@@geoffreyrichards6079no the skybox doesn't change they just designed it in a smart way where half of the skybox is at dawn and the other half at night so when you get to the at dawn section you're mostly seeing that side of the skybox
Planet Wisp wasn't even meant to be in Sonic Generations as Sonic Colours was meant to be Sonic Generations on the Wii but they couldn't do a wii version so they made colours. I wonder how much bigger generations would have been if they didn't have to create an entirely new game for the Wii and ds to replace Generations?
i feel like the shadow fight should be A tier purely because of the music choices. when you get the glowy orb power, Live And Learn starts playing and when shadow gets it the crush 40 version of All Hail Shadow plays
@@Spannondorf it would of made for a more entertaining video as it seems everyone else doing this exact topic also likes to group the two act together despite being very different in gameplay and level design
Speed highway would be so much better if it transitioned to the "at dawn" segment actually at dawn.
I can't believe I forgot to say this.
It sorta did. The night skybox changes following the tower descent to dawn.
@@geoffreyrichards6079 not for Classic, and he had the bell!
@@geoffreyrichards6079no the skybox doesn't change they just designed it in a smart way where half of the skybox is at dawn and the other half at night so when you get to the at dawn section you're mostly seeing that side of the skybox
@@TheLetterS_Rebooted Oh. Interesting.
Fuck, those "subscribe and hit the bell" bits were genuinely fun
15:25 this part was genuinely great
Also the devs forgot to add keyboard controls to Sonic Generations remastered so I can't even play that version lol
Planet Wisp wasn't even meant to be in Sonic Generations as Sonic Colours was meant to be Sonic Generations on the Wii but they couldn't do a wii version so they made colours. I wonder how much bigger generations would have been if they didn't have to create an entirely new game for the Wii and ds to replace Generations?
You get the dash ring in Speed Highway by jumping over the ramp that shoots u into the building and boosting at the right time
I think I mostly agree but on the 5th level I just couldn't see what you were saying, it was all just Bum Biddy Biddy Biddy Bum Bum.
i feel like the shadow fight should be A tier purely because of the music choices. when you get the glowy orb power, Live And Learn starts playing and when shadow gets it the crush 40 version of All Hail Shadow plays
Oh "Sonic" not "Shadow"
How about the shadow generations side of the ranking
I plan on it! It'll be a bit because I have to finish the game, put my thoughts together, edit, etc, but it should be the next video!
Where's the 3DS version?
Will you rank the stages and bosses of gens 3ds?
I DO have a 3DS capture card....
@@Spannondorf you might be one of the few people who would be able to do a ranking on both versions.
Why didn’t you split the levels up by act 1 and act 2?
Mainly for the sake of flow. There's not really a pair of levels that'd have different ranks from each other. Except Seaside Hill, maybe.
@@Spannondorf it would of made for a more entertaining video as it seems everyone else doing this exact topic also likes to group the two act together despite being very different in gameplay and level design