What about Werebaras, humans cursed with the Capybara's lycantropy? Jokes aside, the sole idea of a wereanimals society, full of sentient and personality-driven lycantropes always amazed me. I've tested Werebears before and, as simple as they are, they do surprise the parties. I can totally imagine a lycantrope society where the bears do the guarding, squirrels and seagulls do the stealing, and capybaras stay on the square giving philosophy classes
A bunch of smelly socks of various sizes, color and to various races, so they wear the feets, head, hands and others things of the host and act as sock puppets
@@Babbleplay out of curiosity, do you read the Garrett, P.I. novels? Because the plot of one is pretty similar to your idea. And if you haven't read it, the fact you think along similar lines means you might really enjoy the books!
I see 2 possibilities if I use this in my campaign. 1. Nothing, the party just kills it, thinks "that was wierd" and moves on OR 2. They adopt it, name it Richard the Raggy Ruffian, and use it to kill the BBEG
Puts a whole new meaning to a killer wardrobe. The Raggamoffyn Seducer- a high charisma version... Made of naughty undergarments. Primarily tries to charm others, and it's main goal is to be warn and be told it's pretty. Fail that, and it's death by the choker. Literally
I'll add a subespecies to yours: Raggamoffyn Humiliator - A naughty costume or lingerie that rips off any other clothes or armor as soon as it takes control of anyone and instead of battling, it only does embarassing things like pole dancing or flirting with everyone. Very good to use against the ego of annoying players or bards who are way too full of themselves... or dunno, just for a comedy moment to break some tension.
Hmmmm, Dr. Strange's cloak comes to mind... so maybe some kind of symbiotic relationship between a high level caster and a ragamuffyn. The construct has a purpose and a friend, and the caster has a second set of eyes, either as an assitant or bodyguard
@@marcusc9931 Find Familiar is a spell now, wizards don't get it automatically. That said familiars are WAY more POWERFUL not stat wise but what they can do wise
The original variations had a naming convention going; Raggamoffyns, Tatterdemanimals, Shrapnyls, and Gutterspites. In keeping with that theme, Vesperditions: made of clerical vestments or cultish robes, they drive their hosts to ever more fanatical zealotry. Pageantroupes: born of theater garb and festival costumes, they seek to perform their art for the world. Mercymendings: a kind of spiritual opposite to the Vesperdition, these creatures of bandages and poultices offer to heal in exchange for assistance spreading their messages of hope and renewal. The Great Heap: a larger and extremely advanced version, possibly born from the merger of many lesser raggamoffyns, that can extend a kind of communal hive mind among any animated objects that come within a certain radius, and the ability to directly animate objects to create more minions. Tattertease: composed of more intimate garments, and uses its hosts to seduce and manipulate. Pajamanauts: composed of childrens nightclothes and having a link to the Fey, these take their child hosts on wild adventures through the realms of dreams, feeding on the wonder and imaginations of their partners. They almost always bring them back unharmed. Almost.
Now I want to play a crippled adventurer who allows a raggamoff to posses their body in a more symbiotic fashion, jury-rigging a fix for the disability that may or may not be slowly killing the old adventurer.
A Raggamoffyn that is made up of the items of dead adventures, inheriting the adventurous spirit they all shared. It could be a cool NPC for the players to befriend, a quest giver who wants revenge on those who killed their former owners, or just an enemy that has magic items you want to give out to players. This creature offers so much to DM's even off just a small idea like this.
The ""Princess" Ragamuffin. A discarded dress once worn by a very important young lady who was a target of abduction for political favors at one time, the pile of clothing seeks someone big and strong to protect it..like any huge guy.
I had a similar thought. Although mine was the princess dress wanting to be a ruler. A good one only taking a willing host because a good ruler wouldn’t force their authority on people. Also a reference to dress up.
@@widdershins3785 idk that sounds kinda vindictive to do to your player. Like if the player is on board to be Mr. Macho in a dress then hell yeah, but some players wouldn't want their barbarian to be emasculated like that, and the DM shouldn't be setting out to make players uncomfortable without their express permission.
I like your idea of the guard captain being controlled. However I like the reverse idea. Instead of them being more corrupt, they are now paragon's of virtue and law after coming across some ragamuffin paladin armor. Maybe the town tips you off because he's no longer taking bribes, becoming too lawful, etc. There's something there and kind of a theme you don't see too often.
Ooh, maybe have it be that if the party learns whats happening, when they tell several people of authority about it, they may be hesitant to do anything about it, since the ragamuffin is actually doing plenty of good for the town, and the guy he's using was kind of a bastard.
@@barbatosmcmurderton4209 - See, I'd go the other way. For one reason or another it would have to be in the party's interest to have the the captain of the guard be corrupt. Otherwise where's the moral delimma? I think most parties would easily be willing to trade one corrupt guard captain's freedom for the QOL improvement for the townsfolk. What were they going to do anyway?... Certainly either kill or jail the corrupt official.
@@JCPRuckus One could argue that prison or death would be much more merciful than making this person spend the rest of their life effectively locked in their own head, unable to control their own body, or even speak. Just trying to inject a little moral complexity.
@@barbatosmcmurderton4209 - I don't disagree, in the real world. But D&D tends to operate on more of an action movie style of morality. So any outcome that has a bad person getting their comeuppance is basically equivalent. I mean, death isn't exactly a proportional punishment for corruption either, unless the corruption included being party to murder. But the average party of "heroes" wouldn't hesitate to kill a corrupt official if they had to in order to stop them. You have to be careful, because the whole premise of the game is pretty questionable if you do more than the shallowest moral analysis. The party is basically a roaming band of vigilante colonialists after all... 😉
A small Raggamoffyn made from a deceased child's favourite blanket, that goes around trying to comfort the children of the town...only to sadly smother them in their sleep from the fear of loosing them like the first child.
I’ve had this creature specifically in mind for a Swarmkeeper Ranger based on symbiotes from Marvel. A sentient blue jean jacket is discarded by its creator and picked up by a disgraced journalist. Now they’ve teamed up to expose the corruption in the fashion industry. Separate, they were just a bunch of losers…but together…THEY ARE DENIM!!!
First idea I immediately thought of. The party finds a city with a large number of beggars who appear to be wearing torn wizard robes. The beggars are in fact being controlled by the robes who wish to find the wizard who owned them previously, who the party is already friends with, and murder them. And the robes allow the beggars to cast some magic spells.
This monster seems like half the plot of Kill la Kill and I appreciate that about our textile friend. Gonna befriend one and make it a warlock patron, sort of a variant of the hexblade based on wearables instead of a possessed weapon. Maybe the Raggamoffyn is frayed and only has limited control over their host but makes the pact to enact their own ideals upon the world with a willing creature acting as its guiding hand as well as an extra set eyes literally on the host's back.
Since a Raggamoffyn probably doesn’t want to get wet and risk damaging itself (especially if it’s metal armor), this probably means that the people that the raggamoffyn has hostage can’t shower, and stink pretty bad. This can be a key distinguishing trait to identify a raggamoffyn. Especially if it’s a high ranking official who needs to keep up appearences.
I mean raggamoffyns at their basic definition is any item that becomes sentient by being imbued with high quantities of magic. Or the person could just be a naturally smelly.
@@uknlogic2924 Depending on who it is, the musky stench can be a dead give away like a high ranking knight or noble, or common like if the hostage is a peasant. But either way, people generally like to get as clean as they can no matter who they are, so an especially bad stench is probably not too common.
Depending on society and status taking a bath once a month is high class. Others had public baths for regular use. Clothes are regularly cleaned though. I imagine getting wet isn't an issue for fabric but taking it off would be. Whoever is bathing in the clothes would be sus. Metal - you mean iron specifically - can get wet, but leaving it wet and unoiled leads to rust.
Pretty clever. As already stated, especially given the archetypal "medival" era baths do be rare, but clothes sentient or not probably don't know how to do their own upkeep. Nor would they likely be that considerate of their human host either. A clothes construct wouldn't exactly iron or scrub itself and risk the damage most regular washing does, nor might they be all that familiar with how often a human must eat or bathroom or otherwise... so any Raggamoffyn host likely starts wasting away as any puppet would.
@@widdershins3785 They've been clothes for a while, why wouldn't they know what people do on a regular basis, including washing clothes? Plus they're magic, I don't know why wear and tear has to do with them fearing getting clean. Of course it's a GM tool but any clever ones would want to blend in and know about typical meatbag needs.
Flayers Clothes: They either spawn from the clothes of far realm creatures, or ragamoffins that somehow ended up in the far realm or were to close to mind flayer colonies. They all have a hood or head garment, and can use only that one head garment to controll someone, as they slowly eat their brains. They have base intelligence of 5, but each time they successfully eat a creatures brain their intelligence increases by half the intelligence of the creature whose brain they just ate.
There was something similar in Glen Cook's detective fantasy book Red Iron Nights. It was a bit of clothing that turned people into a Jack the ripper type serial killer. This is really a great plot hook device. For instance an old forgotten civilization may have dealt with their bad criminals by forcing them to wear intelligent armbands that force the criminals to do good. The civilization is long gone but now the armbands hide in treasure chests looking like part of expensive clothing that a greedy thief might wear. How about a jeweled crown that is actually a powerful lich's phylactery. If the crown gets on your head you are the lich's new meatsuit.
These are great. Have the townsfolk tell the PCs about the old haunted farm house on the outskirts of town, they go expecting ghosts, and POW! Clothesline 'em with some of these.
I kinda have an idea for a somewhat silly campaign that a bunch of apprentices of some archmage forget to clean the laundrey of their master, which results in the clothes becoming alive because of all the residue magic of the archmage. Then they got to find them and clean them before the archmage finds out.
I was thinking the same thing! I forgot what the yokai was called but yeah, abandoned old items gaining sentience like in the yokai myth is exactly what this reminded me of
A tsukumogami forms when people cherish an item over the course of many years, so the ragamuffin is more of an anti-tsukumogami. Maybe they would be natural enemies due to jealousy?
@@HenriFaust I’m positive that they’re neutral by nature, and mistreated or abandoned objects will become malevolent while cherished objects become benevolent.
This gives me more of an interesting idea for a player Character than a monster. Imagine 1 that's a fancy feathered hat and cloak that used to belonged to a phantom thief, 1 that was betrayed by their partner and killed. His beloved magical clothes come to life and capture a host, seeking bloody revenge against the 1 that killed it's former owner. An idea like this is just dripping with so much role-playing potential
this fits well with my idea of a full body rouges gear that obscures all details of a person that was once VARY well loved and had a pair of complimenting blink daggers that returned to the gloves when thrown but the magic is gone into the rest of the gear giving it life and it seeks to learn the fate of its master even if it has to force a host into subjugation for it. hn... a band of raggamoffyns all with differant motives to adventure and that alone is a hella intresting setting...
When you role up on a paranoid nudist commune that will only talk to you if you take your clothes off. Yeah, the societal shenanigans this monster could cause.
Coming soon to a theater near you, the #1 hit thriller of the Summer that reminds you the TRUE price of bad fashion: "Raggamoffyn" 'The clothes DO make the man...do horrible, horrible things.' Rated R
So, a grisgol that has a plethora of ragamuffin spies and soldiers, all scouring the world to find the lost archmage (now lich) that crafted them. Two BBEGs in one, the grisgol and the lich
Once used a slightly modified raggamoffyn as a familiar for a players wizard (think of Dr. Strange's cape). Gave us far more than a few good loughes. 😂
I was thinking something like that. My idea is the Raggamoffyn was formed out of the Wizard's old robes. But rather than an antagonistic relationship, the Wizard was friendly, wanting to study the spontatnious magical construct. Made it a Golem body it could control. Eventually the Wizard passed away, and now the Raggamoffyn guards his tower. If it comes into conflict with a player party, they could disable the golem, then get caught by surprise when the Raggamoffyn comes back and grabs a party member. Or it's a case of them needing a spell or location of a artifact, and the wizard was the last one that knew it. Turns out the Raggamoffyn also knows this, and if you try diplomacy, it's got a lot of arcane knowledge it's just picked up.
Fantastic! I've been looking for creatures to put in my Waterdeep campaign and this monster fits the bill. Can't wait to have my players chased around by the now sentient gimp suit that some long dead noble hid away before their death
I am so glad I found your channel. You give me inspiration for many things each week. This week. An NPC Shop keeper. A Set of mismatched merchant clothing with all sorts of oddball colors(Bozo the clown) which is currently controlling it former owner. Now here where it going to be fun. It will be selling off his goods and fello Raggamoffyn's in order to spread them across the city and gathering info within the city. While it may help the party it is not their ally as it end goal is to take over the city and will even offer raggamoffyn clothing to them in order to gain knowledge on them. This will be run at a lower level which is great since my next game start the party at level 2 and they should be level 3-4 by the time they encounter it. I could imagine one of them being dominated and me having to pass note after note for speaking parts. (could be headache too but that a future problem and will cross that road if it come to it.) in the end if the party fails to figure it out and contines on, each day in game I roll 1d4 and that how many more raggamoffyns have been sold, at the end of each day i say half has control of a new host and have a random starting number of 1d100 already sold. while it maybe an odd way of doing it i believe my party will start taking note of people wearing these odd articles of clothing as well as members of the guard and such. i could imagine them never catching on until it was too late as well but normally when you describe something in detail they going to pay attention, which is why I spent 10 minutes one time giving them a detail Journal(Which i main RL) that they had been instructed to steal by a friendly npc and 2 season later they remember it. My group not good a note taking but that changing thank god. Regardless, Thank you once again for another creature of mayhem to my collection of chaos.
A monster that I am in love with an would love to see covered is the Grim Jester. It's a skeleton clown that uses jokes a weapons, and is actually pretty hard to kill.
Raggamyffin's are one of my favorite creatures in d&d. So happy to see this video to give them love. Though I admit I'm disappointed as you only did the middle type of ragamuffin. I do get why Though. Less work and the smaller two could lumped together easy. Found the plot hooks good though.
Another neat ability to add to the stat block for a more interesting story would be, "Symbiotic Healing". If the Raggamoffyn is cloth based, imagine if it could use it's own material to heal open wounds or gashes, and in certain instances heal the host for 1D6 through it's bond on a bonus action. Just a little flavor to enhance a symbiotic relationship, after all why would the beastie want to lose a perfectly good host when it doesn't have to.
@@llewelynshingler2173 ow gosh yes if i were to use this idea I would probably make it men from the city and not the pc that she has captured. And make it so that killing the succubus ends the control and give the victim basic grapple and shove action and no real combat. With the party main goal not to kill the men. Plot hook as the party is walking through the town square they see 7(change # how you wish) woman yelling in front of the governor's manor. A perception check will reveal that the woman come from all walks of life bar maids minor nobles etc. And the governor sick of all this nonsense ask the pc to investigate offering 500 gold per saved man and another 3500 for the captures head.
I've always loved the thought of making raggamoffyn's a potential type of familiar. I first encountered the idea in a forgotten realms novel (the "Threat from the Sea" trilogy, if I'm remembering the right name), and I've wanted to make a homebrew 5e equivalent ever since. So glad that someone finally covered this underrated monster!
My first thought when I saw the thumbnail was "holy crap, possessed clothes! How didn't I think of this?!" but my second thought was "What if the clothes force the host(s) to wear armor over themselves so nobody even knows what exactly to look at/for, even if they use something like Detect Magic..."
Definantly gonna make a variant of this thats a complete set of fancy clothes mixed in witn loot. The idea is to try and get a creature to put it on willingly, but if that fails it will attack at night and try to covertly take over a party member
hearing the description im getting banette pokedex entry flashbacks about it being a childs abandoned toy coming back for revenge at being left behind.
Cool, there's a name for these. Back when I was doing some off-the-cuff dming one of my players got (Bard) possessed by cursed underpants and over the course of the next few sessions managed to fail until they nat 1ed and made themselves into a Paladin then flavoured it into: The Order of the Booty. Sadly they moved on and took the stats with them.
I've been trying to find a way to better incorporate "Lady Bluemask", a one-off character mentioned in a potential sidequest in Paizo's Council of Thieves campaign, and this was just what i was looking for! I can use this concept to make her actually a bundle of magical gear from an old Pathfinder who died when the lodge was destroyed decades before the campaign actually takes place and retains her original owner's Chaotic Good nature, desire to do good, and combat abilities
Thats it making a ragymophin npc who wields a magical item that allows him to speak and he is a lovable character that sacrifices himself to save my players
I distinctly remember a seaweed version of the ragamuffin in the 3rd edition Monster Manual 2. So having anything become one is definitely believable. I could see the scrap metal ragamuffin doing slashing and piercing damage to its victims or anyone it decides to fight. Or I could see a variation where the ragamuffin can infect other magic clothing like a cloak of billowing.
Maid raggamoffyn. A subservient construct who loves to help but will take charge of a situation if she believes it’s the best way to help. The maid outfit will often take control of intruders and enemies of their master to better serve. In many cases a maid raggamoffyn will take control of her owner if they are stressed or overworked to give them a break. They have a special ability to communicate with their owner and fellow maid mofyns telepathically . The duties and responsibilities of the maid that previously wore them have given them the ability to sense anything that happens in their house.
The hostage-taking aspect is amazing. Especially since it is intelligent. The possibilities are virtually endless and instead of a short fight, it can turn into a mini-quest trying to get rid of this thing, similar to how you might have to deal with a curse or something. Would need to give some agency to the player who gets got (if its a PC) to not bore them to death, but can be very cool I think.
on the idea of symbiotic relationships, they could also be useful to a group of fighter NPCs due to their wrapped defense essentially giving resistance to damage
Maybe a campaign set in a school where the Student Body President gives these creatures out and the add their stats to the students stats. But the Presidents mother has a secret agenda to take over the world using these creatures because she worships their queen and wants to help it in its mission of conquest. Oh oh, maybe give a person in the party their own Raggamoffyn suit, but maybe it's special and becomes their Patron, Blade Pact of course. And she can be the secret sister of the President, because her deceased father ran away with her to protect her from the insane mother. And the mother can be the one who sent an assassin to kill the father because he was developing a special anti-Raggamoffyn weapon, which is totally the PC's Pact Weapon. I'm thinking Scissors that can transform into other types of weapons by unfolding. There's an idea here, don't steal
When he was talking about the one made of bandages and ointment I was thinking "So it's a Cleric" and then he started talking about the religious one and I started laughing
I'd love a video on modrons. 5e has stat blocks for some of them, but only the weak ones, nothing above CR2. The really bizarre ones like the Decaton and higher are sorely missing from 5e!
I know you mentioned you were going through the more unusual metallic dragons, but there is a trio of gem dragons that has a special place in my heart: the jade, pearl and jacinth dragons. I'd love them to get the Dungeon Dad treatment, especially if you flesh them out a little more.
and i thought a rug of smothering was pretty deadly for a piece of fabric, but jeez, these guys can be perform their own "invasion of the body snatchers" adventure or something similar
Alright a ragamuffin from a giant city enchanting tons of magic items and it escaped and is trying to collect other unused magic items and give them a purpose, protecting them from thieves and ending up stealing “unused” magic items until a pc talks to it and decides to take it as armor and the party gets its collection as long as they use them well
I wonder if the inspiration for this was being told that if you don't pick up your clothes they will come alive and run away. :P Very nice episode. :-)
I'm imagining a dystopian style city where a sentence for certain crimes revolves around a person being possessed by a state controlled Raggamoffyn instead of going to jail, the construct puppeteering the criminal through their normal profession and next to nothing else, so that them going to jail dosen't hinder productivity in their field. Neat if twisted solution to a labor shortage, maybe even a Spelljammer plot hook on an arcane space station Alternatively: Raggamoffyn military uniforms. Could say they're like a co-pilot to their host, able to take temporary control in dire situations. Or, on a darker note, mandatory service enforced by your own uniform. Maybe since they can suffocate their hosts on a whim, they'd make a great fantasy replacement for cyanide capsules for special operatives ...dang I get dark sometimes
I just imagine the party dealing with this single ragamuffin, consisting of cloths that includes an eyepatch. They have encountered it once or twice and finally the defeat it, or so they think. Several sessions later, one of their friends have seemingly turned evil and cruel and they investigate they question the person, only for them to look up at the party....and reveal...that eyepatch.... Very specific but that scenario just jumped to my mind!
plot hook: Group of Raggamoffyn on the anniversary of a great battle take control of people to reenact the battle unfortunately for the unwilling host it means serious harm or death.
Am entire circus made up mostly by raggamoffyns, with a few hostages too. Bears wearing shorts, vests, and hats that are controlling them. The ringleader is the ringleader naturally, the tightrope was an old rope of climbing that gained sentience and suspends itself in the air while another raggamoffyn controls the tightrope walker with no qualms about safety, even the tent is a colossal ragamoffyn. They go from town to town abducting new "performers" whenever the old ones wear out. Plot hook is that they realize the party rogue is dexterous enough to survive a few more of the dangerous activities than the former trapeze artists, so after a show the party visits and witnessing the trapeze artist fall and survive the ringleader decides to capture the rogue while the party camps out by the circus one night
Unironically my party has something like this going on where the dwarf blacksmith was able to make armor out of a giant crabs exoskeleton. Ended up that the soul of the crab stuck around the crab and whenever combat would break out the crab would allow a melee swing before trying to grapple the nearest opponent to try and strangle them. Even used your crush dynamic for it so if a target was grappled they took extra damage the following turn
"Hello! One ticket to the children’s movie please. I am allowed to watch a children’s movie as I am a small human child, and NOT two trenchcoats inside of a kid!"
So, you know how every job with a uniform has that box of extra uniforms in the managers office? Left over from when folks left, extras for brand new employees until their uniform arrives, etc? Well, it dominates an employee to make them the manager in charge, just swapping employees when their shift is done and they head home.
The Lost Sock Raggamoffyn, a creature constructed out of all the different lost half of sock pairs, or perhaps a single lost sock and then it takes over others. They could either be kind gentle creatures trying to make so no one suffers alone like them or vengeful monsters attacking those who abandoned them. You could even have an extra way to damage or destroy them but finding the other half of the pair(s)
Dang! That’s how you do a sponsored segment! You got my hyped up for the future of your show while simultaneously making me consider getting Skillshare again.
Ngl I have a character sheet of a dump intelegemce and wisdom fighter and his caster raggomoffin clothes that sometimes switch with him in battle. One of the few times you can play two characters at once.
I love the Raggamoffyn. In my current campaign, I have a village of Raggamoffyns. To clarify, not creatures controlled by Raggamoffyns, just a bunch of raggamoffyns that came into existance when the people who lived in the town left, and the leyline it was built on became more active. There's a blacksmith made of weapons, the bartender is made of mugs and empty booze bottles. The mayor is made of piles and piles of papers, with his hat being the deed to the town. They're not aggressive, but they are extremely wary of visitors due to the bad rep some raggamoffyns give them.
Hey. Sorry for commenting twice but I had a second idea. Rag watcher! Or cloth watch. Haven’t decided. Clothes used for a scarecrow with arcane eye cast on it. They have a very low speed and no actual way to attack. But they’re the perfect lookout. They can share their senses with each other within 100ft. They have all the special senses. Dark vision. Blind vision for if they’re ever blinded. Tremor sense. Might be a little op so you could just make it an individual thing with each having a different set of senses. If it’s for a pc you could have it gain a new sense every level. They are lookouts by nature and avoid combat if at all possible. They’re only defense is intimidating aura and possessing the enemy. They use their hosts voice to warn allies of danger.
Seeing this creature again reminds me of the anime kill la kill, where sentient clothes are trying to take over the world. The resistance are nudists. The possessed guard captain gave me an idea. What if a town had its guards all be convicts, doing "community service" via ragamuffyn possession. Or a general getting expendable soldiers for a war, by using raggamuffyns to "constript". The shardling could easily use that last explosion as a cover, leaving its Consciousness in one of the slivers who hits someone. It then imbeds itself, slowly takes over the victim and rebuilds itself.
Ragamoffyns and Griscol’s can originate from the same treasure horde, join forces and in turn incorporate more of the treasure of the horde into the griscol’s make up then just add a sentient weapon to further make a treasure trove hive mind enemy with an increasingly ascending Challenge rating
When I think of these I think about the y-17 trauma override harness from Fallout New Vegas, which is a nod to the space suits from Doctor Who the Silence in the Library. "Hey! Who turned out the lights?"
Thanks for watching everyone! This monster is equal parts goofy and terrifying. Let me know if you have a suggestion for next week!
What about Werebaras, humans cursed with the Capybara's lycantropy?
Jokes aside, the sole idea of a wereanimals society, full of sentient and personality-driven lycantropes always amazed me. I've tested Werebears before and, as simple as they are, they do surprise the parties. I can totally imagine a lycantrope society where the bears do the guarding, squirrels and seagulls do the stealing, and capybaras stay on the square giving philosophy classes
Changecat, siv, Zin
Ephemeral swarm, aka what happens when a bunch of creatures die simultaneously. Such as a swarm of rats dying to a fireball spell.
wonder if so transmutated, into metal or be a sentient golem?
A bunch of smelly socks of various sizes, color and to various races, so they wear the feets, head, hands and others things of the host and act as sock puppets
Imagine a small conclave of Raggamoffyns, all born from the neglected robes of a slaughtered cult of a forgotten dark god.
I did something like that with a wizard's tower once, but this is way better.
HOW DARE YOU MAKE SUCH AN EXCELLENT IDEA?!
@@baxterbruce9827 I dare frequently. He picks great monsters, and they spark brainstorms in my imagination.
@@Babbleplay out of curiosity, do you read the Garrett, P.I. novels? Because the plot of one is pretty similar to your idea. And if you haven't read it, the fact you think along similar lines means you might really enjoy the books!
@@danielmclellan1522 No, but sounds like I need to look into this.
I see 2 possibilities if I use this in my campaign.
1. Nothing, the party just kills it, thinks "that was wierd" and moves on
OR
2. They adopt it, name it Richard the Raggy Ruffian, and use it to kill the BBEG
Then they have to find it a friend and name it raggedy anne
There was a D&D novel where a wizard had one as a familiar :)
@@marcusc9931 WAIT! Is Doctor Strange's Cloak of Levitation actually his Raggamoffyn familiar?
@@AnonymousJohnAutobon a true revelation.
There’s actually an anime about this type of creature, it was even pretty popular for a while.
Puts a whole new meaning to a killer wardrobe.
The Raggamoffyn Seducer- a high charisma version... Made of naughty undergarments. Primarily tries to charm others, and it's main goal is to be warn and be told it's pretty. Fail that, and it's death by the choker. Literally
I'll add a subespecies to yours:
Raggamoffyn Humiliator - A naughty costume or lingerie that rips off any other clothes or armor as soon as it takes control of anyone and instead of battling, it only does embarassing things like pole dancing or flirting with everyone. Very good to use against the ego of annoying players or bards who are way too full of themselves... or dunno, just for a comedy moment to break some tension.
Imagine the possibilities if a play successfully withstands the Wisdom and Dex saves from it’s takeover and strangle attempts.
@@negativeiquser5295 If the maid dress call the person master or mistress followed by an uwu, this will be top tier humiliation + laughtrer
Hmmmm, Dr. Strange's cloak comes to mind... so maybe some kind of symbiotic relationship between a high level caster and a ragamuffyn. The construct has a purpose and a friend, and the caster has a second set of eyes, either as an assitant or bodyguard
3.5 had an 'improved familiar" feat. Is it still a thing in 5.0?
Kill la Kill as whole came to my mind for an entire campaign themed around these guys.
Glad I’m not the only one that had that come to mind. The Kamui are basically uberly powerful Raggamoffyn.
@@marcusc9931 Find Familiar is a spell now, wizards don't get it automatically. That said familiars are WAY more POWERFUL not stat wise but what they can do wise
If you have a symbiotic relationship with a ragamoffyn, it can be argued that if you fall unconscious, it can pilot your body to save you.
The original variations had a naming convention going; Raggamoffyns, Tatterdemanimals, Shrapnyls, and Gutterspites. In keeping with that theme,
Vesperditions: made of clerical vestments or cultish robes, they drive their hosts to ever more fanatical zealotry.
Pageantroupes: born of theater garb and festival costumes, they seek to perform their art for the world.
Mercymendings: a kind of spiritual opposite to the Vesperdition, these creatures of bandages and poultices offer to heal in exchange for assistance spreading their messages of hope and renewal.
The Great Heap: a larger and extremely advanced version, possibly born from the merger of many lesser raggamoffyns, that can extend a kind of communal hive mind among any animated objects that come within a certain radius, and the ability to directly animate objects to create more minions.
Tattertease: composed of more intimate garments, and uses its hosts to seduce and manipulate.
Pajamanauts: composed of childrens nightclothes and having a link to the Fey, these take their child hosts on wild adventures through the realms of dreams, feeding on the wonder and imaginations of their partners. They almost always bring them back unharmed. Almost.
I love these ideas.
I have a feeling the things in Kill La Kill fall under the “Tattertease” category
These ideas I shall feast upon the creative juices of which it secretes!
This is absolutely going into my Strixhaven notes, now...
Raggamoffyn subtype: a stack of towels that whip you like a jock in a gym locker room.
It does a little piercing damage, and a whole lot of psychic damage
Now I want to play a crippled adventurer who allows a raggamoff to posses their body in a more symbiotic fashion, jury-rigging a fix for the disability that may or may not be slowly killing the old adventurer.
I'm not too old for this shit.
@@The_Custos maybe in spirt but your body says otherwise.
That honestly sounds like a nicer version of the berserker armor from Berserk.
A Raggamoffyn that is made up of the items of dead adventures, inheriting the adventurous spirit they all shared. It could be a cool NPC for the players to befriend, a quest giver who wants revenge on those who killed their former owners, or just an enemy that has magic items you want to give out to players. This creature offers so much to DM's even off just a small idea like this.
It's made from a dead party's gear and wants to avenge them, it's current latched onto one of their murderers
It's the D&D equivalent of Kill la Kill
Took way too long to find this kamui comment
The ""Princess" Ragamuffin. A discarded dress once worn by a very important young lady who was a target of abduction for political favors at one time, the pile of clothing seeks someone big and strong to protect it..like any huge guy.
Revenge is a dish best served in lace.
I had a similar thought. Although mine was the princess dress wanting to be a ruler. A good one only taking a willing host because a good ruler wouldn’t force their authority on people. Also a reference to dress up.
Omg, yes! A magical force dressing golem! Great for when that barbarian strongman gets a little too uppity!
@@widdershins3785 idk that sounds kinda vindictive to do to your player. Like if the player is on board to be Mr. Macho in a dress then hell yeah, but some players wouldn't want their barbarian to be emasculated like that, and the DM shouldn't be setting out to make players uncomfortable without their express permission.
YES
After listening to all this my first thought was "so this is the second half of the anime Kill la Kill in DnD form? I'm down."
Nudist Beach rise up!
I like your idea of the guard captain being controlled. However I like the reverse idea. Instead of them being more corrupt, they are now paragon's of virtue and law after coming across some ragamuffin paladin armor. Maybe the town tips you off because he's no longer taking bribes, becoming too lawful, etc. There's something there and kind of a theme you don't see too often.
Ooh, maybe have it be that if the party learns whats happening, when they tell several people of authority about it, they may be hesitant to do anything about it, since the ragamuffin is actually doing plenty of good for the town, and the guy he's using was kind of a bastard.
@@barbatosmcmurderton4209 *writing this down*
@@barbatosmcmurderton4209 - See, I'd go the other way. For one reason or another it would have to be in the party's interest to have the the captain of the guard be corrupt. Otherwise where's the moral delimma? I think most parties would easily be willing to trade one corrupt guard captain's freedom for the QOL improvement for the townsfolk. What were they going to do anyway?... Certainly either kill or jail the corrupt official.
@@JCPRuckus One could argue that prison or death would be much more merciful than making this person spend the rest of their life effectively locked in their own head, unable to control their own body, or even speak. Just trying to inject a little moral complexity.
@@barbatosmcmurderton4209 - I don't disagree, in the real world. But D&D tends to operate on more of an action movie style of morality. So any outcome that has a bad person getting their comeuppance is basically equivalent. I mean, death isn't exactly a proportional punishment for corruption either, unless the corruption included being party to murder. But the average party of "heroes" wouldn't hesitate to kill a corrupt official if they had to in order to stop them.
You have to be careful, because the whole premise of the game is pretty questionable if you do more than the shallowest moral analysis. The party is basically a roaming band of vigilante colonialists after all... 😉
A small Raggamoffyn made from a deceased child's favourite blanket, that goes around trying to comfort the children of the town...only to sadly smother them in their sleep from the fear of loosing them like the first child.
Oh my god, that is heart wrenching.
And the party has to comfort it enough for it to have a little control and actually be able to keep a child alive.
Oh god!
Waaahhhhh!
Strahd’s armor is an animated armor that he can control, so in spirit, this has still been used in 5e
Strahd is now the king of Raggamoffyns, thanks WotC.
As I was watching this a towel fell down in the room next to where I'm currently sitting, so I'm now slightly terrified. Great video as always!
I’ve had this creature specifically in mind for a Swarmkeeper Ranger based on symbiotes from Marvel. A sentient blue jean jacket is discarded by its creator and picked up by a disgraced journalist. Now they’ve teamed up to expose the corruption in the fashion industry. Separate, they were just a bunch of losers…but together…THEY ARE DENIM!!!
I hate how much I want to see that.
... Same, fantastic and shameful how much I love it
This character concept has no right to kick this much ass.
Like the Nazi bees guy?
@@burgernthemomrailer oh shit I forgot that Marvel character existed *Ant-Man screams in the distance* “I’M NOT AFFILIATED WITH HIM!”
First idea I immediately thought of. The party finds a city with a large number of beggars who appear to be wearing torn wizard robes. The beggars are in fact being controlled by the robes who wish to find the wizard who owned them previously, who the party is already friends with, and murder them. And the robes allow the beggars to cast some magic spells.
This monster seems like half the plot of Kill la Kill and I appreciate that about our textile friend. Gonna befriend one and make it a warlock patron, sort of a variant of the hexblade based on wearables instead of a possessed weapon. Maybe the Raggamoffyn is frayed and only has limited control over their host but makes the pact to enact their own ideals upon the world with a willing creature acting as its guiding hand as well as an extra set eyes literally on the host's back.
Since a Raggamoffyn probably doesn’t want to get wet and risk damaging itself (especially if it’s metal armor), this probably means that the people that the raggamoffyn has hostage can’t shower, and stink pretty bad. This can be a key distinguishing trait to identify a raggamoffyn. Especially if it’s a high ranking official who needs to keep up appearences.
I mean raggamoffyns at their basic definition is any item that becomes sentient by being imbued with high quantities of magic. Or the person could just be a naturally smelly.
@@uknlogic2924 Depending on who it is, the musky stench can be a dead give away like a high ranking knight or noble, or common like if the hostage is a peasant. But either way, people generally like to get as clean as they can no matter who they are, so an especially bad stench is probably not too common.
Depending on society and status taking a bath once a month is high class. Others had public baths for regular use. Clothes are regularly cleaned though. I imagine getting wet isn't an issue for fabric but taking it off would be. Whoever is bathing in the clothes would be sus.
Metal - you mean iron specifically - can get wet, but leaving it wet and unoiled leads to rust.
Pretty clever. As already stated, especially given the archetypal "medival" era baths do be rare, but clothes sentient or not probably don't know how to do their own upkeep. Nor would they likely be that considerate of their human host either. A clothes construct wouldn't exactly iron or scrub itself and risk the damage most regular washing does, nor might they be all that familiar with how often a human must eat or bathroom or otherwise... so any Raggamoffyn host likely starts wasting away as any puppet would.
@@widdershins3785
They've been clothes for a while, why wouldn't they know what people do on a regular basis, including washing clothes? Plus they're magic, I don't know why wear and tear has to do with them fearing getting clean. Of course it's a GM tool but any clever ones would want to blend in and know about typical meatbag needs.
Flayers Clothes: They either spawn from the clothes of far realm creatures, or ragamoffins that somehow ended up in the far realm or were to close to mind flayer colonies. They all have a hood or head garment, and can use only that one head garment to controll someone, as they slowly eat their brains. They have base intelligence of 5, but each time they successfully eat a creatures brain their intelligence increases by half the intelligence of the creature whose brain they just ate.
Have the extra intelligence fade over time so it is constantly hunting a new meal/host.
There was something similar in Glen Cook's detective fantasy book Red Iron Nights. It was a bit of clothing that turned people into a Jack the ripper type serial killer. This is really a great plot hook device. For instance an old forgotten civilization may have dealt with their bad criminals by forcing them to wear intelligent armbands that force the criminals to do good. The civilization is long gone but now the armbands hide in treasure chests looking like part of expensive clothing that a greedy thief might wear. How about a jeweled crown that is actually a powerful lich's phylactery. If the crown gets on your head you are the lich's new meatsuit.
Finally, another Garrett fan!
These are great. Have the townsfolk tell the PCs about the old haunted farm house on the outskirts of town, they go expecting ghosts, and POW! Clothesline 'em with some of these.
The clothesline...😂
Finally, the perfect stat block for my Kill La Kill one shot.
I kinda have an idea for a somewhat silly campaign that a bunch of apprentices of some archmage forget to clean the laundrey of their master, which results in the clothes becoming alive because of all the residue magic of the archmage. Then they got to find them and clean them before the archmage finds out.
Hey, isn’t that basically a tsukumogami? Japanese yō-kai born of abandoned objects, demeanor decided by how it was treated in use?
I was thinking the same thing! I forgot what the yokai was called but yeah, abandoned old items gaining sentience like in the yokai myth is exactly what this reminded me of
A tsukumogami forms when people cherish an item over the course of many years, so the ragamuffin is more of an anti-tsukumogami. Maybe they would be natural enemies due to jealousy?
@@HenriFaust I’m positive that they’re neutral by nature, and mistreated or abandoned objects will become malevolent while cherished objects become benevolent.
This gives me more of an interesting idea for a player Character than a monster. Imagine 1 that's a fancy feathered hat and cloak that used to belonged to a phantom thief, 1 that was betrayed by their partner and killed. His beloved magical clothes come to life and capture a host, seeking bloody revenge against the 1 that killed it's former owner.
An idea like this is just dripping with so much role-playing potential
this fits well with my idea of a full body rouges gear that obscures all details of a person that was once VARY well loved and had a pair of complimenting blink daggers that returned to the gloves when thrown but the magic is gone into the rest of the gear giving it life and it seeks to learn the fate of its master even if it has to force a host into subjugation for it. hn... a band of raggamoffyns all with differant motives to adventure and that alone is a hella intresting setting...
I’m surprised he didn’t make a Kill la Kill reference!!
When you role up on a paranoid nudist commune that will only talk to you if you take your clothes off. Yeah, the societal shenanigans this monster could cause.
Coming soon to a theater near you, the #1 hit thriller of the Summer that reminds you the TRUE price of bad fashion:
"Raggamoffyn"
'The clothes DO make the man...do horrible, horrible things.'
Rated R
"That's not a werewolf...it's a fursuit!"
Oh my god…. 😂
Brilliant.
I wonder how one of these would respond to "meeting" a grisgol.
Imagine a raggamuffyn getting jealous, travelling to a hoard of treasure and copycat-ing the Grisgol.
"I am your father" said the Grisgol.
"Nooooooooooooooooooooooo" said the raggamoffyn.
BFFs
Two of my favorite monsters... Yes
So, a grisgol that has a plethora of ragamuffin spies and soldiers, all scouring the world to find the lost archmage (now lich) that crafted them. Two BBEGs in one, the grisgol and the lich
Once used a slightly modified raggamoffyn as a familiar for a players wizard (think of Dr. Strange's cape).
Gave us far more than a few good loughes. 😂
I was thinking something like that. My idea is the Raggamoffyn was formed out of the Wizard's old robes. But rather than an antagonistic relationship, the Wizard was friendly, wanting to study the spontatnious magical construct. Made it a Golem body it could control. Eventually the Wizard passed away, and now the Raggamoffyn guards his tower. If it comes into conflict with a player party, they could disable the golem, then get caught by surprise when the Raggamoffyn comes back and grabs a party member.
Or it's a case of them needing a spell or location of a artifact, and the wizard was the last one that knew it. Turns out the Raggamoffyn also knows this, and if you try diplomacy, it's got a lot of arcane knowledge it's just picked up.
Fantastic! I've been looking for creatures to put in my Waterdeep campaign and this monster fits the bill. Can't wait to have my players chased around by the now sentient gimp suit that some long dead noble hid away before their death
Amazing idea! Hahaha
Sorry, that's only the second weirdest D&D monster that originated due to kinky magical sex I've heard this week.
I am so glad I found your channel. You give me inspiration for many things each week. This week. An NPC Shop keeper. A Set of mismatched merchant clothing with all sorts of oddball colors(Bozo the clown) which is currently controlling it former owner. Now here where it going to be fun. It will be selling off his goods and fello Raggamoffyn's in order to spread them across the city and gathering info within the city. While it may help the party it is not their ally as it end goal is to take over the city and will even offer raggamoffyn clothing to them in order to gain knowledge on them. This will be run at a lower level which is great since my next game start the party at level 2 and they should be level 3-4 by the time they encounter it. I could imagine one of them being dominated and me having to pass note after note for speaking parts. (could be headache too but that a future problem and will cross that road if it come to it.) in the end if the party fails to figure it out and contines on, each day in game I roll 1d4 and that how many more raggamoffyns have been sold, at the end of each day i say half has control of a new host and have a random starting number of 1d100 already sold. while it maybe an odd way of doing it i believe my party will start taking note of people wearing these odd articles of clothing as well as members of the guard and such. i could imagine them never catching on until it was too late as well but normally when you describe something in detail they going to pay attention, which is why I spent 10 minutes one time giving them a detail Journal(Which i main RL) that they had been instructed to steal by a friendly npc and 2 season later they remember it. My group not good a note taking but that changing thank god. Regardless, Thank you once again for another creature of mayhem to my collection of chaos.
Sounds like a fashion elemental
Or cloths golem
A monster that I am in love with an would love to see covered is the Grim Jester. It's a skeleton clown that uses jokes a weapons, and is actually pretty hard to kill.
Challange accepted!
Im pretty sure he already did them in a past episode
D-Dad did the gray jester. Is that what you're thinking of? If not, what's the source of the grim jester?
"Like an RC car made of dude"
Beautiful. Truly beautiful.
Raggamyffin's are one of my favorite creatures in d&d. So happy to see this video to give them love. Though I admit I'm disappointed as you only did the middle type of ragamuffin. I do get why Though. Less work and the smaller two could lumped together easy. Found the plot hooks good though.
A suit of ragamuffin armour that can act for you, potentially saving you from a bad roll
Another neat ability to add to the stat block for a more interesting story would be, "Symbiotic Healing". If the Raggamoffyn is cloth based, imagine if it could use it's own material to heal open wounds or gashes, and in certain instances heal the host for 1D6 through it's bond on a bonus action. Just a little flavor to enhance a symbiotic relationship, after all why would the beastie want to lose a perfectly good host when it doesn't have to.
I dont know what this says about me? but a succubus with a small legion of ragamuffin fetish gear?
This is an elite DM move.
And these raggamoffyn encourage corruption in their host's soul, which could be why the succubus employs them
Not bad... But for the Love of Dice, make sure your party is into this kind of thing.
@@llewelynshingler2173 ow gosh yes if i were to use this idea I would probably make it men from the city and not the pc that she has captured. And make it so that killing the succubus ends the control and give the victim basic grapple and shove action and no real combat. With the party main goal not to kill the men.
Plot hook as the party is walking through the town square they see 7(change # how you wish) woman yelling in front of the governor's manor. A perception check will reveal that the woman come from all walks of life bar maids minor nobles etc. And the governor sick of all this nonsense ask the pc to investigate offering 500 gold per saved man and another 3500 for the captures head.
Me, looking at the piles of laundry next to me
*Haha, I'm in danger...*
It adds new meaning to the phrase " the clothes make the man".....( add what it makes them do here".)It would be interesting to add to a game
I've always loved the thought of making raggamoffyn's a potential type of familiar. I first encountered the idea in a forgotten realms novel (the "Threat from the Sea" trilogy, if I'm remembering the right name), and I've wanted to make a homebrew 5e equivalent ever since. So glad that someone finally covered this underrated monster!
Dr. Stranger's cape is the most known Raggamoffyn.
This sounds like they would make a cool patron!
My first thought when I saw the thumbnail was "holy crap, possessed clothes! How didn't I think of this?!" but my second thought was "What if the clothes force the host(s) to wear armor over themselves so nobody even knows what exactly to look at/for, even if they use something like Detect Magic..."
A skeleton, wearing AJ Pickett's "Sletch", wearing a Raggamoffyn... an evil onion, if you will.
Definantly gonna make a variant of this thats a complete set of fancy clothes mixed in witn loot. The idea is to try and get a creature to put it on willingly, but if that fails it will attack at night and try to covertly take over a party member
hearing the description im getting banette pokedex entry flashbacks about it being a childs abandoned toy coming back for revenge at being left behind.
Cool, there's a name for these. Back when I was doing some off-the-cuff dming one of my players got (Bard) possessed by cursed underpants and over the course of the next few sessions managed to fail until they nat 1ed and made themselves into a Paladin then flavoured it into: The Order of the Booty. Sadly they moved on and took the stats with them.
I've been trying to find a way to better incorporate "Lady Bluemask", a one-off character mentioned in a potential sidequest in Paizo's Council of Thieves campaign, and this was just what i was looking for! I can use this concept to make her actually a bundle of magical gear from an old Pathfinder who died when the lodge was destroyed decades before the campaign actually takes place and retains her original owner's Chaotic Good nature, desire to do good, and combat abilities
Excellent work!
Thats it making a ragymophin npc who wields a magical item that allows him to speak and he is a lovable character that sacrifices himself to save my players
So it's the cloak of Dr. Strange
I distinctly remember a seaweed version of the ragamuffin in the 3rd edition Monster Manual 2. So having anything become one is definitely believable.
I could see the scrap metal ragamuffin doing slashing and piercing damage to its victims or anyone it decides to fight.
Or I could see a variation where the ragamuffin can infect other magic clothing like a cloak of billowing.
Let it heal itself by recruiting new parts .
Dammit now Ive gotta make one for every damage type
*curse youuu!*
Maid raggamoffyn. A subservient construct who loves to help but will take charge of a situation if she believes it’s the best way to help. The maid outfit will often take control of intruders and enemies of their master to better serve. In many cases a maid raggamoffyn will take control of her owner if they are stressed or overworked to give them a break. They have a special ability to communicate with their owner and fellow maid mofyns telepathically . The duties and responsibilities of the maid that previously wore them have given them the ability to sense anything that happens in their house.
The hostage-taking aspect is amazing. Especially since it is intelligent. The possibilities are virtually endless and instead of a short fight, it can turn into a mini-quest trying to get rid of this thing, similar to how you might have to deal with a curse or something. Would need to give some agency to the player who gets got (if its a PC) to not bore them to death, but can be very cool I think.
on the idea of symbiotic relationships, they could also be useful to a group of fighter NPCs due to their wrapped defense essentially giving resistance to damage
Oh man that's a really good point!
@@DungeonDad Thank you!
Maybe a campaign set in a school where the Student Body President gives these creatures out and the add their stats to the students stats. But the Presidents mother has a secret agenda to take over the world using these creatures because she worships their queen and wants to help it in its mission of conquest.
Oh oh, maybe give a person in the party their own Raggamoffyn suit, but maybe it's special and becomes their Patron, Blade Pact of course. And she can be the secret sister of the President, because her deceased father ran away with her to protect her from the insane mother. And the mother can be the one who sent an assassin to kill the father because he was developing a special anti-Raggamoffyn weapon, which is totally the PC's Pact Weapon. I'm thinking Scissors that can transform into other types of weapons by unfolding.
There's an idea here, don't steal
This makes me want to make a home brew race for this
When he was talking about the one made of bandages and ointment I was thinking "So it's a Cleric" and then he started talking about the religious one and I started laughing
Yeah, Monster Manual 2 in 3E was the first time I ever saw this monster. Still haven't used them. :)
I'd love a video on modrons. 5e has stat blocks for some of them, but only the weak ones, nothing above CR2. The really bizarre ones like the Decaton and higher are sorely missing from 5e!
I know you mentioned you were going through the more unusual metallic dragons, but there is a trio of gem dragons that has a special place in my heart: the jade, pearl and jacinth dragons. I'd love them to get the Dungeon Dad treatment, especially if you flesh them out a little more.
Now I'm giving a red dragon a fucking hat
I'm gonna make one this hat looks like a bunch of cloth bandages from the pyramids and just have it be a friendly NPC
and i thought a rug of smothering was pretty deadly for a piece of fabric, but jeez, these guys can be perform their own "invasion of the body snatchers" adventure or something similar
Wait! I saw this monster before in an episode of Calvin And Hobbs.
Alright a ragamuffin from a giant city enchanting tons of magic items and it escaped and is trying to collect other unused magic items and give them a purpose, protecting them from thieves and ending up stealing “unused” magic items until a pc talks to it and decides to take it as armor and the party gets its collection as long as they use them well
I wonder if the inspiration for this was being told that if you don't pick up your clothes they will come alive and run away. :P Very nice episode. :-)
A warning to adventurers to do their laundry especially after that messy dungeon crawl.
I'm imagining a dystopian style city where a sentence for certain crimes revolves around a person being possessed by a state controlled Raggamoffyn instead of going to jail, the construct puppeteering the criminal through their normal profession and next to nothing else, so that them going to jail dosen't hinder productivity in their field. Neat if twisted solution to a labor shortage, maybe even a Spelljammer plot hook on an arcane space station
Alternatively: Raggamoffyn military uniforms. Could say they're like a co-pilot to their host, able to take temporary control in dire situations. Or, on a darker note, mandatory service enforced by your own uniform. Maybe since they can suffocate their hosts on a whim, they'd make a great fantasy replacement for cyanide capsules for special operatives
...dang I get dark sometimes
I just imagine the party dealing with this single ragamuffin, consisting of cloths that includes an eyepatch. They have encountered it once or twice and finally the defeat it, or so they think. Several sessions later, one of their friends have seemingly turned evil and cruel and they investigate they question the person, only for them to look up at the party....and reveal...that eyepatch....
Very specific but that scenario just jumped to my mind!
2 trench coats in a kid Raggamoffyn
plot hook: Group of Raggamoffyn on the anniversary of a great battle take control of people to reenact the battle unfortunately for the unwilling host it means serious harm or death.
I have legit been loving the new editing! It's been great!
Am entire circus made up mostly by raggamoffyns, with a few hostages too. Bears wearing shorts, vests, and hats that are controlling them. The ringleader is the ringleader naturally, the tightrope was an old rope of climbing that gained sentience and suspends itself in the air while another raggamoffyn controls the tightrope walker with no qualms about safety, even the tent is a colossal ragamoffyn. They go from town to town abducting new "performers" whenever the old ones wear out. Plot hook is that they realize the party rogue is dexterous enough to survive a few more of the dangerous activities than the former trapeze artists, so after a show the party visits and witnessing the trapeze artist fall and survive the ringleader decides to capture the rogue while the party camps out by the circus one night
Dude, your videos are great, but your music selection is absolutely fantastic and provides an amazing kick to my day.
Content has always been good. But, yes quality has been improving. Keep up the good work.
Unironically my party has something like this going on where the dwarf blacksmith was able to make armor out of a giant crabs exoskeleton. Ended up that the soul of the crab stuck around the crab and whenever combat would break out the crab would allow a melee swing before trying to grapple the nearest opponent to try and strangle them. Even used your crush dynamic for it so if a target was grappled they took extra damage the following turn
"Hello! One ticket to the children’s movie please. I am allowed to watch a children’s movie as I am a small human child, and NOT two trenchcoats inside of a kid!"
Two trench coats in a kid, this makes me laugh: a human emotion. AAAAAAAAHHHHH!
You always seems to find monsters I want to divert my campaign so I can run
I like the idea of a set of costumes that are all raggamoffyns, and when they dominate a group of people they make them put on a play.
So, you know how every job with a uniform has that box of extra uniforms in the managers office? Left over from when folks left, extras for brand new employees until their uniform arrives, etc?
Well, it dominates an employee to make them the manager in charge, just swapping employees when their shift is done and they head home.
That explains so many things in the world today.
Living Jester's motley. In my head a vampire child uses them and a group of stuffed golems to mess with the party.
"Like an RC car made of dude" killed me. Beautiful work as always bud.
The Lost Sock Raggamoffyn, a creature constructed out of all the different lost half of sock pairs, or perhaps a single lost sock and then it takes over others. They could either be kind gentle creatures trying to make so no one suffers alone like them or vengeful monsters attacking those who abandoned them.
You could even have an extra way to damage or destroy them but finding the other half of the pair(s)
Give them the quirk/weakness that they fear being washed.
Dang! That’s how you do a sponsored segment! You got my hyped up for the future of your show while simultaneously making me consider getting Skillshare again.
one of the best edited video i've seen from you, great job dad c:
I’m just imagining a murder hobo killing a random villager only for their scarf to fly up and take control of them.
So one could be in a bind if two suits of armor of opposing ideas fight each other. Oh boy.
Ngl I have a character sheet of a dump intelegemce and wisdom fighter and his caster raggomoffin clothes that sometimes switch with him in battle. One of the few times you can play two characters at once.
I made it
are you proud of me dad
I am extremely proud of you
Getting a real kill la kill theme with this one
I love the Raggamoffyn. In my current campaign, I have a village of Raggamoffyns. To clarify, not creatures controlled by Raggamoffyns, just a bunch of raggamoffyns that came into existance when the people who lived in the town left, and the leyline it was built on became more active. There's a blacksmith made of weapons, the bartender is made of mugs and empty booze bottles. The mayor is made of piles and piles of papers, with his hat being the deed to the town. They're not aggressive, but they are extremely wary of visitors due to the bad rep some raggamoffyns give them.
Hey. Sorry for commenting twice but I had a second idea. Rag watcher! Or cloth watch. Haven’t decided. Clothes used for a scarecrow with arcane eye cast on it. They have a very low speed and no actual way to attack. But they’re the perfect lookout. They can share their senses with each other within 100ft. They have all the special senses. Dark vision. Blind vision for if they’re ever blinded. Tremor sense. Might be a little op so you could just make it an individual thing with each having a different set of senses. If it’s for a pc you could have it gain a new sense every level. They are lookouts by nature and avoid combat if at all possible. They’re only defense is intimidating aura and possessing the enemy. They use their hosts voice to warn allies of danger.
Seeing this creature again reminds me of the anime kill la kill, where sentient clothes are trying to take over the world.
The resistance are nudists.
The possessed guard captain gave me an idea.
What if a town had its guards all be convicts, doing "community service" via ragamuffyn possession.
Or a general getting expendable soldiers for a war, by using raggamuffyns to "constript".
The shardling could easily use that last explosion as a cover, leaving its Consciousness in one of the slivers who hits someone.
It then imbeds itself, slowly takes over the victim and rebuilds itself.
Good ideas.
Ragamoffyns and Griscol’s can originate from the same treasure horde, join forces and in turn incorporate more of the treasure of the horde into the griscol’s make up then just add a sentient weapon to further make a treasure trove hive mind enemy with an increasingly ascending Challenge rating
When I think of these I think about the y-17 trauma override harness from Fallout New Vegas, which is a nod to the space suits from Doctor Who the Silence in the Library. "Hey! Who turned out the lights?"