Hey, I'm too broke for all fancy paid tutorials (40 bucks is like a salary for 20 hours of in retail/service work here), so I really really appreciate the free information and lessons put out by you out here. Thank you.
YES for more Blender sculpting tutorials! Also it would be nice to see a tutorial on what happens after the sculpting phase - like normal map baking and texturing. In Blender of course.
This is incredibly informative! I just downloaded Blender yesterday, eager to get started, and was immediately swamped by my lack of knowledge of the program. I've never worked with anything like this in my life Thankfully, a freind recommended this video to me, and I am already learning so much. Thanks for putting this together, I'm going to have this opened in a tab along with the blender program while I learn.
23:30 just hover over the object you want to sculpt on and press D (new with 2.93 now) and it will switch - no nasty outliner searching and clicking needed :)
o. Jhon 1:14 The Word became flesh and made His dwelling among us. We have seen His glory, the glory of the one and only Son from the Father, full of grace and truth. JESUS christ , is God himself who have came to save all creation, us to cleanse everybody through his blood and on the cross as a payment for the sins we all have committed. Jhon 14:6 Jesus answered, “I am the way and the truth and the life. No one comes to the Father except through Me. 7 If you had known Me, you would know My Father as well. There is an easy small step remaining, and that thing is for you to claim him as your lord and saviour and God and not be counted as a rebeller by the God, the creator who have died for you. Thank you brother.
I never watch ads, but this is the BEST intro to sculpting in Blender on RUclips, hands down. So I deactivated my adblocker just for this video, might not be much, but I hope it helps you guys at FN. I'll definitely be looking at purchasing courses soon! Thank you so much!
I like that you guys do your research and actually learn a new software before teaching it. Most learn the basics and then they teach it as "Sculpting in blender FOR BEGINNERS"
Dear buddy, this is a FANTASTIC tutorial about sculpting in Blender!!! Clear, objective, with good hints, tips and shortcuts, showing the main tools without wasting the time of your viewers. Perfect! My congratulations for your excelent work and Thank You very much!!
These videos are always appreciated. Thank you guys very much! Do you think you guys need to make a new, updated version of the Blender vs ZBrush video from over a year ago?
Instead of Ctrl+tab to access the pie menu there is an option in the settings that allows you to access various pie menus by holding their respective hotkey e.g hold tab (and move your mouse) to access the mode select pie menu; hold z to access the view mode pie menu; hold ` (tilde/grave) to access the view axes pie menu. I find it rather useful to have on. You can find it in Edit > Preferences > Keymap > Preferences > Pie Menu on Drag
This is the first sculpting tutorial that has NOT filled me with existential dread. After watching this, I am able to convince myself that there is a tiny, tiny chance that I might be able to sculpt in Blender.
I have just started with Blender and this tutorial is just perfect for everything I want to use Blender vor. I really really apreciate how you are giving this for free
I just yesterday found your channel, and I have already learned so much. Your tutorials are really good! Keep it up, you guys are helping a lot of people!!
Thanks for your response! I want to get into 3d design and indie game development real bad so I'm trying to figure out how best to go about it. So far i have tons of books and courses on my list.
I got a lot more out of this, more than many other video's I have watched so thank you. Working on my hard surface modeling for over 18 months, my stuff is beginning to sell if I can repeat the same on my sculpting.... expect a gratuity in the future for your help.
monke :] Thanks for the tutorial man, I was a bit overwhelmed just messing around with sculpting without knowing anything. Like I'm sure I could have figured out most of it eventually, but having you explain and show how everything works was really helpful. Time to sculpt a mecha twink.
overall everything explained is the same in 2.93 with one small exception based on what was discussed. You can now press D when working with different objects in sculpt mode to switch between them seamlessly. Its a nice addition.
Love your content, especially the one for beginners. Thanks for your vids and keep up the good work! Can i have an advice? Where to start for a beginner and how to find a job/internship without having any work experience/portfolio.
This is a very good video, it explains many things, and it goes far more in-depth than other video’s I’ve seen, thx for the great video, keep it up! : D
If you are using a wacom or any similar tablet that has a stylus with buttons I would make middle mouse the top stylus button and f the bottom button while having Ctrl and Shift as the top tablet buttons. This way you can rotate around with middle mouse button, pan with shift+middle mouse and zoom in and out with middlemouse+ctrl all with just your pen and tablet buttons.
Just got into sculpting on Blender and this is the prefect video to start with. Thank you so much. I was wondering why you got so many brushes available. I only have half of them in my library. Any guess ?
It's cool watching your vids. Btw now if you hover over another model and press D it will take you to sculpt mode of that object so you don't need to go to the colletion tab. Also the detail size in dynatopo, I'd avoid talking about density since higher density means more not less (unless I misunderstood what you were there talking about), I think detail size is pretty self-explanatory but with density it's lower detail size means higher density but then again I think I could misunderstand the language there who knows so don't take this too seriously guys ;0.
A important detail you forgot to mention at the start of the video is that the object must be subdivided before entering the sculpt mode, or nothing will happen.
Do you have a “essential needs” list for the minimum requirements for one’s computer? GPU? CPU? Etc. I would like to use this with Daz 3d studio and export to a resin printer.
For the multirez modifier section of video, the head you exposed in scene is that the high poly sculpted model or a retopologized version of the high poly model you added the modifier too? A lot of base detail retained in the model prior to adding modifier.
@FlippedNormals are you using a basic pen tablet( no display) or are you using a graphics tablet to do the sculpting ? Which do you prefer if you have experience with both?
Does blender have stability issues when it comes to this kind of stuff? I was wondering if there are any best practices to avoid blender folding in on itself while sculpting. Two of my headaches so far were super long undo times and (maybe more settings related) clay strips barely building up forms but subtracting the hell out of them
It may be tactless to ask this here, but which blender sculpting course is better? flippednormals or cg boost? I'm undecided which one to buy and I don't want to waste my money.
We can only vouch for our own, we haven't taken any sculpting courses. But do some research, read some reviews and make the choice you feel most comfortable with. Maybe someone here in the comments have taken both and can give you a genuine recommendation :)
Hey there FlippedNormals. I want to start learning how to sculpt and animate with blender, but i went to press CTRl and TAB but there was only object mode and edit mode, How do I fix this?
Oh god that change the H key for face set, now H just hides the face set instead of solo the face set which was more useful. Shift-H is the new hotkey to solo face sets.
Thanks for tutorial! How to deal with details of your sculpt? When I'm starting with shaping obiect and doing first touch im not satisfied with resolution of sculpt but then when I'm goin deeper and deeper my sculpting still stay in really pixelate form 😕
It's a good idea to either remesh or retopologize your sculpt once all of the big shapes and silhouette blockout is done, then working with multiresolution to add details. This way your base topology will subdivide in a way that gives you a balanced distribution of polygons, just subdividing from the blockout phase is unnecessary and very taxing on performance. Another thing to keep in mind when using the remesh CTRL + R is to pick the voxel size with SHift + R beforehand and make it small enough to be able to actually break down your mesh and preserve the details.
i have an issue with the mask tool... everytime i use it it appears some faces are not selected can you help? already tryed to flip normals, used multi resolution and nothing changed... i`ve noticed that it happens when using the weight paint tool too :S
Hey, I'm too broke for all fancy paid tutorials (40 bucks is like a salary for 20 hours of in retail/service work here), so I really really appreciate the free information and lessons put out by you out here. Thank you.
Happy to hear that, Inka :)
40 bucks about 48h for me 🥲
hmm more arguments supporting regional pricing, could give instructors/sellers income where they otherwise wouldnt
You can do a lot w free resources (maybe all), don't be discouraged and keep on practicing
Too advanced paid tutorials aren't good when starting. Tutorials like these are high-value. Just because they are free doesn't mean it cannot compare.
YES for more Blender sculpting tutorials! Also it would be nice to see a tutorial on what happens after the sculpting phase - like normal map baking and texturing. In Blender of course.
After sculpting you do retopology first, and only then baking normals
This is way better than any other tutorial some people go so fast and don’t talk as much good work
Thank you, Silas :)
This is the thing! Teaching requires explanation, practical examples, theory and pacing. I may not be a teacher, but I know how to learn.
Very true:-D
I totally agree! ✊🏾
This is incredibly informative!
I just downloaded Blender yesterday, eager to get started, and was immediately swamped by my lack of knowledge of the program. I've never worked with anything like this in my life
Thankfully, a freind recommended this video to me, and I am already learning so much.
Thanks for putting this together, I'm going to have this opened in a tab along with the blender program while I learn.
23:30 just hover over the object you want to sculpt on and press D (new with 2.93 now) and it will switch - no nasty outliner searching and clicking needed :)
NICE! Thats so handy. This video was made with 2.92, just days before 2.93 came out.
@@FlippedNormals you might want to redo the video now, considering the great deal of additions to mask and face sets
In 3.0 the key was changed to tilde because D is used by the annotation tool
I could buy you a drink for this one! Thanks a ton!
That's one fantastic tip, thank you!
I hadn’t sculpted in blender in a while and this was an amazing refresher. Thank you!
That "A" key sculpting mask short cut is godly! Thank you!
o.
Jhon 1:14 The Word became flesh and made His dwelling among us. We have seen His glory, the glory of the one and only Son from the Father, full of grace and truth.
JESUS christ , is God himself who have came to save all creation, us to cleanse everybody through his blood and on the cross as a payment for the sins we all have committed.
Jhon 14:6
Jesus answered, “I am the way and the truth and the life. No one comes to the Father except through Me.
7 If you had known Me, you would know My Father as well.
There is an easy small step remaining, and that thing is for you to claim him as your lord and saviour and God and not be counted as a rebeller by the God, the creator who have died for you.
Thank you brother.
everything I need from a simple sculpting tutorial, thank you
I never watch ads, but this is the BEST intro to sculpting in Blender on RUclips, hands down. So I deactivated my adblocker just for this video, might not be much, but I hope it helps you guys at FN. I'll definitely be looking at purchasing courses soon! Thank you so much!
This is the best tutorial i've ever seen... So quick, so practical, everything is clarifyed!
I like that you guys do your research and actually learn a new software before teaching it. Most learn the basics and then they teach it as "Sculpting in blender FOR BEGINNERS"
Thank you :)
It wouldn't feel right to give you a half baked video where we fumble over things constantly
Dear buddy, this is a FANTASTIC tutorial about sculpting in Blender!!!
Clear, objective, with good hints, tips and shortcuts, showing the main tools without wasting the time of your viewers. Perfect!
My congratulations for your excelent work and Thank You very much!!
These videos are always appreciated. Thank you guys very much!
Do you think you guys need to make a new, updated version of the Blender vs ZBrush video from over a year ago?
Not a bad idea to revisit that topic
Instead of Ctrl+tab to access the pie menu there is an option in the settings that allows you to access various pie menus by holding their respective hotkey e.g hold tab (and move your mouse) to access the mode select pie menu; hold z to access the view mode pie menu; hold ` (tilde/grave) to access the view axes pie menu. I find it rather useful to have on.
You can find it in Edit > Preferences > Keymap > Preferences > Pie Menu on Drag
This is the first sculpting tutorial that has NOT filled me with existential dread. After watching this, I am able to convince myself that there is a tiny, tiny chance that I might be able to sculpt in Blender.
I always appreciate another reminder to get back to sculpting XD
I have just started with Blender and this tutorial is just perfect for everything I want to use Blender vor. I really really apreciate how you are giving this for free
Great to hear! We have a lot more Blender content on our channel :)
I just yesterday found your channel, and I have already learned so much. Your tutorials are really good! Keep it up, you guys are helping a lot of people!!
Awesome! Thank you! Im really glad to hear that
Great Tutorial - i learned more about Blender in this video than i have in years./ great instructions.
Thank you so much!
To change objects in sculpt mode, In blender 2.93, pressing D while hovering over the object you want to sculpt on now works...
Great little video.
That is going to speed up sculpting so much!
Thank you so much for this awesome sculpting tutorial! So much easier to learn sculpting rn!😇
You're amazing!
No problem 😊
23:07 Also you can use hot keys: In sculpt mode, hover over the model you want to sculpt and press alt+Q
Is it easier to use a drawing tablet to sculpt? I'm guessing yes.
@@RondellKB Yes!
Thanks for your response! I want to get into 3d design and indie game development real bad so I'm trying to figure out how best to go about it. So far i have tons of books and courses on my list.
I got a lot more out of this, more than many other video's I have watched so thank you. Working on my hard surface modeling for over 18 months, my stuff is beginning to sell if I can repeat the same on my sculpting.... expect a gratuity in the future for your help.
monke :]
Thanks for the tutorial man, I was a bit overwhelmed just messing around with sculpting without knowing anything. Like I'm sure I could have figured out most of it eventually, but having you explain and show how everything works was really helpful. Time to sculpt a mecha twink.
Amazing, love the entire tutorial. very comprehensive and urging me to buy the paid tutorial
A very detailed and fluent tutorial ! Thank you so much !!
2.93 is out, just so you know. Great video.
overall everything explained is the same in 2.93 with one small exception based on what was discussed. You can now press D when working with different objects in sculpt mode to switch between them seamlessly. Its a nice addition.
Very true!
Love your content, especially the one for beginners. Thanks for your vids and keep up the good work! Can i have an advice? Where to start for a beginner and how to find a job/internship without having any work experience/portfolio.
This is a very good video, it explains many things, and it goes far more in-depth than other video’s I’ve seen, thx for the great video, keep it up! : D
This is an amazing tutorial! Thank you!
this sculpting tutorial and blender tricks are awesome!
Thanks for this one, it would be amazing if you guys can make a video on how to set up the tablet with the sculting mode
If you are using a wacom or any similar tablet that has a stylus with buttons I would make middle mouse the top stylus button and f the bottom button while having Ctrl and Shift as the top tablet buttons. This way you can rotate around with middle mouse button, pan with shift+middle mouse and zoom in and out with middlemouse+ctrl all with just your pen and tablet buttons.
Quick and realy good tutorial for sculpting .
Yes...pls more sculpting videos.
You got it!
You're my savior
Exactly what I've been looking for! Thanks guys
Glad to help!
Same here
23:30 even better than going to the outliner is: Just hover over Object and Press "D" ! You're welcome :)
@@BizlaC It's not. You can do this in 2.93.
And I think I heard Pablo (from Blender) say that it is going to be assigned to the Tilde-Key in the future. But don't quote me on that.
It's alt+q now
Just got into sculpting on Blender and this is the prefect video to start with. Thank you so much. I was wondering why you got so many brushes available. I only have half of them in my library. Any guess ?
Try to scroll through them and see if they're hidden below the others. They should all be there
Reeeeaaaaally good tips with the masking tool!
Clear and concise- thank you!
I just want to say "thank you" to you :)
I'm sad I can only give one like, fantastic!
Thank you very much again for your amazing tutorials
You're welcome :)
I am here to learn from you even the settings you use
It's cool watching your vids. Btw now if you hover over another model and press D it will take you to sculpt mode of that object so you don't need to go to the colletion tab.
Also the detail size in dynatopo, I'd avoid talking about density since higher density means more not less (unless I misunderstood what you were there talking about), I think detail size is pretty self-explanatory but with density it's lower detail size means higher density but then again I think I could misunderstand the language there who knows so don't take this too seriously guys ;0.
A important detail you forgot to mention at the start of the video is that the object must be subdivided before
entering the sculpt mode, or nothing will happen.
Thank you.
How do I do that?
Thanks a lot, man! You're very talented
This was so helpful! Thank you!
This is great tutorial for those that just want to get their hands dirty right away.
The initial monke is how I imagine myself after going through 4 years of uni
Probably not too far off
Im on my fifth, just finishing off and I assure you, you got to that point at the third
@@alberto9827 Well its kind of a lerp you already look like that at the second one
awesome tutorial! thank you so much !
Thank you very much, greatly needed. :)
I love this ❤️
Thank you :)
So useful. Thank you Sir
Do you have a “essential needs” list for the minimum requirements for one’s computer? GPU? CPU? Etc. I would like to use this with Daz 3d studio and export to a resin printer.
For the multirez modifier section of video, the head you exposed in scene is that the high poly sculpted model or a retopologized version of the high poly model you added the modifier too? A lot of base detail retained in the model prior to adding modifier.
...great tutorial!
Thank you!
@FlippedNormals are you using a basic pen tablet( no display) or are you using a graphics tablet to do the sculpting ? Which do you prefer if you have experience with both?
I am making the switch from Zbrush to Blender. Thank you
nice one. Well explained.
Do you have a tutorial on moving the charactee after sculpting to animate?
27:25 the background image is mighty impressive
great tutorials
Does blender have stability issues when it comes to this kind of stuff? I was wondering if there are any best practices to avoid blender folding in on itself while sculpting. Two of my headaches so far were super long undo times and (maybe more settings related) clay strips barely building up forms but subtracting the hell out of them
Thats awesome, thx!
Hi, is there a way you can make some of blender's basic shortcuts work like zbrush, where you hold alt to subtract while hold ctrl to mask?
Hi, very interesting tutorial, thanks; I would be interested in purchasing the complete course if it is available in Italian. Yours sincerely.
It may be tactless to ask this here, but which blender sculpting course is better? flippednormals or cg boost? I'm undecided which one to buy and I don't want to waste my money.
We can only vouch for our own, we haven't taken any sculpting courses. But do some research, read some reviews and make the choice you feel most comfortable with.
Maybe someone here in the comments have taken both and can give you a genuine recommendation :)
Ok. Thank you.
What's the course where you make the cool dinos at the end, and who is behind this particular video?
Hi.. Please upload some maya complex modeling tips. Thanks. You are the best ✌
More please!
You got it!
great vid :) Thanks
Hey there FlippedNormals. I want to start learning how to sculpt and animate with blender, but i went to press CTRl and TAB but there was only object mode and edit mode, How do I fix this?
Oh god that change the H key for face set, now H just hides the face set instead of solo the face set which was more useful. Shift-H is the new hotkey to solo face sets.
Thank u very very much
Darker Shade Of Grey ;)
Thank you!!!
You're welcome!
Can you do a computer suggestion video my acer nitro 5 can’t handle anything
Thank you
You're welcome!
Hi , I am French, are there subtitles included in the videos or an srt package in this tutorial ?
thats a really cool monkey
those who use pens. Only use it in sculptmmode or use complete blender with the pen ?
How did he go from 10:08 to 10:10? Where did those "polygons" come from and how do I show them on screen?
how many levesl of subdivision surface did you do? Why does my sculpt look pixelated?
Thanks
is there a way to get smoothing with dyntopo directly without doing it in 2 steps (use draw + smooth)?
Is there a coupon for that 25% off seen in this video?
Is Draw Sharp brush the same as Draw brush but holding Ctrl key?
Does blender have displacement brushes similar to zbrush? With skin textures for example?
i love blender
So do we
Your brush inversed or something. Or is it 2.93 and 2.92 brush differences?
What did you used to display key press on screen? I like to used i, too
Thanks for tutorial! How to deal with details of your sculpt? When I'm starting with shaping obiect and doing first touch im not satisfied with resolution of sculpt but then when I'm goin deeper and deeper my sculpting still stay in really pixelate form 😕
It's a good idea to either remesh or retopologize your sculpt once all of the big shapes and silhouette blockout is done, then working with multiresolution to add details. This way your base topology will subdivide in a way that gives you a balanced distribution of polygons, just subdividing from the blockout phase is unnecessary and very taxing on performance. Another thing to keep in mind when using the remesh CTRL + R is to pick the voxel size with SHift + R beforehand and make it small enough to be able to actually break down your mesh and preserve the details.
i have an issue with the mask tool... everytime i use it it appears some faces are not selected can you help? already tryed to flip normals, used multi resolution and nothing changed... i`ve noticed that it happens when using the weight paint tool too :S
How do you turn symmetry off? When I go to sculpt I see it echoes what I do on the opposite side, I don’t want that. Thanks!
how do I select two cursors at the same time so, i can sculpt left and right end of an object, just like he is doing in the video?
activate mirroring on an axis (usually x) on the top right of the sculpting workspace
@@AnimelonYT dude, thank you so much! You are a nice guy!
IS it possible to extract mesh from mask? this was a very big part of my workflow in Zbrush, I don't see how to do it in Blender.
There seems to be a dot that helps you sculpt but on mine it only seems to appear in certain places
what's the difference betweem subdivision surface and multires modifier?
do you need a pen display tablet for this?