UEFN Game Building for Beginners | Lesson 07 - Importing Assets

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  • Опубликовано: 15 ноя 2024
  • Welcome to my 10-part series where I guide you through the basics of using Unreal Editor for Fortnite (UEFN) to build your very own Fortnite experience! Whether you're new to game development or just want to dip your toes into the world of UEFN, this series is perfect for you. I break down the complexities and show you how to avoid the need for coding with Verse, complicated devices, and hidden pitfalls. By the end of the series, you’ll have your own interactive game, ready to test and publish.
    What you’ll learn in this series:
    Introduction to UEFN and getting started
    Placing actors and using Fortnite content and Epic assets
    Source control basics
    Creating player and guard interactions
    Setting up simple devices and interactions
    Working with characters and NPCs
    Importing assets via Fab, Quixel, and Unreal Importer
    Animation import and retargeting
    Understanding validation and publishing your private test island
    No prior gaming, coding, or development experience is required. Let’s get building!
    Don’t forget to subscribe and hit the bell for updates on future tutorials!
    Importing assets is a powerful way to customize your game. Here, I’ll teach you how to use Fab, Quixel, and Unreal’s asset importer to bring new elements into your game, whether it’s textures, models, or entire scenes.

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