@@unfa00 Honestly that is kind of boring, is like all monsters look so different but sound too similar. My wife and I complain about that all the time. Whenever we listen to a monster sound that reminds us some how a pig squeal we are kind of disappointed of that movie. Don't get me wrong, your result is much better than the original. It is just for my personal preference it is like everything was chocolate, everyone loves chocolate but it is not the only flavor. Does it make sense? I think even big productions overlook the importance of good sound design, they just crank the bass.
Loved this video! Every now and then ill fart around with random sounds like this. Now i gotta compile a list of plugins to try out. I'm curious why you do an aux send to a reverb bus though.
An aux bus with reverb lets me better simulate an effect that all the elements are in the same environment. This also makes the CPU load lower, though that's not really a consideration. Having multiple layers send to a common reverb bus helps make them sound like they are one sound, rather than separate sound elements and layers. When you apply some bus compression as well - it can have a similar effect of "locking elements together".
@@unfa00 ahh, I think i understand. Sort of like having a whole band in the same reverb chamber rather than each instrument in their own reverb chamber. I appreciate the response and the vids! Going through your back catalog and learning a bunch so far, so thanks for all the info and guides on Ardour and libre plugins!
@@EvertonSebben that's over my head but the pitch is right for a real time blast and the length is close to right as well. I don't mess around in a cold climate!
If you go here, you'll see the hour on the cover image: ruclips.net/user/unfa000live It always starts at 19:30 CET with a 30-minute warmup first so everybody gets ready for the party (me included) :)
@@unfa00 @unfa🇺🇦 Thank you. I saved it to bookmarks in Firefox and Chrome both. I'll never miss another one. Btw, if you could use an extra interface, I am currently writing a Linux driver for the old Teac (Tascam) US-1641 USB audio interfaces. It is the precursor to the 1608. You should grab one from ebay or amazon and Ill send you the driver when Im finished (unless it ends up being crap on a stick). It is a 16 channel, and it was only $200-$300 US when it was new (a decade ago). I had that and a $2500 DAC/ADC (I can't remember the brand name atm...) and I hardly ever used the latter. I ran my monitors from the 1641 because it sounded better, at least to my ears. It is 192k / 24 bits. It sounds like the expensive ones IMO. Anyway, I just thought I would let you know, in case you are interested. Who couldn't use 16 extra inputs for only a few bucks (only 4 or 6 outs, not counting the monitors or the TRS headphone jack.) I have one from my old Windows/Cubase 6 days, and I'm not going to let a 16 channel interface sit in my closet just because it doesn't have a device built into the kernel. Oh well. It could have been worse. It was like 2010(ish.) Thank goodness I didn't go for a firewire interface! Sry for the long msg. Ill leave you alone now. Ill be there this weekend. Ill even double stream the next 1 to make up 4 the wall of words. I always get excited and write too much...
I think your take does not only sound better but i think it sounds more faitful to the original doom2 mancubus. (shame about the freesound issues) I wonder if this would count as voice acting...
Well, John Carmack was the one who pushed for open-sourcing the id tech game engines after they've run their course. But he's not working at id any more.
These features are available by using Alt with number keys under the function ones. I am not sure as it's in my muscle memory. You can check the shortcuts and activate these functions from the Region menu.
Your take sounds more like he is vomiting than growling. Original growl also has somewhat "mechanized" or "metallic" sound (idk what's the proper definition) which emphasizes cyborg nature of the monster.
This is like Bob Ross for open source audio nerds. Really helpful as a sanity check for overall workflow/process.
I'm very pleased to hear that :D
"That'll do, pig. That'll do." (bonus point if you get the reference :p )
Nice man
Yes. I also had a childhood. :)
the biggest barrier to entry into sounddesign:
access to pigs
➡️❓️🐷
Unfa - you rock, I love watching you do this stuff !
Thanks! :)
Well, that explains why all monsters in movies sound like pigs squealing.
Pretty much! Because apart from big cats they seem to be making the best noises we can use for such effects.
@@unfa00 Honestly that is kind of boring, is like all monsters look so different but sound too similar. My wife and I complain about that all the time. Whenever we listen to a monster sound that reminds us some how a pig squeal we are kind of disappointed of that movie. Don't get me wrong, your result is much better than the original. It is just for my personal preference it is like everything was chocolate, everyone loves chocolate but it is not the only flavor. Does it make sense? I think even big productions overlook the importance of good sound design, they just crank the bass.
That should be enough to complete "Jurrassic Pork" Thanks😁
Loved this video! Every now and then ill fart around with random sounds like this. Now i gotta compile a list of plugins to try out. I'm curious why you do an aux send to a reverb bus though.
An aux bus with reverb lets me better simulate an effect that all the elements are in the same environment. This also makes the CPU load lower, though that's not really a consideration.
Having multiple layers send to a common reverb bus helps make them sound like they are one sound, rather than separate sound elements and layers. When you apply some bus compression as well - it can have a similar effect of "locking elements together".
@@unfa00 ahh, I think i understand. Sort of like having a whole band in the same reverb chamber rather than each instrument in their own reverb chamber. I appreciate the response and the vids! Going through your back catalog and learning a bunch so far, so thanks for all the info and guides on Ardour and libre plugins!
Very creative Unfa, Good Job !
Thank you!
For easily comparing!
0:58 Original. 44:24 New
Like i said before, you can make it thunder on a beautiful sunny day.....Good job, much better then the original.
I think they used me blowing my nose for the t-rex in Jurassic park.
with 0,00045% speed
@@EvertonSebben that's over my head but the pitch is right for a real time blast and the length is close to right as well. I don't mess around in a cold climate!
You rock, dude.
Great video man! unfa Do you play games on linux? Cheers
What time is the livestream tomorrow? I remember seeing that they are on the 1st sunday of each month, but couldn't find a time...
If you go here, you'll see the hour on the cover image:
ruclips.net/user/unfa000live
It always starts at 19:30 CET with a 30-minute warmup first so everybody gets ready for the party (me included) :)
@@unfa00 @unfa🇺🇦 Thank you. I saved it to bookmarks in Firefox and Chrome both. I'll never miss another one. Btw, if you could use an extra interface, I am currently writing a Linux driver for the old Teac (Tascam) US-1641 USB audio interfaces. It is the precursor to the 1608. You should grab one from ebay or amazon and Ill send you the driver when Im finished (unless it ends up being crap on a stick).
It is a 16 channel, and it was only $200-$300 US when it was new (a decade ago). I had that and a $2500 DAC/ADC (I can't remember the brand name atm...) and I hardly ever used the latter. I ran my monitors from the 1641 because it sounded better, at least to my ears. It is 192k / 24 bits. It sounds like the expensive ones IMO.
Anyway, I just thought I would let you know, in case you are interested. Who couldn't use 16 extra inputs for only a few bucks (only 4 or 6 outs, not counting the monitors or the TRS headphone jack.)
I have one from my old Windows/Cubase 6 days, and I'm not going to let a 16 channel interface sit in my closet just because it doesn't have a device built into the kernel.
Oh well. It could have been worse. It was like 2010(ish.) Thank goodness I didn't go for a firewire interface!
Sry for the long msg. Ill leave you alone now. Ill be there this weekend. Ill even double stream the next 1 to make up 4 the wall of words. I always get excited and write too much...
I think your take does not only sound better but i think it sounds more faitful to the original doom2 mancubus. (shame about the freesound issues)
I wonder if this would count as voice acting...
Thank you! I don't know what would others say, but I would definitely call this voice acting :D
ID software should hire you :) But then they'd have to support linux and the free open source movement as well I guess :P
Well, John Carmack was the one who pushed for open-sourcing the id tech game engines after they've run their course. But he's not working at id any more.
Hi and thanks ! What are the keybord shortcuts to increase amplitude and normalize the clips ?
These features are available by using Alt with number keys under the function ones. I am not sure as it's in my muscle memory.
You can check the shortcuts and activate these functions from the Region menu.
@@unfa00 Thanks !
Hey @Unfa, I believe the plural is DOOMses!
what they actually did for the mancubus is they hired professional belchers to burp for them.
😂
Your take sounds more like he is vomiting than growling. Original growl also has somewhat "mechanized" or "metallic" sound (idk what's the proper definition) which emphasizes cyborg nature of the monster.
How come dont you have a pig?? Everybody has one. lol
programin SFZ programming Ardour thats interesting
I know, this sounds gross, but try drinking lots of sparkeling stuff and burp while screaming ... makes great base-material for Monster "Growls"
Damn you've got a LOT of patience. lol
Could you elaborate? :)
im not sure if they have 46 minutes to make each sound in the game
With such budgets - they do.
@@unfa00 most of the budget go to code (eg: engine otimimzation) and art
@@igorgiuseppe1862 Game studios that ignore the importance of quality audio are dead to me :D