As a sorcerer main we still are very powerful after the update, the nerfs are not really bad at all unless your play style crutched on lightning bolt to win. Also sorcerer still decimates barbarian but sorcerer needs to skilled.
I think its good that they are encouraging more diverse builds by buffing underutilized abilities on barb, but i dont think blood exchange really needed a buff at all. Its just weird to me that every match in solos is 80% barbarians and the class just received nothing but power increases. If they bring barb to the level of every other class that will encourage diversity by allowing people to play classes that are not barb. It really feels like not playing barb is just a misplay. especially now that sorcs can never kill them. Also i cant remember all the changes that have been made to locust swarm but if it starts instakilling people like it used to (it was like lightning storm on sorc's release) then im going to be really confused as to why it got reverted. I also suspect the second spell memory on druid is a in preparation for incoming major druid changes (new abilities or ability reworks?) or even a three skill test (lets hope they use the test server.)
;) Moral boost is really good now. Blood exchange was always good now its excellent. Mostly barbs just have different playstyles now and trios are better. Also you can run SPEED BARB and fight everyone much easier.
@@tsgbadger6232 oddly enough barbs running blood exchange means they wont run rage and are thus easier to kite. Im seeing some of that in solos. Maybe 5% better for yall? Unless yer a fighter I guess lol.
Hear me out, buff everything. Less nerfs more buffs. And undo some of the old nerfs, lets see what the classes look like and how they balance when tuned up. Right now it feels like everyone is being reduced to an autoattacker with a couple tricks.
I think in some sense the barb buffs make sense, hear me out, barb might be the most played class right now, and so if you think about it your giving a large portion of the player base more options for the class they play (barbarian). But it is a bit tone deaf considering alot of players are going to be mad that there was any focus on barb unless it was nerfs
im a ranger and ranger realy doesnt hold barbs back in fact barbs hold back rangers you see only like a 1 ranger per 8 games and barb counters rangers (solo) realy liked the vid but yea rangers are in a fun state that you cannot play them unless you run 7k Gold kit
@@tsgbadger6232 oh it would be but you cant do that now in solos so also people rn have to much armor and hp so you are lb is a bit week in solos and in trios and in this update they buffed the very bad perk and it is still bad :)
There is def a disconnect. People want them to make all classes solo viable and still work in duo/trio, yet the wizard is falling behind, rogues only viable playstyle is fun syphoning and everything is to deathmatch like. They need to make it a more refined dungeon crawling experience, not sweat land of the stat mongers.
@mr_mufflebunss maybe after theornwork on areana they can focus on the dungeon crawling aspect cuz i agree it feels more like a larger areana instead of a dungeon
no hatchet nerf is crazy work
My guess is they spend all their time working on sorc
As a sorcerer main we still are very powerful after the update, the nerfs are not really bad at all unless your play style crutched on lightning bolt to win. Also sorcerer still decimates barbarian but sorcerer needs to skilled.
I think sorc will be fine after update, they just one be one shotting anymore
When i joined this game i could use kris dagger on warlock. The game was so much simpler for me back then 😂
Truuuu
I think its good that they are encouraging more diverse builds by buffing underutilized abilities on barb, but i dont think blood exchange really needed a buff at all. Its just weird to me that every match in solos is 80% barbarians and the class just received nothing but power increases. If they bring barb to the level of every other class that will encourage diversity by allowing people to play classes that are not barb. It really feels like not playing barb is just a misplay. especially now that sorcs can never kill them. Also i cant remember all the changes that have been made to locust swarm but if it starts instakilling people like it used to (it was like lightning storm on sorc's release) then im going to be really confused as to why it got reverted. I also suspect the second spell memory on druid is a in preparation for incoming major druid changes (new abilities or ability reworks?) or even a three skill test (lets hope they use the test server.)
@@padlock806 they will use the server but not the data they get from it! Im hoping the new spell wheel is for some upcoming support druid buffs
Play druid or bard yer welcome.
;)
Moral boost is really good now.
Blood exchange was always good now its excellent.
Mostly barbs just have different playstyles now and trios are better.
Also you can run SPEED BARB and fight everyone much easier.
Ye i wanted to scream when i saw that barbs were buffed but i actually dont mind any of them at all, still gotta click bait the title tho
@@tsgbadger6232 oddly enough barbs running blood exchange means they wont run rage and are thus easier to kite. Im seeing some of that in solos. Maybe 5% better for yall? Unless yer a fighter I guess lol.
@@KyleTremblayTitularKtrey ill be honest im just tired of seeing 5 barbs every raid lol, i wish there was some more diversity
Hear me out, buff everything. Less nerfs more buffs. And undo some of the old nerfs, lets see what the classes look like and how they balance when tuned up.
Right now it feels like everyone is being reduced to an autoattacker with a couple tricks.
@@KyleTremblayTitularKtrey perhaps make everyone else a SLIGHT bit tankier instead of bring barb down? I could fuck with thay
I think in some sense the barb buffs make sense, hear me out, barb might be the most played class right now, and so if you think about it your giving a large portion of the player base more options for the class they play (barbarian). But it is a bit tone deaf considering alot of players are going to be mad that there was any focus on barb unless it was nerfs
@sillyrabbit2355 well like i said these buffs are pretty much a nothing burger. But its just wierd this is what they were focused on
It's the most played because it's the strongest. Not a fan of nerfs, would rather otehr classes buffed
i have a feeling that SDF is enjoying the idea of hatchet vampire barb, so he just makes it op
overall - just a bad update, as always..
@@garsch0k hey man, rangers can move 5% faster with bos drawn! Not all is lost! Lol
im a ranger and ranger realy doesnt hold barbs back in fact barbs hold back rangers you see only like a 1 ranger per 8 games and barb counters rangers (solo) realy liked the vid but yea rangers are in a fun state that you cannot play them unless you run 7k Gold kit
@tomj0771 i dont play enough ranger to comment honestly, but high str/dex longbow is a lot of fun :)
@@tsgbadger6232 oh it would be but you cant do that now in solos so also people rn have to much armor and hp so you are lb is a bit week in solos and in trios and in this update they buffed the very bad perk and it is still bad :)
@tomj0771 5% move speed hype! Lol such a weak buff
This is nothing new. Probably not even the best barb has been. Games a wheel and we are spinning
Theres some Journey lyrics in there somewhere
There is def a disconnect. People want them to make all classes solo viable and still work in duo/trio, yet the wizard is falling behind, rogues only viable playstyle is fun syphoning and everything is to deathmatch like. They need to make it a more refined dungeon crawling experience, not sweat land of the stat mongers.
@mr_mufflebunss maybe after theornwork on areana they can focus on the dungeon crawling aspect cuz i agree it feels more like a larger areana instead of a dungeon