters in my starting hand...
I like the NW change for beatdown. I always found the death spawn necessitating a second spell or poison, but now I see that fireball log can make a comeback
A really well made video for giving a slight introduction to each archetype. This would definitely be helpful for new players that want to play Clash Royale more seriously. Great job Ray!
Hey Legendaray not sure if you noticed this in your video but the miner spell cycle deck you put twice at 13:30 and 14:30 instead of putting the royal hogs mortar deck at 14:30 keep up the great videos always enjoy your videos hope you see this!
20:16 Xbow *shows Wallbrakers* haha, mistakes can be made, everyone makes them, although it's very good video:) thanks for finding time and explaining us how to play Win Conditons ❤️
The tornado at 20:51 was beautiful. Prevented giant from crossing bridge while graveyard was casted and pulled night witch and giant out of range of xbow.
I chose to watch the entire video, despite never playing Clash Royale before. That's how high the quality is, I couldn't imagine how useful this would be for a new player. The only issue I have is that on the Mortar section, instead of showcasing the deck at the end, you provided the visuals for the Miner Spell Cycle deck instead.
I know I’m late but I just wanna say that Legendaray helps me out a lot with Clash Royale. Heck, without him, I would probably rage quit a while back, so thanks Legendaray!
wow this video is amazing... first-time viewer, of the channel, I've seen you on cwa tho. usually youtubers are either pros who create lack luster gameplay videos (sorry lemon tree 😅) or ppl who aren't necessarily good at the game (sorry OJ 😳) but add value with their video editing. you're the first creator I've seen who's a real CR pro with superior video editing. i can't image the amount of work you put into creating all those little gameplay clips to go along with your script. idk if you edit your videos, but whoever did, kudos to you.
Thanks for the guide! I appreciate your help and the time you put in this video. Now I know more information on what won condition I should use thanks to you👍🏽
I've been playing Lavaloon for 4 years now, and found some success with a non-meta version; Lava and loon (obviously), arrows and fireball as your spells (because sod dealing with firecrackers), then skeleton dragons. Then, in a twist, all ground from here; skeleton guards, dart goblin and tombstone as your building. Most of your success will come from the sheer value you can get in defence from dart goblin behind something to tank. And don't first play your hound, that's how you lose real quick to a heavy ground card. Set up tombstone or guards for an opponent's push ( tombstone when used well can counter most of a mega knight, and a dart gobbo behind will finish it completely. If they spell it out, guards will finish the job and leave you on positive elixir with a small push, just an example) and only use lava when you know you're up enough on elixir that your opponent won't be able to support a push. Naked balloon can provide a surprising amount of pressure, and if you need to fix your cycle it's a much less punishable option than a lava hound. Try it!
If found that when I used to play, spawner decks were great to keep pressure on your opponent. Keeping pressure makes sure you can win more easily, because if your opponent is constantly under pressure, they are more likely to make mistakes or stop paying attention to the actual push or the chip chipping. One goblin is no need for even a counter, since the damage is neglegable, but if the goblin keeps coming back, it adds up fast. My own deck is actually a hog rider deck, it also keeps up pressure, but not by spawning, instead by defending and distracting troops and being fast in play. It can also mix and match or even enhance certain pushes or counters. It consists of Hog rider Minions Cannon Princess Fire spirit (I made it when it was still 3) Valkyrie Mini P.E.K.K.A Zap
VERY HELPFUL VIDEO!! ❤❤ Honestly I’ve been struggling in my mid ladder games , finding a really good deck .. Formerly I was using 2 win conditions together and not using them as they are supposed to be 😂 I really found this video very helpful My old deck - Mega Knight, Ram rider,goblin barrel,princess,log,witch,fishermen,skeleton army or mirror
Because the such expensive meta my 3 musk deck feels more viable than ever it's a 4.4 royal hogs, musk spilt push deck. I'm currently sitting low-mid 6k. The deck is 3 m, hogs, gob gang, bats, skele drag, eq, barbs, dark prince. I recently swapped out the prince for the golden knight and skele drags for electro wiz was experimented with quite a bit with success.
Tip to some people who wanna use graveyard: I usually go with graveyard freeze it's op and if unchecked can get you a tower taken if the opponent has log or barrel or valkyrie you get the point wait for them to get it out if their cycle the 8 cards I suggest for this deck is graveyard, freeze, witch, bats (to counter valkyrie), Inferno Tower (for big tanks such as pekka, mega knight, and some more tanks and lesser cards), skarmy (if they do counter your graveyard also if they get rid of your inferno tower helps with pekka royal giant and many more), mini pekka for tanking it's a cheap tank you place the pekka first and graveyard second, and lastly barb. Barrel to kill opponents skarmy goblins and other stuff against your mini pekka it's unlikely they will only have a bunch of counters to skeletons and stuff 😂 so you should win a lot of matches with this deck
I understand that this is an older video but Giant skeleton is most certainly a win condition. Once it gets to level 12 it deals over 1000 damage to a tower. Even getting the skeleton within bomb radius is guaranteed 1000 damage at that level.
I run my one of classic decks: Tombstone Musketeer Balloon Freeze Arrows Minions Baby dragon And of course Level 15 fireball😅 Night night wizards. Brings back nostalgia!
i'm an avid lumberloon player and i will share my deck for anyone that wants to try it evolution firecracker/normal firecracker balloon lumberjack log mini pekka ice spirit earthquake (to deal with buildings) tesla the average elixr cost is 2.9. it's a very solid deck and it's really fun.
my biggest tip for a skeleton barrel deck... Put clone and mirror with ice golem +1 swarmy, then just put cycle cards like skeletons and ice spirit and you can annoy the heck out of your oppoenets
my deck is pretty good, but i wouldn't use it in top ladder (midladder rn), it's Brad's Speedy Balloon, idk if I should consider it as single or double win con as it is a combo in itself
Great video.. Loved all the decks. Just 2 mistakes maybe you could correct.. 1. The mortar deck shared is the miner deck shared again. 2. Xbow image before the deck is the bomber image.. Just thought maybe u should know.. Appreciate the video.. Thanks alot.
my fav deck is a really fast cycle log bait with goblin barrel and skelly barrel that my friend made its actually pretty solid because its really strong on defense and you can just win with chip damage while they are pushing
I'm going random with my head, for some reason I have a really funky (and probably ineffective) deck idea with elite barb, hog rider, battle ram, clone, rage, mirror, tornado/log and goblin barrel. As you may noticem I have not touched this game since legendaries were a thing, so I'm just imagining random stuff lol
I play ram rider but don't use any of the stuff you suggest. I combo it with magic Archer to kill swarms and use the snare to keep enemy troops lined up longer
I’m both happy and sad that he didn’t cover the E barbs mainly because I’m tired of scum using the Ebarb but also because I want to know how to counter Ebarb bridge rush when those scum use them
I tried to return to an older style of video today! Hope you enjoyed!
Wassup ray
I did
You made a mistake in 14:23 and 20:15
Legendaray Will The 20 CRL challange happen this year? Or Will never happen again?
Definitely enjoyed the vid! Very helpful! Thx!
14:26 Aaaahhhh yes, my favourite Mortar Deck
*MINER SPELL CYCLE*
F
@@Legendaray x,)
Rip mortar
@@Legendaray 3m isnt a win con, and rocket is
I stopped video and came here to point that out then saw ur comment xD
0:55 Baloon
1:58 Battle Ram
2:54 E-Giant
4:01 E-Golem
5:01 Giant
5:50 Goblin Barrel
6:52 Goblin Drill
7:40 Goblin Giant
8:36 Golem
9:36 Graveyard
10:38 Hog Rider
11:55 Lava Hound
12:44 Miner
13:37 Mortar
14:30 Royal Giant
15:31 Royal Hogs
16:22 Ram Rider
17:26 Skeleton Barrel
18:27 Three M
19:14 Wall Breakers
20:15 X-Bow
I love you.
Ah the comment I was looking for LoL 🙂
My guy
Not all heroes wear cape
@@meyiotn8575 I love him more >:)
9:24
"Make sure you have some sort of elixir advantage"
Golem players: *drops it in the back first play*
Can relate
And when taking your towers with golem clone they will bm the heck out of you
@@firerice5650 exactly
If it works, it works 😎
@@senormacaco2834 until they get punished by bandit + ram opposite lane and get their whole push shut down by pekka + poison
Ah miner spell cycle. My favorite mortar deck 🥰
LMFAO
20:15 X-bow what happened to it
@@sebastianinakizunigarodrig2580 Red Rider
Yes
thought i was tripping LMAOOOO
To all the mid ladder players: No he didn't make a mistake, mega knight and elite barbarians aren't win conditions...
What about pekka? I just watched kash's vid about deck building and pekka is in the win condition section so what is it?
@@OwOIord well you don't really build decks with the intention of your pekka being the card which determines the game, it's more there to make up for single target which the rest of the deck lacks
@@CrypticElements pekka is good for defense
Pekka is more of a defensive card that has potential to counter push and win games
but miner is
How to use e giant easy
Step 1: drop at the brigde
Step 2: 3 crown
They have tesla mini pekka: 💀
they do a good inferno tower placement, there goes your 8 elixir
@@retroix7486 lightning ⚡
@@retroix7486 lightning ⚡
Step 3: get called slurs cause they joined ur clan out of salt
You forgot to mention ice golem as a win condition, I like playing ice golem cycle or ice golem beat down 😂
B rad refrence
@@yajneshyerramchetti292 Bro it's a joke
@@yajneshyerramchetti292 woosh
Please send me ur deck link
I am a skillful player
@@yajneshyerramchetti292 what do you mean bro? Ever heard of ice witch clone? It’s the best deck in the game.
Not gonna lie this is pretty useful for people who are starting to take CR a little more seriously and trying to improve their skills. Back when I tried to win CCs and GCs, I was overwhelmed by all the different archetypes that there were and it was hard to figure out which one I should use.
i recommend new players to watch people play it,ive watched OJ play clash royal for a few videos,and i kinda understand who counters who,and i won 98% of the time on my first time playing
Its great until you realize that you only have 2 of the cards in the deck you’re interested in.
@@bruceambergraemeclaggedy2041 You mean having cards not unlocked?? Well you should be able to unlock all of the cards in a very short amount of time, so idk that has never happened to me..
Starter players don' t have every card... useless
@@jirka12sirka37 bro... It doesn't take much time to unloc everything... Maybe at max a few months...
This is such a well made video
yup
Regarding all the other comments, I can’t tell if this is sarcastic but I personally like the video…
YO IT'S THE ONE AND ONLY!!
Namshak is hereee
KASHMAN
Balloon
Niche counter
Good option for all arena
Common Support:
A miner, normal tank ( cheap: knight, expensive : giant) air support spell: zap snowball rage freeze
Cycle, Beefier control
Out Cycle control
Building up larger balloon push
Place on outer edge
Battle ram
Fast, high pressure, require immediate attention
Common in bridge spam ( cheap spamming in bridge to force defending
Easy to stop
Common support : quick pressure cards ( rg, bandit ) spell: take out or slow enemy defense
Double lane pressure card
Can be part of a massive push
E giant
Easy to use niche counter
If enemy waste counter good option to go e giant for the back
Get the giant to tower → game over
Common support: classic beatdown: baby drag, night witch, ice wiz
new age beat down : prince dark, inferno drag, mother witch
Might not even need support troop
Use spell: lighting, tornado to help connect
Vulnerable after playing
E golem
Difficult for lesser experience to defense
Beatdown, support troops can be expensive
E drag, battle healer, nightwitch
Important to pair with rage and tornado
Pressure as much and as quick as possible before blobs die
Might even cycle e golem on offense in triple or double elixer ( same lane or opposite lane )
Giant
Many are familiar
Mid cost win condition ( not risky, but might not be rewarding )
Mid cost : versatile: can be at back or bridge
Type: Traditional: classic beatdown
or Pair with second win con ( miner, gy)
Goblin barrel
Fast 3 eli card
Can be easily counter by many cards
Need to be in a fast paced deck ( bait or out cycle counters )
support: small spell to counter ( goblin gang, princess, rascals, dart goblin, ske barrel)
Very prepared to play against __> pair with a second condition rocket or royale giant
Need to play tricky barrel
Gob drill
Fast pace, many are prepared
Cycle or bridge spam
Cycle cards, bait cards, pressure cards
Can be use as defense
Gob giant
Heavy beat down cards
Have natural support
Synergy with small and big spells
Very fast -> support units from the back then giant at the bridge
Not very tanky least hitpoint
See in Sparky deck, double prince, miner bait deck
Golem
Easy win condition to play
Death damage is significant
A wide range of beatdown some focus on defense others go for tower trade tower trade ( aggressive )
Baby drag, night witch, tornado lighting. can even go clone
Expensive so make sure to have some sort of eli advantage
Graveyard
Versitile
ALmost guaranteed damage
Can see in any archetype
Deck : cheap mini tank to go with gy at the bridge
splash control: build up positive trades at defense to go with gy counterpush
Expensive have a major tank: Giant, mega knight → big issue
Make sure they have to spend elixir on counter the tank and gy
Careful not to allow king activation
Hog rider
One of the fastest win con
Immediate pressure require immediate, specific response
Usually cycle deck, try to take tower down swing by wings
There are some expensive hog variants
Need to be pack with ways to counter hog counters
buildings : spells: fireable, earthquake, lighting
swarm: valk, log, snowball
almost always play on outer edge
rarely send naked hog when opp have tornado
Lava hound
Difficult deck to stop, difficult to build a deck
2 phases: tank phase : build up support sec phase: 6 lava pops
Need a lot of air support baby drag, minions, balloon
ground min tank, miner valk
Need to have ground answers: tombstone, barbs
Always be aggressively place, can place at bridge if have surviving units
Miner
Weaker win con on his own
Usually have second win condition
2 type of miner deck: chip style: send in miner over and over/ tank style: support a tank push
Carry at least 2 spells
Can be good to deal with annoying cards ( princess, musk)
Mortar:
Unique mechanic
Offensive: have a blind range : can play offense with defense
Can use it on defense
Cheap, adopt a chip style play
Pair with a 2nd win con: miner , gy, royale hog
need a tank and some sort of range defense, usually place far away to avoid spell value
Dual win con : versiatale: you can use one win con more than other depends on match up
Royale Giant
10 shots a tower
5 tiles away shoot
Good win con
Need to pack multiple counters to allow giant connection
Swarms: small spell : dark prince, mother witch
Buildings: spell: fireball, lightning
Fisherman pull heavy hitting units away
2 offensive way: play rg at bridge if enemy place many eli at the back or have surviving units
Can build at the back to build bigger push or to cycle second rg in double or triple eli
Royale hog:
unique: can attack in single or double lane pushes
Guarantee to get some sort of damage
Not very tanky → most deck are build in fireball bait
weak to large amount of splash
Ram rider
High pressure, fast paced card
Mostly seen in bridge spam deck
Goal: Apply quick, constant pressure
Common support cards: Other bridge spam cards: bandit prince ghost cannot cart
Spells such as fireball, poison are crucial for ram rider to connect
You rarely send ram rider alone.
Ram rider has a snare ability
Essential on defense, then transition to offense → unique
Skeleton barrel
A bait win con annoying because of dual stage
Needs to be in a fast deck
Need a secondary win condition to breakthrough
If building a classic log bait deck: any bait card. Can be wild : golem clone
Cycle many skele barrel as possible ( hard to deal, death damage)
3M
Dual lane win con. Decks build around 3m will have the same focus
3m are very expensive, almost always need pump
pump or 3m take big spell
additional support card: bridge spam cards
IF there is a push in one lane. Can play defense in one lane, offense in another
Wall breakers
Cheapest win con
Provide fastest gameplays
Always need a 2nd win con
Can be in cycle decks( support: bomber, tesla, gob drill, valk), a few medium cost deck ( miner + mk)
Most of these decks will be chip style deck, getting wb connection here and there
Play a offensive wall breakers in defense to cycle and disrupt opponent plan
Xbow
Complex, more and more difficult to succeed
Expensive: cheaper support: knight, archers, skeletons, ice wiz
Goal: outcycle xbow counter
There are some expensive x bow variant
Generally, x bow is better in single elixir, especially against beatdown
Cycle or bait down xbow counter
X bow is also a defensive building, can give a lot of defensive value while cycle to another x bow on offense
Personally, I would reccomend beginners to play hog rider, royal giant, ram rider, egiant, because they are powerful, are not weak in most metas, and cannot be left ignored, put a high pressure on opponent. After a while when your skill has improved, try to play miner, giant, goblin barrel, graveyard and maybe even golem. Cycle fast pace deck will teach you how to apply pressure and spending and getting value out of your elixer, while more controlled slow type of decks will teach you to be patient and to realise when to attack and when to defend or when to play to contest for an advantage ( map control, elixer lead, damage lead, 1x 2x 3x elixer advatange). Going up you should try miner, wall breaker, mortar, xbow, giant because if you are good enough those are some of the best and most competitive decks CR has to offer.
nerd
get a job
Yooo please like/ reply to this so I can come back to ut
DUDE THANKS SO MUCH OMG
@@asifqadeer770 No problem! Glad my summarization helps you!
Mid ladder after not seeing mk in the list: *IMPOSSIBLE*
me right now be like:
Me not seing inferno dragon:
Can confirm
I recommend mini pekka to counter
@@beeg8615 Inferno tower is more reliable
Legendaray: I'm not going to count elite barbarians as a win condition.
My opponent: e barbs rage at the bridge first play when I have no counters in my starting hand...
That why you use gobsparky decks they have all the e barbs counters, goblin giant, sparky, mega minion, hunter, fisherman, etc.
@@SalmonRow goblin giant sparky decks are so annoying especially the ones with rage.
But beating e barbs players is good ig.
@Tanay Dutt e giant is also cancer asf glad it got nerfed but I don't think it will be enough.
@@unknownuser4224 use ice golem to kite
@@2seep I don't run ice golem and it's not really used outside 2.6, 2.9 and a few balloon cycle decks.
I like the NW change for beatdown. I always found the death spawn necessitating a second spell or poison, but now I see that fireball log can make a comeback
20:16 damn that’s a good looking xbow
A really well made video for giving a slight introduction to each archetype. This would definitely be helpful for new players that want to play Clash Royale more seriously. Great job Ray!
Hey Legendaray not sure if you noticed this in your video but the miner spell cycle deck you put twice at 13:30 and 14:30 instead of putting the royal hogs mortar deck at 14:30 keep up the great videos always enjoy your videos hope you see this!
ye my bad :( thanks for letting me know
At least tell us what the mortar deck is(I currently play classic mortar 2.9 with lightning instead of rocket)
@@ShmuelMe At 16:15 you can see the deck
@@Legendaray and also when you said xbow you showed wall breakers
Yes bro same
20:16 Xbow *shows Wallbrakers* haha, mistakes can be made, everyone makes them, although it's very good video:) thanks for finding time and explaining us how to play Win Conditons ❤️
Also mortar gets miner deck
Just wanna say, I tried the golem deck shown in arena 12. Worked incredibly well, and now I'm on a 6 win streak. Well done!
The amount of effort spent on this video and the quality deserves at least a million views.
20:16 *Nice X-Bow you got there. Would be a shame i- ITS WALKING.*
I actually smiled reading this comment
finally some good coment to laugh at
When you counter x-bow with x-bow
nice reference
The amount of information and even tips and decks AND the insane editing ur underrated man nice vid👍🥇
I love how e giant is so broken its like, use it to win, support it if youre feeling spicy
Idk how you managed to make a tutorial that is informative and entertaining at the same time. Love the video!
More deck building, more carefully scanning the meta, takes me back to the days when MTG was the main card game in my friend group.
It is perfect. I personally like these types of videos. 9k more to go. Keep up the good work
thank you!
Lol not 9k it's 0.9k
@@aryanwadhwani316 yes
14:20 this mortal deck is fire 🔥how I didn’t think about it
14:23 That mortar deck is so good it doesn’t even need a mortar
14:27 nice mortar deck
20:16nice xbow
The tornado at 20:51 was beautiful. Prevented giant from crossing bridge while graveyard was casted and pulled night witch and giant out of range of xbow.
I chose to watch the entire video, despite never playing Clash Royale before. That's how high the quality is, I couldn't imagine how useful this would be for a new player.
The only issue I have is that on the Mortar section, instead of showcasing the deck at the end, you provided the visuals for the Miner Spell Cycle deck instead.
I know I’m late but I just wanna say that Legendaray helps me out a lot with Clash Royale. Heck, without him, I would probably rage quit a while back, so thanks Legendaray!
This man earned my respect when he said he excluded Ebarbs and MK
Extremely helpful for lesser experienced players ❤️
Lesser?
20:16 ahhhhh yes my favorit card the xbow
WALLBREAKERS
wow this video is amazing... first-time viewer, of the channel, I've seen you on cwa tho. usually youtubers are either pros who create lack luster gameplay videos (sorry lemon tree 😅) or ppl who aren't necessarily good at the game (sorry OJ 😳) but add value with their video editing. you're the first creator I've seen who's a real CR pro with superior video editing.
i can't image the amount of work you put into creating all those little gameplay clips to go along with your script. idk if you edit your videos, but whoever did, kudos to you.
To be honest this is the most well explain in win condition deck to use keep it up!
Thanks for the guide! I appreciate your help and the time you put in this video. Now I know more information on what won condition I should use thanks to you👍🏽
Double prince is also a very good giant deck, where you can play giant with dark prince and e wiz
Bro some of these decks are just insane(eg: the golem clone).It literally transformed my playing. one of the best decks ever.
I've been playing Lavaloon for 4 years now, and found some success with a non-meta version; Lava and loon (obviously), arrows and fireball as your spells (because sod dealing with firecrackers), then skeleton dragons. Then, in a twist, all ground from here; skeleton guards, dart goblin and tombstone as your building. Most of your success will come from the sheer value you can get in defence from dart goblin behind something to tank. And don't first play your hound, that's how you lose real quick to a heavy ground card. Set up tombstone or guards for an opponent's push ( tombstone when used well can counter most of a mega knight, and a dart gobbo behind will finish it completely. If they spell it out, guards will finish the job and leave you on positive elixir with a small push, just an example) and only use lava when you know you're up enough on elixir that your opponent won't be able to support a push. Naked balloon can provide a surprising amount of pressure, and if you need to fix your cycle it's a much less punishable option than a lava hound.
Try it!
noice
If found that when I used to play, spawner decks were great to keep pressure on your opponent. Keeping pressure makes sure you can win more easily, because if your opponent is constantly under pressure, they are more likely to make mistakes or stop paying attention to the actual push or the chip chipping. One goblin is no need for even a counter, since the damage is neglegable, but if the goblin keeps coming back, it adds up fast.
My own deck is actually a hog rider deck, it also keeps up pressure, but not by spawning, instead by defending and distracting troops and being fast in play. It can also mix and match or even enhance certain pushes or counters. It consists of
Hog rider
Minions
Cannon
Princess
Fire spirit (I made it when it was still 3)
Valkyrie
Mini P.E.K.K.A
Zap
lava clone is the move this season😭 a bunch of us in dz use it and it’s fun as heck
Mother witch 😢
@@Ribar_ fireball
14:22 mm yes my favorite mortar deck is Miner spell cycle lol
one of the only clash royale beginner vids that actually helps beginners lol
VERY HELPFUL VIDEO!! ❤❤
Honestly I’ve been struggling in my mid ladder games , finding a really good deck ..
Formerly I was using 2 win conditions together and not using them as they are supposed to be 😂
I really found this video very helpful
My old deck - Mega Knight, Ram rider,goblin barrel,princess,log,witch,fishermen,skeleton army or mirror
A lot of effort must have been put into making this video, very well made.
I'm not counting the Elite Barbarians or the Mega Knight as a win condition
Gotta love how he made the win conditions in alphabetical order
Damn I didn't even notice
Didn’t even notice
Crap didn’t even notice
Oh wow I didn’t notice at all
Really? Thats crazy bro i didn’t even notice
Because the such expensive meta my 3 musk deck feels more viable than ever it's a 4.4 royal hogs, musk spilt push deck. I'm currently sitting low-mid 6k.
The deck is 3 m, hogs, gob gang, bats, skele drag, eq, barbs, dark prince. I recently swapped out the prince for the golden knight and skele drags for electro wiz was experimented with quite a bit with success.
Tip to some people who wanna use graveyard: I usually go with graveyard freeze it's op and if unchecked can get you a tower taken if the opponent has log or barrel or valkyrie you get the point wait for them to get it out if their cycle the 8 cards I suggest for this deck is graveyard, freeze, witch, bats (to counter valkyrie), Inferno Tower (for big tanks such as pekka, mega knight, and some more tanks and lesser cards), skarmy (if they do counter your graveyard also if they get rid of your inferno tower helps with pekka royal giant and many more), mini pekka for tanking it's a cheap tank you place the pekka first and graveyard second, and lastly barb. Barrel to kill opponents skarmy goblins and other stuff against your mini pekka it's unlikely they will only have a bunch of counters to skeletons and stuff 😂 so you should win a lot of matches with this deck
noob deck
@@natem355 How?
@@natem355 I'm speaking off experience on using it 💀
watching this video in 2024... 🤣
Ahhh back when level 15 Evo fire cracker and mega knight weren’t there to counter 99% of these.
Thanks Legendaray, very cool!
I understand that this is an older video but Giant skeleton is most certainly a win condition. Once it gets to level 12 it deals over 1000 damage to a tower. Even getting the skeleton within bomb radius is guaranteed 1000 damage at that level.
I run my one of classic decks: Tombstone
Musketeer
Balloon
Freeze
Arrows
Minions
Baby dragon
And of course
Level 15 fireball😅
Night night wizards. Brings back nostalgia!
great vid, i ALWAYS reference this
tho i cringe whenever i get to 3:53 lol
Hog rider: throw all your braincells out the window and get a free hit even if its defended by 10 elixir
ur just bad
@@plug2788 💀
@@generalrabid9572 im not joking bro shut up
@@plug2788 💀
@@plug2788💀
you forgot giant skelly as a win condition, it still deals a lot of damage on crown towers
He's not a win condition
@@gmc4444 it is i can confirm as Skeleton Army Mirror Clone Player. Its broken.
How are three musketeers and mineer win conditions?
Because Miner can be placed anywhere in the map just like Goblin Barrel and Goblin Drill.
As for 3M, don't know.
@@shevandaalfaridzi4167 but miner has been nerfed and it does little damage.
@@piadas804 still tho and he isnt just used for damage
i'm an avid lumberloon player and i will share my deck for anyone that wants to try it
evolution firecracker/normal firecracker
balloon
lumberjack
log
mini pekka
ice spirit
earthquake (to deal with buildings)
tesla
the average elixr cost is 2.9. it's a very solid deck and it's really fun.
my biggest tip for a skeleton barrel deck...
Put clone and mirror with ice golem +1 swarmy, then just put cycle cards like skeletons and ice spirit and you can annoy the heck out of your oppoenets
What’s the song at minute 13:00?
To any of you new people playing the game
These are not win conditions
Pekka
Mega knight
Elite barbarians
Bandit
Sparky
What with the racket
my deck is pretty good, but i wouldn't use it in top ladder (midladder rn), it's Brad's Speedy Balloon, idk if I should consider it as single or double win con as it is a combo in itself
I have a couple killer decks of my own. A good golem beat down which has been working for years and a insanely offensive lavaloon deck
when i heard double prince it made me think back to when the dark prince came out and it was a meta when i was like 10 good times
14:42 wrong screen showing miner instead of motar
Is Giant Skeleton not a win con?
a win condition is any card that goes straight to the tower or can reliably get chip damage and isn’t easily distracted. therefore no GS is not
10:34 i takin this
Thanks RUclips for recommending me this 2 years old video. I'm sure the meta hasn't changed at all
It's wild that 6 more levels have been added
Great video.. Loved all the decks. Just 2 mistakes maybe you could correct..
1. The mortar deck shared is the miner deck shared again.
2. Xbow image before the deck is the bomber image..
Just thought maybe u should know.. Appreciate the video.. Thanks alot.
Can someone explain why three musketeer is considered a win condition?
I know a fireball counters it or lightning or wizard or giant skeleton but if u bait those out and then split or just go with it it's good
Why is giant skeleton a win condition i use it with sparky and it works great
Bc it can take down a tower
@@thelookingcat almost any card can do that
But miner heals towers
i understand why mk isnt there but where is sparky
Hold up... You're the guy who made the 7x elixir challenge? That's amazing!
Even though I don't really needed it, it's one of the best CR videos I ever seen.
14:18 dats not a mortor deck
Where is elixir pump?
How often people uses these exact decks ruins the game. Every game just ends up being the same thing. The most over used is the classic log bait deck
Maybe people use these decks because they're really good. You just suck at using them. Hardtuck arena 5 kid smh
Thanks for taking the time to make this video. Super helpful.
This video really helps us useful, especially with graveyard since I once used them and they never hit the tower
my fav deck is a really fast cycle log bait with goblin barrel and skelly barrel that my friend made its actually pretty solid because its really strong on defense and you can just win with chip damage while they are pushing
crazy that, upon launch, there was really only like 8 win cons. the game has really expanded
I'm going random with my head, for some reason I have a really funky (and probably ineffective) deck idea with elite barb, hog rider, battle ram, clone, rage, mirror, tornado/log and goblin barrel. As you may noticem I have not touched this game since legendaries were a thing, so I'm just imagining random stuff lol
17:25 what other people think: skelly barrel
what I thing: speedy balloon
Amazing how this channel grown, i remember u playing only mortar cycle some days xd
Ballon can be used in beat down with lavaloon as well.
Hey look, it's the guy who made the "Clash of Clans at home" gamemode!
I play ram rider but don't use any of the stuff you suggest. I combo it with magic Archer to kill swarms and use the snare to keep enemy troops lined up longer
Remember the biggest win condition is the size of your wallet, because you can't do anything with low level characters
For anyone that wants the mortar deck, it’s at 16:19 since royal hogs and mortar share a deck
He said he was showing a royal hogs mortar deck and instead showed miner spell cycle
What a coincidence that Golem and Graveyard are right next to each other. My fav strat
Someone pointed out that the video is in alphabetical order
I’m both happy and sad that he didn’t cover the E barbs mainly because I’m tired of scum using the Ebarb but also because I want to know how to counter Ebarb bridge rush when those scum use them
When pekka isn't a win condition but you win more with pekka than actual win conditions
@14:24 my favorite mortar deck, miner spell cycle
Hey bro I love this video it was very informative. I want to let you know there is a mistake on 14:24 you mistakened the deck with miner cycle. ❤
What about a deck like e-wiz, mega knight, inferno dragon, balloon, rage, skarmy, valkyrie and zap
I play Royal Giant, Inferno Dragon, Electro Wizard, Barbarian Barrel, Guards, Furnace, Zap and Lighting. It is very useful deck
Who asked?
Just as I was watching this video I played the hogrider deck you showed
My friend: why don't you have any win conditions?
Me: I AM, THE WIN CONDITION
20:16 , X-Bow! My favourite skeleton win condition!