Get my 100+ AR/VR resources Pack - knightcube.gumroad.com/l/arvr-resources Here are some courses that I took to learn AR/VR when I was starting out. Hope you find this video useful. If you do please hit the like button and subscribe for more videos like this. Thanks for your time. Timestamps⏲ 00:00 - Introduction 00:15 - 1. Introduction to Augmented Reality and ARCore by Google AR/VR Course Review 07:00 - 2. Unity XR Specialization Course Review 12:12 - 3. How to design for AR/VR by Interaction Design Foundation Course Review 17:14 - 4. Build 15 AR apps with Unity and Vuforia (Udemy) Course Review 18:52 - Conclusion
Google has a history of creating promising project and shutting down. Despite of they own the biggest ad network their business team couldn't scale products like Poly and Sceneform.
True. Scaling any AR project(or VR project) is really challenging. Too many factors to consider - lighting conditions, the environment, mobile performance, battery consumption, etc. Managing all this for the billions of devices running Android OS is not an easy feat.
I do know a few. I can make another video on that. However, most of learning happens by going through the documentation, experimenting around and iterating over and over again.
HI Rajat I am planning to buy new phone which phone do you recommend that would be good for handling all new technologies as well as be good for daily use?
Thanks for the comprehensive review
You're welcome!
Heyy...love ur channel!
Uve earned yourself your 1000th subscriber 😍✨
Congrats
Thanks!
Get my 100+ AR/VR resources Pack - knightcube.gumroad.com/l/arvr-resources
Here are some courses that I took to learn AR/VR when I was starting out. Hope you find this video useful. If you do please hit the like button and subscribe for more videos like this. Thanks for your time.
Timestamps⏲
00:00 - Introduction
00:15 - 1. Introduction to Augmented Reality and ARCore by Google AR/VR Course Review
07:00 - 2. Unity XR Specialization Course Review
12:12 - 3. How to design for AR/VR by Interaction Design Foundation Course Review
17:14 - 4. Build 15 AR apps with Unity and Vuforia (Udemy) Course Review
18:52 - Conclusion
Google has a history of creating promising project and shutting down.
Despite of they own the biggest ad network their business team couldn't scale products like Poly and Sceneform.
True. Scaling any AR project(or VR project) is really challenging. Too many factors to consider - lighting conditions, the environment, mobile performance, battery consumption, etc. Managing all this for the billions of devices running Android OS is not an easy feat.
Hey Rajat, Can you please guide which course should I do if we wanted to learn AR and wanted to implement it with three.js for a e-commerce site
I do know a few. I can make another video on that. However, most of learning happens by going through the documentation, experimenting around and iterating over and over again.
HI Rajat I am planning to buy new phone which phone do you recommend that would be good for handling all new technologies as well as be good for daily use?
Hey sir I want to create my virtual land and world which course should i take please guide
Is COURSERA best for AR...?
Hey rajat,
iam started to learn XR but i have a doubt which ressources to learn and how much knowledge in game engine needed
Hi, are you there?