The Art of Spotting - Valuable Target - Sea Power

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  • Опубликовано: 21 ноя 2024

Комментарии • 61

  • @sawyerbates2032
    @sawyerbates2032 Месяц назад +31

    Just a frivolous tip: if you ever see an AIM-54 missile, you know it came from an F-14 Tomcat, since they were the only planes to carry them.

  • @yuudachichanel
    @yuudachichanel Месяц назад +15

    Its probably not a very good idea to drag an enemy fighter above your fleet because it can visually identity your fleet and help all those friget send "love" your way

  • @taiko1237
    @taiko1237 Месяц назад +4

    You nailed the pronunciation of 'Kynda-class', possibly because it's not the actual class name (that would be Project 58, or _Grozny_-class), but rather the NATO reporting name and was therefore presumably come up with by NATO planners to be easy to say while still sounding Russian.
    _Storozhevoy_ was, as it happens, the ship where Valery Sablin launched his mutiny. The 'zh' sound is pronounced... I'm not sure quite how to explain it, like the English 'sh-' sound but starting from a 'Z' sound instead of an 'S' sound.

  • @knightphaeton3744
    @knightphaeton3744 Месяц назад +5

    Looks like those anti-air missiles are more dangerous to ships than anti-ship missiles :D

    • @adamtruong1759
      @adamtruong1759 Месяц назад

      They only have a 80 kg warhead, too, but they still somehow sank a +7,000 ton ship in 3 hits.

  • @rmacartney
    @rmacartney Месяц назад +1

    Nice mate, thanks for all the posting you're doing. It helps with the wait. Great work

    • @BrotherMunro
      @BrotherMunro  29 дней назад +1

      The game is tons of fun. I’m finally starting to get to grips with the scenario maker now :)

    • @rmacartney
      @rmacartney 29 дней назад

      I can see. It's great.

  • @stevebarnett-f5o
    @stevebarnett-f5o Месяц назад +1

    Another good vid, I played Harpoon for many years, and cannot wait to get this game, and make all the mistakes I made 30+ years ago !.

    • @Im_Bored_Today
      @Im_Bored_Today 13 дней назад

      lol, I LOVED Harpoon...classic game and awesome for it's time!

  • @taiko1237
    @taiko1237 Месяц назад

    At around 38:00 Storozhevoy was doing a fantastic job of missile defense... shot down like 6 or 7 Harpoons at close range without even a CIWS system

  • @danielsummey4144
    @danielsummey4144 Месяц назад

    God I wish you’d teach all the other people playing this game.

  • @advorak8529
    @advorak8529 Месяц назад +2

    15:35 Radar seeker - do you mean an anti-radiation missile, going for a radar source (like ARM, HARM, ALARM, … missiles)?
    Semi-active radar means radar returns from the launch platform’s (usually, but not necessarily) radar. Active radar homing means the missile has an active radar set, not just the receiving part like a semi-active radar.
    Radar transmitters are power hungry and bulky, especially over long ranges (you need to transmit energy to the fourth power of the distance!) and missiles have limited space for radar antennae and run on battery power … thus semi-active is an attractive choice but for the fact you need to keep your plane’s radar pointed etc …

    • @BrotherMunro
      @BrotherMunro  Месяц назад

      I really want AIM-120's (and F/A-18's) in this game but they are right at the edge of the timeline the game covers

    • @advorak8529
      @advorak8529 28 дней назад

      @@BrotherMunro They probably can be modded in …

    • @BrotherMunro
      @BrotherMunro  28 дней назад

      @@advorak8529 oh definitely

  • @rmacartney
    @rmacartney 29 дней назад

    The British military have been using the tactic of "fuck it" for about 100 years. That and paracord and bungees. Never fails!

  • @Possumbaby1413
    @Possumbaby1413 Месяц назад +2

    Starting at 34:18 it looks like you are getting hit by friendly CIWS fire.

    • @BrotherMunro
      @BrotherMunro  Месяц назад

      Oh I didn’t spot that at all! Good catch!

  • @Droppedmen
    @Droppedmen Месяц назад

    You could detect those ship with sonobuoy, so you dont have to blaring your radar and make your presence known

    • @advorak8529
      @advorak8529 Месяц назад

      And dipping sonar, and probably VDS … All radar gives you is an accurate distance and a horizontal and vertical angle and an indication how strong the return is.
      Passive sonar gives you a lot more info to work with regarding classification, even if most of the time you just get a rough bearing and not really a range …

  • @SYNtemp
    @SYNtemp 28 дней назад

    Splash one helo... and now you identify with what??
    Can't believe you hoped tomcat will keep missing forever...

  • @jackcarelli
    @jackcarelli Месяц назад +1

    this version 63 is super bugged, with freezing airplanes, missiles, and torpedoes.

    • @BrotherMunro
      @BrotherMunro  Месяц назад

      Yes I’ve encountered a few of those! It’s a pre release version so to be expected

    • @jackcarelli
      @jackcarelli Месяц назад

      @@BrotherMunro yeah just noticing that those are new bugs, from the previous videos of wolfpack and stealth they were working alright until #63

  • @adamtruong1759
    @adamtruong1759 Месяц назад

    I wonder if anyone thought of putting EW pods on their naval helicopters, that would so useful in this game.

    • @BrotherMunro
      @BrotherMunro  Месяц назад

      China has popped one on a Z-10 but that’s very recent. Would make sense as they can just hover in place and blast away

    • @taiko1237
      @taiko1237 Месяц назад +1

      @@BrotherMunro I suspect it's because helicopters are too slow to get far enough out of the way after turning off the EW systems to avoid any active-homing SAMs that the people they were jamming may have lobbed in their general direction. EW may interfere with detecting anything _else_ , but I assume that anyone with two radar recievers a decent distance apart can figure out where a jamming aircraft is (or at least in which direction), if it's active.

  • @markstott6689
    @markstott6689 Месяц назад

    The strangest thing is that there was a single F-14 Tomcat. Where there's a Tomcat, there's a Nimitz Class carrier. Where there's a carrier, there's your doom.
    Tomcats only flew from carriers. So, what was going on? 😊❤😊

    • @advorak8529
      @advorak8529 Месяц назад

      You mean they could not fly them to carriers as they could not take off from land bases?

    • @markstott6689
      @markstott6689 Месяц назад +1

      @advorak8529 No. There were no land based Tomcats in Europe. Once a Tomcat squadron leaves the USA, it was based upon a carrier.

    • @rmacartney
      @rmacartney 29 дней назад +1

      Unless you're Tom Clancy. He based them in Scotland when Nimitz was hit. There's no reason why they couldn't be launched from a land strip, but they would have needed a long runway. You're right though, historically they were only carrier based.

    • @markstott6689
      @markstott6689 29 дней назад +1

      @@rmacartney Thanks 😊

    • @advorak8529
      @advorak8529 28 дней назад

      @@rmacartney “a long runway” … or an arrestor system. I generally find it is much easier to add those to a runway than adding a runway to a ship …

  • @trenchfighter8778
    @trenchfighter8778 Месяц назад +1

    well it was ugly but you did it good job

  • @davidmarkwort9711
    @davidmarkwort9711 29 дней назад +1

    I think I prefer the washingmachine game to this one

    • @BrotherMunro
      @BrotherMunro  29 дней назад

      Ultimate Washing Machine Noise Simulator will return soon 😄

  • @bushmaster9576
    @bushmaster9576 Месяц назад

    hello just a question how many factions/ countries we can choose in this game?

    • @BrotherMunro
      @BrotherMunro  Месяц назад

      All the scenarios are Red vs Blue, and most of the units are US or Soviet, but there's a ton of countries you can assign to own them in the scenario editor.

    • @bushmaster9576
      @bushmaster9576 29 дней назад

      @@BrotherMunro do different countries have different units? or you just change the flag and thats it

  • @MichaelEngelhardt-w9d
    @MichaelEngelhardt-w9d Месяц назад +2

    Hey Guy, the ss-n-14 Silex has an anti submarine version with a torpedo underneath, and the anti ship version carry's a bomb, not a torpedo

    • @BrotherMunro
      @BrotherMunro  Месяц назад +1

      Ahhh ok that makes sense, although I would have thought just modifying the torp to have an anti surface mode would be a lot simpler!

    • @budmil324
      @budmil324 Месяц назад +1

      SS-N-14B as opposed to the SS-N-14A carries an additional 185 kg warhead built-in and an infra-red seeker, so it could attack surface ships if needed. The torpedo remained on both versions, but it was designed to explode on impact in the anti-ship mode as well.

    • @budmil324
      @budmil324 Месяц назад +1

      Also, the tube underneath the carrier missile could indeed be loaded with a simple high explosive warhead or a nuclear depth charge, but loading it with a simple HE warhead would diminish it's multi-use, so it was mostly equipped with a torpedo.

    • @MichaelEngelhardt-w9d
      @MichaelEngelhardt-w9d Месяц назад +1

      @@budmil324
      You're right I missed that detail, but uses this version the torpedo in a traditional way and drops it in front of the target or smashs it into the hull of the ship ?

    • @MichaelEngelhardt-w9d
      @MichaelEngelhardt-w9d Месяц назад +1

      @@budmil324
      All right 👍

  • @Yukipisu
    @Yukipisu Месяц назад +1

    You see comrade
    We attach torpedo to missile and fly it into enemy boat
    I don’t know how it workes in real life but in game the missile flies into enemy ships acting as a normal anti ship missile
    When firing at a sub it will drop it and does normal torpedo things

    • @BrotherMunro
      @BrotherMunro  Месяц назад

      Huh - oh well I guess it does work 😅

    • @budmil324
      @budmil324 Месяц назад +2

      The SS-N-14B is equipped with an additional 185 kg HE warhead built-in and an infra-red seeker, so it could alternatively engage surface ships. The torpedo onboard is also designed to explode on such impact with it's 100 kg warhead. It's primary use is still anti-submarine, it's simply meant to add a rudimentary ability to engage surface ships if need be.

    • @taiko1237
      @taiko1237 Месяц назад +1

      @@budmil324 I believe the torpedo (on an SS-N-14A) can theoretically engage surface ships as well as submarines, although that doesn't appear to be the case in Sea Power.

    • @budmil324
      @budmil324 29 дней назад +2

      @@taiko1237 That depends on what kind of torpedo the SS-N-14 carries. For example, the UGMT-1 torpedo, which the SS-N-14 was commonly equipped with during the 80s, had a strict anti-submarine mode, thus, it literally could not lock on to surface ships. (likely to avoid accidents, friendly fire or collateral damage) This changed with the introduction of UGMT-1M, in 1991. It was designed to lock on both submarines and surface ships. However, the SS-N-14 could carry an older AT-2 ASW torpedo (as a matter of fact, it was the primary torpedo it carried in it's early itteration), for which i lack sources detailing it's guidance parameters to determine if that one could engage surface ships.

    • @taiko1237
      @taiko1237 29 дней назад +2

      @@budmil324 Yeah, I'm only really familiar with the UGMT-1M, not the earlier weapons. Interesting. I'd be inclined to believe that the AT-2 was ASW only as well, since the only source I can find cites its depth range as '20-400 meters' which is too deep to engage a surface ship, but I could be wrong.

  • @MikeKrasnenkov
    @MikeKrasnenkov Месяц назад

    How come a fighter at 3k feet launches a missile that is immediately at 40k feet.

    • @BrotherMunro
      @BrotherMunro  Месяц назад +1

      Sometimes the missiles do really weird things

    • @advorak8529
      @advorak8529 Месяц назад

      Missile climbs to cruise altitude?
      Altitude of the fighter was off?

    • @MikeKrasnenkov
      @MikeKrasnenkov Месяц назад

      @@advorak8529 more like teleports to cruising altitude. In cases when it did hit the helo it didn’t go to 40k ft though. Certainly looks like a bug.

  • @foivosapostolos1211
    @foivosapostolos1211 22 дня назад

    This game is riged for the US to win . Almost every weapon they use works, the enemy needs to launch a huge barrage to hit once