Спасибо огромное за разбор. Вы в моем топ 5 vfx-художников мира! Недавно для себя узнал, что каналы в Custom Data можно переименовывать. Так хоть можно разобраться без залезания в шейдер, за что кривые \ значения \ цвета отвечают.
Hey, do you have a tutorial on how you made that "Distortion" material, which uses your ERB/Particles/Distortion shader? Where can I learn to make that shader?
This is so cool! Thanks for sharing. BTW, I've been thinking on buying amplify shader, do you know if it would work fine in legacy standard render pipeline (the one before hdrp and LWRP)?? Thanks again!
Really helpful tutorial, thanks for the english caps! do you have the bloom on when you work, or do you turn it on when it is done? also, do you have any experience with vfx on the hdrp?
@@HovlStudio Можно вопрос. Я планирую связать свою жизнь с Unity3D, сейчас прошел курсы С#. Далее курсы Unity3D. Насколько обязательны глубокие знания С# , или можно работать чисто в Unity, изучая нюансы данного движка? Спасибо!
@@HovlStudio AAA Projectiles Vol. 2* And yeah, just saw on the asset store. You guys are great in every sense, didn't know you had a youtube channel :D Been using your shaders quite a lot. Would be cool if you posted a collection of your shaders somewhere even if paid + how to use them. They've been as useful as the particles in the pack
Hi Hovl Studio. i really like your tutorials. And can you make the course about VFX in Unity? I will buy it to learning. Because your tutorials are very interested but we want you do step by step to follow. at present the tuts are cut some node you made. I really really appreciated your video. Thanks
Thank you for giving accurate English captions.
Спасибо огромное за разбор. Вы в моем топ 5 vfx-художников мира! Недавно для себя узнал, что каналы в Custom Data можно переименовывать. Так хоть можно разобраться без залезания в шейдер, за что кривые \ значения \ цвета отвечают.
Отличные гайды, спасибо!
Super tutorial, good job man!!! :)
Очень познавательно!
you're awesome! thanks for your tutorial :)
Спасибо за урок!
Здорово получилось!!!
Where’d you get the animations?
I don't remember, and I din't add them to the patreon package.
@@HovlStudio where do you normally get your animations then?
@@GymCritical Mixamo or Asset Store
@@HovlStudio sounds good, thanks!
Hey, do you have a tutorial on how you made that "Distortion" material, which uses your ERB/Particles/Distortion shader?
Where can I learn to make that shader?
You can create distortion using standard particles/until shader
This is so cool! Thanks for sharing.
BTW, I've been thinking on buying amplify shader, do you know if it would work fine in legacy standard render pipeline (the one before hdrp and LWRP)?? Thanks again!
Yes, it works. Today was an update. It is better to buy when there is a discount, the discount may be 50%
@@HovlStudio Thanks again!
I will buy this and Amplify Impostors whenever there's a discount!
Really helpful tutorial, thanks for the english caps! do you have the bloom on when you work, or do you turn it on when it is done? also, do you have any experience with vfx on the hdrp?
Hi, yes, I use bloom and I have experience with vfx on the hdrp, look my previous videos.
Супер!
Really good job man. Do you have Bloom somewhere?
Yes, I have it everywhere)
@@HovlStudio Maybe you can make a tutorial of how you use Bloom and Post Processing with these effects :)
@@nurbaybaba it's quiet simple, just download it and turn on '(^_^)
Это круто мужик.! За какой период времени так освоил Unity?
Я его еще не освоил, я не знаю и половины движка.
@@HovlStudio Можно вопрос. Я планирую связать свою жизнь с Unity3D, сейчас прошел курсы С#. Далее курсы Unity3D. Насколько обязательны глубокие знания С# , или можно работать чисто в Unity, изучая нюансы данного движка? Спасибо!
@@Personal_Evoluti_On да вообще все равно, базовых знаний хватит, главное уметь гуглить.
You guys are the creators of the AAA Particle Pack Vol 2 right?
AAA Particle Pack Vol 2? 0_o
@@HovlStudio AAA Projectiles Vol. 2*
And yeah, just saw on the asset store. You guys are great in every sense, didn't know you had a youtube channel :D
Been using your shaders quite a lot. Would be cool if you posted a collection of your shaders somewhere even if paid + how to use them. They've been as useful as the particles in the pack
@@AlePhob I think to post all my shaders for free to make ability for using them in other packages (from another publishers)
а что ты выставил на выходе в редакторе? 3:50
Legacy/Particles Alpha blended
Hi Hovl Studio. i really like your tutorials. And can you make the course about VFX in Unity? I will buy it to learning. Because your tutorials are very interested but we want you do step by step to follow. at present the tuts are cut some node you made. I really really appreciated your video. Thanks
Ты не сказал что нужна UV развертка правильная, растянутая прямоугольниками иначе частица будет неверно отображаться. А так очень понравился туториал.
я добавил это в подсказку на видео
Спасибо!!!
спасибо!