Mass Effect: Andromeda... 1 Year Later

Поделиться
HTML-код
  • Опубликовано: 23 май 2024
  • 00:00 - Intro
    03:40 - Pre-Production
    13:00 - Gameplay
    32:00 - Story
    49:14 - Conclusion
    53:07 - Credits/Q&A
    Written, Voiced, and Edited by Lucas Raycevick
    Support the Channel at: / raycevick or paypal.me/LucasRaycevick
    Tweet Me @Raycevick
    Music List:
    Kai Engel - Delirium
    Celldweller - So Long Sentiment
    Mass Effect Franchise OSTs
    Inon Zur - Leliana's Dance
    Bobby Hammock - Power House
    Comaduster - Uncertainly Entwined
    Vocians - escApe
    Saki Kaskas & Rom Di Prisco - Kallista (Callista Long Mix)
    Voicians - Escape SPOTIFY: goo.gl/Ce8PEv RUclips: / voicians FACEBOOK: / voicians TWITTER: / voicians Want to use Voicians music in your videos? Check out the Voicians Music Library: www.voicians.com ------
  • ИгрыИгры

Комментарии • 9 тыс.

  • @Raycevick
    @Raycevick  5 лет назад +9342

    Dad brought to my attention while making this that it’s the channel’s 50th video, which only happened because of those who watch, share, comment, and donate. You’ve enabled me to improve my content with things like higher resolutions and audio-quality, but more importantly, you’ve made this opportunity possible in the first place, for which I am forever in your debt.
    Thank you, and here’s hoping for fifty more videos!

    • @aboxintheblack9530
      @aboxintheblack9530 5 лет назад +14

      Raycevick Good joj

    • @DatAsuna
      @DatAsuna 5 лет назад +28

      Capping off the ME videos is a good anniversary too.

    • @saruboss18
      @saruboss18 5 лет назад +69

      no THANK U for the awesome videos, u r one of the few who tries to see a game from gamer's as well as from developers prespective. many people forget that devs are also humans.

    • @baransevim3969
      @baransevim3969 5 лет назад +9

    • @Superschokokeks
      @Superschokokeks 5 лет назад +13

      No, Thank YOU for bringing us joy and entertainment!

  • @operator8014
    @operator8014 5 лет назад +6840

    So... It failed because they got rid of the experienced team, hired a bunch of amateurs, spread them across 5 different areas that didn't talk together, gave them all new tools, gave them no direction, continuously moved the finish line on them, took away their new tools, gave them NEW new tools, and then demanded they get it done faster... neat.

    • @kraenk12
      @kraenk12 5 лет назад +419

      Operator 801 The experienced team..or what’s left of it...did Inquisition, which was almost as bad as Andromeda.

    • @ThePyrusKnight
      @ThePyrusKnight 5 лет назад +510

      Don't forget the fact that the 'tools' were never meant for RPG games in the first place, hence why they had to make new features just for these games. Apparently doing that was quite the pain in the ass.

    • @sunwolf87
      @sunwolf87 5 лет назад +126

      Hellblade was a masterpiece and a great example of what a developer can accomplish when they're given free reign to create whatever they want.

    • @gga2344
      @gga2344 5 лет назад +421

      @@kraenk12 Inquisition was way better than Andromeda

    • @kraenk12
      @kraenk12 5 лет назад +160

      I am confused, Not really...same shallow writing, mediocre characters and dumbed down gameplay...huge and empty world with stupid fetch quests. Basically the same, just less buggy.

  • @peepeeweeweegagapoopoo1673
    @peepeeweeweegagapoopoo1673 3 года назад +696

    I think the worst thing when it comes to Andromeda is that I never felt like I was having a 'bad' time, instead I felt like I was always 'almost' having a great time.

    • @kinagrill
      @kinagrill 3 года назад +76

      And I bet that's because you like the 'concept' but the exectution was so poor that it wouldn't allow you to wholeheartedly enjoy the moments cuz random idiocy happening... or someone's face being tired, etc.

    • @Direwolf9818
      @Direwolf9818 2 года назад +34

      @@kinagrill exactly, I liked the concept of ME:A but it was poorly done

    • @BlueisNotaWarmColour
      @BlueisNotaWarmColour 2 года назад +11

      Yeah that's always the most painful scenario

    • @AirWolf2301
      @AirWolf2301 2 года назад +2

      Sooooooo anyone tried it while drinking beer non-stop? I got a crate of 24x dark 8.5% beers, could try it myself but I'm afraid of "drinking more to have more fun".

    • @jase276
      @jase276 2 года назад +11

      @@AirWolf2301 If I tried to slog through Andromeda while drunk, I'd probably shut it off in a drunken rage and just pop in the OGs

  • @Ara_Arasaka
    @Ara_Arasaka Год назад +111

    “Everyone in the Andromeda Initiative volunteered. I didn’t. I didn’t tell BioWare to leave the Milky Way behind. They told me. Because they would rather I did than work themselves out of their mistakes.”
    Damn dude. That… yes.

    • @zackeryh.8838
      @zackeryh.8838 2 месяца назад

      That hurts like a truck every time.

  • @ForumArcade
    @ForumArcade 4 года назад +2009

    I used to work at the EA office in Austin, across the hall from BioWare's studio. At the time this arm was mostly focused on Anthem, but in a conversation with one of the devs he told me something which I think applies to the wider game development industry.
    There is no retention of talent. Most of the people who work on these games are contractors, there to do work until the game ships and then be let go. Only a handful are regular full-time employees.
    Along with that, directorship of the project is prone to change hands multiple times before it's completed. Without a coherent vision to carry it all the way through, a game can suffer from too many compromises in an attempt to be too many things.
    When companies become too big and corporately driven, the products aren't being managed by the product guys. It's the sales and marketing people calling the shots, because they're the ones who make money. They don't understand how to make a good game. They understand how to make money.
    And to be fair, EA has proven themselves *very* good at making money. But lately they've been pretty crap at making games.

    • @nejcl3152
      @nejcl3152 4 года назад +7

      Forum Arcade Can you go lie somewhere else?

    • @Bollibompa
      @Bollibompa 4 года назад +155

      @@nejcl3152
      Why would he or she necessarily lie? Are you a moron?

    • @AxleTrade
      @AxleTrade 4 года назад +213

      @@nejcl3152 Nice try, EA

    • @thenot-so-smartfox4145
      @thenot-so-smartfox4145 4 года назад +51

      Quite true, my friend. It's sad that today's gaming industry is really more into making money than making good games, hence the cards,boosts,skins and seasons of content that comes with every recent game apparently, trying to get a few more bucks out of you, and if you're really dumb or fanatic, a few hundred dollars more. Pay to buy the game, then pay even more to get the content that the game should already have.

    • @hailexiao2770
      @hailexiao2770 4 года назад +10

      What I don't understand is why publishers can't just increase the base price of AAA games. Games cost $60 20 years ago, and inflation hasn't exactly been zero during that time.

  • @QuiteShallow
    @QuiteShallow 5 лет назад +4997

    it's been 84 years.

    • @chefremy1062
      @chefremy1062 5 лет назад +475

      Quite Shallow What are you doing outside of Warframe? Get back in there.

    • @SpeedySPCFan
      @SpeedySPCFan 5 лет назад +114

      IT'S BEEN

    • @Minihood31770
      @Minihood31770 5 лет назад +251

      Look at them, they come to this place when they know they are not pure.
      Tenno use the keys, but they are mere trespassers. Only I, Vor, know the
      true power of the Void. I was cut in half, destroyed, but through it's
      Janus Key, the Void called to me. It brought me here and here I was
      reborn. We cannot blame these creatures, they are being led by a false
      prophet, an impostor who knows not the secrets of the Void. Behold the
      Tenno, come to scavenge and desecrate this sacred realm. My brothers,
      did I not tell of this day? Did I not prophesize this moment? Now, I
      will stop them. Now I am changed, reborn through the energy of the Janus
      Key. Forever bound to the Void. Let it be known, if the Tenno want true
      salvation, they will lay down their arms, and wait for the baptism of
      my Janus key. It is time. I will teach these trespassers the redemptive
      power of my Janus key. They will learn it's simple truth. The Tenno are
      lost, and they will resist. But I, Vor, will cleanse this place of their
      impurity.Look at them, they come to this place when they know they are
      not pure. Tenno use the keys, but they are mere trespassers. Only I,
      Vor, know the true power of the Void. I was cut in half, destroyed, but
      through it's Janus Key, the Void called to me. It brought me here and
      here I was reborn. We cannot blame these creatures, they are being led
      by a false prophet, an impostor who knows not the secrets of the Void.
      Behold the Tenno, come to scavenge and desecrate this sacred realm. My
      brothers, did I not tell of this day? Did I not prophesize this moment?
      Now, I will stop them. Now I am changed, reborn through the energy of
      the Janus Key. Forever bound to the Void. Let it be known, if the Tenno
      want true salvation, they will lay down their arms, and wait for the
      baptism of my Janus key. It is time. I will teach these trespassers the
      redemptive power of my Janus key. They will learn it's simple truth. The
      Tenno are lost, and they will resist. But I, Vor, will cleanse this
      place of their impurity.Look at them, they come to this place when they
      know they are not pure. Tenno use the keys, but they are mere
      trespassers. Only I, Vor, know the true power of the Void. I was cut in
      half, destroyed, but through it's Janus Key, the Void called to me. It
      brought me here and here I was reborn. We cannot blame these creatures,
      they are being led by a false prophet, an impostor who knows not the
      secrets of the Void. Behold the Tenno, come to scavenge and desecrate
      this sacred realm. My brothers, did I not tell of this day? Did I not
      prophesize this moment? Now, I will stop them. Now I am changed, reborn
      through the energy of the Janus Key. Forever bound to the Void. Let it
      be known, if the Tenno want true salvation, they will lay down their
      arms, and wait for the baptism of my Janus key. It is time. I will teach
      these trespassers the redemptive power of my Janus key. They will learn
      it's simple truth. The Tenno are lost, and they will resist. But I,
      Vor, will cleanse this place of their impurity.

    • @RoshanSlayer
      @RoshanSlayer 5 лет назад +10

      light years*

    • @alexsofronov1107
      @alexsofronov1107 5 лет назад +11

      Each year for one second of the new kick-ass intro.

  • @MandaloreGaming
    @MandaloreGaming 5 лет назад +8526

    It's incredible how ME3's ending crippled all the games before it because you know what's coming. They had to move their sequel to ANOTHER GALAXY just trying to escape it. If only EA had given them the proper time to develop 3, but that's how they roll. Andromeda seems to have met the same fate.

    • @Edax_Royeaux
      @Edax_Royeaux 5 лет назад +466

      What was the big ass-pull excuse back then? "Artistic integrity". It's almost insane looking back that they defended such horrible practices as defending "integrity". I'm surprised EA didn't pull out the "Artistic Integrity" defence for their Battlefront II lootboxes. Dragon Age Origins had a huge development time and it was a passion project that resulted in one of the best games I've ever played. So why is it that when they have all the resources of EA, they end up having the rush development on ME3 and DA2 all of a sudden? Did EA just look at the massive success of ME2 and DA:O and say "Well fuck that noise! We gotta maintain our reputation...as the worst company in America!"

    • @forrestwoods2363
      @forrestwoods2363 5 лет назад +342

      MandaloreGaming I think they could have saved themselves by canonizing the indoctrination theory

    • @ramiel-sayed4534
      @ramiel-sayed4534 5 лет назад +52

      My first playthrough with ME3 had all DLC so I missed most of the shitshow, how bad was it?

    • @Edax_Royeaux
      @Edax_Royeaux 5 лет назад +151

      @@forrestwoods2363 At the very least there would have been a huge opening for an exciting sequel with Shepard still as the main star. It may have even worked as a cop-out for the decisions not mattering because it had developed into a war of the mind with Shepard no longer certain what was real.

    • @solidbeard8324
      @solidbeard8324 5 лет назад +95

      Do you expect from a company like EA to care for quality in their games ? No, because EA greed made them completely dumb over stupid choice's after stupid choice's, like Battlefront 2 stupid lootboxes practice's and Battlefield 5 stupid attack on the fans of Battlefield. EA it's just a stupid company run by greedy idiots who have no idea what gaming is about.

  • @FXIIBeaver
    @FXIIBeaver 3 года назад +217

    I love how the one dude is having a mental breakdown because he just discovered he is annihilating his own people with hatred. And Ryder just says "yeah" non chalantly.

  • @arcuslux516
    @arcuslux516 3 года назад +831

    "We'll bang, ok?"
    -Shepard
    Best quote from the series ever.

    • @rkalla
      @rkalla 3 года назад +24

      😂🤣😂🤣 I don't think that's a real quote - but I love those videos

    • @FarhadHakimov
      @FarhadHakimov 3 года назад +9

      But it's a quote from another series, isn't it?

    • @mxmissy
      @mxmissy 3 года назад +25

      @@rkalla Yeah, it was a Mass Effect 3 Gamer Poop, but so many people think that that quote came from the game.

    • @baronvonbeandip
      @baronvonbeandip 2 года назад +6

      I disagree. The best quote is "Seriously? Fuck your mother... I know I did."

  • @hibernative
    @hibernative 5 лет назад +2116

    I feel sorry for the artwork department of this game. They made an amazing job.

    • @frostreaper1607
      @frostreaper1607 5 лет назад +293

      'I feel sorry for the artwork department of this game. They made an amazing job.'
      'Just to be ruined by some executive in suits'
      These quotes combined portray the creative industry in a nutshell.

    • @WhyteLis21
      @WhyteLis21 5 лет назад +32

      @@Yobroz100 Greedy is usually what ruins creativity. It's been that why since the dawn of mankind awaken to make $ and goods.

    • @Lightscribe225
      @Lightscribe225 5 лет назад +26

      @@Yobroz100 ...and by whoever thought Sara Ryder could be improved by hitting her with the ugly stick

    • @midshipman8654
      @midshipman8654 5 лет назад +4

      Robo Rat I think that’s a bit simplistic. People point to the ill defined “man in a suits” without referring to a single person. Yes investors, stock-holders, and higher ups have a large effect on a games outcome, but usually problems are more wholistic and multi faceted. It helps no one to be reductionistic.

    • @afrog2666
      @afrog2666 4 года назад +2

      They "made" a job?
      I maik manny good job on are that what is now has was on it them is have, because grammar..

  • @ryanc5572
    @ryanc5572 4 года назад +723

    The scene where their mom is on the bed (dying?) Is hilarious. The part where she tells them she sees potential in them and Scott looks so disinterested and bored had me almost in tears of laughter.

    • @kinagrill
      @kinagrill 3 года назад +60

      Give him a break, his face was tired :p

    • @PascimanArc23
      @PascimanArc23 9 месяцев назад +2

      How could the voice acting director team think this was any good?

  • @someguycj
    @someguycj 2 года назад +342

    Wow, after playing the Mass Effect Trilogy for the first time, I can see how this broke people’s hearts

    • @Hellion73
      @Hellion73 2 года назад +16

      Well, to be fair, our heart's were broken since 2012😡 MEA was just the "coup de grace"🤷‍♂️😡😡😡

    • @dakandvector
      @dakandvector 2 года назад +10

      We're getting ME4 thankfully, I love a good chance for redemption lol

    • @Hellion73
      @Hellion73 2 года назад +23

      @@dakandvector Thought the same when MEA came out🙄😒😡👍

    • @mommasbigboy8656
      @mommasbigboy8656 2 года назад +2

      @@dakandvector nah, BioWare can’t make good games anymore so It doesn’t really matter what they do 😔

    • @john0doesnt
      @john0doesnt 2 года назад

      Same bro

  • @HalfTangible
    @HalfTangible 3 года назад +442

    Knowing that the combat and the Nomad were the first features to actually be completed explains so much

    • @TheBurqueG505
      @TheBurqueG505 3 года назад +52

      Best parts of the game

    • @bizmonkey007
      @bizmonkey007 3 года назад +35

      Yeah, those two elements are excellent. The rest of it is uneven.

    • @randomstuff508
      @randomstuff508 3 года назад +36

      I actually had a lot of fun with the nomad, driving around and exploring and mining was relaxing and cool.
      If only the original Mako was that good!

    • @pbluma
      @pbluma 2 года назад +4

      @@randomstuff508 Mako shits on the Nomad

    • @AthosJosue
      @AthosJosue 2 года назад

      Yeah, the combat its kind of great.

  • @ricardowesker9416
    @ricardowesker9416 4 года назад +1818

    The cancellation of the "Quarian Ark DLC" was simply another massive let down by BioWare regarding ME:A.

    • @ricardowesker9416
      @ricardowesker9416 4 года назад +154

      @Ben van der Riet Just stop it, dude! Using the EA card always, to try to apologise BioWare is simply a childish resolve.

    • @tukulitosakayama5663
      @tukulitosakayama5663 4 года назад +45

      @Ben van der Riet The BioWare Montréal branch was not even "shut down by ea", it was just merged into the Motive Studios altogether.

    • @ricardowesker9416
      @ricardowesker9416 4 года назад +11

      @Ben van der Riet That let down goes to BioWare more than to EA, it was another of their fucking games after all. & if EA was also responsible or not, that does not excuse BioWare in the least.

    • @DantesInferno96
      @DantesInferno96 4 года назад +11

      @@ricardowesker9416 No, but they did relocate people to Ea studios and many were laid off. The Bioware now is just EA employees. Even Casey Hudson can't manage it at this stage as proven by the demise of Anthem.

    • @-chuchipiruli-1455
      @-chuchipiruli-1455 4 года назад +20

      EA acquired BIOWARE in 2007, but EA even authorized BIOWARE to retain its own branding. So when someone goes around saying that it's all EA's fault, just for nostalgia or fanboyism regarding BIOWARE, that it's just fucking stupid.

  • @ButterKnife90
    @ButterKnife90 3 года назад +563

    Let it not be forgotten that Raycevick played through Mass Effect: Andromeda not once, but twice. A stunning achievement in itself.

    • @zeroattentiongaming820
      @zeroattentiongaming820 2 года назад +23

      Back at launch that would truly be a feat worthy of legend, so buggy was the game.

    • @dakandvector
      @dakandvector 2 года назад +3

      He did it for us

    • @Shvabicu
      @Shvabicu 2 года назад +11

      But he still picked a bad build despite claiming that it had "no weaknesses" and then had to drop the difficulty from Hardcore because of enemies that evaporate in seconds on Insanity with an actual build.
      That part of the critique was a problem with his lack of understanding of the underlying gameplay mechanics and not with enemies being bullet sponges. You can drop the toughest enemies on the highest difficulty in every Bioware game within seconds if you actually build properly.
      In the case of ME3, you can even let Garrus solo Insanity while you take a stroll through the scenery.

    • @giorgialadashvili4771
      @giorgialadashvili4771 2 года назад

      Truly commendable. I could barely get through 12 hours and that's after trying for months and months.

    • @turismofoegaming8806
      @turismofoegaming8806 2 года назад +1

      Totally!!
      Because not only did I pay $79.99 for the Deluxe Edition of this game when it launched, but I got home so excited-“played it for three hours and never touched it again…”
      It is on Game Pass as of this moment and I’m thinking about playing it again, just based on watching this video!!

  • @TheMadMurf
    @TheMadMurf 4 года назад +878

    "Inaccurate summaries" of dialogue when using the dialogue wheel. YES. One thousand times yes. This has always killed me with Mass Effect.

    • @commandshep06
      @commandshep06 4 года назад +8

      The Mad Murf More so Andromeda

    • @enlightenmentdoesntcomeeas5337
      @enlightenmentdoesntcomeeas5337 4 года назад +2

      Is this game worth getting today? Or is it the same disaster it was back then?

    • @rafabuda0
      @rafabuda0 4 года назад +63

      not just Mass Effect. remember the "Push him aside forcefully." in The Witcher 3?

    • @commandshep06
      @commandshep06 4 года назад +13

      Gogo gadget skiis No. just play the trilogy over again

    • @TheShadowslayer1000
      @TheShadowslayer1000 4 года назад +9

      Gogo gadget skiis honestly yeah for the price it’s an alright game.

  • @Jasta85
    @Jasta85 5 лет назад +442

    My biggest complaint with Andromeda was the same one I had for Dragon Age Inquisition, like 90% of the quests and content felt like they were out of an MMO, mindless fetch/kill quests that were just grinding and time sinks and did nothing to further the story or develop the characters. I did 100% of the quests on the first 2 planets I encountered, and after that I was done, I just sped through the main quest and finished the game, I remember one planet towards the end where I landed, made a bee line for the vault and that was it, never even got out of my vehicle other than that. Quantity over quality is not the way to go for a franchise like Mass Effect.

    • @spartan456
      @spartan456 5 лет назад +70

      1000x this. The quests in Andromeda were so bad. In the original trilogy there was a reason to go out and do side quests. At least in 1 and 2 there were. 3 was very lackluster (scan these things in the galaxy map, come back). But the way the side quests were structured aligned perfectly with the main story. In 1, 2, and 3, you would typically receive side quests in bulk, since you commonly had to revisit the Citadel for story reasons. You'd go out and complete those side quests by the time you had to return to the Citadel for another main story thing. The point is, you weren't constantly running back and forth between 6 or 7 places.
      Andromeda on the other hand is a complete fucking nightmare. Land on planet A for the first time, do stuff there. Go to planet B for the first time, some folks there need me to do stuff back on planet A. Go to planet A again and there's more people there who need me to do things, and they want me to go to planet B, C, and F. Visit planet C to complete the missions from planet A, and there's people on planet C who want me to go to planet A for something. You can see where this is going. Every side quest operates like this in Andromeda. It's a fucking mess. You're constantly visiting the same locations time and time again. This wouldn't be so bad if shit actually changed. It would be cool if every time you revisited Eos, there were important missions to run against Kett stragglers or something. But that's not what happens. The only thing that changes is the amount of people who need you to run errands for them. Had I known the side quests were complete wastes of time, I would not have done any of them.
      At least in the original trilogy most side quests are interesting and engaging. Not the case with Andromeda.

    • @Edax_Royeaux
      @Edax_Royeaux 5 лет назад +54

      They tried to jump on that open-world bandwagon and follow trends. Buy by doing so, they drowned out the uniqueness of the Mass Effect franchise and instead put themselves in a market flooded with other open-world games trying to follow trends. And the price you pay with an open world is more glitches, more instability and poorer quests because all the resources were committed on the world itself.

    • @asiamatron
      @asiamatron 5 лет назад +6

      Boring quests, fairly boring worlds with not much to see in them. Not that much enemy variety either IIRC.

    • @kirishima638
      @kirishima638 5 лет назад +34

      Glad I'm not the only one who hated DA:I for this very reason. I don't understand why that disjointed mess get's a pass but Andromeda doesn't?

    • @livn7952
      @livn7952 5 лет назад +36

      @@kirishima638 Kiyoshi Kirishima I can't speak for others, but I can tell you why I liked Inquisition and not Andromeda.
      1. The core story: While a lot of the side content is pretty much completely pointless, I really enjoyed the main story. The battle for haven was quite epic. The Winter Palace had a political spin that made it unique from the rest of the game. The fade had some great emotional beats, and the Temple of Mythal had some great lore stuff.
      2, more importantly. The characters: I really enjoyed the characters. Admittedly not all of them (I'm looking at you, Blandwall), but I enjoyed Cass, Varric, Viv, etc enough that their banter (with the more frequent banter mod) made doing side quests palatable.
      3. Philosophy: I don't know if I'm reading too far into it, but I saw a lot of echoes of political philosophy in the writing of Inquisition. Specifically the political philosophy that was written in response to the French Revolution, which seems particularly elegant given that Inquisition is set around the civil war in Orlais. Cassandra seems basically Burkean - desiring change at a reasonable rate while valuing the past. Leliana seems to echo Paine, wanting to rip down the flawed systems and start over. Viv represents a more standard sort of conservatism. The representing of these political ideologies in the potential leaders seemed really clever.
      4. Spoilers and craftsmanship: I came across spoilers about the end of the game (and speculation which was proven true in Trespasser) while I was still early in my first play through. Knowing this, I derived great entertainment from how blatant they were about this, while still being subtle enough that you wouldn't pick up on any of it unless you knew.
      Andromeda had none of these. The story wasn't engaging. The only character I ever got remotely attached to was Peebee. And if there was any philosophy there, I didn't see it.

  • @Luciferkrist
    @Luciferkrist 5 лет назад +441

    Oof, yeah I got the impression that the Liara 'cameo' was stitched together from existing files so they didn't have to pay to bring in her VA for a few lines. Every. Word. Has. A. Weird. Pause.

    • @icepicjoey
      @icepicjoey 5 лет назад +81

      Yes this is spot on. Reminded me of that last episode of Chef in south park.

    • @DarkBykeTwitch
      @DarkBykeTwitch 5 лет назад +2

      It happens in audio production. Sometimes it's not worth the cost to re-record something.

    • @jba2048
      @jba2048 5 лет назад +29

      The part of that bothered me the most about this forced dialogue was the fact that they had her say the SR-2 Normandy instead of the correct SSV Normandy. I don’t expect everyone to have a Navy background but even if you’ve watched Star Trek you know that Captain Kirk never hails “this is the NCC-1701 Enterprise”; he always says “the USS Enterprise”. Nails on a chalkboard to me.

    • @jaylenbrownfan2112
      @jaylenbrownfan2112 5 лет назад +27

      Reminds me of the stock image taken from google images of Tali in Mass Effect 3. Fans waited years to see what She looked like.

    • @redelephantsdotnl
      @redelephantsdotnl 5 лет назад +8

      @@jba2048 I don't have a Navy background, but I certainly do have a Star Trek background. Therefore, I can agree wholeheartedly.

  • @Azaketh
    @Azaketh 3 года назад +112

    "Edmonton learned a LOT from developing the mass effect trilogy, but decided to apply their lessons to an all new IP"
    But did they, though? Did they *really*?

    • @fafanir82
      @fafanir82 Месяц назад

      It's funny because raycevick talks about how bad the development for Andromeda was, but compared to anthems dev cycle its practically nothing.

  • @bekirkl4658
    @bekirkl4658 4 года назад +430

    Watching "Mass Effect: Andromeda... 1 year later" 1 year later... I miss Shepherd

    • @TheKueiJin
      @TheKueiJin 3 года назад +13

      I miss the BioWare that made Shepherd. Unfortunately, that team was gone by the time M.E. 2 shipped.

    • @grunkythegrandpaofcheese5241
      @grunkythegrandpaofcheese5241 3 года назад +3

      Something tells me you won't be missing him for much longer now

    • @forgetfulstranger
      @forgetfulstranger 3 года назад

      I miss Shepard too...

    • @nathanbarnhart7823
      @nathanbarnhart7823 3 года назад +6

      Reading "Watching 'Mass Effect: Andromeda... 1 year later' 1 year later..." one year later...

    • @Dragon_Lair
      @Dragon_Lair 2 года назад

      I don't. If we get Shepard back as a protagonist then it is highly likely that the original trilogy will suffer.

  • @CriticalNobody
    @CriticalNobody 5 лет назад +816

    41:34 Oh cool, they patched Peebee holding her gun backwards. Good, she could have hurt herself

    • @danieldimov8625
      @danieldimov8625 5 лет назад +14

      Loved your splinter cell videos dude.

    • @ChronicNOTAG
      @ChronicNOTAG 5 лет назад +62

      Lol no, they just cut off the back portion of the gun. This Bioware group is so incompetent they can't even turn a gun around in a cutscene.

    • @gabrieltsgardner9942
      @gabrieltsgardner9942 5 лет назад +9

      What a shame. that would. have been.

    • @supsquark505
      @supsquark505 5 лет назад +6

      Look at how the grip is longer than the rest of the gun and it's clipping allover the place lol

    • @afrog2666
      @afrog2666 5 лет назад +7

      Maybe she can shoot Foster Addison`s tired ass face instead..

  • @RichardBatchelorComposer
    @RichardBatchelorComposer 5 лет назад +364

    Merry Christmas Raycevick.
    I see you've prepared a roast.........

  • @CrazyMautty
    @CrazyMautty 4 года назад +603

    "Fans wouldn't want something that took place before the Reaper War."
    And there is the fatal executive decision that caused the whole problem. A game about first contact, and with the Turians, in the ME universe? That would have been SO MUCH BETTER.

    • @lordlevels90
      @lordlevels90 4 года назад +86

      I mean, he says in the video, a poll was thrown out to fans. They didn't vote for a prequel. The majority voted for this even if it wasn't exactly what people hoped it would be

    • @Nemesis_T-Type
      @Nemesis_T-Type 4 года назад +22

      @@lordlevels90 Yeah, but by a sequel they meant ME4 and not whatever this is. Bioware's cowardice might have killed the franchise

    • @lordlevels90
      @lordlevels90 4 года назад +43

      @@Nemesis_T-Type watch again, no mention of sequel. He said, they were asked if they wanted a prequal, or something that was within universe but not about Shep. Appreciate Andromeda wasn't what people were hoping for, but they always said that Shep's story was one they planned to be of three parts. Ultimately they did what they did with ME3s ending. Not sure how a ME4 would even begin to address it, and even then, there would be MASSIVE differences between what choice players made. They'd have to make the game cater to each one of those with each one having significant differences.

    • @D3ltrus
      @D3ltrus 4 года назад +12

      I always thought about a ME game in the first contact war, maybe even with some known characters who fought it like Anderson.

    • @George-zj9rr
      @George-zj9rr 4 года назад +6

      Or a post contact setting where you play as either Saren or Nihlus. Badass turian spectres with lots of agency.

  • @wwld9823
    @wwld9823 3 года назад +73

    liara in andromeda sounds like one of the youtube poops with heavy editing

  • @Xeneonic
    @Xeneonic 5 лет назад +1458

    "Which ending is canon?" "The destruction ending." "What, the red ending? That's so bland." "No, I meant the destruction of the franchise." "Oh."

    • @xeros4000
      @xeros4000 5 лет назад +92

      red ending is the most interesting ending imo, because earth and our solar system is really small and limited. if you think about it until they figured out a way to repair the relay(which we dont know how long it would take without reaper technology) everybody is pretty much stuck there. all the species, human krogan salarian turian asari etc. how do you sustain that both physically and culturally. and once they manage to fix relay, whats the situation in rest of the galaxy after all that time? did krogans left in tuchanka got bored and nuke themselves to extinction again(otherwise plante should be stabilized a little by now and they should thrive again)? how did the peace between geth and quarians work out? it would be a much better game than andromeda if bioware said "yeah red ending is cannon sorry about that we messed up a bit, but next game will take place 300 years after the reaper war where the galactic allience managed to figure out how to fix the relays after living in a cramped solar system for so long, and now you are a diplomatic envoy with vast authority granted to establish the galactic order again. you will have to navigate yourway trough fragile diplomatic encounters as well as armed hostility." asari wouldnt be a problem since citadel days are like yesterday to them, but how will other races react? not just to you but to a culture divided by 300 years, imagine what it would be like when a small "sol" quarrian group returns to their homeworld. or sol turuians trying to fit "their" hierarchy in to the well established one of the "mainlanders". maybe tuchanka krogans stayed relativly same but sol ones got weaker and they are not even offered a chance at their rites so a conflict starts. maybe salarians figured out how to fix relays much earlier then sol but didnt go and help anyone because they are trying to establish an empire for themselves(since a lot more generations passed for them and they should diverge the most from what we rembember) anyways this is just my opinion tho. this was brewing in my mind since me3 came out.

    • @sowhat249
      @sowhat249 5 лет назад +14

      @@xeros4000 | It goes further than that. Choosing a canon ending over the others would make former players mad for having their playthroughs not matter. Also, even within the "red" ending, there are multiple scenarios. Depending on the war assets acquired, Earth either survived, with everyone on it, survived with everyone on it dead, or was destroyed with everyone on it. What about this? They'd have to come up with a different beginnings for the next game judging by how ME3 ended. Also in one scenario the relays are destroyed, and in other they are heavily or lightly damaged. When ME3 ended, I thought to myself this game can not have a direct sequel. The only solution is moving away to a story almost unrelated, or moving back before ME1. I for one, would love to see a game set during the first contact. And also, humanity doesn't have to be in the center of a Mass Effect game. Prothean Era, or morning war era, or asari citadel discovery era would all make great games if done correctly. Seems to me like the andromeda studio lacked imagination. After I played andromeda, i thought of different scenarios events in andromeda might've taken and I believe I'm better at making things up than Bioware Montreal.

    • @murat8210
      @murat8210 5 лет назад +28

      The canon ending is what your Shepard deems as the right choice. But man... Fuck i wish they would had continued Mass Effect in the milky way galaxy, BioWare really created something truely amazing there! Still so much left to explore in the milky way... Only reason why i still have hope for Mass Effect is because Casey Hudson himself said Andromeda will not be the last we heard of Mass Effect.

    • @mattdegan6939
      @mattdegan6939 5 лет назад +19

      IIRC The red ending is the one where Shepard survives too - I secretly hope that one day the franchise continues with Shepard picking up the pieces following the reapers and maybe even getting involved with whatever crap the team in andromeda stirred up

    • @rolfstuh
      @rolfstuh 5 лет назад +8

      Bioware should simple bring a remasterd colllection of mass effect 1-3. That would blow up sales numbers

  • @hemangchauhan2864
    @hemangchauhan2864 5 лет назад +238

    Thank you for always including dev stories.
    People outside almost never hear about the nightmares devs go through.

    • @AmaterasuOfOld
      @AmaterasuOfOld 5 лет назад +11

      Its tough being a dev but a shame nontheless this happened

    • @Pooh0Bear8
      @Pooh0Bear8 5 лет назад +1

      True story

    • @whodatninja439
      @whodatninja439 2 года назад

      thats what makes Raycevick the best

  • @tumortime549
    @tumortime549 3 года назад +103

    Honestly, when they talked about there being thousands of possible stories to tell on the citadel alone I had to ask myself “... so why didn’t you just do that instead?” Like I would’ve loved to play a game that took place on the citadel during ME2 playing as something like a C-Sec officer/detective and pursue a whole crime drama exploring more parts of the citadel that we never got to see. There’s so many wards on the Citadel and we saw a lot of really cool places in the Citadel DLC for ME3, that would have been epic!!! Like I can imagine a game with more Uncharted-esque gameplay with dramatic scenes and ME storytelling and dialogue that I would have been MORE than happy with. There really are thousands of stories that could be told in this universe and it’s just disappointing to see the direction they took.

    • @tomvankouwen2655
      @tomvankouwen2655 Год назад

      I'd love that game as well. Bit Omega style underground citadel

    • @joelsmith5938
      @joelsmith5938 Год назад +2

      I think the unfortunate reality is that EA slowly turned the ME series into an action shooter and less of an RPG. So that pretty much narrows the possibilities of future installments or ME-related content to shooting gun warfare combat only, or the obligatory "break" in the combat where you have the boring dialogue and cinematics. Having side stories as companion pieces to the numbered installments as, say, stand-alone expansion packs would have been a great idea--if they were made by a company that gave a shit. However we all know that EA just wants to make big money. They have negative interest in releasing side-stories since it's a risk of their resources. EA is ultimately afraid of risk, so they double down on trying to please the widest masses, which is why every game of every franchise they get ahold of starts to get samey, homogenous, and dumbed down.

    • @Karmag555
      @Karmag555 Год назад

      Honestly, they could just have completely ripped off the gameplay and mechanics from LA Noire...and just set it on the Citadel. People would love it, and it would be cheap to write the gameplay since there's already an established & successful model. All they'd need to do was hire competent writers (which is probably impossible for a company like EA these days).
      On the other hand, you can see why they're trying to turn ME into just another action shooter. The combat parts are almost literally the only parts of Andromeda that anybody liked. If they'd just released those parts as a multiplayer-only shooter, then that would have been something of a success (at least in sales; it would have been disappointing to the people who expected an actual Mass Effect game. But then again, we were even *more* disappointed with Andromeda as it was released).

  • @cilliangillick
    @cilliangillick 3 года назад +113

    I feel like they should have had Alec Ryder as protagonist and his reasons for the leaving the milky way would have been a great basis for the story

    • @lep2525
      @lep2525 2 года назад +9

      Yes. He was the only interesting character imo

  • @kundanpal3785
    @kundanpal3785 5 лет назад +2254

    Anthem is making ME Andromeda look like a masterpiece.

    • @VDA19
      @VDA19 5 лет назад +35

      No it's not. Anthem is garbage too.

    • @TheBestCommenterEVER
      @TheBestCommenterEVER 5 лет назад +576

      @@VDA19 i think you need to reread the comment lol

    • @MegaGasek
      @MegaGasek 5 лет назад +7

      What a shame! Anthem has had one screw up after another.

    • @ry0usama511
      @ry0usama511 5 лет назад +74

      @@VDA19 can you read

    • @DantesInferno96
      @DantesInferno96 5 лет назад +16

      @@ry0usama511 no he's Chinese

  • @CasualApostate
    @CasualApostate 5 лет назад +337

    Let the past die; kill it if you have to.
    -Mass effect andromeda

    • @zegreatpumpkinani9161
      @zegreatpumpkinani9161 4 года назад +3

      What is this a reference to?

    • @Nebojsa1303
      @Nebojsa1303 4 года назад +1

      @@zegreatpumpkinani9161 Star Wars reference :)

    • @zegreatpumpkinani9161
      @zegreatpumpkinani9161 4 года назад +1

      @@Nebojsa1303 I'm so mad... I just watched those again...

    • @Viper3220
      @Viper3220 4 года назад +4

      I'm not sure which one I hate more - Andromeda or TLJ lol
      They both were so epically bad that they killed all my interest in both franchises even though they were my favorite video game/movie trilogy.
      Now they're both dead to me. Weird times. Haven't felt this way since the Dexter season finale

  • @yanamaraldoescher5259
    @yanamaraldoescher5259 3 года назад +138

    that game died when i found out it had no quarians

    • @forgetfulstranger
      @forgetfulstranger 3 года назад +62

      Yeah, it's kinda silly because out of all of the races, the quarians have the most incentive to go out and explore

    • @downnice95
      @downnice95 3 года назад +27

      Makes zero sense not to have a race of people that lived on ships for hundreds of years not be in the game

    • @Direwolf9818
      @Direwolf9818 2 года назад +12

      I need my thicc thigh girls of the quarians in my life

    • @Cdre_Satori
      @Cdre_Satori 2 года назад +5

      They even mention Quarian arc for Pete's sake. Me thinks they wanted sequel with news from milky way reaching the Andromeda and quarians arriving.

    • @malif1279
      @malif1279 2 года назад +7

      if i remember correctly they planned for Andromeda to have a DLC that was all about the Quarians arriving to Andromeda
      Of course after Andromeda's botched launch we all know how that plan turned out

  • @Mox_Normandy
    @Mox_Normandy 4 года назад +106

    I just found this, almost 3 years after Andromeda's release, and i want to first say, never have i had my feelings surmised so well from someone i have never known. You did a perfect job in this video criticizing the shortcomings of the game while weighing the good as well of the things Andromeda got right both on it's own and building off what came before. However all that being said, the line of "Everyone signed up for it, accept me" is the best singe thing i can take away from this.
    The mass effect games are without a doubt my favorite pieces of media, ever. I love them all with every fiber of my being and the world i was shown over a decade ago has kept me enraptured for years, dominating my tastes and preferances, forging my own relationships and getting through struggles and difficult parts of my life. I love Mass Effect more than i will ever love something outside of my wife or children. It has made me who I am. I was shepard, Garrus was my best friend, Tali was my first crush back in 2007 when i wasn't even in middle school. I grew up and the struggles that made me who i am today were shown in shepard's struggles as the franchise evolved. And when it was over, there was a sense of bliss, sadness, and fulfillment. I watched that ending cutscene and i wasn't angry as to what happened, i was thankful for having embarked on the journey.
    And i was told, not only that i should abandon everything I loved for something new, but that my struggles as shepard didn't matter in the end. To the Andromeda galaxy, Shepard was nothing but a decorated soldier, and i was left with nothing to show for what we did together. Even Alec, the closest we see to Shepard in Andromeda, is ripped away from us as though it's a way in game to tell us, forget the past, burn the memories, because you're not Shepard anymore, and you won't be Shepard again. I was crushed when i finished the game, and instead of being angry at the lack of meaning or choice in the ending, or even the fulfilment of completing a multiple year saga, i wasn't emotional; I was empty. The thing i loved and bragged about being one of the best stories i've ever experience, now i had to defend the franchise from unwarranted hate from those who i thought just couldn't see how much it meant to everyone who took that first step as Shepard on Eden Prime.
    And really only now having written all this out for nobody but myself to see things seem to make more sense with me. Mass Effect Andromeda is not the original trilogy, in never can be, never could be, and never should be. We should not go back to Shepard, in part out of fear for watching the development of such a game butcher something i hold dearly; but also because we should not be looking back on those games with a longing to return, but an appreciation for giving us something with which we wish more than anything we could go back to. I would love to see 5 years after the Reaper war, Shepard and their significant other peacefully rebuilding the galaxy, helping create new outposts on decimated worlds, fighting new monsters and forging new relationships in a galaxy i helped create.
    And that's what Andromeda tried to give us. I wanted to stay and rebuild the galaxy i watched be torn asunder at the hands of our greatest threat. But i was thrust into a new place, with people i didn't know or care about, in places i didn't know or care about, all the while looking wistfully at the stars dreaming of what could have been. I didn't sign up for the new expedition to a new galaxy, I wanted to stay with the characters i love in the world i love. It all makes me appreciate all these games more for what they've given me, and yet, while i still wish more than anything we could've gotten the mass effect successor we dreamed of, I am thankful of all the stories we got in the end. Thank you for making this video, and for reading this, it made a very old fan, very happy again.

    • @grandoldpodcast
      @grandoldpodcast 4 года назад +3

      Well Said you should check out babylon 5 If you like Mass Effects story telling

    • @thenot-so-smartfox4145
      @thenot-so-smartfox4145 4 года назад +7

      Damn right! This is my favorite comment in the citadel

    • @Valkyrie1166
      @Valkyrie1166 2 года назад +2

      I enjoyed reading this very much, and I sympathize. Thanks

    • @zerohero5753
      @zerohero5753 2 года назад

      No one is wasting time reading your comment. Don't even bother.

    • @helios5933
      @helios5933 2 года назад +2

      Couldn’t come remotely close to saying it better, thank you. (And ignore that guy above will ya :) )

  • @Zokolov
    @Zokolov 5 лет назад +701

    Dude this is the most balanced take on Andromeda I have ever seen, very nice

    • @BowserStrange
      @BowserStrange 5 лет назад +9

      Shitdromeda is well...was the worst! Just awful. Moral of the story stay far far away from EA they are gotdamn monsters they are. Unless your bungie then you're an ass.

    • @BowserStrange
      @BowserStrange 5 лет назад +5

      @ColeProS It's the truth! i have every right to talk about a product especially when I paid 80 dollar for it and played it. How much did you pay for it and how much did you play Mr. Full Grown? Hey it's not really about how it's said but it's about getting a simple message across this game had no business being released as it was period!

    • @BowserStrange
      @BowserStrange 5 лет назад +3

      @ColeProS Here is the bullshit. How was I being childish about it? I understand you are a hardcore fan of mass effect But the game felt unfinished, unpolished, buggy, glitch fulled, and boring at times and they released it full price knowing full well it had all these existing problems, bad business practices. You getting angry choosing to attack the wording my statement is just down right childish. How I choose to express myself is my damn business! Regardless of that fact, I was only stating FACTS! You were only attacking me out salt and ass hurt. Now who is childish my boi stop! Stop throwing rocks trying to hide your hands Cole. Now that's grade school Cole hope you know this.

    • @BowserStrange
      @BowserStrange 5 лет назад +2

      @ColeProS hypocrite be gone!

    • @mori4549
      @mori4549 5 лет назад +2

      @@andywang2483 ColeProS wasn't even arguing.

  • @mikemouse40
    @mikemouse40 5 лет назад +731

    As I see it now : Andromeda made me wanna replay the OT Mass Effect ... and now Anthem makes me wanna replay Andromeda even ..

    • @robertrossi9364
      @robertrossi9364 5 лет назад +1

      same here

    • @MrParis215
      @MrParis215 5 лет назад +10

      You completed Andromeda??
      Is it worth me getting back into in 2019... Haven't played it for almost a year n a 1/2🤦🏽‍♂️

    • @mikemouse40
      @mikemouse40 5 лет назад +15

      @@MrParis215 I was disappointed when it came out, but I just build a new rig and can go now all out with graphics, HDR ... Yesterday finished the initial mission and looks beautiful. I try to enjoy without thinking to much about the OT. Seems the right decision if you compare the current mess with Anthem ...

    • @KenOtwell
      @KenOtwell 5 лет назад +11

      @@MrParis215 I just finished it for the first time. I guess I'm jaded enough that I wasn't expecting too much, so I really enjoyed it, especially the two endings. (in sequence, not in parallel - a big ending and a small one for just the team..)

    • @heyletsrelax1766
      @heyletsrelax1766 5 лет назад +1

      I never played a mass effect so is this game worth the 5 bucks?

  • @flowerthencrranger3854
    @flowerthencrranger3854 4 года назад +117

    “Mass Effect Andromeda is the next generation of Action RPG”
    Fallout 76 will remember this.

    • @tardwrangler
      @tardwrangler 3 года назад +2

      ha

    • @DrLynch2009
      @DrLynch2009 3 года назад +3

      At least Fallout 76 was not abandoned like this game and had a second chance.

    • @NAWFMATIC
      @NAWFMATIC 3 года назад +5

      Fallout 76 should of been a 20 dollar dlc for fallout 4 hand in hand with a xbox one x ps4 pro res/fps bump @ best

    • @TooMuchSascha
      @TooMuchSascha 3 года назад +6

      @@DrLynch2009 But this game was mercy-killed. Fallout 76 was kept on life support like some kind of game-industry retelling of Johnny Got His Gun. A walking antithesis to all things Fallout, forced to breathe every labored breath in agony.

    • @leejones1041
      @leejones1041 3 года назад

      fallout is another game that has not had the fullness of it discovered.

  • @NeverwascooL
    @NeverwascooL 3 года назад +62

    You know it's crazy hearing how troubled it was in production it's almost poetic that the games characters were faced with an impossible task they were nowhere close to being prepared to handle and having to make it work anyways.... Just like their creators

  • @DrViperVideos
    @DrViperVideos 5 лет назад +134

    My face is tired from....everything

  • @humanjelloman
    @humanjelloman 4 года назад +1894

    It's 2019 and I'm still pissed at Bioware for killing Mass Effect

    • @Neanderthal75
      @Neanderthal75 4 года назад +154

      I just replayed Mass Effect 2, having nothing else to play.
      2010 was nearly 10 years ago (ME 2 release) and ME 2 feels superior in all aspects to any title released in 2019.
      Andromeda just makes me sad and the only reason I visited this video is because I feel a loss and abrupt end to a franchise that I wish it continued.
      I wish Andromeda was never released.

    • @DantesInferno96
      @DantesInferno96 4 года назад +97

      We all are. Remember how awesome it was entering the club on Omega for the first time in ME2? The muffled music exploding into full dance music as soon as you enter the club, Asari dancers on poles, drinks, people chatting, orange lights and on the centre Aria- "I am Omega"? I can still remember that feeling, but I didn't get any of that in Andromeda. Even the club on the nexus was worse than the one in ME1

    • @TKUltra971
      @TKUltra971 4 года назад +63

      It could be 2050 and in the senior living housing i'll still be pissed at Bioware for losing Mass Effect. This was a corporate decision by EA. They kill what doesn't make money to meet their investors demand.

    • @McLolzable
      @McLolzable 4 года назад +3

      Wait for Dragon Age.I expect to be getting several anurisms .

    • @mastajake09
      @mastajake09 4 года назад +8

      @@Neanderthal75 well that's unfair, seeing as how ME 2 is superior to almost any title released ever.

  • @faizmukti117
    @faizmukti117 4 года назад +119

    A prequel game at first contact war with new character, that ends with a last mission on skyllian blitz with you playing shepard. I'd like that

    • @MatthewsStories
      @MatthewsStories 3 года назад +6

      Very Red Dead Redemption, cool idea!

    • @Whatacomedian_
      @Whatacomedian_ 3 года назад +38

      Right? How could mass effect fans hate exploring more of the lore they love? Lol that poll is crazy

    • @DanielSan1776
      @DanielSan1776 3 года назад +4

      Holy Snap that would’ve been amazing.
      Have the part where you play as Shepard after the credits to really throw people for a loop
      Oh man.

    • @danielgomes332
      @danielgomes332 3 года назад +1

      something like u taking a young soldier as a sort of apprentice and turns out to be sheperd at the ending?

    • @faizmukti117
      @faizmukti117 3 года назад +1

      @@danielgomes332 this would also be cool. Honestly that war is not explored enough. Imagine shepard is getting shot at by Garrus, only to be his best friend afterwards!

  • @user-xt6ix4ui9m
    @user-xt6ix4ui9m 4 года назад +36

    31:20 when i finished me2 i just sat there and read planet descriptions but not in andromeda...

  • @silenceisred1552
    @silenceisred1552 5 лет назад +726

    "I didn't tell Bioware to leave the Milky Way behind...They told me."
    Absolutely powerful, devastating sentence. And why it was so hard being such a huge fan of Bioware, because it seemed more and more near the end that they hated what I adored and that I was wrong for ever falling in love with what they made. And it comes in a time when a lot of game companies seem to have the same outlook towards their own creations and their fans. :(

    • @teyrncousland7152
      @teyrncousland7152 5 лет назад +2

      @@backdoorsystems9762
      Who is the youtuber that said that?

    • @ThePandafriend
      @ThePandafriend 5 лет назад +10

      @@backdoorsystems9762
      Do you mean Cleanprincegaming?
      ruclips.net/video/SXry5Sm1q3M/видео.html

    • @SleepingGiant45
      @SleepingGiant45 5 лет назад +9

      @@backdoorsystems9762 I have the exact same gripe with Skyrim. It's not my world, nor my story. It's theirs. I didn't ask to be the Dragonborn. They told me. The whole main story was me just being told what to do. Not even once was I given the chance to take any initiative.

    • @jobba3632
      @jobba3632 5 лет назад +2

      @@SleepingGiant45 True, that's a complaint i heard in IndigoGaming's essay too i believe. I've found it makes new characters feel much more bland, circumventing the issue with mods didn't make it ok

    • @DracXBelmont
      @DracXBelmont 5 лет назад +6

      @@SleepingGiant45 That's been the case with all the Elder Scrolls games since Morrowind. All the main stories have been you doing what they want you to do. In Morrowind, you were the Nerevarine destined to stop Dagoth Ur with no option to do anything else except just fulfill the Nerevarine prophecies, even in the two expansions. In Oblivion, you were destined to just help Martin become the Avatar of Akatosh to stop Mehrunes Dagon while you sat on the sidelines. I'm not a big fan of Skyrim's story either, but to act like it was a new thing in the two preceding games is just silly.

  • @shingshongshamalama
    @shingshongshamalama 5 лет назад +254

    So what you're saying is that EA mismanaged and shoved the studio into the ground until it collapsed, just like EA does with every single studio they've ever bought and gutted?
    What a surpriiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiise.

    • @Sigmanovar
      @Sigmanovar 5 лет назад

      shingshongshamalama is that a coincidence?

    • @Trex6745
      @Trex6745 5 лет назад

      EA sucks! I honestly think they do run games into the ground constantly

    • @upload1188
      @upload1188 5 лет назад

      AlreadyWon Exactly... *two* great games

    • @da_gonozal6754
      @da_gonozal6754 5 лет назад

      @AlreadyWon Battlefront was an... ok game. With horrible design decisions.

    • @inquiz9747
      @inquiz9747 2 года назад

      Stumbled upon this comment by chance, I feel like it's happening again with Respawn this time around. Terrible publisher.

  • @BIadelores
    @BIadelores 3 года назад +31

    1:05 "There was a general sense that the company was sorting itself inspite of the silence"
    Well... Turns out that was not the case at all since DAI's development was such hell that the developers actually WANTED IT TO FAIL so that the company would be forced to restructure and rethink its strategy. Instead it was their most successful game, and this in-turn lead to the same mistakes in development being made for Andromeda and Anthem with a wornout development team being unable to catch its breath in the latter and an inexperienced B group at best handling their biggest franchise in the former. And now here we are...

  • @stupidflandrs4856
    @stupidflandrs4856 2 года назад +36

    "The only way to escape a problem is to turn around and face it."
    It looks like that's what Bioware is doing with this next entry. I can't get hyped for it when the OG trilogy's dream team is gone, but godspeed to them. I'll be watching.

    • @mommasbigboy8656
      @mommasbigboy8656 2 года назад +5

      Exactly, I’ll be watching as well but I’m DEFINITELY not preordering. Let’s just say that

    • @vroiderantas
      @vroiderantas 2 года назад +6

      It seems like The dragon Age 4 team is suffering like they did with andromeda while The me4 team is doing good so far

  • @odz4431
    @odz4431 5 лет назад +348

    There is that one moment that really hits me in the feeling: Liara sending a final message to Alec, talking about how the Reaper are destroying everything and Shepard trying to gather an army. That was the very few moments that this game made me think "Damn the feeling is real"

    • @xDinomanx
      @xDinomanx 5 лет назад +55

      Me too, on top of that it was awesome to finally meet Garrus' father during the last Alec Ryder memory. To be fair, I had a feeling the main motive of The Initiative was to obviously escape the Milky Way from the Reapers so that didn't surprise me, the audio messages you can listen to after however revolving around the invasion, the Crucible etc, that hit me deep.

    • @christopher2684
      @christopher2684 5 лет назад +32

      The only time Andromeda gave me goosebumps...was the benefactor stuff and the mass effect trilogy references which thinking about it now, is really just getting goosebumps about the original.

    • @efancording6363
      @efancording6363 5 лет назад +11

      @@christopher2684 Same, and it just didn't tell us or show us the benefactor's Identity, which is stupid, because it was by far the best questline in the entire game

    • @qubeh1203
      @qubeh1203 4 года назад +8

      @@efancording6363 it was the only story arc in the game that could have helped tie the narrative, but they insisted on dragging it through the mud.

    • @age8428
      @age8428 4 года назад +14

      Listening the sound of the reaper's on Liara's message made me start playing the OT Mass Effect again.

  • @mp_click
    @mp_click 5 лет назад +189

    "man, why raycevick always takes so much time to make new videos?"
    sees new video, 1hr in duration
    "nvm"
    Always love your videos man, keep it up.

  • @Booya456
    @Booya456 3 года назад +18

    Had Mass Effect 3 ended with a conclusive ending for everyone, a earned ending from your accomplishments through the OG trilogy. Your Shepard possibly prevailing. The amount of pressure for any type of new installment wouldn't had been as intense. Instead they bum rushed and felt the need to end the Shepard trilogy abruptly leaving their entire fanbase on edge/ convoluted.

  • @Luke-xi2pq
    @Luke-xi2pq 4 года назад +52

    Here after Bioware's Anthem disaster.

    • @YISP7
      @YISP7 3 года назад +6

      lol Anthem.

  • @ThatBum42
    @ThatBum42 4 года назад +322

    It's like they put anti-meme technology into Anthem in response to Andromeda's reception. Without the memes, what's left is just...dull.

    • @matosz23
      @matosz23 4 года назад +6

      Do you think they are using tech from the foundation's antimemetics unit?

    • @Suiseisexy
      @Suiseisexy 3 года назад +12

      @@matosz23 I would definitely classify this game as a cognitohazard, although technically Euclid class the effect is mild enough for containment in Site 45's low value item storage vault, given that nobody actually wants to play this ill-fated piece of shit.

  • @planescaped
    @planescaped 4 года назад +335

    The lack of depth and effort put into world building the Andromeda galaxy is as ridiculous as it is unforgivable.
    "A galaxy with the depth of a single Star Trek episode" is putting it mildly.

    • @tlotpwist3417
      @tlotpwist3417 4 года назад +21

      ME1: around 8 alien species
      MEA: two manichean alien species

    • @tbone9474
      @tbone9474 3 года назад +8

      At least in TOS you get to see hot aliens. There's no hot chicks in Andromeda

    • @leejones1041
      @leejones1041 3 года назад

      the story is as multi dimensional as the capable thinking involved in the story, if they really are that thick it will feel one dimensional. people need to go back, they would love to make another, but it cannot happen if the story is not loved enough to be understood.

    • @countdooku3373
      @countdooku3373 3 года назад +1

      I agree but it is a very good analogy for MEA, you meet effectively one new race explore that slightly and resolve a conflict with that race, then done. It really is like a single episode of star trek.
      Look at Star wars a new hope, we got a ton of races and a massive galactic conflict with tons of lore, a 2 hour long movie from the 70s isn't as strong as a 20+ hour game from the late 2010s? Unforgivable.

  • @nathangehman7018
    @nathangehman7018 4 года назад

    I can't count how many times I have watched this video, and your other videos about Mass Effect. Keep up the good work!

  • @MrRegD
    @MrRegD 3 года назад

    Nice job, I really appreciate the level of coverage you’ve done on this upload.

  • @drakkenmensch
    @drakkenmensch 4 года назад +367

    Never forget Marauder Shields. He died as Marauder Health trying to preserve you from the game's terrible ending.

    • @Maruki2008
      @Maruki2008 4 года назад

      Shit, yes XD

    • @commandshep06
      @commandshep06 4 года назад +12

      R.I.P Marauder shields 2012-2186

    • @rafabuda0
      @rafabuda0 4 года назад +8

      I am still going to immortalize him as a character in some RPG, just have to find the right game... hell I might create a character in Cyberpunk 2077 just for him

    • @SpeedKeed
      @SpeedKeed 4 года назад

      F

  • @CoreIdeas
    @CoreIdeas 5 лет назад +807

    Who the hell is the dork during the developer quote? I hope he doesn't have a RUclips channel.

    • @baburdombay8340
      @baburdombay8340 5 лет назад +8

      Genuine question, who's the guy who said the quote?

    • @CoreIdeas
      @CoreIdeas 5 лет назад +23

      @@baburdombay8340 I was the one who narrated it. Who the quote is from, you'd have to ask Raycevick.

    • @Raycevick
      @Raycevick  5 лет назад +71

      The quote was an anonymous source from Kotaku's long and detailed article about Andromeda's development.

    • @kevinmiller5051
      @kevinmiller5051 5 лет назад +8

      @@baburdombay8340 Gotta wonder how many jokes have gone over this guy's head

  • @JonHandEntertainment
    @JonHandEntertainment 3 года назад +3

    This is the only channel whose videos I will happily watch no matter how long they are. It’s absolute superb narration and editing. #goals

  • @HayBayle
    @HayBayle 4 года назад +6

    "You can't run from your past" is an excellent way to conclude the video. Cheers, Lucas! Excellent and spot on commentary.

  • @SAUSIEGE
    @SAUSIEGE 5 лет назад +396

    A masterpiece of a video! Great job friend!

    • @Regret2001
      @Regret2001 5 лет назад

      Wait, arent you the dude who makes comic strips about siege on instagram?

    • @scifinerd17
      @scifinerd17 5 лет назад

      YASTRON -_-

    • @cianrowan8169
      @cianrowan8169 5 лет назад

      Siegeposting gang

  • @Animefan1803
    @Animefan1803 5 лет назад +1045

    Lets be real here.
    No one really cared about the facial bugs.
    I mean seriously, play the Mass Effect Series with the standard shepard.
    There are SO many moments in which his eyes are glitching away or some other shit. Stuff like that makes you laugh for a short second, but then you´re back in the story.
    Andromeda simply lacks a good story narrative, something that is simply unacceptable in a Mass Effect game.

    • @TheArtofUTube
      @TheArtofUTube 4 года назад +82

      I uninstall this game off my computer within a month. Never even finished it. It was like playing Dragon Age Inquisition's open world with horrible SJW characters and NPCs talking about how they use to be dudes until they had sex changes to come to the new galaxy. The multiplayer would of been fun at least but like all EA games, they don't do anything about cheating.

    • @DantesInferno96
      @DantesInferno96 4 года назад +29

      Yeah, it's an RPG for God's sake. What good is an RPG if it can't even tell a compelling story?

    • @iaintwritebacktho7230
      @iaintwritebacktho7230 4 года назад +22

      Yeah OG Mass Effect the eyes and faces sometimes look weird. I've replayed the whole trilogy the last 2 weeks tho and even in MS1 the eyes and facial animations look good. Which baffles me how they somehow went down hill

    • @miguellemir242
      @miguellemir242 4 года назад +9

      Problem is that they compound with other issues and create a disconnect with the player, whom might have spent trying to create a personal avatar for their adventure and then having to put up with an ugly animatronic that tries to pass up as a human being. The fact you must see Ryder naked at times doesnt help either

    • @kalashnikovdevil
      @kalashnikovdevil 4 года назад +8

      I think the issue that everyone was so bored the only interesting thing to talk about was the terrible facial animations.

  • @TheSuperf12
    @TheSuperf12 3 года назад +2

    What an amazing intro... top notch loved it gave me by itself, the desire to watch the whole video

  • @LurkinHandworker
    @LurkinHandworker 3 года назад +11

    Watching this in December 2020 and they announced a new Mass Effect. Apparently, direct continuation from the main trilogy

  • @voicians
    @voicians 5 лет назад +414

    Thanks for using my music in here man! Cheers

    • @Indigo_Gaming
      @Indigo_Gaming 5 лет назад +2

      Fantastic taste, love your music and would listen to this track as part of my EDM playlist, @Voicians!

    • @alxnd_r6345
      @alxnd_r6345 5 лет назад +1

      LOL Voicians! I remember people were using your music for call of duty 4 fragmovies! Back in 2010-2012 it was really popular

    • @voicians
      @voicians 5 лет назад +1

      @@alxnd_r6345 good times :) Much new material on the way for fragmovies ;)

    • @UrbanstepOfficial
      @UrbanstepOfficial 5 лет назад

      Sick stuff bro!

    • @ivandankob7112
      @ivandankob7112 5 лет назад

      What, no copyright strike?!

  • @galacticwarlock2271
    @galacticwarlock2271 5 лет назад +329

    The most interesting is that it's happening to other studios. Blizzard, Bethesda. And more interesting it's because of companies trying to please investors and not players.

    • @paulng8448
      @paulng8448 5 лет назад +15

      Curse of listed companies.

    • @insanehuman4967
      @insanehuman4967 5 лет назад +10

      Blame da consumers for giving them da chance

    • @AlexandrovitchA
      @AlexandrovitchA 5 лет назад +16

      And SJLosers

    • @plainluke722
      @plainluke722 5 лет назад +8

      Francisco Garay I think it's sad because they need the backing from investors to make games, so they try to juggle both which is incredibly difficult. Ah well, fuck em. I'd rather a reduction in some levels of visual quality if the core element of the game is great.

    • @tsdobbi
      @tsdobbi 5 лет назад +7

      "companies trying to please investors and not players." I've never understood this argument. If players dont buy the games because they are crap, how the hell would that please investors?

  • @richardquinones2416
    @richardquinones2416 4 года назад

    This was amazing not only in its depth but also production value! Great work!

  • @15awesomehighfive
    @15awesomehighfive 3 года назад +7

    What an intro. It's amazing the rest of the video lives up to it.

  • @Marinealver
    @Marinealver 5 лет назад +270

    10:13 The name should be changed into:
    Mass Effect: Andromeda... 1 Year of Development.

  • @TaliZVasTyria
    @TaliZVasTyria 5 лет назад +424

    37:00 that's not liara, that's a damn reaper impersonating liara
    Edit: holy shit 254 likes? And a pin from the channel creator? Guess this is christmas after all

    • @TheReaper569
      @TheReaper569 5 лет назад +22

      i dont think they had liara in this game, as voice actor, because the weird stop between words mean that they just editted it

    • @peterking8085
      @peterking8085 5 лет назад +15

      HA. HA. HA.

    • @ArghastOfTheAlliance
      @ArghastOfTheAlliance 5 лет назад +2

      I actually don't complain about her voice here. It's a recording of her speaking, so obviously she won't sound like in these clips from ME1.

    • @Switsh
      @Switsh 5 лет назад +1

      @@TheReaper569 it wasn't her voice in french, completely different, that was a joke

    • @igodreamer7096
      @igodreamer7096 5 лет назад +1

      Exactly, my feelings! hahahahahahaahahahhaha

  • @thefatherinthecave943
    @thefatherinthecave943 3 года назад +28

    “Mass effect: andromeda one year later” one year later

  • @savigy1301
    @savigy1301 4 года назад +1

    This was a brilliant watch. Great job.

  • @alxnd_r6345
    @alxnd_r6345 5 лет назад +180

    What im sad about is that we will never experience a story like Shepards.. Whata long road it was! Full of drama and emotion and amazing things. I remember after my 2nd playtrough i felt like really know Garrus Liara and Joker... The original ME was a real life experience for me and i love everyone who deeply knows and loves that game

    • @PCFixer
      @PCFixer 4 года назад +11

      My Krogan boys, Wrex and Grunt... the Citadel DLC party... nostalgia, and yes, tears...

    • @kriskelvin5775
      @kriskelvin5775 4 года назад +12

      Ah, man, the feels.
      Despite its flaws, I don't think I'll ever love another franchise as much as I loved the Mass Effect trilogy.

    • @rashidtorn3709
      @rashidtorn3709 4 года назад +3

      You guys know this is just the first game in Andromeda universe. Right?
      I dont think it's fair to compare Mass Effect Andromeda to the first 3 games.
      The characters in Mass Effect didnt really get interesting until the second game.

    • @duvalpenny100
      @duvalpenny100 4 года назад

      Me1 was my least favorite. There combat was a chore. Only played it twice.

    • @destinyhntr
      @destinyhntr 4 года назад +3

      The fact that I knew all those names years after playing the games shows how good the storytelling and characters were.

  • @soliriabridges1470
    @soliriabridges1470 5 лет назад +392

    I remember how Mass effect's conversations made me feel a certain way. My romance with Garrus made my heart flutter and gave me irl butterflies. I was upset when I lost Mordin. But in Andromeda i was bored. In every conversation. It never made me question any decision I made. Bc I felt safe the whole time.

    • @michaelflores9220
      @michaelflores9220 5 лет назад +83

      "Tell them...I held the line." - Mordus Solin.

    • @OfficialFedHater
      @OfficialFedHater 5 лет назад +86

      @@michaelflores9220 I may have cried when he started singing while the tower was exploding around him.
      Definitely shed a tear when Legion sacrificed himself and referred to himself as a singular entity.
      It fucking hurt finishing ME3 and knowing that was the end. Citadel dlc was the most bittersweet feeling I've had in gaming.

    • @MyrkuI
      @MyrkuI 5 лет назад +50

      @@OfficialFedHater "It fucking hurt finishing ME3 and knowing that was the end. Citadel dlc was the most bittersweet feeling I've had in gaming"
      So true.

    • @summushieremiasclarkson4700
      @summushieremiasclarkson4700 5 лет назад +5

      I mean, I didn't really have any emotional connections as I usually don't, but I can definitely appreciate a well-written story.

    • @Florin_Neagu
      @Florin_Neagu 5 лет назад +10

      Yup, they wrote the story as a an upbeat "all will work out" thing, whereas it should have been more like "The Last of Us" but in Andromeda. They went big, when they could have just went small to begin with and then build on that.

  • @Texelion3Dprints
    @Texelion3Dprints 3 года назад +2

    I've watched this video 2 or 3 times already, and I'll keep watching it if it pops up in my suggestions. Never gets boring.

  • @jbquigley2010
    @jbquigley2010 4 года назад +2

    Nice job, you really do put a lot of work into these. I wanted to love Andromeda 😢

  • @Theonebeliever
    @Theonebeliever 5 лет назад +248

    I remember so vividly how flabbergasted I was at the end of ME3, when starchild told me to my face the universe had to die cause organics and IA could never coexist after I no less than 2 hours before literally became a messaih for the geth and legion their jesus, and reunited them peacefully with the Quarians to become a symbiotic new being. I couldnt believe what i was reading, and there wasnt even an option to mention that fact... like damn... i lost all hope.

    • @microbrewlogic6963
      @microbrewlogic6963 5 лет назад +74

      "Nope. You're wrong, I litterally just did that. Maybe you just aren't good enough?" ~ Sheperd

    • @spartanq7781
      @spartanq7781 5 лет назад +10

      @@microbrewlogic6963 Major missed opportunity on Bioware's part. The extended cut ending could have inserested it but they didn't.

    • @kalashnikovdevil
      @kalashnikovdevil 4 года назад +43

      "Fuck you we can't! There's Geth ships out there flying tight formation with Quarian fighters shooting down your eyeballs right now and I have an AI banging my ship's cripple pilot. Probably not right now. But in general. So you can blow that out your holographic ass." - What Commander Shepherd should have said

    • @pncampbell
      @pncampbell 4 года назад +5

      Weird because I remember the ending choice where you got to fuse organic an artificial life

    • @spartan456
      @spartan456 4 года назад +30

      The worst part about this was how this proposal was even introduced. The Reaper's ideology is to kill advanced organic societies so they don't develop synthetic lifeforms that will kill other organic societies. Yet the Reapers themselves are also synthetics, and they wish to kill organic societies...to save organic life from being slaughtered by synthetics.
      The entire concept makes absolutely no fucking sense. It fucking blows me away that Mac Walters read this, and thought "Yep, that sounds good. No issues in the logic there. That sounds like something infallible godlike beings would think." It would have been one thing if the Reapers were hinted at as going crazy over the course of the three games, like a giant error in their programming caused them to conclude the best way to save organics was to harvest the civilizations capable of creating synthetics on their own. But that's not the angle they played. It just comes straight out of left-field and makes no sense.

  • @RenegadeRam
    @RenegadeRam 5 лет назад +301

    Moral of the story: Don’t rush out games.

    • @Dibol1987
      @Dibol1987 5 лет назад +16

      Sadly, we are in an era where the chances of that happening is the day pigs fly.

    • @jakebarton3341
      @jakebarton3341 5 лет назад

      Renegade??? Sorry such thing in MEA.

    • @RenegadeRam
      @RenegadeRam 5 лет назад

      Jake Barton Mass Effect is where I got Renegade from.

    • @oldfrend
      @oldfrend 5 лет назад +21

      real moral of the story: don't sell out to EA.

    • @Rhakio
      @Rhakio 5 лет назад +8

      Duke nukem forever was 15 years in production, thats still not enough. If you let people wait to long they expect more than you can gave them

  • @Gaz_Game
    @Gaz_Game 4 года назад +128

    "The team admitted flying around space and landing on a random planet didn't make for an engaging experience"
    Hello Games: Hold my teacup.....

    • @Atlessa
      @Atlessa 3 года назад +3

      Squad has entered the Chat.

    • @kinagrill
      @kinagrill 3 года назад +13

      and then you hold their cup for years before what they'd indirectly promised is finally delivered :p

    • @baronvonbeandip
      @baronvonbeandip 2 года назад +3

      @@kinagrill Oh, no. You had to wait for something good? What a shame.

    • @JohnDoe-uf3lj
      @JohnDoe-uf3lj 2 года назад +15

      @@baronvonbeandip When you buy it at launch and wait years for it to become good, it IS a bit of a shame lol.

    • @denimchicken104
      @denimchicken104 2 года назад

      And no man’s sky was also not fun to most people until years later when they just turned it into Minecraft in space.

  • @blackcaesar8387
    @blackcaesar8387 4 года назад +13

    Its videos like this that remind me there is still hope for youtube content creators. I watched this back when you first posted but it is only now that I appreciate how good this review actually is. How much work you really put into it.

  • @movienerd202
    @movienerd202 5 лет назад +202

    I didn't realize how much Andromeda was shitcanned until I saw a brand new copy for sale on EBay for $7. I bought it and am about an hour into it. It's ok but nothing like original game.

    • @jsnows007
      @jsnows007 5 лет назад +7

      Its 6 at gamestop now too

    • @DantesInferno96
      @DantesInferno96 4 года назад +7

      It goes on sale every month on the PS store. Nobody buys it anymore. The multiplayer is probably dead too.

    • @loope9421
      @loope9421 4 года назад +1

      Dante's Inferno multiplayer is still active! I was playing it last week.its a fun coop game.

    • @tonycmac
      @tonycmac 4 года назад +2

      You still overpaid.

    • @Metal_Enjoyer
      @Metal_Enjoyer 4 года назад +3

      Dante's Inferno it is but Mass Effect 3’s is still alive and kicking on PC

  • @SasNolan
    @SasNolan 5 лет назад +552

    Analysis-review on Mass Effect.
    Had to be Raycevick. Someone else might have gotten it wrong.

    • @yubos98
      @yubos98 5 лет назад +27

      I read this with Mordin's voice and intonation...goddamn it, replaying the trilogy is brainwashing me :D

    • @jettangeles2707
      @jettangeles2707 4 года назад

      clean prince gaming would be good too.

    • @bigtastyben5119
      @bigtastyben5119 4 года назад +3

      @@jettangeles2707 No

    • @adrianc3932
      @adrianc3932 4 года назад +1

      He got it wrong too, if he thinks Mass Effect 2 was good. How the fuck do you kill the main character in the first 10 minutes of the game, just so you have to drown yourself in impossible explanations, after how hard the first game tried to be consistent? And make a big deal from a small insignificant organization in ME1? And make the entire game about some loyalty missions, which should have been only the prologue?

    • @commandshep06
      @commandshep06 4 года назад

      SasNolan Goddamn you made me cry

  • @russjohnson1421
    @russjohnson1421 3 года назад

    One of the best intros to a video I have ever seen, great job!

  • @160rpm
    @160rpm 4 года назад +3

    Really well done video. I finished the game recently using my old save from years ago.

  • @Mankorra_Gomorrah
    @Mankorra_Gomorrah 5 лет назад +132

    I still don’t understand why they wanted to make mass effect an action game so badly. They had everything they needed to become one of the major players in the RPG sphere, but instead they decided to take this amazing RPG foundation and make it a mediocre action game because they apparently never realized that the foundation of a great RPG is nothing like the foundation of a great action game.

    • @megyskermike
      @megyskermike 5 лет назад +2

      Umm.. if Bioware wasn't a player in the rpg sphere.. then who was/is???

    • @Mankorra_Gomorrah
      @Mankorra_Gomorrah 5 лет назад +17

      @@megyskermike Start by asking yourself why you used the word wasn't instead of isn't

    • @Edax_Royeaux
      @Edax_Royeaux 5 лет назад +22

      Because EA wanted to follow the trends in the market so the shareholders would be more reassured so their stock prices would rise and thus gain more shareholders which would drive up their stock price.

    • @asiamatron
      @asiamatron 5 лет назад +7

      It was EA killed the beast. EA are the ones pushing for more action, multiplayer, microtransactions etc.

    • @Zezzimo
      @Zezzimo 5 лет назад +3

      Easy. Action sells better.

  • @qualifiedarmchaircritic
    @qualifiedarmchaircritic 5 лет назад +69

    As an aside: the editing on this channel, the timing of narration, music and visuals is SO COMPELLING. Great work, Raycevick.

    • @MaynardOwns
      @MaynardOwns 4 года назад +8

      Agreed. A bunch of these channels exist, what's crazy is if it was 1998 they would be working for a television network making decent money they talented as fuck. They write the scripts, gather footage, edit, voice it. Like whoa.

  • @LordTrayus
    @LordTrayus 2 года назад +1

    I just want to say kudos to you sir. You're the only channel that can make hour long videos that can keep my attention the entire way.

  • @zacharysplain2944
    @zacharysplain2944 3 года назад +7

    These mass effect videos are spectacular

  • @nateskywalker3571
    @nateskywalker3571 5 лет назад +1271

    They butchered Mass Effect and Dragon Age for Anthem and look how they turned out.

    • @efancording6363
      @efancording6363 5 лет назад +125

      Exactly, Dragon age origins and Mass Effect 2 are some of the best games ever made into

    • @Neanderthal75
      @Neanderthal75 4 года назад +62

      @@efancording6363 - This is what happens when money is the sole focus of a game developer/distributor. They cut down development time and crew to bare minimum and all they care is quarterly earnings and stock portfolio.

    • @MrBulldozer1000
      @MrBulldozer1000 4 года назад +48

      @@Neanderthal75 i cant completely blame bioware. Its also electronics arts fault. EA has a really venomous methods of doing business which is buy a company and gave them a sense of freedom for a few months than crack down and essentially milk as much money out of them they can until they essentially destroy the company and the Dev cant do anything because they don't have a real voice without the threat of getting fired.

    • @LuizAlexPhoenix
      @LuizAlexPhoenix 4 года назад +13

      @@Neanderthal75
      Honestly, I don't wanna the capitalist advocator, as I think this IS an inherent flaw of late capitalism and how it naturally devolves. Yet, thinking from a purely pragmatic perspective with all knowledge and hindsight, they weren't so much thinking of money like reasonable people. For making bad games means less money than making good games, prioritizing quality means maximizing possible earnings.
      More like you said afterwards, they clearly thought that they could use "Bioware's magic" to make unrealistic odds play out. They were thinking of closing the yearly budget on a high to help daddy EA to sell stocks for an inflated price. It's not really about making money based on the game nor the company per se, much less guaranteing a long term longevity of the bussiness model. It's about those in power being more worried about carving the biggest possible piece of the pie the quickest they can.
      Ultimately it's probably not making them the most money on a 10 year schedule, but it could be enough to jump ship with a CV of "leading company/division X during its highest profit quarter in history". It could mean they reinvest their gigantic bonuses into other inflated fiduciary, read imaginary and merely perceived, wealth that shall break the moment people realize there isn't enough money in the cassino for us all to cash out and those chips are worthless.

    • @joshuakim5240
      @joshuakim5240 4 года назад +25

      @@LuizAlexPhoenix
      It should be noted that this isn't entirely the fault of capitalism, but the studio embracing its worst aspects that aren't supposed to be embraced. Capitalism at its core is designed to reward the production of something that everyone wants/likes/needs, but it's when the producers decide to abuse the system for profit rather than passion when things go severely downhill. When the goal isn't to create something great, but rather to rake in a profit, then the product can't be a good one because no one making cares about its quality, which then results in, ironically, the capitalist system of punishing bad products by no longer rewarding the producers.
      Capitalism thus has a fine line that is easy to end up crossing, but should never be crossed. That line is the motive for producing something. The moment profit is prioritized over passion is when that line is crossed, and the result is almost always the end of the product because consumers are the ultimate judges who really hate being given a shoddy product.

  • @Sqaax
    @Sqaax 5 лет назад +94

    getting a raycevick video in my notifications is better than christmas

  • @kengami
    @kengami 10 месяцев назад

    This has to be one of the best conclusions you ever wrote. Summarizing everything I felt while playing this game spot on. And thank you for including that absolutely wonderful ending track "Escape"!!! What a banger!

  • @Justathought81
    @Justathought81 3 года назад +1

    Your content is amazing, thank you

  • @infernaloz6486
    @infernaloz6486 4 года назад +230

    It sounds like the main problem with ME:A is the same problem plaguing the AAA devs. Their management are concerned more with shareholder happiness than allowing their people to properly realize their ideas for a good game. ME:A had the potential for a good game, yet it was hobbled by greed and mismanagement at the top levels. I truly feel for the devs working on a project that they initially had a love for.

    • @bigbastard7582
      @bigbastard7582 4 года назад +29

      Precisely. Then BioWare was ripped out of production on the next dragon Age game and forced to work on anthem instead. So they scraped what they had made for dragon Age and started on anthem. They got a short ass deadline and anthem ended up being uninspired garbage they wanted nothing to do with. Now BioWare looks like a crummy company because of all the rough releases lately when in reality they've been having a really hard time lately and they just need to catch a break to get back in stride I think. But being owned by EA is usually just a death sentence for these poor Devs. Not to mention most core staff that created these series are long gone. Real sad deal

    • @spartan456
      @spartan456 4 года назад +19

      What sucks is there's actually a lot of REALLY good ideas and improvements made to ME:A. It has the absolute best and most entertaining combat out of all the Mass Effect games. Exploring planets was an absolute blast, it was exponentially improved over the days of flying around in a weightless Mako on random uncharted worlds from ME1. I enjoyed ME:A for these elements, but it's just dragged so far down by everything else. It could have been a great successor to the original trilogy if this were a different universe. No matter which way you cut it, there were only two groups of people who got fucked by ME:A. The fans, and Bioware. Even though ME:A has an awful lot of serious problems, there is no denying that the tertiary development branch of Bioware worked their damn asses off day and night trying to create a game people would enjoy. Publisher meddling, intentional compartmentalization, and all sorts of other corporate bullshit screwed with that vision.
      It pains me to say that we'll never get a real sequel or successor to ME:A. We will never get to see the full realization of the intended product. As far as EA is concerned, the damage is done and there's no going back, and that is just a real shame.

    • @imonlyheretoleavecomments6184
      @imonlyheretoleavecomments6184 4 года назад +3

      Solution: Anyone owning shares in a game development studio should be legally required to stream themselves playing video games for a minimum of 10 hours per week. Force them to consume the products that they create. Make them sleep in the bed that they shit in.

    • @leejones1041
      @leejones1041 3 года назад

      This why the companies were never meant to be in public ownership, i never sell my companies, they are stolen and sold out by thieves, more to follow.

  • @spanishnameisjesus
    @spanishnameisjesus 4 года назад +26

    I just realized how good it would've been to play as Alec for the intro. We already know a bit about him just off the fact that he's N7 like Shepard. We enter the game comfortable with this new hero, ready to follow in Shepard's shoes... Until he's executed by the bad guy, and suddenly we're playing as his inexperienced child who suddenly has massive shoes to fill.

    • @channel45853
      @channel45853 Год назад

      yeah, and you feel the same as the crew, or at least understand why they don't take him seriously

  • @HighFunctioningMedium
    @HighFunctioningMedium 3 года назад +2

    Epic max payne quote at the end with that musical swell..the chills!

  • @peterfox6159
    @peterfox6159 3 года назад

    This really is the best review and documentary for Mass Effect Andromeda!
    Thank you so much for this, Raycevick :D

  • @Seedmember
    @Seedmember 5 лет назад +54

    If only ME3 had the ending you were working for, for 3 games. The galaxy uniting and beating the Reapers face to face. No magical disco balls, no deus ex machinas. Only the results of you hard work. What's the cannon ending? The galaxy won, no silly control and fuse bs. The galaxy came together, beat the Reaper and now has to face the next day. There, now they can make proper sequels without having to move a galaxy away to avoid choosing an ending.

    • @Maples01
      @Maples01 5 лет назад +11

      I see the cannon ending is Liara's time capsule, the next cycle uses it to destroy the reapers, it was too late for Shepard, Vigil hinted it, as did the Thessia VI, once they wake you can do nothing.

    • @XAltrus
      @XAltrus 5 лет назад

      From about mid-game through my theory was that it was some kinda New Mass Relay that used the Citadel as an escape pod to another Galaxy then destroyed itself so the Reapers couldn't follow, or pulled something to this galaxy to help fight the Reapers, like some kinda Prothean Ghost Fleet; basically, I thought the Mass Relays where gonna play a bigger part in the overall narrative. I never once thought it was just a self-destruct button -_-

    • @astyanax905
      @astyanax905 5 лет назад +3

      @@Maples01 I don't know why they are so stubborn about this, I think most people would shell out big money for Shepard joining up with Leviathan to hunt down the last reapers, or something like that

  • @kevintandian6257
    @kevintandian6257 5 лет назад +83

    PRAISE THE LORD, NEARLY 2 MONTHS, BUT QUALITY OVER QUANTITY

    • @CBLK159
      @CBLK159 5 лет назад +8

      Raycevick learns from Bioware's mistakes

  • @KeimpeJ
    @KeimpeJ 3 года назад

    Favourite channel, you fill a void. Thanks!

  • @byt3_tm
    @byt3_tm 3 года назад +1

    The Mass Effect Themes are still in my daily driver music playlists. They are incredible.

  • @Mike55690
    @Mike55690 5 лет назад +194

    Been a fan of your work for a while now Raycevick, just wanted to say keep up the amazing work, the quality of your content is always worth waiting for ! Best wishes moving forward for 2019 and definitely looking forward to what you have in store, Happy Holiday's and early Merry Christmas !

  • @stanley1698
    @stanley1698 5 лет назад +148

    I like how they tried to make No Man's Sky but stopped because they realized it wouldn't be interesting enough.

    • @asiamatron
      @asiamatron 5 лет назад +1

      Yep, that was one of their big mistakes.

    • @DrewLSsix
      @DrewLSsix 5 лет назад +16

      Harry Lime. One of their biggest mistakes was not making a boring aimless gain?

    • @TheCivildecay
      @TheCivildecay 5 лет назад +4

      if they would have teamed up with hello games and made Mass effect: no man's sky, it would be a great game.

    • @Comintern1919
      @Comintern1919 5 лет назад +10

      @@DrewLSsix "Boring" being very subjective, since for many, the gameplay of No Man's Sky is exactly what they like.
      The failure of No Man's Sky was not it's premise being "boring", but rather it's bad
      You can see that by looking at how popular No Man's Sky has become after Hello Games actually fixed the Game and delivered what they promised, as well as the interests in Elite Dangerous and the X-Series.
      It's not a huge Mainstream success or a Genre that interests a majority, but to call it "boring" just because you don't find it interesting is stupid.

    • @abrahimali7167
      @abrahimali7167 3 года назад +1

      Nms good now

  • @TrixiLovesYou
    @TrixiLovesYou Год назад

    I still watch this review for the intro. Well done.

  • @KevinJantunen
    @KevinJantunen 3 года назад

    Damn son, that conclusion went hard.. Well done on this video!