a suggestion for the towers is that they have idle animations, this would be like between rounds they do something, this may be reloading, or inspecting their weapon or something like that.
I think adding a character like a commander which has the ability to command units to different areas around the map. It would be helpful for like late round games where usually you would have to sell the towers in the front and place them in the back but with the ability, you can save money and I think seeing towers walk around the map would make it cool.
John I have an idea, can you make the circle color around the towers have a different color when they're maxed, so that it's easier. Also a feature where it takes out all textures making it less laggier.
I wonder if it’s possible to beat the game just by yourself. Also, I really hope the utility towers are good in this game and there’s a lot of possible synergies because only damage tower win isn’t exactly exciting or strategic.
Sometimes I thought of making custom towers with some extra stuff Like for an example they can miss, you can do some slight differences like changing their gun by buying that gun for them(like grabbing a better pistol for scout) And make them reload But add a tower which can help speed up their reloading time And some weird mechanics For an example the miss thing There are 3 circles, orange, yellow and green For an example the tower range is 10 Then orange area would be 8-10(biggest and furthest)(orange)which haves the lowest accuracy 4-7(medium)(yellow)which haves decent accuracy 1-3(closest)(green)which haves 100% hit (Melee dudes only have green range)
I kinda realized how good this game is because of the balancing like both of the upgrade paths for ranger are useful path 1 deals really good dps to single target enemies (also this goes without saying but max path 1 removes the burst) while path 2 does less dps but has splash damage (and fire damage) which will be very useful for spam zombies but has a cooldown
GDI, when you release the game, are you gonna be playing with your fans some matches and will you show us cool stuff like, admin stuff or something? Btw, I am really excited for the TDX release!
I hope TDX will be a bit like BTD6, not in term of gameplay but in terms of towers for example the dart monkey may be the starter tower but it still has some nice upgrades and carries through early-mid game if used properly without even counting it's paragon
Suggestion: After round 15, Make an RNG type of thing where there’s a 1/10 chance of any zombie to become stealth. Abomination will have a 1/12 chance. Suggestion 2: Make a tower with a high price called “Phantom” Phantom, can see through walls after the 3rd level or higher after activating an ability. The tower will work almost as a phaser in tower battles, but its tweaked and etc. Phantom cannot be placed on top of buildings, but the phantom WILL be balanced for that. Suggestion 3: Clara, please, it’s been 3 weeks. I miss you and i want you to come back. My life is worth nothing without you. Suggestion 4: Make the info on towers have an image on the current and next weapon.
I have an idea if you make hard mode So shortcuts in maps will have a 10% chance to spawn and enemies can use it to pass your defence but if too many towers are in a area a shortcut can’t go by them
So GDI do you remember the games called base defense you played well they started reworking the game before you announced your game and well did you take inspiration the nuke is a ability and the meshes look very similar and the overall gameplay is the same so yeah that is all I want to say.
YOOO VERY EPIC o yeah make idle animation so the towers looks more alive suggestion : make a tower that is a tank like just a tank not a spawner just tank.
A suggestion for the game. Name riot shielded melee and shooter Event tower Uses riot shield and 1911 to electric riot shield and deserteagle Blocked stuns by bosses (if stuns are added) Riot shield for closer range and gun for little farther range 900 bobux (if you lazy to grind) Place limit 20 Damage riot shield 10-30 firearm 1-10 Ability switches to scar H last 10 seconds and 30 second cooldown does 20 damage Range 10-30 Hidden deception level 3 Fire rate 1.006 and 2 Placement ground Base cost 300 Base sell 100
Spamming more weaker enemies instead of fewer stronger enemies might be original, but it will probably make multi-target towers like the shotgunner and demoman(if u add one) too op
Bad but cool TDX idea: Tower name: Scientist Description: he can throw bottles of acid down to have like a burning effect like a pyromancer from tds. Once he is upgraded to his final stage he could have an ability where he just floods the path with acid so no matter where the zombies are they still get burnt. That’s just an idea though for some tower, I know you’re trying to do more military and realistic.
John pls comment if you like a specific thing A:Have like a teir 6 that Is so Op buy you can only have a limit of tier 6s you can have 2 or 1 B: make a sandbox mode C:make a challenge area. That we can make our own rules like the speed, the strength of which zombie Continuation of C: add a booth like small booths that you can enter to play the challenge or make a hud that you choose the challenges you want and rate them. D: make a pvp area for us competitive players Continuation of D: make a ranking system for wins NOT EXP becuase I am tried not know how many game to play to get another rank E: make all of the towers have real guns F: make some of the zombies have a stun effects or other special abilities like a gold with rocks zombie when killed will give you certain amounts of money G:new event at released a limited time thing
i was excited then but now im having doubts because these is nothing special, tds has necromancer, breakers and mysteries. but TDX only has like heavy zombies and hiddens and thats it.
Had an idea of making range, discount or damage based towers being able to PICK what you want to get the bonus and have a max amount thats locked, so u dont have to group ALL yours guys together. It'd definitely be alot more enjoyable if u can actually make use of the map instead of having 1 or 2 chokepoints.
really you really should make tower categories like for ranger its military or simple category and jugger should be advanced(and make an outlaw/railgunner tower)and dont add p2w aspects only donations so no lvl 0 players buying hight lvl towers.
Suggestion : Can change loadout before game starts, I find that to be helpful when playing with randoms so I know what towers to choose (ex. no one chose support towers so I equip them before we start ).
john is there gonna be themes for just playing the game normally because in tds or pretty much any other tower defense game there's either one theme for every map or no themes for any map that isn't event
I have a tower idea, i have a screenshot of it, it can do 2 things (your choice, if you add it that is.) 1. he can hypnotize the enemies to attack the enemies for a few seconds, or 2. he can distract enemies with his hypnosis. (I have it on my channel)
ok so i have a tower idea suggestion. i call it... the Beatmaker... its basicaly a "dj type tower" but it can attack, one path focuses more on dps, offering small buffs to range(or prices) and damage, whilst the other path focuses more on larger buffs to rang and fire rate, this path would also have a fire rate boosting ability at max level that also does good area damage and changes the music to more intense louder music. also maybe the tower firing and the music could be synced, growing a bit more intense when the tower is actually firing and being kinda quite ish when its "idle".
bro the way the tank jiggles when it stops reversing to move forward is so realistic and if they do events in this game when it’s fully released they are gonna be so cool and I swear if someone replies and says WeLl ThE gAmE iSnT oUt YeT WhY dO u WaNt A eVeNt
This game seems cool, just some things are similar to tower blitz. However, I like the concept that obstacles block a part of the range of the towers. A suggestIon, add a zombie which can decrease attack damage to the zombies nearby it, similar to tds’s defense system
I do feel like if tdx takes some aspects from tb and tds they definetly need take some small aspects from the towers from those game and make them inovative, something like a pyro character that has a ability that spawns a turret that shoots in shotgun a like fashion while giving a small fire after affect but only being on the map for 30 seconds and costing alot of money to reactivate
easy mode is about 90% complete, i have done most of the wave layout just needs a bit more balancing
twitter.com/M1A2_AbramsTank
Cool
cool
real
Hi
ok cool game
a suggestion for the towers is that they have idle animations, this would be like between rounds they do something, this may be reloading, or inspecting their weapon or something like that.
thats really a good idea
Yeah nice
The lag that would come tho. Otherwise good idea.
Yea
might as well add a rare chance of a unit field stripping thier weapon (if appicable to that weapon)
Yeah, judging by the wave structure, splash damage towers are going to be meta or more viable than those in other tower defense games.
then good bc i love splash dmg towers and can be more fun bc can need splash rifles sniper etc this game gonna be good
@@azimli52_kurnaz_ironi_anti-ilk it feels rewarding to nuke an area full of enemies
@@HonkG.Womblatin well theres flamethrowers now and nukes
I think adding a character like a commander which has the ability to command units to different areas around the map. It would be helpful for like late round games where usually you would have to sell the towers in the front and place them in the back but with the ability, you can save money and I think seeing towers walk around the map would make it cool.
You'd usually have a heck ton of money at the late round games
@@quandaledingle7481 it could still work around mid game tho.
TDS and TB already have commander, and i think they want to be original
Make the commanders name to supporter end add a dj name ran-b lol
@@krisgamingplays550 supporter is such a lame name tho, just bc tds uses an english word doesnt mean other games cant ngl
Looking great so far this is gonna be epic
Wanted to be first lol
@@MakeshiftBlue1507 well im now ur first comment
First
John I have an idea, can you make the circle color around the towers have a different color when they're maxed, so that it's easier. Also a feature where it takes out all textures making it less laggier.
or theyre can add something for show max range when placing
Second one you can do by turning down your graphics quality
@@Fexxis_ you cant he means having blank textures which is the plastic texture roblox defaults to when it cant find what its looking for
I agree
yeah like yellow green and orange purple then red.
You can tell that tdx is near finished when john shows gameplay instead of development and that he's posting more often about it
@mccrew211 Well it won’t take that long cuz they said the demo/beta will release early 2023
Late 2023 actually
I am here almost 2 years later or 1.5 years later... This Game has Evolved a lot, Keep up the Quality Work John!!
sooo much progress throughout the year. im hoping that you get this out by feb 21
That is a very specific date
Looks good, can't wait for the release!
I wonder if it’s possible to beat the game just by yourself. Also, I really hope the utility towers are good in this game and there’s a lot of possible synergies because only damage tower win isn’t exactly exciting or strategic.
+1
-1
±1
$1
*1
Keep up the good work John I love your vids❤
This game is going to be a massive hit, I will definitely play when it is released.
Me too
same
Is there a discord server for the game
@@aguy7615 yes, tdx Discord
same
Sometimes I thought of making custom towers with some extra stuff
Like for an example they can miss, you can do some slight differences like changing their gun by buying that gun for them(like grabbing a better pistol for scout)
And make them reload
But add a tower which can help speed up their reloading time
And some weird mechanics
For an example the miss thing
There are 3 circles, orange, yellow and green
For an example the tower range is 10
Then orange area would be 8-10(biggest and furthest)(orange)which haves the lowest accuracy
4-7(medium)(yellow)which haves decent accuracy
1-3(closest)(green)which haves 100% hit
(Melee dudes only have green range)
For the missing a shot idea, if it happens randomly, that would add a bit of RNG to the game, and in most cases you do not want too much RNG
def
@@Uasnord that’s why there is that green circle and that melee don’t miss
I also have a random idea for a mechanic. Towers has *Two* circles, one for guns, one for melee.
I’ve played XCOM enough to know that missing mechanics should not be implemented
Are you trying to make below bankrupt?
1 year later deff didn't!
Below: no money?
It's good to see someone who cares about the people who asked
Looks pretty cool! However, the maps are kind of big, same with the lobby. Will there be a sprinting mechanic?
When no sprinting : 💀
🐌
This looks sick! I can't wait to play the game!
cool game john, cant wait to play it
3 likes 0 replies let me fix that
AND YES THE IS NOW OUT AND IT IS A GREAT GAME
I kinda realized how good this game is because of the balancing like both of the upgrade paths for ranger are useful path 1 deals really good dps to single target enemies (also this goes without saying but max path 1 removes the burst) while path 2 does less dps but has splash damage (and fire damage) which will be very useful for spam zombies but has a cooldown
One suggestion is to be able to upgrade towers of the people that left and be able to use their abilities to make the towers useful
I suggest creating a dramatic/intense cutscene of the bosses as they come out but with different animations
Instead of removing the fast zombies in the late waves I think you should replace them with like a heavy or armored variant instead.
Rusher Zombie: Slightly faster than fast zombies, and have more health. Designed for mid-late games
@@atig51 bolt be like:
It would be really cool if some zombies were "cursed" and when they die, they would turn into ghosts with the same hp. Great video!
GDI, when you release the game, are you gonna be playing with your fans some matches and will you show us cool stuff like, admin stuff or something? Btw, I am really excited for the TDX release!
I hope TDX will be a bit like BTD6, not in term of gameplay but in terms of towers
for example the dart monkey may be the starter tower but it still has some nice upgrades and carries through early-mid game if used properly without even counting it's paragon
its*
n o plz
John:no,I would not try
@@MattTM85*it’s
@@assaultriflejutsu77 *iz
Yes
Mad respect for him to make ez actually ez unlike tds
This is sick bro READY TO PLAY OR IF IT COMES OUT
Suggestion: After round 15, Make an RNG type of thing where there’s a 1/10 chance of any zombie to become stealth. Abomination will have a 1/12 chance.
Suggestion 2: Make a tower with a high price called “Phantom” Phantom, can see through walls after the 3rd level or higher after activating an ability. The tower will work almost as a phaser in tower battles, but its tweaked and etc. Phantom cannot be placed on top of buildings, but the phantom WILL be balanced for that.
Suggestion 3: Clara, please, it’s been 3 weeks. I miss you and i want you to come back. My life is worth nothing without you.
Suggestion 4: Make the info on towers have an image on the current and next weapon.
my favorite was suggestion 3
@@Polystyreenism same bro
Nahh abomination is 1/17 bro its too strong especially for new players
I have an idea if you make hard mode
So shortcuts in maps will have a 10% chance to spawn and enemies can use it to pass your defence but if too many towers are in a area a shortcut can’t go by them
no
I have a question about something, The team has plans for like tower skins? and if it is planed, how Gonna make that doesnt depend on crates with RNG?
It’s going to be rotation shop based
This game is looking amazing! I can't wait to play it!
Honestly, I'm impressed with the time and effort you've put into these videos! 😊✨❤
Congrats for hitting one mill🎉
the elevator thing is so sick, also if u guys add a dj, make it have good music plez
Amazing this is true talent my guy
I just love how your game looks😊
So GDI do you remember the games called base defense you played well they started reworking the game before you announced your game and well did you take inspiration the nuke is a ability and the meshes look very similar and the overall gameplay is the same so yeah that is all I want to say.
john play kill r63 it has alot of guns to use also a doom sword thing i forgot the name
i love the game you guys are making it already looks amazing i cant wait to play it
YOOO VERY EPIC
o yeah make idle animation so the towers looks more alive
suggestion : make a tower that is a tank like just a tank not a spawner just tank.
I think instead of Ospreys carrying you off to events you should do Chinooks.
A suggestion for the game.
Name
riot shielded
melee and shooter
Event tower
Uses riot shield and 1911 to electric riot shield and deserteagle
Blocked stuns by bosses (if stuns are added)
Riot shield for closer range and gun for little farther range
900 bobux (if you lazy to grind)
Place limit 20
Damage riot shield 10-30 firearm 1-10
Ability switches to scar H last 10 seconds and 30 second cooldown does 20 damage
Range 10-30
Hidden deception level 3
Fire rate 1.006 and 2
Placement ground
Base cost 300
Base sell 100
i love how john says its easy mode but it literally looks like chaos
Spamming more weaker enemies instead of fewer stronger enemies might be original, but it will probably make multi-target towers like the shotgunner and demoman(if u add one) too op
Bad but cool TDX idea:
Tower name: Scientist
Description: he can throw bottles of acid down to have like a burning effect like a pyromancer from tds. Once he is upgraded to his final stage he could have an ability where he just floods the path with acid so no matter where the zombies are they still get burnt. That’s just an idea though for some tower, I know you’re trying to do more military and realistic.
nice video man keep the good work
can you make like a spin feature where every 5 minutes in the game you can spin something and get a reward that gives like 100 - 300 cash
John pls comment if you like a specific thing
A:Have like a teir 6 that Is so Op buy you can only have a limit of tier 6s you can have 2 or 1
B: make a sandbox mode
C:make a challenge area. That we can make our own rules like the speed, the strength of which zombie
Continuation of C: add a booth like small booths that you can enter to play the challenge or make a hud that you choose the challenges you want and rate them.
D: make a pvp area for us competitive players
Continuation of D: make a ranking system for wins NOT EXP becuase I am tried not know how many game to play to get another rank
E: make all of the towers have real guns
F: make some of the zombies have a stun effects or other special abilities like a gold with rocks zombie when killed will give you certain amounts of money
G:new event at released a limited time thing
I love the way this game is coming together and I can't wait to play John Roblox tower defense
first of all i thought breezy was branzy from minecraft
i was excited then but now im having doubts because these is nothing special, tds has necromancer, breakers and mysteries. but TDX only has like heavy zombies and hiddens and thats it.
John, maybe make the map image larger and change font? also maybe add a pop up animation when u press tower
Hey john, just wanted to say your game looks great!
AYO WHAT???
(edited:also in the shotgunner and 2 new maps showcase video…
I saw that the BIGGEST AND LONGEST “LANED” MAP IS SHAPED LIKE AN M (mostly)
Holy crap,the game look AMAZING cant wait to play the game
I’m so excited for TDX to be released to the public
Can you add zombies dead animation? It will be Cool! if you added in game
THIS IS AMAZING DUDE I LIKE IT
i wonder..
is there going to be refence enemys?
like idk a tank from l4d2
That looks so challenging and fun it's just incredible
i cant wait to play your game john... Its so painful to wait..
interactive maps with paid helps like in oil rig, the crane can move containers
what about enemy that you can only shoot it from the back
gotta hit and smash it hard from the back
a suggestion is other people can see other peoples tower range so they would know what range the support towers has
Tower Blitz: Adds a feature where you can only get 1 path upgraded for a tower
John: Hey, Atraz, go add that
Had an idea of making range, discount or damage based towers being able to PICK what you want to get the bonus and have a max amount thats locked, so u dont have to group ALL yours guys together. It'd definitely be alot more enjoyable if u can actually make use of the map instead of having 1 or 2 chokepoints.
Propellers, egg, or atraz are the 3 people who might be the John Roblox of TDX
You should add a cosmetic item that changes the borders around the UI to different colors or styles
really you really should make tower categories like for ranger its military or simple category
and jugger should be advanced(and make an outlaw/railgunner tower)and dont add p2w aspects only donations so no lvl 0 players buying hight lvl towers.
This might turn out to be one of the best tower defence games out there!
Yes because I love the bloons system
we are all gonna be a contributor, if john announced that the game is in alpha.
Nice sneak peak I can't wait to play
John you should totally let me test it I’ve been tweeting at you for 21 days now
You can in 2023 (Beta Testing)
Can’t wait for this to come out
you should make a mutated giant which spawns like boss ones or something
John i havve a question does your game have a more towers or the game have only the towers where we saw in your ytb chanel ?
STEALTH-John roblox 2022
A suggestion for hazmat to
Get gas så tower cant see so good
i like how TDX is getting the top and bottom upgrades from tower of blitz, nice game tho i cannot wait to play it
man are you stealing that 2 path thing from tbz? not cool man. we had that first
For sure gonna play this when it comes out. And there better be a John Statue SOMEWHERE
Suggestion : Can change loadout before game starts, I find that to be helpful when playing with randoms so I know what towers to choose (ex. no one chose support towers so I equip them before we start ).
I’m so exited for the new game! I’m here 22 mins after post
I think this will be best tds game
hey when do you think tdx will release john? i remember you saying it would release on september
First gg. Also, looks good!
john is there gonna be themes for just playing the game normally because in tds or pretty much any other tower defense game there's either one theme for every map or no themes for any map that isn't event
I have a tower idea, i have a screenshot of it, it can do 2 things (your choice, if you add it that is.) 1. he can hypnotize the enemies to attack the enemies for a few seconds, or 2. he can distract enemies with his hypnosis. (I have it on my channel)
As soon as this game comes out I’m playing it immediately
ok so i have a tower idea suggestion. i call it... the Beatmaker... its basicaly a "dj type tower" but it can attack, one path focuses more on dps, offering small buffs to range(or prices) and damage, whilst the other path focuses more on larger buffs to rang and fire rate, this path would also have a fire rate boosting ability at max level that also does good area damage and changes the music to more intense louder music. also maybe the tower firing and the music could be synced, growing a bit more intense when the tower is actually firing and being kinda quite ish when its "idle".
heck i even have friggin concept art for it lol
😶
its actually kinda crap now that i've had a few days to let it set in
EDJ exists
Ik this comment was made 13 days ago, but I hate to break it to ya, but there’s already a DJ tower planned.
bro the way the tank jiggles when it stops reversing to move forward is so realistic and if they do events in this game when it’s fully released they are gonna be so cool and I swear if someone replies and says WeLl ThE gAmE iSnT oUt YeT WhY dO u WaNt A eVeNt
WeLl ThE gAmE iSnT oUt YeT WhY dO u WaNt A eVeNt
WeLl ThE gAmE iSnT oUt YeT WhY dO u WaNt A eVeNt
The funny enough, Events are not really a good thing. And Its not really teaching you a thing...
@@friendlyfire3412 events are only meant to make people feel special imo.
Well ThE gAmE iSnT oUt YeT wHy dO u WaNt A eVeNt
This game seems cool, just some things are similar to tower blitz.
However, I like the concept that obstacles block a part of the range of the towers. A suggestIon, add a zombie which can decrease attack damage to the zombies nearby it, similar to tds’s defense system
And tower blitz is similar to BTD6 ;)
John when is it gonna be released like start of 2023 late December it looks close to being released
very hyped, cool gameplay
Have you thought of a discount tower or a dj for TDX
There should be a zombie count to show how many of each zombie type is on the map
I do feel like if tdx takes some aspects from tb and tds they definetly need take some small aspects from the towers from those game and make them inovative, something like a pyro character that has a ability that spawns a turret that shoots in shotgun a like fashion while giving a small fire after affect but only being on the map for 30 seconds and costing alot of money to reactivate
gas tower instead of pyro🤔
WHEN IS IT COMIN OUTTTTT THIS LOOKS SICK GOOD JOB !!!!!!!
Finally a game that has actual good models XD
Like a a10 or smomething like a FRIGATE boat