► The Mailbox - May 15th, 2012

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Комментарии • 733

  • @ilDuderoni
    @ilDuderoni 12 лет назад +2

    Limited quicksaves is what always added that extra tension to the Hitman games for me. Priceless, really. Especially in a game where precision and preparation is such a factor.

  • @RinkyDink965
    @RinkyDink965 12 лет назад +1

    Dear Mr. Biscuit; Thankyou so much for keeping up the 1080p goodness. It's one of those things that once you've had it, you can't remember how you did without it. Top jobbing.

  • @acksOldPeople
    @acksOldPeople 12 лет назад

    Abes Oddworld and Oddysee were both pretty solid quick-save reliant games. The way that lots of the puzzles would result in inevitable death or losses, it made sense to be able to have checkpoints wherever you want.

  • @RobinJanssenBelgium
    @RobinJanssenBelgium 12 лет назад

    The inner machinations of their minds are an enigma
    -Patrick Star

  • @dagarath
    @dagarath 12 лет назад

    TB, MANY games have done this previously, quick save exits the game, when you load the save it deletes that save. it allows you to jump out of a game without losing your progress between checkpoints. In my opinion, this is really all you need.

  • @MisterSanityClaus
    @MisterSanityClaus 12 лет назад

    To paraphrase a great line from a great movie:
    "Forget it, TB. It's the Internet."

  • @Commy01
    @Commy01 12 лет назад

    I agree. Someone who is/wants to be good at making anything isn't going to get up in arms because someone said that a particular part of what you did was bad.

  • @RJLupin6
    @RJLupin6 12 лет назад

    I believe it was Burnie from Rooster Teeth that said something to the effect of "People are complaining that the end would resolve your choices, but what people don't realize is that the whole game is the ending." Very much simplifying and paraphrasing, but you get it. I don't entirely agree with that, but I think, to a degree, people do forget that fact.
    I'm replaying ME1, and I do have to say, it bums me out a tad to know what my last decision will be, but it doesn't diminish the ride any less

  • @BrandiPrime
    @BrandiPrime 12 лет назад

    Never thought I'd have to say it but.
    Welcome to youtube.

  • @Rangerage
    @Rangerage 12 лет назад

    Thanks for the dose doc.

  • @FMLohse
    @FMLohse 12 лет назад

    What a pleasent day it has been, Diablo has been released on my birthday what an honour lol

  • @SpartanIIIShadow
    @SpartanIIIShadow 12 лет назад

    The problem with a checkpoint system is that if you have to go take care of something important immediately or you need to leave for some reason and then come back to the game, say, a few hours or days later, all of your progress will be lost. It also forces the gamer to set aside tons of time to play because they don't know when the next checkpoint will be, and this is difficult for many people.
    Having a quicksave function allows someone to quickly save their game and play it on their own time.

  • @omckevett
    @omckevett 12 лет назад

    I accept that and thank you for your feedback and will look this guy up now.

  • @EddieInMuju
    @EddieInMuju 12 лет назад

    this was the best mailbox yet.

  • @fearme37
    @fearme37 12 лет назад

    jesus christ thank you for putting question times in description.

  • @MadderR3d
    @MadderR3d 12 лет назад

    interesting thoughts as always,
    always enjoying the mailbox

  • @DeadEnd2109
    @DeadEnd2109 12 лет назад

    The problem I have with checkpoints is that they are often placed right before you would need them. It feels like "Oh, there's that little save simbol, better prepare for a boss right behind this door.".

  • @ayd11
    @ayd11 12 лет назад

    Thank you for Question Timecodes TB :D

  • @SWEmanque
    @SWEmanque 12 лет назад

    Max Payne 2 allowed you to quicksave 3 times per mission when doing it on hardest level. That was a nice way of making it harder.

  • @devilmikey00
    @devilmikey00 12 лет назад

    I like the old JRPG system of saving. When you aren't in a dungeon save anywhere you damn well like but when you are in a dungeon you can only use save points and if you get in danger you have to teleport out or just hope you make it to the save point. Of course this doesn't work for every game but i always felt it worked pretty well as long as save points weren't to sparse.

  • @MrBloodyFenrir
    @MrBloodyFenrir 12 лет назад

    On the note of quicksaves, another compromise that I know has been used in Pokemon Mystery Dungeon (and possible other games) is having optional save points (effectively checkpoints, but not automatic) at certain places, but also the option to quicksave, with the drawback being that upon quicksaving, you are returned to the title screen, and once you load the game the quicksave is deleted, making the quicksave effectively a 'Pause' that lets you turn off the console.

  • @Waterseeker_
    @Waterseeker_ 12 лет назад

    Oh TB. No matter the question, it always leads back to Mass Effect 3. In every Mailbox.

  • @roymain36
    @roymain36 12 лет назад

    I had a checkpoint of driving off a cliff, and i was stuck until i jumped out early enough LIKE A BOSS.

  • @RyuRanXII
    @RyuRanXII 12 лет назад

    I agree limited quicksaves is the best solution, like the system used on Hitman games for example.

  • @billgoldbergmania
    @billgoldbergmania 12 лет назад

    As someone who only played ME3 the reapers looked pretty terrifying. Huge killer robots from space coming to destroy all life in the universe every x centuries. Might just be me.

  • @Linuxs108
    @Linuxs108 12 лет назад

    Sometimes you just dont want the answer but also a thorough explanation of the topic at hand. It could also be good to exchange ideas and listen from another persons perspective.

  • @yxxxmarinxxxy
    @yxxxmarinxxxy 12 лет назад

    I was here like a hour ago, and some guy said "thank god for the video", someone replied "why are you thanking your made up friend, thank tb instead" And thats how it all started, glad to help.

  • @TheBoneshakering
    @TheBoneshakering 12 лет назад

    Wow. I've never seen a comment on a video like this comment. This makes complete and total sense and is true. I'm surprised that you'd have the balls to say that, a lot of the time this would start a war in the comments based on religion. You awesome sir! :)

  • @antony1397
    @antony1397 12 лет назад

    This might sound creepy, but i fucking love you for that mass effect bit :D

  • @Morphasis
    @Morphasis 12 лет назад

    Thank you TB for doing these :)

  • @taenyftw
    @taenyftw 12 лет назад

    more heroes gameplay ;O. now i want to buy one, i've never played the series before though, which game is considerably good for a beginner?

  • @Aksein
    @Aksein 12 лет назад

    Oh man, I still remember the terrible checkpoint I got in Call of Duty 2 in the battle for Hill 400. Primary weapon had 3 bullets, secondary was empty, low on health and suddenly a mass of enemies spawns right on me. I was stuck on that checkpoint for about 40 minutes until I finally managed to slip out of the situation. I've hated the checkpoint systems from that point on.

  • @katt157
    @katt157 12 лет назад

    I actually remember posting that somewhere but how he found it is beyond me.

  • @Herrums
    @Herrums 12 лет назад

    My opinion on Quicksaving is that the game should probably close AFTER you quicksave, so you won't use it every 2 seconds, but when you actually need it.

  • @SilkyJohnson2002
    @SilkyJohnson2002 12 лет назад

    I think quick saves should always be available to the player. It provides the most flexibility by giving the play the freedom to treat them however they want. Don't use them at all, spam them, treat them like checkpoints, whatever. I personally like being able to save anywhere/anytime because I might want to replay a cool level or look at some awesome scenery.

  • @Rimmy_
    @Rimmy_ 12 лет назад

    because some people don't understand that there is a time and place for everything. good point :P

  • @Dubbmented
    @Dubbmented 12 лет назад

    "Cheers from Queensland" Hahah, did any other Aussies laugh at this.

  • @mcdonnyboy
    @mcdonnyboy 12 лет назад

    What's the prob in pause menu saves? I don't have a problem going on my pause menu to save unless it's skyrim where it takes ages to get on to the save menu. Saving on that takes longer then some of the load screens

  • @MasterElridion
    @MasterElridion 12 лет назад

    thx for the Question Timecodes :)

  • @Macvombat
    @Macvombat 12 лет назад

    honest quality and entertainment value

  • @HellGateDenmark
    @HellGateDenmark 12 лет назад

    Did The Hitman games not have a system of fewer quicksaves depending on the difficulty???

  • @jamrenzee
    @jamrenzee 12 лет назад

    The fact that he said nobody cares rather than "I don't care" combined with the fact that shockwaveable clearly cares proves that he is wrong.

  • @balrog0444
    @balrog0444 12 лет назад

    Giving you a choice is not "dumbing it down". You can choose to quicksave, you can choose not to quicksave.
    No that sounds familiar, who else has said that recently... Oh yes, it was Total Biscuit, you know, the guy who's video we just watched! -_- If you're gonna watch his videos, pay attention to them. It's a valid point.

  • @TheSeeweeddude
    @TheSeeweeddude 12 лет назад

    Checkpoints have been mostly outdated by auto saving, which is probably the same thing with just a different name

  • @Commy01
    @Commy01 12 лет назад

    Considering EAWare came out and said that the Indoctrination Theory was pretty much just something fans came up with to console themselves, I'd have to say that the ending was a perfect example of Ball Dropping. Not in the pubescent sense, either. They said in a QA release a while back that the ending explanation DLC was going to consist of 0 game play, and was just going to show what your crew was doing, as well as how the various fleets and people would not starve to death.

  • @MrxB4UX
    @MrxB4UX 12 лет назад

    It's interesting that you mention consoles lacking a button for quick-saving because Mass Effect 3 used the back button on the 360 for that purpose.

  • @renascent88
    @renascent88 12 лет назад

    Didn't Sniper Elite v2 have limited quick saves or so? I think I heared it had limited options in that regard.

  • @youngyongyung
    @youngyongyung 12 лет назад

    Thanks for the question time index.

  • @NoSeKe
    @NoSeKe 12 лет назад

    Is there any possibility we can have a crappy-livestream-day with Heroes6? :P

  • @Blazimun1
    @Blazimun1 12 лет назад

    It was announced to be free until 2014, I believe. Why the time limit is there is beyond me.

  • @rasfredy57
    @rasfredy57 12 лет назад

    Yeah it was pretty useful especially in the first were the autosave were soo far away from each other.

  • @dawatchng
    @dawatchng 12 лет назад

    Dang i was seriously thinking of applying there. What makes that school so terrible though?

  • @ParadiseDecay
    @ParadiseDecay 12 лет назад

    The Steam forums with regards 'Revelations 2012' are a blast at the moment! Go check them out!

  • @LazureusFalcone
    @LazureusFalcone 12 лет назад

    I always liked the quick-save in the Mass Effect series as it only allows you to quick-save out of combat.

  • @ilikemoviesandmore
    @ilikemoviesandmore 12 лет назад

    In the console version of The Witcher 2 you can always save exept when you're in combat. It's comparable to quicksaving but it
    only takes a few secs longer.
    I really like this method and perhaps it works well in some other games.

  • @NoVeMoRe
    @NoVeMoRe 12 лет назад

    "Not really interested in covering Day Z yet as the dev has expressed his wish that people wait until it's more feature-rich and complete" TB's answer on twitter.

  • @tEnpEng
    @tEnpEng 12 лет назад

    the seting of revelations 2012 would work in a old-school doom-ish way. with some good artwork and neat gameplay, i'd probably be interested in playing it...

  • @Getz-Da-Chompy
    @Getz-Da-Chompy 12 лет назад

    I play on consoles, and I still dearly love quicksaves.
    I feel TB was kind of wrong to say it's not a quick save just because you have to go into the menu, its a quick save because you can save it where ever and when ever you want. Check points on the other hand save whenever you get to a certain point, so if you have to turn off the machine as it's time to do something (like go to work, for example) then you lose all your progression since it last saved.

  • @Cholericification
    @Cholericification 12 лет назад

    At this point I'm starting to think that the apocalypse itself would be more popular than Revelations 2012.

  • @kamakazifruitbowl
    @kamakazifruitbowl 12 лет назад

    It's like saying, 'if you haven't made a government for a country, your opinion doesn't really matter.'

  • @Toastrrr
    @Toastrrr 12 лет назад

    Dude TB you're making everyone want to buy that game lol

  • @condemned70
    @condemned70 12 лет назад

    An example of a saving feature done near perfectly has to be Dark Souls. You can go to a previous save point if you messed up but it works better than most RPGs and I hope it stays the same in the upcoming Pc-version.

  • @avrande
    @avrande 12 лет назад

    my problem mostly is that videos restarts or *jump* backwards a bit.
    and the loadingtime on videos are 5 times longer then ussual.
    Failtube is returning..

  • @RedCaboose7
    @RedCaboose7 12 лет назад

    I like games that don't have JUST quicksaves or JUST checkpoints, but both, because if you don't save often enough you lose hours sometimes of progress and that just crushes gamers

  • @DarkProtoss123
    @DarkProtoss123 12 лет назад

    I dont know where Relevations on Steam is, but i havent found it.

  • @midnight_commander
    @midnight_commander 12 лет назад

    It's not justifiable. In terms of economics it is sunk cost. Regardless of what you do you will never get that time/cost back.

  • @DevlinDarkness
    @DevlinDarkness 12 лет назад

    I remember playing Halo 2 back in the day driving a Warthog through a checkpoint. The game saved right as I hit a rock, flipped the jeep and it crushed me. Then every time reloaded that checkpoint it brought me back right as I was about to get crushed again providing a series of constant squishy deaths. Fucking jeeps.

  • @Dwavenhobble
    @Dwavenhobble 12 лет назад

    why does that revelations 2012 review that's being mentioned sounds very much like one of mine grammatically but they are apparently a professional review site........... how ?

  • @Koniassu
    @Koniassu 12 лет назад

    Do we thumbs down if we have small one?

  • @katt157
    @katt157 12 лет назад

    It's a joke, he should have typed : "Jesus Christ! Thank you for putting the question times in the description."

  • @Unfamous2423
    @Unfamous2423 12 лет назад

    Where they buried the copies they could get in the desert? I don't think you can do that with DLC

  • @MrEpicwarlock
    @MrEpicwarlock 12 лет назад

    So how about that local sports team?

  • @sorry987654321
    @sorry987654321 12 лет назад

    i was writing a wall of text on the save system related question but then tb said excactly what i wanted to. very good

  • @katt157
    @katt157 12 лет назад

    Yeah! And I love Stargate as well! Anything but Universe ofc...

  • @demilung
    @demilung 12 лет назад

    I remember hiting a checkpoint in Call of Duty 4: Modern Warfare, while there was a rocket near my face. Ouch... Had to restart a mission.

  • @DefektVara
    @DefektVara 12 лет назад

    15:30 The "original" AvP (actually the second Rebellion-developed Alien vs Predator FPS) didn't have quick-saving at all until people complained about the game being too hard, and by that point the saving system was patched in. I haven't quite decided which version of the game I prefer, but I applaud Rebellion for actually thinking about the issue and deciding to add a limited amount of saves instead of just haphazardly throwing in unlimited time-travel post mortem like, say, Far Cry 2 on PC.

  • @Lashb1ade
    @Lashb1ade 12 лет назад

    I've never had games where the checkpoints were too far apart, but then i'm used to difficult games.

  • @Procrastinater
    @Procrastinater 12 лет назад

    never had that problem, pretty sure i'd backtrack if i really really needed to save. sides, battles that could kill you outright always had a save point nearby.

  • @acidsyringe69
    @acidsyringe69 12 лет назад

    Quicksaves/save states are good for games like Skyrim. There's alot of bugs and your game can freeze on that game, and then there's stupid glitches like you get stuck in a rock. Being able to reload a save state is extremely helpful.

  • @Dale1cool
    @Dale1cool 12 лет назад

    TB you have to make a `wtf is`on the day-z mod for ARMA 2. It will bring the next generation of zombie survival games. It is one of the best game concepts I've seen in a along time.

  • @lifebarier
    @lifebarier 12 лет назад

    I completely agree on that. Thing is, this started by kid saying that games must be made so that it is easier to play, because he doesn't like challenge.
    And I am very tired of bunch of "gamers" whining how that or another must be changed in games, because they don't like it. Hell, you don't like it - deal with it, or play something else. Don't force devs change their game to suit your likings.
    Also you are first person this week to make sense in youtube comments when answering to my post. GJ.

  • @TheJolliJarhead
    @TheJolliJarhead 12 лет назад

    On may the 16th mailbox why was League of legends playing in the background for this vid?

  • @highstricker
    @highstricker 12 лет назад

    Thing is that it does by people who have dedicated their lives to studying and examining history.

  • @Akexi2288
    @Akexi2288 12 лет назад

    Yay for Planetside 2 footage!

  • @InspectorGR
    @InspectorGR 12 лет назад

    Thanks for putting the times in the comments?

  • @slauge
    @slauge 12 лет назад

    I always watch everything in 360p. RUclips has bandwith issues too often anyways.

  • @Spencer323200
    @Spencer323200 12 лет назад

    He said hes waiting on that one till its more finished. The developer said it wasn't ready for reviews yet.

  • @CorpsebombMKiv
    @CorpsebombMKiv 12 лет назад

    lol, I came home for lunch break half an hour ago and checked the halibut feed, nothing new so I go watch some music vids instead, now mailbox is up and I got to go back to work :(
    Ahh well, I shall enjoy later.

  • @nwbasson
    @nwbasson 12 лет назад

    Almost all professional historians agree that The PantryRaider exists.

  • @chillingman
    @chillingman 12 лет назад

    about what ending is he talking about around 6:45?

  • @bdoherty44
    @bdoherty44 12 лет назад

    Time codes are back.
    The Internet Gods are pleased.

  • @Gievfepix
    @Gievfepix 12 лет назад

    ... However after taking a look at the Revelations 2012 video... wow that looks bad. This is on steam?

  • @stunda
    @stunda 12 лет назад

    Checkpoint problem? Listening to something like "Blackbird, we are heavily outnumbered! Where are you?!" a bazillion times on vet.

  • @NylePudding
    @NylePudding 12 лет назад

    You didn't touch upon the fact that check points can be too close together. That can be a problem.

  • @LeeShadow
    @LeeShadow 12 лет назад

    Far as I can tell The "Friends and Family" is 70% of the Dev team. I honestly don't think barely anyone outside of the Dev. team played this game before it was released.

  • @Buretsu
    @Buretsu 12 лет назад

    I read their bios on their website. They graduated from DeVry. In Engineering.

  • @tomshraderd4915
    @tomshraderd4915 12 лет назад

    Jesus was a historical figure. Whether he was the Messiah or not, that remains a question of faith, but it's undeniable that he existed.

  • @cashcoe101
    @cashcoe101 12 лет назад

    is this game that youre playing a new heros of might and magic ?

  • @SomeOne1121
    @SomeOne1121 12 лет назад

    So what you're saying is, we should all buy Revelations 2012?

  • @taenyftw
    @taenyftw 12 лет назад

    ah thanks. will give it a shot