@@SirArcticPB but I feel on single player it shouldn't be because you play alone. Yet the radius restriction is there too. PVe settings you can't pick up wild dinos but if you activate PVP then you'll have cryo sickness. It is probably a bit of an issue to seperate the stuff for sinle player and people playing as groups..
@retajansevanvuuren5173 right idk I feel like cryosickness is and should be enough to stop most pvp. Not the enemy near by, or range restrictions. It's just ridiculous. Pods where ment for fast travel. Now they just lower dino count.
The carrying dinos is moot because there is a setting to toggle carry wild. Doesnt matter if its pvp or pve. Great video though. Also, do you know the ASA ini to remove cryo sickness from pvp. Having to jump back and forth is a pain. Iam on single player btw. Thanks.
I have been playing PVE since I started playing ASE and the setting in ASA to pick up dino's still does not work on wild dino's, believe me because it was on and I battled to pick up any wild dino's to the point that I figured I was just too stupid for it and stop trying. TBH I did not know it was a thing between PVE and PVP until recently when I saw a vid about the differences between PVP and PVE and then realised that it was not me but the way things work. So either the setting is broken or if it is not on then you can't even pick up tame dino's in PVE but it sure does not change for wild dino's. Not for me anyway.
How does this not have thousands of views and likes it's finally an answer
yep, definitely staying with my cryo mod. no restrictions on area etc with it.
Yea pve isn't pvp. We should be restricted
@@SirArcticPB but I feel on single player it shouldn't be because you play alone. Yet the radius restriction is there too. PVe settings you can't pick up wild dinos but if you activate PVP then you'll have cryo sickness. It is probably a bit of an issue to seperate the stuff for sinle player and people playing as groups..
@retajansevanvuuren5173 right idk I feel like cryosickness is and should be enough to stop most pvp. Not the enemy near by, or range restrictions. It's just ridiculous. Pods where ment for fast travel. Now they just lower dino count.
@@SirArcticPB and that was the only reason they added cryo's.
The carrying dinos is moot because there is a setting to toggle carry wild. Doesnt matter if its pvp or pve. Great video though. Also, do you know the ASA ini to remove cryo sickness from pvp. Having to jump back and forth is a pain. Iam on single player btw. Thanks.
@@LCJ73 I could have sworn you could but your right. Sorry. I swear i remember an ini command for my SE servers. Im losing my mind lol.
I have been playing PVE since I started playing ASE and the setting in ASA to pick up dino's still does not work on wild dino's, believe me because it was on and I battled to pick up any wild dino's to the point that I figured I was just too stupid for it and stop trying. TBH I did not know it was a thing between PVE and PVP until recently when I saw a vid about the differences between PVP and PVE and then realised that it was not me but the way things work. So either the setting is broken or if it is not on then you can't even pick up tame dino's in PVE but it sure does not change for wild dino's. Not for me anyway.
@@retajansevanvuuren5173 I literally just tested it and recorded it showing the steps. I will post the video soon. Thanks.
How do i disable cryo sickness
Turning on PVE mode on your sever
they need to make it so you can trow out cryoed dinos at drops and oblix
Annnnnnd a mod fixes that yep.
Wtf