I was overloaded with micro and didn't think he would just try to send in GM alone. Surely my table got a another dent after I saw I was too late on the throw. However, if you rewatch the scene, I got unlucky too. The first 4 bombs don't even hit the caping model. If it did, the point would have been save.
I laughed with this cast more than any other on this channel. Truly IG overconfidence with Super Heavy Tanks. - Around mid-game Bane Wolf and Sentinel are idle at base for minutes with 5% HP in need of repairs while Guardsmen cap and have retreat to repair; - Dont get second repair squad; - Lose Bane Wolf; - Repeat with Storm Lord; ............................................... - Win. 😆😆😆😆😆😆😆😆😆😆
@@SenpaiTorpidDOW Yeah and just wouldn't be the same if they weren't chaotic, but that's why we love them on the tabletop, DoW and lore and they are just happy with that. I don't play DoW 2 but love the replays still. Personally I would love if Adeptus Mechanicus was added as a faction as they sort of operate similar but probably too much to hope for.
There needs to be some kind of PSA on super heavies in Relic RTS games. Everyone makes the same mistake with pushing them too far forward all the time.
@@SOLID_MATTIC The problem is that the games where those mistakes aren't made usually result in a swift defeat for the foe. So the game where the super unit is played for a long period of time and puts in good work rather than quickly forcing a concede or being thrown away due to over extension is incredibly rare
I guess these names are measleading so you should rename "Stormlord" into "Infantry support lord" and "Assault heavy infantry with super heavy infantry armor" into "Just average infantry".
Very painful to watch. Mandos at the end not capping was the worst part. Obviously I wasn't very focused that eveneing, seeing as I didn't notice him switching race before the start of the game. Also mind blowing how a Leman can just right klick a looted with KN RL support and eating the stun.
@@threshanimations7430 Don't think it could have prevented any caps. But yeah repairing it instead of sending it back in even if it dies wasn't smart at that VP lvl.
16:25
Holy shit LUUUKR indeed
On the other hand Fufu had this in the bag and just decided not to throw those stickies.
I was overloaded with micro and didn't think he would just try to send in GM alone. Surely my table got a another dent after I saw I was too late on the throw. However, if you rewatch the scene, I got unlucky too. The first 4 bombs don't even hit the caping model. If it did, the point would have been save.
Any game, lore or book with a Weird Boy is bound to be interesting.
I allways enjoy a nice "torpid casts" before I go to bed :)
Thanks for the cast, Torpid! Good nice goes the Stormlord.))
4:07 Imagine a Heavy Infantry Regiment not using Infantry for combat haha
I laughed with this cast more than any other on this channel. Truly IG overconfidence with Super Heavy Tanks.
- Around mid-game Bane Wolf and Sentinel are idle at base for minutes with 5% HP in need of repairs while Guardsmen cap and have retreat to repair;
- Dont get second repair squad;
- Lose Bane Wolf;
- Repeat with Storm Lord;
...............................................
- Win.
😆😆😆😆😆😆😆😆😆😆
awesome cast as always
Thank you Torpid:)
The momentum changes in the game was crazy. Lots of misplays and crazy comebacks. Good stuff!
Great scrap Boyz!!! STD thanks for the awesome cast as always...
Comments for the Comment Throne!!!
Had planned to comment it's been a while since we've seen Da Boyz and here we are.
I like seeing the boys - doesn't happen enough. They're very chaotic, can make for good replays that's for sure.
@@SenpaiTorpidDOW Yeah and just wouldn't be the same if they weren't chaotic, but that's why we love them on the tabletop, DoW and lore and they are just happy with that. I don't play DoW 2 but love the replays still. Personally I would love if Adeptus Mechanicus was added as a faction as they sort of operate similar but probably too much to hope for.
He ain’t lying about them super heavies in 3v3 😂
What a game of (Stikkbomb) throws (Ha-ha)! Sloppy, but fun. Thanks for the cast!
what a tragedy for Fufu. Keeps Orks and Ig matchup coming Torpid !
cool game
That singular HP really mattered
For sure! Unit wipes change the game in DOW2.
"if the Guards actually fight smart and don't meat shield rush all the they would have beaten everyone in the galaxy"
daaa yeeeee
So many units less than 10% hp, even ogryns on 1 hp, fufu just couldn't catch a break
Very orky play from FuFu, really entertaining to watch.
Hunting Souls!
There needs to be some kind of PSA on super heavies in Relic RTS games. Everyone makes the same mistake with pushing them too far forward all the time.
@@SOLID_MATTIC The problem is that the games where those mistakes aren't made usually result in a swift defeat for the foe.
So the game where the super unit is played for a long period of time and puts in good work rather than quickly forcing a concede or being thrown away due to over extension is incredibly rare
I guess these names are measleading so you should rename "Stormlord" into "Infantry support lord" and "Assault heavy infantry with super heavy infantry armor" into "Just average infantry".
Very painful to watch. Mandos at the end not capping was the worst part.
Obviously I wasn't very focused that eveneing, seeing as I didn't notice him switching race before the start of the game.
Also mind blowing how a Leman can just right klick a looted with KN RL support and eating the stun.
the looted tank waiting in your base for 1 minute at the end was surely what cost the game?
@@threshanimations7430 Don't think it could have prevented any caps. But yeah repairing it instead of sending it back in even if it dies wasn't smart at that VP lvl.
the bad choice of IG units allowed the game to continue
Playing Orks is such a pain 😒
Lol
Such a joke is IG the dude gets utterly outplayed by fufu, loses almost everything and in the end wins because IG is like a free win ticket :D