@nathancof Same here, I feel games back then required a little more creative thinking on the players part, plus no internet, if you were lucky you got an issue of Nintendo Power from time to time, so maybe we were just more in tune to the cryptic riddles. 😂
As a kid I assumed the boss room in the dungeon but I find your reasoning compelling that it’s actually referencing that spot in the overworld, well done.
It makes sense the east end of the dungeon is the "secret". It was an open world game. The most open world game ever tbph. People didn't really have a clue what they were doing the first time in level 1. Hey in the east is a secret. Oh wow I must of beat the level it warped me right outside. I think the 100 rupee secret was a coincidental secret. Always wondered as a kid why there wasn't anything there lol.
Yeah this video feels like a remake of currently existing videos about the same thing. Nothing new. But what I'm curious about is why is that screen gray? Where you need the raft to access to get the heart container. This is not the graveyard... so why this color? Now that is a mystery! Maybe they wanted all screens to look different? So that one and Level 4 entrance screen must look different? That's the only thing I can think of...but if you walk to the right from the start screen and you reach the water, you will see equal screens but with different setup of enemies. So there are a few screens that are identical in the overworld if we don't care about the enemies...
Technically there’s two peninsulas in LOZ, it’s just the southern one is pretty large while the northern, smaller one is more recognizable as a land mass jutting into the sea. And of course it is the more easterly of the two. And why was this a mystery for so long? I assumed the clue referred to the north west part of the map back when I first played this in the 80s. It’s a pretty unique secret being the only place in the overworld that can be walked through, although the second quest has plenty of walls that work the same in the labyrinths.
This is maybe the 3rd or 4th video i've recently been recommended on this specific piece of trivia from LoZ. Was this really an "unsolved" mystery? It was the accepted answer amongst everyone on my schoolyard as a kid.
well if it's the 4th video on this topic the RUclips Algorithm knows that you love to click on this kind of video😁 I'm actually the same, can't get enough of that Eastmost Penninsula Lore. Some day everybody will know what it means!
I’m curious what other videos you’ve watched recently about the topic as I found it odd that I had only seen one other video (from Monster Maze a couple weeks ago) on the same topic.
Yeah I really like the monster maze one for how he went into a lot of detail on it. But it's kind of cool to watch this video because it was so concise. I still think monster Maze did a good job@@MungkaeX
I love how this guy is finding this out as an adult, some 30 something years after this game came out. I had this figured this out as a kid in the 80s playing this game.
I did not know this was an unsolved clue. Me and my mates aways assumed it was just what you said. We being from Sweden we had to use a dictionary to look up what the word "peninsula" means. So that was basically one of the first English word I had to look up, and becuase of it. I remember what an penisnula is... In Swedish it translates to "Half-island" - Halvö
It's been solved for decades. Multiple videos on this very site cover it. If you Google "eastmost peninsula is the secret" the first thing you see is the explanation and it was posted in 2008. I have no idea why this person would try to take credit for a piece of widespread knowledge from decades ago. I remember talking about this on BBS in the 90s. It's honestly just super weird that he's claiming he somehow couldn't find this info and that he's solved a mystery. No, dude. Everybody knows this. We've known this
I never knew what the Hell that meant when I was a kid. So many years playing it and I never could figure it out. Thanks for finally telling me about it. 👍
I never owned this game, so I would go to my friend's house. I couldn't find a single secret, so I'd watch my friend play it. It was a really cool game. Thanks, Scott!
I agree with you, and I think you are correct. I didnt realize this was a dispute...that's how we found the hidden wall back in the 80's. That said I feel games back then required a little more creative thinking on the players part. We had no internet, if you were lucky you got an issue of Nintendo Power from time to time, so maybe we were just more in tune to the cryptic riddles. 😂 In addition, I don't remember if he's in the second quest but I know he's not in the same spot, and the dungeons aren't the same, so your reasoning is solid.
I never noticed there were two separate Old Man sprites. There was one time that I cleaned the cartridge with Windex. It caused a glitch where the bats (Keese) were replaced with sprites of the Old Man and Old Woman. One replaced the wings expanded sprite while the other replaced the wings retracted sprite.
I never really paid attention to that clue Eastmost Peninsula Secret as I just played the Legend of Zelda NES game and won it many times as I have it memorized by memory.
When I was younger I never made a connection with that old man's hint. But... I did make a connection via the Armos statue secret room hint. I guess both messages were intended to guide you to that screen. That fake wall in the 1st Quest is the only way you'd even try to figure out fake walls in Quest 2. But, I doubt anyone would have made a connection to do that inside of a dungeon.
For those of us that played this game when it first released in the mid '80s, way before the World Wide Web was even a thing, we knew what the game's various secrets were. We discovered them from a secret tome that revealed them, lost knowledge that apparently no one in the Millennial Generation or Generation Z has ever read. I refer to Nintendo's OFFICIAL LEGEND OF ZELDA STRATEGY GUIDE! 😉👉 Given how long ago it was released, it might also have been one of the old Nintendo Power Strategy Guides that we got with our subscriptions to the Big N's old magazine. But that was almost 40 years ago, so my memory's getting a bit fuzzy.
When I found the secret wall by accident in 1989 I knew what the clue meant, but that’s also why I looked for a false wall, because by this point I had already beaten the second quest a few times.
2:40 I had stumbled upon the Lost Woods before I found this hint (that you have to pay for, by the way), But when I got it, it was actually very easy to figure out. And I was a teenager when I picked this game back up
I remember finding this by accident trying to kill those dang peahats. They could float over anything and you had to wait until they stopped before they could take damage. What a shock when I passed through the wall. That was not a thing anywhere in the 1st quest. And the 100 rupee secret to everyone 🥳. What a great game.
Usually we see the eagle in lv 1 as represented by the top being its head, but i think the head is the right side, the top represents the wings, as seen by the side.
According to the overworld map...the raft spot does not have water on the right side. And the secret path spot does not have water on top. Both of those spots only have two sides of water. So, thats not a peninsula. We already know theres a secret in the tree at the dead end, so it wouldn't make sense to give two similarly vague clues for one spot.
It's so obvious... and yet here you are arguing against it claiming that the least simple answer is the solution. There is no water in dungeons in Zelda 1. Proof? Every single square water tile in the entire game, uses 1 tile out of the entire chrom, and they specifically detailed it to look as close to water as they could figure out at the time. No dungeon in zelda uses this tile, and if you change the tile to the water one, it's pallet settings don't even match the colors. If those pits were water, they'd have designed them to look like that. They're not, they're pits. Meaning, there's no water in any dungeon... and thus, there's no peninsula in the dungeons. Again, multiple clues point to the overworld, and the ones that don't specifically reference something about the dungeon in their wording - Digdogger dislikes certain sounds (appears in the first dungeon that has a digdogger), patra has the key (patra ONLY appears in spectacle rock in the first quest), dodongos dislike smoke (first dungeon with dodongos in it), secret is in the eye of the skull (spectacle rock's map is in the shape of a skull). There is only ONE peninsula in the entire game, and it's the top right of the map. You can believe what you want, but your opinion on the matter doesn't change the fact - the only peninsula in the entire game is in the top right of the overworld. It was so obvious, I knew the answer when there was no internet, and yet people like you _still_ try to argue the wrong answer.
@sirgouki6207 you sure used a lot of words to say nothing. It's not a peninsula in the true sense. It's just referring to a bit of the map sticking out. Not sure why you're even bringing up water. Stop being so literal. I stand by my original comment.
@@sirgouki6207 according to the map, that upper corner is not a peninsula. The raft spot doesn't show water on the right side. And the top right square with the secret path doesn't have water on top, so both spots only have two sides of water. The clue in level 1 wouldn't make sense here because we were already told there is a secret in the tree at the dead end. Why would they give two vague clues about the same square?
Remember how they used to modify NES games when they were localized for th US market because they considered them either too difficult or because it would not appeal to US audience. With that said i imagine they must have received feedback from Japanese players that the first clue in dungeon 1 was not needed as it was very easy to find the bow and perhaps help players with a clue to something harder to find such as the invisible wall in that peninsula, which maybe none of us would have found had it not been for the detailed map in guides.
I had this exact argument with my friend back when this game came out and he insisted it was for the underworld. Once I showed him the free rupee location he was flabbergasted.
I never was confused about this. Bottom line is the clues are for kids playing the game and this being the very first dungeon, they tell you something more obvious because it’s the first level.
Ever stab, attack the old man in the dungeons? If you do, the fires launches energy balls at you. This has been thought of before, that the top right is the pennisula, the fake wall. Why did they use the east most pennisula part instead of "If you don't have money you can't use arrows" If you want a 100% sure answer you'd have to ask the developers.
I found it odd that two of my favorite channels both did a video about this same “Mystery” over the course of the past couple months. The one is a channel exclusively focused on Zelda, and as the Tears of the Kingdom Lore dries up, and we wait for new Lore to dissect in Echoes of Wisdom; random videos about older Zelda games is a logical way to keep feeding the algorithm. I initially passed on watching this video the day it released because I mistakenly thought this was the other video I had previously watched about the same subject. Is this an omen of a new direction we’ll see here on Spector Creative? I would have expected a video about some of the video games about action figure lines (like the He-Man games for Intellivision or the Playstation 2) long before something like Zelda.
I dont know if i really thought that much into it as a kid. I recently played this game about a month ago on my 3ds and before i even watched this video just reading the title that spot where you walk though the wall in the top right corer of the map was the first thing that popped into my head
ALttP is a prequel - it's in the name (especially when you consider there's no time travel in that one) "A Link to the _Past_". Nintendo confirmed this when they released the time line of how the games connect, with ALttP being the first of game of the "Hero is defeated" timeline (as in, Link dies in OoT). This game, and its actual sequel - The Adventure of Link (also on the NES if you've never played it/heard of it) are the last 2 entries in that timeline before they all connect into BotW. Technically, before BotW and TotK came out, they started the series at the end of a story.
I found a secret in Zelda how to make everything change after you beat the first quest, and to share with you... How you pick your name is how your quest will go and dungeons may change places. Show me gameplay.
this was obvious... to the point where I have gotten tired of correcting people about it claiming it's something else. It's literally the only peninsula in the entire game, and there's a secret there in both quests (in the 2nd quest, that is the location of the shop with the blue ring). I've even used the fact that it plays the sound for finding secrets as evidence. You'd be surprised at how many people will argue to the grave that this is wrong, despite the game giving you all you need to know to prove it. Case in point, the comment from ccoit 3 hours ago.
Can't convince everybody. Some people argue the earth is flat 🙈 But if you know you know. I wonder how the people that think it refers to the dungeon explain why it even fits for the real peninsula. Or why you need a cryptic clue about the normal progression of a tiny dungeon with a handful of rooms you visit anyways...
@@spectorcreative1872 oh yeah! I would suggest looking up Eric Nilla, who is a huge keshi expert and might have leads to find them. And thanks!!! Card Snake is out - and you can order the hard copy now!!
@@spectorcreative1872 I reached #18 in gaslamp fantasy! Briefly was in the top 100 for romantic fantasy! And hovering in the 50s for fantasy adventure! I dunno how long those rankings will last, but it feels great!
Old news, but what does it say about the intended audience? Does it mean Japanese kids needed to be told that arrows use your money, but didn't need to be told how to find secrets, and that western kids didn't need to be told that arrows use money, but needed to be told where to look for secrets? That there, is the real mystery behind that clue. 🙃
Here’s one that I have been thinking about lately: in the second quest, the fourth dungeon has a clue about following an arrow. Most videos I’ve seen claim that the arrow is the arrangement of snail-shaped boulders on Death Mountain pointing towards the last dungeon. Or that it is saying that the magic sword is found by moving the tip of the arrow. I believe that it is suggesting that the Triforce room is shaped like an arrow and telling the player to go through the fake wall to get the hidden raft.
Literally everyone has always known that this was the secret. I swear it's only new people who want to feel special that keep saying it's some mystery.
. . . and yet there's multiple comments on here proving that people _still_ don't get it. I'd edit your comment to "Literally everyone with a brain" or something similar.
Others here saying they already knew this since the 80s and it was in Nintendo Power. I was a little kid in that era, had Nintendo Power, and I honestly don't remember this clue being "solved" at all. For whatever reason, I always thought it was just a horrible clue on how to get to Level 2. I know Level 2 is nowhere near a peninsula, but it is East of Level 1. I figured it was just a mistranslation that was trying to say "Poke around towards the East for the next level" lol
See, this message was wholly original to the English release, so it couldn't be bad English. The old stranger is telling us of that which we cannot know. The location of Eastmost Penninsula is THE secret. It will never be found!
you didint listen to the video. when the dungeon has HINTS for INSIDE THE DUNGEON The hint will refer to the ANIMAL the map is portraying,- in this case and eagle. since the hint did not list the animal, the hint refers to the overworld.
at today's inflation, the original Legend of Zelda would be over 240 bucks at retail. With no co-op, no pvp, no fun costumes or DLC content. Nothing. And we still love it to this day.
I had my dad translate this for me when i was a little kid....wtf i hated this 😑 but i always thought it was like the tip on the "east most" part of the dungeon map which was the piece of Triforce? 🤔
there's no water in any dungeon in Zelda 1. the blue parts in those areas are bottomless pits. All water tiles in the game have dots on them to show waves (and were animated in japan).
As the first dungeon it can be considered a bit of a tutorial; but I put my support behind them BOTH being the intended secret. One is a “secret” for new players who are just starting their Zelda Journey. It’s important to remember video games like Zelda were pioneers at the time and few if any games could be considered in the same vein at the time of release. My first time playing it I couldn’t even get to the 1st Dungeon (stupid kid me). The developers needed to hand hold the player a little more early on, just to make sure they didn’t give up only a fraction of the way into the game. The second “secret” was an advanced optional and true secret for much later in the game, and more likely for players on a 2nd plus playthrough.
I have known this since the 80s. Still fun to go over though.
@nathancof Same here, I feel games back then required a little more creative thinking on the players part, plus no internet, if you were lucky you got an issue of Nintendo Power from time to time, so maybe we were just more in tune to the cryptic riddles. 😂
_Finally solved!?_ I solved this when I was like six years old, some 37 years ago.
Ditto for me. No surprises here.
Right!
Same here. Took me 10 seconds to figure it out
Good on you. Meanwhile the masses aren't clairvoyant, which is to say no one probed your mind to know you accomplished this goal.
As a kid I assumed the boss room in the dungeon but I find your reasoning compelling that it’s actually referencing that spot in the overworld, well done.
It makes sense the east end of the dungeon is the "secret". It was an open world game. The most open world game ever tbph. People didn't really have a clue what they were doing the first time in level 1. Hey in the east is a secret. Oh wow I must of beat the level it warped me right outside. I think the 100 rupee secret was a coincidental secret. Always wondered as a kid why there wasn't anything there lol.
@jeffreydallas6047 looking at it, I'm not even sure kid me was aware it was surrounded by water
Old man needs to make a return this September 25th in "The Legend of Zelda: Echoes of Wisdom"... broken English and everything. Let'sssss go!
Breath of the Wild had the King as The Old Man as an Easter egg towards that.
@@slimegirlgaming2142I appreciated that. There were a few gags about that connection in his dialog as well.
So that old man was trying to prepare us for second quest fake wall spam by introducing us to the concept in the first quest. Interesting.
Finally solved?! I knew this back in the day.
It was in Nintendo power decades ago
Yeah this video feels like a remake of currently existing videos about the same thing. Nothing new.
But what I'm curious about is why is that screen gray? Where you need the raft to access to get the heart container. This is not the graveyard... so why this color? Now that is a mystery! Maybe they wanted all screens to look different? So that one and Level 4 entrance screen must look different? That's the only thing I can think of...but if you walk to the right from the start screen and you reach the water, you will see equal screens but with different setup of enemies. So there are a few screens that are identical in the overworld if we don't care about the enemies...
I know right lol. Just a title to try and grab people's attention I guess
Technically there’s two peninsulas in LOZ, it’s just the southern one is pretty large while the northern, smaller one is more recognizable as a land mass jutting into the sea. And of course it is the more easterly of the two.
And why was this a mystery for so long? I assumed the clue referred to the north west part of the map back when I first played this in the 80s. It’s a pretty unique secret being the only place in the overworld that can be walked through, although the second quest has plenty of walls that work the same in the labyrinths.
This is maybe the 3rd or 4th video i've recently been recommended on this specific piece of trivia from LoZ. Was this really an "unsolved" mystery? It was the accepted answer amongst everyone on my schoolyard as a kid.
well if it's the 4th video on this topic the RUclips Algorithm knows that you love to click on this kind of video😁 I'm actually the same, can't get enough of that Eastmost Penninsula Lore. Some day everybody will know what it means!
I’m curious what other videos you’ve watched recently about the topic as I found it odd that I had only seen one other video (from Monster Maze a couple weeks ago) on the same topic.
Yeah I really like the monster maze one for how he went into a lot of detail on it. But it's kind of cool to watch this video because it was so concise. I still think monster Maze did a good job@@MungkaeX
The secret is that the old man needs a spell checker.
I love how this guy is finding this out as an adult, some 30 something years after this game came out. I had this figured this out as a kid in the 80s playing this game.
I did not know this was an unsolved clue. Me and my mates aways assumed it was just what you said. We being from Sweden we had to use a dictionary to look up what the word "peninsula" means. So that was basically one of the first English word I had to look up, and becuase of it. I remember what an penisnula is... In Swedish it translates to "Half-island" - Halvö
It's been solved for decades. Multiple videos on this very site cover it. If you Google "eastmost peninsula is the secret" the first thing you see is the explanation and it was posted in 2008. I have no idea why this person would try to take credit for a piece of widespread knowledge from decades ago. I remember talking about this on BBS in the 90s. It's honestly just super weird that he's claiming he somehow couldn't find this info and that he's solved a mystery. No, dude. Everybody knows this. We've known this
Never been solved. No one from Nintendo has never confirmed it. So we're still just guessing.
Clickbait title. This has been known for 30+ years. Lol.
seriously, just because YOU had to look up the answer doesn't make it an unsolved mystery
I never knew what the Hell that meant when I was a kid. So many years playing it and I never could figure it out. Thanks for finally telling me about it. 👍
This reminds me of early 2010s RUclips. Thank you for the nostalgia. 😊
I remember the zelda commercial where the announcer says 'which way 2 go?' 😅😅😅
Dude had ADHD and Tourette’s
P p peahats...
43 years old here:
I always thought that the "Eastmost peninsula" was the room that the Triforce was in in Level 1
A friend of mines parents let him call the 1-800 number for Tips and that’s how I knew it was over there by the dead tree
This video is 9 minutes of my life I’ll never get back
I never owned this game, so I would go to my friend's house. I couldn't find a single secret, so I'd watch my friend play it. It was a really cool game. Thanks, Scott!
A "secret" one of the first places I would go to and build my rupees up to get tunic upgrade, known about it since 1987 lol
I agree with you, and I think you are correct. I didnt realize this was a dispute...that's how we found the hidden wall back in the 80's.
That said I feel games back then required a little more creative thinking on the players part. We had no internet, if you were lucky you got an issue of Nintendo Power from time to time, so maybe we were just more in tune to the cryptic riddles. 😂
In addition, I don't remember if he's in the second quest but I know he's not in the same spot, and the dungeons aren't the same, so your reasoning is solid.
I never noticed there were two separate Old Man sprites.
There was one time that I cleaned the cartridge with Windex. It caused a glitch where the bats (Keese) were replaced with sprites of the Old Man and Old Woman. One replaced the wings expanded sprite while the other replaced the wings retracted sprite.
I never really paid attention to that clue Eastmost Peninsula Secret as I just played the Legend of Zelda NES game and won it many times as I have it memorized by memory.
There's posts on this topic on Gamefaqs dating back 20 years.
Yes, lots of posts but I haven't seen anyone make a video!
@@spectorcreative1872 Monster Maze did a video on it 2 months ago. Pretty extensive, too. ruclips.net/video/LpdRUAPoVP8/видео.htmlsi=zgj3cNiOkQCh6kew
@@spectorcreative1872 Monster Maze did two months ago.
Monster Maze did a video about this exact same topic just a couple weeks ago.
Exactly. Why is this guy acting like he solved some mystery? He clearly saw the Monster Maze video and decided to rip it off
When I was younger I never made a connection with that old man's hint. But... I did make a connection via the Armos statue secret room hint. I guess both messages were intended to guide you to that screen.
That fake wall in the 1st Quest is the only way you'd even try to figure out fake walls in Quest 2.
But, I doubt anyone would have made a connection to do that inside of a dungeon.
“Eastmost peninsula…” I bet was probably the original spot for level 9, but they probably thought it either to easy or to hard to find.
For those of us that played this game when it first released in the mid '80s, way before the World Wide Web was even a thing, we knew what the game's various secrets were. We discovered them from a secret tome that revealed them, lost knowledge that apparently no one in the Millennial Generation or Generation Z has ever read.
I refer to Nintendo's OFFICIAL LEGEND OF ZELDA STRATEGY GUIDE! 😉👉
Given how long ago it was released, it might also have been one of the old Nintendo Power Strategy Guides that we got with our subscriptions to the Big N's old magazine. But that was almost 40 years ago, so my memory's getting a bit fuzzy.
You make some fine points to support your argument my good sir. I believe you are correct.
I’m Sherlock Holmes, I wear the damn hat!!!
When I found the secret wall by accident in 1989 I knew what the clue meant, but that’s also why I looked for a false wall, because by this point I had already beaten the second quest a few times.
2:40 I had stumbled upon the Lost Woods before I found this hint (that you have to pay for, by the way), But when I got it, it was actually very easy to figure out. And I was a teenager when I picked this game back up
I remember finding this by accident trying to kill those dang peahats. They could float over anything and you had to wait until they stopped before they could take damage. What a shock when I passed through the wall. That was not a thing anywhere in the 1st quest. And the 100 rupee secret to everyone 🥳. What a great game.
Usually we see the eagle in lv 1 as represented by the top being its head, but i think the head is the right side, the top represents the wings, as seen by the side.
According to the overworld map...the raft spot does not have water on the right side. And the secret path spot does not have water on top. Both of those spots only have two sides of water. So, thats not a peninsula. We already know theres a secret in the tree at the dead end, so it wouldn't make sense to give two similarly vague clues for one spot.
The "tree at the dead end" clue is the location of Level 8.
Nah, you are overthinking it. It's a tutorial dungeon guiding you to the Triforce piece. That's all it is.
It's so obvious... and yet here you are arguing against it claiming that the least simple answer is the solution. There is no water in dungeons in Zelda 1. Proof? Every single square water tile in the entire game, uses 1 tile out of the entire chrom, and they specifically detailed it to look as close to water as they could figure out at the time. No dungeon in zelda uses this tile, and if you change the tile to the water one, it's pallet settings don't even match the colors. If those pits were water, they'd have designed them to look like that. They're not, they're pits. Meaning, there's no water in any dungeon... and thus, there's no peninsula in the dungeons. Again, multiple clues point to the overworld, and the ones that don't specifically reference something about the dungeon in their wording - Digdogger dislikes certain sounds (appears in the first dungeon that has a digdogger), patra has the key (patra ONLY appears in spectacle rock in the first quest), dodongos dislike smoke (first dungeon with dodongos in it), secret is in the eye of the skull (spectacle rock's map is in the shape of a skull). There is only ONE peninsula in the entire game, and it's the top right of the map. You can believe what you want, but your opinion on the matter doesn't change the fact - the only peninsula in the entire game is in the top right of the overworld. It was so obvious, I knew the answer when there was no internet, and yet people like you _still_ try to argue the wrong answer.
@sirgouki6207 you sure used a lot of words to say nothing. It's not a peninsula in the true sense. It's just referring to a bit of the map sticking out. Not sure why you're even bringing up water. Stop being so literal. I stand by my original comment.
@@sirgouki6207 according to the map, that upper corner is not a peninsula. The raft spot doesn't show water on the right side. And the top right square with the secret path doesn't have water on top, so both spots only have two sides of water. The clue in level 1 wouldn't make sense here because we were already told there is a secret in the tree at the dead end. Why would they give two vague clues about the same square?
I was 9 when I first played Zelda. That's new to me! I would definitely call that a secret. It's got the noise... Lol
I was there too man. Want to go back and do it again
Regardless what it meant I definitely took it how you did and found that temple.
I knew about this a long time ago, when I had a walkthrough, but I didn't know that the was talking about that fake wall.
Such warm feelings of nostalgia playing that game. 😪
Remember how they used to modify NES games when they were localized for th US market because they considered them either too difficult or because it would not appeal to US audience. With that said i imagine they must have received feedback from Japanese players that the first clue in dungeon 1 was not needed as it was very easy to find the bow and perhaps help players with a clue to something harder to find such as the invisible wall in that peninsula, which maybe none of us would have found had it not been for the detailed map in guides.
I always thought it was for the heart container. I never considered the music as the giveaway, but that's a good answer.
Great video Scott
I had this exact argument with my friend back when this game came out and he insisted it was for the underworld. Once I showed him the free rupee location he was flabbergasted.
I never was confused about this. Bottom line is the clues are for kids playing the game and this being the very first dungeon, they tell you something more obvious because it’s the first level.
I always thought this was a clue to the secret island that was north of the money making game.
Ever stab, attack the old man in the dungeons? If you do, the fires launches energy balls at you. This has been thought of before, that the top right is the pennisula, the fake wall. Why did they use the east most pennisula part instead of "If you don't have money you can't use arrows" If you want a 100% sure answer you'd have to ask the developers.
Fuck I figured this all out at 8 years old without the internet or anykind of game guides.
You should add that in the 2nd game version, that is the spot where you csn buy the blue ring instead of getting the 100 rupees.
I was told the secret of 'its a secret to everyone' , its the greater mind
I found it odd that two of my favorite channels both did a video about this same “Mystery” over the course of the past couple months.
The one is a channel exclusively focused on Zelda, and as the Tears of the Kingdom Lore dries up, and we wait for new Lore to dissect in Echoes of Wisdom; random videos about older Zelda games is a logical way to keep feeding the algorithm.
I initially passed on watching this video the day it released because I mistakenly thought this was the other video I had previously watched about the same subject.
Is this an omen of a new direction we’ll see here on Spector Creative? I would have expected a video about some of the video games about action figure lines (like the He-Man games for Intellivision or the Playstation 2) long before something like Zelda.
ruclips.net/video/LpdRUAPoVP8/видео.htmlsi=PZdlFYo_nv34PB37
Those are the sages
I never understood this clue for decades
Hope this video helped!
@@spectorcreative1872 I knew this in 1990 and if you use the link as your name you get the blue ring up there
yeah growing up I always assumed it's the right wing where the triforce piece is in level 1, but I like this explanation a lot better!
I dont know if i really thought that much into it as a kid. I recently played this game about a month ago on my 3ds and before i even watched this video just reading the title that spot where you walk though the wall in the top right corer of the map was the first thing that popped into my head
Yes, I think most people got that back in the 80s. But I have also heard other explanations on the internet, none good though.
The old mens have names. Its old man and oooold man.
I've always loved this game and its sequel on the SNES. Super cool video.
ALttP is a prequel - it's in the name (especially when you consider there's no time travel in that one) "A Link to the _Past_".
Nintendo confirmed this when they released the time line of how the games connect, with ALttP being the first of game of the "Hero is defeated" timeline (as in, Link dies in OoT).
This game, and its actual sequel - The Adventure of Link (also on the NES if you've never played it/heard of it) are the last 2 entries in that timeline before they all connect into BotW. Technically, before BotW and TotK came out, they started the series at the end of a story.
Ive always assumes this was what the riddle was referring to. There is no water in the dungeon...its interesting though.
Oooooh video game Scott!
GG
i thought it was that peninsula the whole time, i don't know why people were baffled
I found a secret in Zelda how to make everything change after you beat the first quest, and to share with you... How you pick your name is how your quest will go and dungeons may change places. Show me gameplay.
you mean naming your character Zelda to jump start to the 2nd quest?
Oooold Man and his twin brother Ooooooold Man
this was obvious... to the point where I have gotten tired of correcting people about it claiming it's something else. It's literally the only peninsula in the entire game, and there's a secret there in both quests (in the 2nd quest, that is the location of the shop with the blue ring). I've even used the fact that it plays the sound for finding secrets as evidence. You'd be surprised at how many people will argue to the grave that this is wrong, despite the game giving you all you need to know to prove it. Case in point, the comment from ccoit 3 hours ago.
Can't convince everybody. Some people argue the earth is flat 🙈 But if you know you know. I wonder how the people that think it refers to the dungeon explain why it even fits for the real peninsula. Or why you need a cryptic clue about the normal progression of a tiny dungeon with a handful of rooms you visit anyways...
Two things can both be true at the same time.🤷♂️
NORTH WEST SOUTH WEST! Secret passage ways in the forest!
Did I miss something? What’s the secret? What’s on the other side of the fake wall? What reward or treasure do you receive?
Rupees.
First quest - 100 rupees
2nd quest, or enter your name as ZELDA - blue ring shop
Man I didn't play Zelda until Ocarina of Time.
You poor child.
@@russellharrell2747 Ikr ?
It is his brother, oooold man
I loved legend of Zelda but was too much of a dumb kid to figure out any of the “secrets”. I was so oblivious 🙄😂
SECRET IS IN TIP OF NOSE
(Spectacle rock contains the entrance to level 9)
the secret can't be lost in translation while also being completely changed from the original hint. its just broken english lol
I always thought that this was obvious
Sounds right.
Well you’re wrong about there only being one changed clue in the game from Japanese to English.
you did not need the internet to figure out these clues, we aren't soft like how people are now
Good analysis. But I always felt this as rather obvious, no?
Hey, have you gotten any of the keshi minifigures from Legend of Zelda? They are kind of pricy, but they cover all the monsters’
Looks like I should check these out! Congrats on release day BTW!!!
@@spectorcreative1872 oh yeah! I would suggest looking up Eric Nilla, who is a huge keshi expert and might have leads to find them.
And thanks!!! Card Snake is out - and you can order the hard copy now!!
@@spectorcreative1872 I reached #18 in gaslamp fantasy! Briefly was in the top 100 for romantic fantasy! And hovering in the 50s for fantasy adventure! I dunno how long those rankings will last, but it feels great!
Isnt the secret you get something good there at the 2nd quest?
The shop with the blue ring is in that spot in the 2nd quest.
Old news, but what does it say about the intended audience? Does it mean Japanese kids needed to be told that arrows use your money, but didn't need to be told how to find secrets, and that western kids didn't need to be told that arrows use money, but needed to be told where to look for secrets? That there, is the real mystery behind that clue. 🙃
solve deez
This is old news. Everyone already knows.
Not true,
its always said it is an unusable hint do to broken translation.
This is old news.
Cool!!!
Here’s one that I have been thinking about lately: in the second quest, the fourth dungeon has a clue about following an arrow.
Most videos I’ve seen claim that the arrow is the arrangement of snail-shaped boulders on Death Mountain pointing towards the last dungeon. Or that it is saying that the magic sword is found by moving the tip of the arrow.
I believe that it is suggesting that the Triforce room is shaped like an arrow and telling the player to go through the fake wall to get the hidden raft.
Literally everyone has always known that this was the secret. I swear it's only new people who want to feel special that keep saying it's some mystery.
. . . and yet there's multiple comments on here proving that people _still_ don't get it. I'd edit your comment to "Literally everyone with a brain" or something similar.
Just the sprites of the old man is news to me. Huh totally different ppl. Wonder if the crt tvs would ppl even know? Like my self.
Thanks 👍🏻
Nice Video ! Sub & Big Like ! And Love Nes Zelda Games !
Others here saying they already knew this since the 80s and it was in Nintendo Power. I was a little kid in that era, had Nintendo Power, and I honestly don't remember this clue being "solved" at all.
For whatever reason, I always thought it was just a horrible clue on how to get to Level 2. I know Level 2 is nowhere near a peninsula, but it is East of Level 1. I figured it was just a mistranslation that was trying to say "Poke around towards the East for the next level" lol
I never understood the clues in LOZ. I always assumed the dude was talking about some above ground peninsula somewhere.
See, this message was wholly original to the English release, so it couldn't be bad English. The old stranger is telling us of that which we cannot know. The location of Eastmost Penninsula is THE secret. It will never be found!
👍
ZELDA 1 IS BETTER THAN LINK TO THE PAST!
ITS OPEN WORLD!
FIGHT ME!
🫡
it's the east most room in the dungeon. obviously.
you didint listen to the video.
when the dungeon has HINTS for INSIDE THE DUNGEON The hint will refer to the ANIMAL the map is portraying,- in this case and eagle.
since the hint did not list the animal, the hint refers to the overworld.
at today's inflation, the original Legend of Zelda would be over 240 bucks at retail. With no co-op, no pvp, no fun costumes or DLC content. Nothing. And we still love it to this day.
Dude this is well known. Down vote / do not recommend channel.
So much effort for such worthless information
I had my dad translate this for me when i was a little kid....wtf i hated this 😑 but i always thought it was like the tip on the "east most" part of the dungeon map which was the piece of Triforce? 🤔
there's no water in any dungeon in Zelda 1. the blue parts in those areas are bottomless pits. All water tiles in the game have dots on them to show waves (and were animated in japan).
As the first dungeon it can be considered a bit of a tutorial; but I put my support behind them BOTH being the intended secret.
One is a “secret” for new players who are just starting their Zelda Journey. It’s important to remember video games like Zelda were pioneers at the time and few if any games could be considered in the same vein at the time of release. My first time playing it I couldn’t even get to the 1st Dungeon (stupid kid me). The developers needed to hand hold the player a little more early on, just to make sure they didn’t give up only a fraction of the way into the game.
The second “secret” was an advanced optional and true secret for much later in the game, and more likely for players on a 2nd plus playthrough.