i'll have to thank you though for the tip with endurance charges using them now for testing and seems like i'll keep them lost 60% hp at carnage with 32% increased monster damage (70% red.)
i use grace determination IR and picked up the best avaible armor nodes that were on my tree, i have dragonscale items (= highest ar/ev available for me), using bringer of rain which is medicore armor i guess since you got no chest im not using a shield since i dont want to fall asleep while playing so i pretty much cant really get more armor other than leveling up and using str nodes to get to them thats why life was better for me personally and this patch was a nerf for me not the mobs
yeah totally i missed out dying to all the rhoas charges i got on a vuln. + monster dmg map have fun with your build which needs 10 min to clear a single map
actually it wouldve been easier to survive since armor doesnt do shit with hits like this its for small ones and the patch reduced the health pool of life based characters a lot
12.2k armor without granite atm (13k with 1 other node) and if you would actually care to search a bit you'd learn that armor only works good with small hits and not big ones also i dont want to fall asleep while killing stuff not to mention that endurance charges are boring
i did extra damage blade guy already didnt even notice him when he died i thought he was a rare and no it was carnage hitting him and yes he has DOUBLE the life I have and still lost 50% of it on hit (carnage) which means he takes the same damage i do
but he didnt GET punctured he lost the life in a single second if it wouldve been puncture it wouldve taken longer and he wouldve lost more since it doesnt go away after a second aaargh why am i wasting my time with this
you disappoint me since im a nice guy i watched the build watch?v=cjfsy-Kc910&feature=youtu.be&pxtry=1 just sad he loses half of his life at carnage attack while having double the life pool of me which means he takes the same damage and his clear / kill speed is way slower (he also seems to always take more damage from bosses than me wtf) i expected more of this and your comment sure is good on a video of a 71 map btw
i'll have to thank you though for the tip with endurance charges using them now for testing and seems like i'll keep them lost 60% hp at carnage with 32% increased monster damage (70% red.)
i use grace determination IR and picked up the best avaible armor nodes that were on my tree, i have dragonscale items (= highest ar/ev available for me), using bringer of rain which is medicore armor i guess since you got no chest
im not using a shield since i dont want to fall asleep while playing so i pretty much cant really get more armor other than leveling up and using str nodes to get to them
thats why life was better for me personally and this patch was a nerf for me not the mobs
yeah totally i missed out dying to all the rhoas charges i got on a vuln.
+ monster dmg map
have fun with your build which needs 10 min to clear a single map
endurance charges =|= pure armor my friend
actually it wouldve been easier to survive since armor doesnt do shit with hits like this its for small ones and the patch reduced the health pool of life based characters a lot
12.2k armor without granite atm (13k with 1 other node)
and if you would actually care to search a bit you'd learn that armor only works good with small hits and not big ones
also i dont want to fall asleep while killing stuff
not to mention that endurance charges are boring
i did extra damage blade guy already didnt even notice him when he died i thought he was a rare
and no it was carnage hitting him and yes he has DOUBLE the life I have and still lost 50% of it on hit (carnage) which means he takes the same damage i do
but he didnt GET punctured he lost the life in a single second if it wouldve been puncture it wouldve taken longer and he wouldve lost more since it doesnt go away after a second aaargh why am i wasting my time with this
you disappoint me since im a nice guy i watched the build
watch?v=cjfsy-Kc910&feature=youtu.be&pxtry=1
just sad he loses half of his life at carnage attack while having double the life pool of me which means he takes the same damage and his clear / kill speed is way slower (he also seems to always take more damage from bosses than me wtf)
i expected more of this
and your comment sure is good on a video of a 71 map btw
simple answer for you: dont care lol