Yeah, playing along on this seed and found some really nice things in this world! I already have villager trading hall set up with a “clinic” to “persuade” the villagers to give me better deals.
@@HiznogoodI play on bedrock where you need 20 villagers for a decent Iron farm..Using some deepslate from mining it always turns out to look like a prison haha
Extra tip. If you have an extra golden apple and are playing on hard mode, and come across a normal igloo it’s better to break out the blocks between the villagers and allow the zombie villager to zombify the normal villager. Then you can splash them both at once and give each a golden apple. As long as you stay within sight of them they won’t target each other when one heals before the other. That way you have an easy two discounted villagers for the price of an extra golden apple.
also if you trap 3 villagers side by side (with 1 wall in between each of them), using a single splash potion on the middle villager will also affect the two on either side. Super useful, since those splash potions may be harder to brew..
This is officially the best seed ever in my opinion. I’ve been playing along with the seed, but didn’t go in the igloo yet since Pix hadn’t last episode.
i did and connected it to my base and made a small underground villager hub with all villager jobs. connected everything with minecarts having a ton of fun on this seed
@@tnichols312 ya’all are lucky. I might see about resetting that chunk to see if that works. It’s super strange that everything else he mentioned coords for have been identical, except this.
@@MantisFoxx2 As mentioned under another comment about this, dungeon generation checks are quite specific, and since this one relies on a structure's open space instead of a cave, it may be relevant from which side you first approached these chunks as they generated.
Fun fact: If you are looking specifically for zombie villagers, the old growth spruce taiga (as opposed to its pine variant) will have a significantly increased spawning change for them. Normally, zombies and zombie villagers spawn in a 19:1 ratio. In an old growth spruce taiga that ratio is 4:1 instead, and other hostile mobs are slightly less likely to spawn.
Huh, interesting! That checks out, I watched the streamer Philza digging out a large area in an old growth taiga in his hardcore world, and during that time he got quite a few zombie villagers coming over to him. While working in an area, when zombie villagers show up he traps them and nametags them for later (he usually never comes back for them… poor villagers) so I did notice he has wayyy more of them in the few months he spent in the big taiga than other areas
A good topic when talking about villagers as you said is the Reputation/Popularity thing, It's really vague but it comes with alot of factors to gain or reduce your reputation so I think it would be cool to explain it on the next time you work with Villagers
I was looking forward to your reaction when you found that zombie spawner at the bottom of the igloo- and it did not disappoint! Managed to get mine out of the hole by a loooong staircase and now I have a cute little Japanese-style village with inhabitants amongst a cherry tree grove. What a wonderful seed you found us, Pix! Loving the series!
You are correct about claiming a villager's bed in Bedrock Minecraft. By clicking on the bed, you have the option of kicking the village out of the bed so you can sleep.
I love your reaction to the zombie spawner surprise! I’m playing on the same world and couldn’t wait for you to find it. Hopefully no one tipped you off 😅
For Bedrock players, you can significantly speed up the villager rerolling process with a sticky piston. By pushing a villager’s workstation with the piston it rerolls their trades, meaning you don’t have to continually break and replace a workstation.
Yep. I make a special building just for this. I call it "Re-education Center". It has to be about 3 chunks away from job boxes which may be in your base.
This is so cool!! So many surprises, lol, I love the flower igloo and it's so hilarious that the zombie spawner generated around the villager rather than the zombie villager, one could make that a story where it was the leatherworker who was experimenting on the cleric and things started to go wrong just as you arrived!
Thank you for your videos. I have PTSD and sleep is difficult for me. If insomnia has me up, you usually a new video. Otherwise, I fall asleep to your older ones. You're never angry in your videos, and it's soothing and comforting.
i find his voice quite calming too, I often put on his other channel that he uses to upload his twitch streams to help me fall asleep when i cant settle at night (these go in playlists and so you can have them play throughout the night)
One of my favourite things about these videos, and a major reason why I'm rewatching them, is that Pix is just so *calm*. Even when caught by surprise he never raises his voice or really panics, just this very "oh, okay, that's happened, that was unexpected. well, I'm here to do a thing and by jove I'm going to do it... just as soon as I have the situation under control. one moment please." He takes everything in stride and manages to get the point he was trying to explain across like a true professional. XD It's very soothing.
a little correction on the librarian villager prices! : the cheapest uncured librarian prices are as followed 5 emeralds + 3 per lvl lvl 1 books can go for 5 lvl 2 books can go for 8 lvl 3 books can go for 11 lvl 4 books can go for 14 lvl 5 books can go for 17 Note that the prices for treasure enchants (ones you can't get from regular enchanting) are doubled! mending, the curses and frost walker.
Yeah, I came to the comments to see if anyone else mentioned that there were two other enchantments that you can't get with the table: Curse of Binding and Curse of Vanishing
this seed is so insane almost everything you have started to showcase has turned into some wild and crazy thing that you rarely ever see, how incredible is that!!!
thats so clever, i never actually thought of why the redstone torch was in the igloo, but the melting of the ice to uncover the trapdoor makes a lot of sense
Awesome timing! I enjoy watching your videos before going to bed, as they are always relaxing. So it makes me happy that I caught your video three minutes after it was uploaded. Thanks!
I've been loving this series so much! As someone who only got into playing Minecraft recently it's nice to learn tips and things people have known for years
@@bunta3434 The zombies didn't spawn until Pix got within 16 blocks of the spawner, so it just didn't have enough time to kill the villager before he got there.
Because you were in the unique position of finding 2 golden apples there, I would have liked to see you zombifying the leatherworking villager and using the splash potion on both of them at once, curing them both. It would have demonstrated how splash potions are different from the fire resistance potion you drank last episode. For those of you that don't know, "splash" and "lingering" potions cannot be drunk, only thrown. When they are thrown, they have an area of effect strongest where the potion landed. This is how it is possible to throw the splash potion on multiple mobs at once.
Watching through all of these as someone newly coming back into minecraft is so helpful. I found a skeleton spawner right near spawn and used your design for it, and im excited to get to protecting a village in the next day
I like to do a little mini lore thing when I'm looking for mending: i record the LIBRARIANS STORY: Where I write down what the sells were, in order, and treat them like icons for his life's story. Here is his, seen through the edit cuts: "When I was young, I thought I was pretty unbreakable(1). I thought I could protect(2) the village. But I had to finish my book classes. Afterwards I worked as a weapon smith for a time, got pretty good at making sharp(3) swords. But I saw I had more book schooling to learn, but eventually learned mending! Wow I made a fortune(3) selling those books. I thought I was kind of powerful(1), and was on my way to making infinite wealth. So I hit the books again, to learn silk touch! I know, right? What could go wrong? Then a stranger offered to teach me strange, new frost walker magic... But the guy was a mad scientist, trapped me in his lab with a zombie! But then you showed up, and in thanks, I'm again selling mending." See? Free lore. I write it to a book and quill, and leave his story on his lectern 😊
Really enjoying the pacing and detail of the S3 edition of the MSG. It's not just a flavoring for food. My map did not generate that structure with the zombie spawner. Instead it had the regular basement. See the thread from zacharydaniel678 for why. In short, the direction you approach the structure controls if the dungeon spawns on first load of that chunk. Entering from the west being the key as I entered the chunk from the north so the spawner was rejected. The next igloo is 4k south and has no basement at all because of mineshaft generation. Don't forget to pull up any claimed beds. With the ridiculous number of Pillager Patrols around the cherry grove mountain, having a villager claim a bed and create a village nearby is quite risky.
As Pix cycles through all the enchantments and gets amazing rolls, and continues to break the lectern... What a greedy move.... lol. I commend your patience, surely a better man than I.
Wow! That was an incredible find. I haven't gone looking to see if this structure is in the same place on Bedrock yet, but now I really want to! On the Bedrock platform, this would be a truly incredible find. Because zombie spawners can occasionally generate zombie villagers that would give an area of effect for trading. We have (or at least had, I haven't tried it out in 1.20) two ways to get trading discounts with villagers. One: by directly curing a villager, we get that lifetime discount effect; and Two: by killing a zombie villager spawned from a spawner within a certain radius. Bedrock players would benefit from building a grinder to kill the zombies from the spawner and then constructing a villager trading hall around it (if constructed correctly, it would also double or triple as an iron farm, too). Assuming that the area of effect still applies in 1.20 it lasts for a few hours in loaded chunks. It might not get right down to 1 emerald in all cases, but it certainly makes the trading much more reasonable. Other notes for Bedrock players: if they are playing on standard simulation distance (4 chunks) then mobs will spawn in a radius of 24 to 44 blocks from the player, and despawn when they get more than 44 blocks away. The simulation distance can be viewed and changed in the settings for single player worlds, but all realms are set to 4 chunks and can't be changed. Also, zombies on Bedrock have an impossibly long reach (this includes zombie villagers). Crouching over the edge of a two tall set of blocks will put you within reach of them.
I've never known about the iron bars! Such a neat little detail. Thank you for this series! I play this game so much and I'm still learning things from it. :3
Perfect Location for a Villager heal undergroundstation. The villager could be transport to the start location via rails. would be a cool project pixel. Different Subway Station to connect various places in the world would be a Dream 😊
I used to build massive subway systems, I still build subway lines to places like end portals and ancient cities where Nether shortcuts can be problematic. I even built a Grand Central Station (so to speak) in one world. It's fun building Khazad Dum bridges and glassed-over underwater passages.
@@tctheunbeliever same same. I've even put a cargotrack(villager, etc) in the middle of two railtrack. The minecart can be called by a button and stored if no player is sitting in the destination that i would like to leave. Subway a great if you use large distants in your world without to interact or do something.
If that broken combo of a zombie spawner + igloo happens in Bedrock on that seed as well (haven't tested it and structures do not always line up) - that would be an incredible seed for a very fast village set up with the automatic spawner discount that Bedrock has. It literally starts you with a spawner with surface access and two villagers. Cure the one (or both if the other is converted already) and you have a breeding population of villagers and the spawner right there so you don't have to transport anyone.
A zombie spawner inside an igloo lab inside a tiny snowy slopes biome in between other biomes you'd never expect it? What a crazy world generation. It's wild.
Pix, I have to say again I love your survival guide series. You have a voice that was made for tv and real easy going way about you. Have a great day man.
I never realized that the secret in the igloo is meant to be revealed by the player making it a base, using the furnace or replacing the torch, and melting the ice window! That's literally so clever, I wonder how many people discover the secret that way, instead of just hearing it from other players.
You sir, are incredibly lucky. And this is a perfect set up because if you make a zombie spawner farm right here, you can trade off all the rotten flesh you get from it almost immediately.
Wow! I had no idea about the iron bars and the bed increasing the speed of curing villagers. That's perhaps the most niche fact I've ever heard of, and very very helpful.
I love your reaction to the surprise in the igloo XD I found this weeks ago when I used your seed to make a world for myself, so glad I didn't spoil it for you LOL
and again i learned somethig new pix - thank you, i really didnt know that villagers lose their professions, if they have no acces to their workstations and are too far away from them as well. i would have broken the barrel, and then he would have claimed another barrel for him and i would have had to break that one to and so on and so forth.. so nice information, thx and nice episode, as always :)
So not only did you find an igloo in a plains biome, but it has the secret room underneath... that ALSO has a dungeon in it?? Mad generation. Very cool
Wow 😂 good thing I decided to drop zombies into my villager's bedrooms! I never knew that's why the process was sped up besides using the shortest time when making the potions. That's a great tip to know!
I like to build a bit bigger 2 story "bunkhouse" with beds on one level and the work stations on the other, surrounded by fence 12 blocks away for protection. This lets them roam around but keeps them safe. If the zombified villagers spawn often enough, I have a section with fences that I lure them in to for curing.
One of the first seeds I played featured a Jungle Temple in a river, only 1 chunk from spawn. It had 3 diamonds in one of the chests and was an awesome starter house.
On bedrock edition, the paper trade will always be one of the two first level trades with a librarian. Very nice how you can get both the enchanted book trade and bookshelf trade in one!
On the down side, that bookshelf trade is freaking _extortionate!!!_ 9 emeralds _per shelf?_ I'm generally working with villagers long before I've got the ability to cure them, plus I don't always play on hard difficulty, so that's a real showstopper. Unless you already have a good emerald trade with another villager, you simply can't afford that for your first villager trade. But maybe I'm weird? I don't generally bother with farmers and fletchers; I go straight for librarians, so the paper trade is necessary.
Curing villagers can be done before going to the nether by grinding a trade for weakness arrows from a Fletcher villager. A badlands biome is very useful for both gold and strings to get there.
Yeah, but it’s very grindy. It’s just one of a bunch of possible master level trades. The amount of time you need to level up fletchers to reliably (and you may never) get it, requires way too much time and resources to bother. When you luck out with a villager it’s a different matter.
What you can do, though, is to take a potion of weakness and craft that into arrows of weakness. You will get 8 arrows per potion. So, using one fermented spider eye can be turned into 3 potions and thus 24 arrows of weakness. This arrows can be applied a lot more precise and at different times than a splash potion to multiple zombie villagers.
@@Timelord79 It really isn't worth it to hurt the villagers just to save a few resources. You only need 1 blaze rod per 20 brewing sessions, and you can get them quickly. The sugar, mushrooms, spider eyes and gunpowder are really common, you can get more than you'll ever need in 10 minutes.
Another thing to mention: you need to watch out when purifying zombie villagers. After using the golden apple, the weakness goes away and they get a LOT stronger. So make sure they cannot reach you.
Tip- You don't have to use a name tag to prevent a zombie villager from despawning, you can do any of these: Give it an item, weapon or armour Trap it in a boat or minecart Name it
oh fascinating... my spawn didnt have the zombie dungeon as part of the igloo gen. I just had the standard research station. Ah well. Was delighted to have villagers so close to home without having to go relocate from a village nearby.
this method of getting villagers is so much better than finding a village, realize it's wayy to far, but you suck it up and craft a ton of rails to transport the villagers, waste your sanity, the villager dies from fall before reaching your house because you made a mistake, THEN cure it but it dies to the zimbie because you forgot to turn on hard mode
10:46 Actually, the lowest base price for a mending book is 10 emeralds, not 12. Lowest level I price is 5 emeralds, times 2 because it's a treasure enchantment.
I wound up with a cured villager who became a farmer... he buys pumpkins and melons at a 1 for 1 emerald exchange, which proved VERY nice in terms of emeralds and XP from trading.
Small info for Bedrock players, villagers will link to one of their potential job sites even if they can't reach it! Best thing to do is destroying every single one of them! You couod also go for distance, but it will be more annoying and less reliable!
in my survival world i discovered a zombie spawner very close to my base and i cured the zombie villagers i got from there! i keep two cleric villagers down there next to the zombie farm so i can trade all the rotten flesh for emeralds. i haven't heard of anyone else doing this, which i'm surprised about, because it's really useful.
Currently playing on the same seed in java. It's been an absolute blast. Very good seed. I got the full research station with 2 villagers instead of one and a dungeon spawner
I played minecraft again after quitting in 1.18. this series made me want to play it again and after 10 minutes of playing, i saw an igloo with zombie curing station that spawned in the middle of an aquifer. Nearly drowned the villager inside the cell.
I found the igloo when wandering around w/o a sword nor any proper armor, and I had to do an absolute double take. Going down I was as surprised as Pix was lol. The Villager was running around and I was just slapping the zombies to try and save the villager lol (we lived!) Very glad Im on easy though haha. It was an interesting First Ever Igloo with Research station
When I first started playing minecraft I didn't know how to throw a splash potion, so I mistakenly "dropped" the potion right into the cage with the zombie villager. Then I had to try and get it back before it despawned without releasing the zombie or getting killed 😄 (Pix didn't say it in the video, but you throw things by right-clicking!)
Okay the zombie spawner with the "research station" is crazy unlikely but *super* flavorful. I love it when the random generation helps us tell stories like this.
I was wondering when this was going to show. I found it and found the villager and zombified one, I figured I could make my own underground village where I can make a false sky using light blue blocks and lighting, as well make individual houses for them whilst breeding them to get all the professions. Edit: I didn't get the spawner. Just the regular villager and zombie one.
When Pix named the villager Regis, my first thought was FFXV, because it's a fandom I'm still somewhat active in. Then I dismissed it bc y'know, just a name. Then he suggests Cleric and my brain goes "oh? Magic profession for the villager with the name of the magic king?" So that was a running background theme in my brain lol. Maybe Pix can name his friend Clarus /j
Its funny when you have a zombie spawner exp farm and a baby zombie decides to ride _another zombie_ and starts suffocating. It can be mildly terrifying when you get one of those "super jockey" baby zombies that can ride anything because some mounts are very fast and if you kill the mount they might run away to jump onto something else. (No idea if thats the correct term for them)
I’m on the same seed and ended up making a zombie/villager/iron farm at this exact spot. I made the zombie spawner into a one hit farm with a window that startles the villagers. I also have a open space over the beds where the iron golems spawn and the run toward the zombie pit to try and kill them but I have lava 3blocks above so the zombies don’t die but the iron golem gets fried. The iron golem also prevents the zombies from building up to the point that the spawner stops working so I have 30+ villagers that I can trade with all while getting unlimited zombie flesh and iron to continue trading with
Welcome to structures week, where today we cover everyone’s favorite structure… the Flower Forest Iggloo Zombie Spawner Dungeon! 😂😅 I love this seed.
Yeah, playing along on this seed and found some really nice things in this world! I already have villager trading hall set up with a “clinic” to “persuade” the villagers to give me better deals.
Definitely my favourite structure 😂 what a mouth full 😊
@@Hiznogood A Clinic is a very nice way of putting this... type of operations. It surely can heal my broken morals XDD
@@HiznogoodI play on bedrock where you need 20 villagers for a decent Iron farm..Using some deepslate from mining it always turns out to look like a prison haha
does this seed also work on mobile?
Extra tip. If you have an extra golden apple and are playing on hard mode, and come across a normal igloo it’s better to break out the blocks between the villagers and allow the zombie villager to zombify the normal villager. Then you can splash them both at once and give each a golden apple. As long as you stay within sight of them they won’t target each other when one heals before the other. That way you have an easy two discounted villagers for the price of an extra golden apple.
also if you trap 3 villagers side by side (with 1 wall in between each of them), using a single splash potion on the middle villager will also affect the two on either side. Super useful, since those splash potions may be harder to brew..
This is officially the best seed ever in my opinion. I’ve been playing along with the seed, but didn’t go in the igloo yet since Pix hadn’t last episode.
I’d go check. I didn’t have this spawner in my world gen.
i did and connected it to my base and made a small underground villager hub with all villager jobs. connected everything with minecarts having a ton of fun on this seed
@@MantisFoxx2 it’s there for me.
@@tnichols312 ya’all are lucky. I might see about resetting that chunk to see if that works. It’s super strange that everything else he mentioned coords for have been identical, except this.
@@MantisFoxx2 As mentioned under another comment about this, dungeon generation checks are quite specific, and since this one relies on a structure's open space instead of a cave, it may be relevant from which side you first approached these chunks as they generated.
Fun fact: If you are looking specifically for zombie villagers, the old growth spruce taiga (as opposed to its pine variant) will have a significantly increased spawning change for them. Normally, zombies and zombie villagers spawn in a 19:1 ratio. In an old growth spruce taiga that ratio is 4:1 instead, and other hostile mobs are slightly less likely to spawn.
Don't old growth birch forests have the same effect?
@@snakeixirTM No, those have the default hostile mob ratios like most overworld biomes.
Huh, interesting! That checks out, I watched the streamer Philza digging out a large area in an old growth taiga in his hardcore world, and during that time he got quite a few zombie villagers coming over to him. While working in an area, when zombie villagers show up he traps them and nametags them for later (he usually never comes back for them… poor villagers) so I did notice he has wayyy more of them in the few months he spent in the big taiga than other areas
A good topic when talking about villagers as you said is the Reputation/Popularity thing, It's really vague but it comes with alot of factors to gain or reduce your reputation so I think it would be cool to explain it on the next time you work with Villagers
I was looking forward to your reaction when you found that zombie spawner at the bottom of the igloo- and it did not disappoint! Managed to get mine out of the hole by a loooong staircase and now I have a cute little Japanese-style village with inhabitants amongst a cherry tree grove. What a wonderful seed you found us, Pix! Loving the series!
You are correct about claiming a villager's bed in Bedrock Minecraft. By clicking on the bed, you have the option of kicking the village out of the bed so you can sleep.
Sorry I copied your comment just different words
I love your reaction to the zombie spawner surprise! I’m playing on the same world and couldn’t wait for you to find it. Hopefully no one tipped you off 😅
I don’t have it in my world.. so strange how Worlds generate. Strange.
@@MantisFoxx2 do you play on java?
@@wilbibe yup.
@@MantisFoxx2 i guess the way the world generated is slightly different
@@wilbibe yah. It’s just so weird cause so far everything else has generated the exact same.
For Bedrock players, you can significantly speed up the villager rerolling process with a sticky piston. By pushing a villager’s workstation with the piston it rerolls their trades, meaning you don’t have to continually break and replace a workstation.
Yep. I make a special building just for this. I call it "Re-education Center". It has to be about 3 chunks away from job boxes which may be in your base.
This is so cool!! So many surprises, lol, I love the flower igloo and it's so hilarious that the zombie spawner generated around the villager rather than the zombie villager, one could make that a story where it was the leatherworker who was experimenting on the cleric and things started to go wrong just as you arrived!
Thank you for your videos. I have PTSD and sleep is difficult for me. If insomnia has me up, you usually a new video. Otherwise, I fall asleep to your older ones. You're never angry in your videos, and it's soothing and comforting.
He does have a soothing voice
i find his voice quite calming too, I often put on his other channel that he uses to upload his twitch streams to help me fall asleep when i cant settle at night (these go in playlists and so you can have them play throughout the night)
Love the new season! You’ve inspired me to fire up my old ps4 for the first time in 6 months and play along in the same seed. Great job!
Btw, this seed is amazing both in Java and bedrock!
Wait the seed is also for bedrock?!
One of my favourite things about these videos, and a major reason why I'm rewatching them, is that Pix is just so *calm*. Even when caught by surprise he never raises his voice or really panics, just this very "oh, okay, that's happened, that was unexpected. well, I'm here to do a thing and by jove I'm going to do it... just as soon as I have the situation under control. one moment please."
He takes everything in stride and manages to get the point he was trying to explain across like a true professional. XD It's very soothing.
a little correction on the librarian villager prices! :
the cheapest uncured librarian prices are as followed
5 emeralds + 3 per lvl
lvl 1 books can go for 5
lvl 2 books can go for 8
lvl 3 books can go for 11
lvl 4 books can go for 14
lvl 5 books can go for 17
Note that the prices for treasure enchants (ones you can't get from regular enchanting) are doubled! mending, the curses and frost walker.
Yeah, I came to the comments to see if anyone else mentioned that there were two other enchantments that you can't get with the table: Curse of Binding and Curse of Vanishing
this seed is so insane almost everything you have started to showcase has turned into some wild and crazy thing that you rarely ever see, how incredible is that!!!
Pix! Something that you didn't mention is that nametags aren't needed to make mobs persistent, if you trap any mob in a boat they won't despawn.
Goodness that dungeon!!!!!!!! My mom looked into my room to see what I was ROFL-ing at... This is incredible.
thats so clever, i never actually thought of why the redstone torch was in the igloo, but the melting of the ice to uncover the trapdoor makes a lot of sense
This world has the wildest generation!! Not only the flower field igloo but the dungeon as well?? What a seed
Wake up babe, new survival guide episode just dropped.
How... how many times are you gonna say that😂😂😂
haha yeah😂😂😂
@@ethanwebber3929until the series ends. :)
Awesome timing! I enjoy watching your videos before going to bed, as they are always relaxing. So it makes me happy that I caught your video three minutes after it was uploaded. Thanks!
:D the igloo had a basement! What a odd place for it to spawn.
Don't forget about all the pillager patrols that roam through that area. Open air market stalls might be an issue.
I've been loving this series so much! As someone who only got into playing Minecraft recently it's nice to learn tips and things people have known for years
Luck of pix is just through the roof 🎉, love his videos ❤
That villager was confusing how was it alive
@@bunta3434 The zombies didn't spawn until Pix got within 16 blocks of the spawner, so it just didn't have enough time to kill the villager before he got there.
Because you were in the unique position of finding 2 golden apples there, I would have liked to see you zombifying the leatherworking villager and using the splash potion on both of them at once, curing them both. It would have demonstrated how splash potions are different from the fire resistance potion you drank last episode. For those of you that don't know, "splash" and "lingering" potions cannot be drunk, only thrown. When they are thrown, they have an area of effect strongest where the potion landed. This is how it is possible to throw the splash potion on multiple mobs at once.
Watching through all of these as someone newly coming back into minecraft is so helpful. I found a skeleton spawner right near spawn and used your design for it, and im excited to get to protecting a village in the next day
What a crazy layout! An igloo in the grass and a spawner also in the basement 😂
I like to do a little mini lore thing when I'm looking for mending: i record the LIBRARIANS STORY:
Where I write down what the sells were, in order, and treat them like icons for his life's story. Here is his, seen through the edit cuts:
"When I was young, I thought I was pretty unbreakable(1). I thought I could protect(2) the village. But I had to finish my book classes. Afterwards I worked as a weapon smith for a time, got pretty good at making sharp(3) swords.
But I saw I had more book schooling to learn, but eventually learned mending! Wow I made a fortune(3) selling those books. I thought I was kind of powerful(1), and was on my way to making infinite wealth. So I hit the books again, to learn silk touch! I know, right? What could go wrong?
Then a stranger offered to teach me strange, new frost walker magic... But the guy was a mad scientist, trapped me in his lab with a zombie! But then you showed up, and in thanks, I'm again selling mending."
See? Free lore. I write it to a book and quill, and leave his story on his lectern 😊
Really enjoying the pacing and detail of the S3 edition of the MSG. It's not just a flavoring for food.
My map did not generate that structure with the zombie spawner. Instead it had the regular basement. See the thread from zacharydaniel678 for why. In short, the direction you approach the structure controls if the dungeon spawns on first load of that chunk. Entering from the west being the key as I entered the chunk from the north so the spawner was rejected.
The next igloo is 4k south and has no basement at all because of mineshaft generation.
Don't forget to pull up any claimed beds. With the ridiculous number of Pillager Patrols around the cherry grove mountain, having a villager claim a bed and create a village nearby is quite risky.
LOL that igloo is just wild... how lucky a skelly spawned not another zombie!
As Pix cycles through all the enchantments and gets amazing rolls, and continues to break the lectern... What a greedy move.... lol. I commend your patience, surely a better man than I.
Wow! That was an incredible find. I haven't gone looking to see if this structure is in the same place on Bedrock yet, but now I really want to! On the Bedrock platform, this would be a truly incredible find. Because zombie spawners can occasionally generate zombie villagers that would give an area of effect for trading. We have (or at least had, I haven't tried it out in 1.20) two ways to get trading discounts with villagers. One: by directly curing a villager, we get that lifetime discount effect; and Two: by killing a zombie villager spawned from a spawner within a certain radius. Bedrock players would benefit from building a grinder to kill the zombies from the spawner and then constructing a villager trading hall around it (if constructed correctly, it would also double or triple as an iron farm, too). Assuming that the area of effect still applies in 1.20 it lasts for a few hours in loaded chunks. It might not get right down to 1 emerald in all cases, but it certainly makes the trading much more reasonable.
Other notes for Bedrock players: if they are playing on standard simulation distance (4 chunks) then mobs will spawn in a radius of 24 to 44 blocks from the player, and despawn when they get more than 44 blocks away. The simulation distance can be viewed and changed in the settings for single player worlds, but all realms are set to 4 chunks and can't be changed. Also, zombies on Bedrock have an impossibly long reach (this includes zombie villagers). Crouching over the edge of a two tall set of blocks will put you within reach of them.
I've never known about the iron bars! Such a neat little detail. Thank you for this series! I play this game so much and I'm still learning things from it. :3
Something about Pix getting excited over the zombie spawner made me smile
Perfect Location for a Villager heal undergroundstation. The villager could be transport to the start location via rails. would be a cool project pixel. Different Subway Station to connect various places in the world would be a Dream 😊
I used to build massive subway systems, I still build subway lines to places like end portals and ancient cities where Nether shortcuts can be problematic. I even built a Grand Central Station (so to speak) in one world. It's fun building Khazad Dum bridges and glassed-over underwater passages.
@@tctheunbeliever same same. I've even put a cargotrack(villager, etc) in the middle of two railtrack. The minecart can be called by a button and stored if no player is sitting in the destination that i would like to leave. Subway a great if you use large distants in your world without to interact or do something.
This is so crazy my number one mechanic is using the zombie spawner as a discounted trading hall and you just hit the jackpot
If that broken combo of a zombie spawner + igloo happens in Bedrock on that seed as well (haven't tested it and structures do not always line up) - that would be an incredible seed for a very fast village set up with the automatic spawner discount that Bedrock has.
It literally starts you with a spawner with surface access and two villagers. Cure the one (or both if the other is converted already) and you have a breeding population of villagers and the spawner right there so you don't have to transport anyone.
Both my partner and I love your villager name and at the end of the episode said in sync "bye Regis!" lol
i like how as soon as you put the bed down the other villager was like "yep. this is mine now"
A zombie spawner inside an igloo lab inside a tiny snowy slopes biome in between other biomes you'd never expect it? What a crazy world generation. It's wild.
Pix, I have to say again I love your survival guide series. You have a voice that was made for tv and real easy going way about you. Have a great day man.
now we know HOW the villager got converted to a zombie villager
I never realized that the secret in the igloo is meant to be revealed by the player making it a base, using the furnace or replacing the torch, and melting the ice window! That's literally so clever, I wonder how many people discover the secret that way, instead of just hearing it from other players.
What a surprise at the beginning of the video LMAO that is incredible
You sir, are incredibly lucky. And this is a perfect set up because if you make a zombie spawner farm right here, you can trade off all the rotten flesh you get from it almost immediately.
Wow! I had no idea about the iron bars and the bed increasing the speed of curing villagers. That's perhaps the most niche fact I've ever heard of, and very very helpful.
I love your reaction to the surprise in the igloo XD
I found this weeks ago when I used your seed to make a world for myself, so glad I didn't spoil it for you LOL
He became a fisherman The disappointment in his voice was so funny😂 25:08
That was quite the find! Wonderful video, Pix!
How lucky to find that igloo! I love finding rarities like that! Thanks for sharing, Pix!
I can never get enough of pixlriffs survival playlists
and again i learned somethig new pix - thank you, i really didnt know that villagers lose their professions, if they have no acces to their workstations and are too far away from them as well. i would have broken the barrel, and then he would have claimed another barrel for him and i would have had to break that one to and so on and so forth.. so nice information, thx and nice episode, as always :)
loving in the minecraft world all you need for a profession is to stand near something related to that profession lmao
So not only did you find an igloo in a plains biome, but it has the secret room underneath... that ALSO has a dungeon in it?? Mad generation. Very cool
I always love the sense of community in pix's comment section
Wow 😂 good thing I decided to drop zombies into my villager's bedrooms! I never knew that's why the process was sped up besides using the shortest time when making the potions. That's a great tip to know!
I like to build a bit bigger 2 story "bunkhouse" with beds on one level and the work stations on the other, surrounded by fence 12 blocks away for protection. This lets them roam around but keeps them safe. If the zombified villagers spawn often enough, I have a section with fences that I lure them in to for curing.
One of the first seeds I played featured a Jungle Temple in a river, only 1 chunk from spawn. It had 3 diamonds in one of the chests and was an awesome starter house.
I was pleased to discover yesterday that a framed sculk sensor will still wave its tentacles but I never thought of a framed wall clock.
On bedrock edition, the paper trade will always be one of the two first level trades with a librarian. Very nice how you can get both the enchanted book trade and bookshelf trade in one!
On the down side, that bookshelf trade is freaking _extortionate!!!_ 9 emeralds _per shelf?_ I'm generally working with villagers long before I've got the ability to cure them, plus I don't always play on hard difficulty, so that's a real showstopper. Unless you already have a good emerald trade with another villager, you simply can't afford that for your first villager trade. But maybe I'm weird? I don't generally bother with farmers and fletchers; I go straight for librarians, so the paper trade is necessary.
@@alysoffoxdalethey used to cost less but people combined it with the book trade to get infinite emeralds, so mojang changed it
Side note; you can zombify and cure villagers FIVE times to get maximum discounts on trades!
Curing villagers can be done before going to the nether by grinding a trade for weakness arrows from a Fletcher villager. A badlands biome is very useful for both gold and strings to get there.
Yeah, but it’s very grindy.
It’s just one of a bunch of possible master level trades. The amount of time you need to level up fletchers to reliably (and you may never) get it, requires way too much time and resources to bother.
When you luck out with a villager it’s a different matter.
What you can do, though, is to take a potion of weakness and craft that into arrows of weakness.
You will get 8 arrows per potion.
So, using one fermented spider eye can be turned into 3 potions and thus 24 arrows of weakness.
This arrows can be applied a lot more precise and at different times than a splash potion to multiple zombie villagers.
@@Timelord79 It really isn't worth it to hurt the villagers just to save a few resources. You only need 1 blaze rod per 20 brewing sessions, and you can get them quickly. The sugar, mushrooms, spider eyes and gunpowder are really common, you can get more than you'll ever need in 10 minutes.
Another thing to mention: you need to watch out when purifying zombie villagers. After using the golden apple, the weakness goes away and they get a LOT stronger. So make sure they cannot reach you.
Man i was wanting to know how to do this, thanks pixl!
That would make an awesome zombie xp farm/villager breeder/zombification station. How cool to have a spawner right there like that!
Tip- You don't have to use a name tag to prevent a zombie villager from despawning, you can do any of these:
Give it an item, weapon or armour
Trap it in a boat or minecart
Name it
Holy smokes! This seed is the gift that keeps on giving!
I hope this channel never ends and keeps spreading happiness.❤😊
Whoever is reading this comment, I wish you success, health, love and happiness
oh fascinating... my spawn didnt have the zombie dungeon as part of the igloo gen. I just had the standard research station. Ah well. Was delighted to have villagers so close to home without having to go relocate from a village nearby.
Regis the cleric would be good lore-wise - he was once zombified so will dedicate his life to rewarding those who purge them!
this method of getting villagers is so much better than finding a village, realize it's wayy to far, but you suck it up and craft a ton of rails to transport the villagers, waste your sanity, the villager dies from fall before reaching your house because you made a mistake, THEN cure it but it dies to the zimbie because you forgot to turn on hard mode
You could turn that into a villager trading Hall and a iron Farm and zombie spawner Farm there are so many things you can do in that one place.
10:46 Actually, the lowest base price for a mending book is 10 emeralds, not 12. Lowest level I price is 5 emeralds, times 2 because it's a treasure enchantment.
I wound up with a cured villager who became a farmer... he buys pumpkins and melons at a 1 for 1 emerald exchange, which proved VERY nice in terms of emeralds and XP from trading.
thats the best villager to have
Ooo. I remembered from your previous guides about how the iron bars help, but I didn’t remember about the bed! Interesting and helpful! Thank you :D
Small info for Bedrock players, villagers will link to one of their potential job sites even if they can't reach it! Best thing to do is destroying every single one of them! You couod also go for distance, but it will be more annoying and less reliable!
*could
in my survival world i discovered a zombie spawner very close to my base and i cured the zombie villagers i got from there! i keep two cleric villagers down there next to the zombie farm so i can trade all the rotten flesh for emeralds. i haven't heard of anyone else doing this, which i'm surprised about, because it's really useful.
hey pix, i’m playing in the same seed your playing and the igloo didn’t have a zombie spawned attacked to the curing villagers 🧐
I look forward to returning to the igloo when you get to talking about infested stone. 😀
Currently playing on the same seed in java. It's been an absolute blast. Very good seed. I got the full research station with 2 villagers instead of one and a dungeon spawner
Wowow how rare is that spawner igloo generation. That’s fantastic!
Bro you make my day by uploading!
I played minecraft again after quitting in 1.18. this series made me want to play it again and after 10 minutes of playing, i saw an igloo with zombie curing station that spawned in the middle of an aquifer. Nearly drowned the villager inside the cell.
Another cool tip for Java edition only is that if you don't have a name tag, you can keep mobs from despawning if you put them in a boat!
I found the igloo when wandering around w/o a sword nor any proper armor, and I had to do an absolute double take. Going down I was as surprised as Pix was lol. The Villager was running around and I was just slapping the zombies to try and save the villager lol (we lived!) Very glad Im on easy though haha. It was an interesting First Ever Igloo with Research station
I feel like no matter your alignment in real life, everyone is chaotic evil in Minecraft
Pixlriffs forgot to make Regis and his buddy a safehouse. XD
I don't know how many times I've walked past the back of that igloo thinking it was just a little snowy hill. Yeesh.
When I first started playing minecraft I didn't know how to throw a splash potion, so I mistakenly "dropped" the potion right into the cage with the zombie villager. Then I had to try and get it back before it despawned without releasing the zombie or getting killed 😄 (Pix didn't say it in the video, but you throw things by right-clicking!)
Keep The Fisherman in The Fishing House 😁
Okay the zombie spawner with the "research station" is crazy unlikely but *super* flavorful. I love it when the random generation helps us tell stories like this.
I was wondering when this was going to show.
I found it and found the villager and zombified one, I figured I could make my own underground village where I can make a false sky using light blue blocks and lighting, as well make individual houses for them whilst breeding them to get all the professions.
Edit: I didn't get the spawner. Just the regular villager and zombie one.
I didn't get the spawner either
I actually stayed up like 5 Minecraft nights making a village trading hall at my base. I also fought an army of phantoms too lol
I never realized that a cauldron was a station for leather worker. That and my cow farm, plus my zombie farm and a cleric equals unlimited imralds
When Pix named the villager Regis, my first thought was FFXV, because it's a fandom I'm still somewhat active in. Then I dismissed it bc y'know, just a name. Then he suggests Cleric and my brain goes "oh? Magic profession for the villager with the name of the magic king?" So that was a running background theme in my brain lol. Maybe Pix can name his friend Clarus /j
Quick fun fact, baby zombies on bedrock can ride pretty much any animal and attack you. I have been attacked by a baby zombie on a sheep...
Its funny when you have a zombie spawner exp farm and a baby zombie decides to ride _another zombie_ and starts suffocating.
It can be mildly terrifying when you get one of those "super jockey" baby zombies that can ride anything because some mounts are very fast and if you kill the mount they might run away to jump onto something else. (No idea if thats the correct term for them)
@@jasonreed7522 that sounds about right!
Good thing you didn’t stay rendering that area for too long or you might have had 2 zombie villagers!
Zombie spawner with that igloo is too much. At least you have a chance for more zombie villagers. Heheh
I’m on the same seed and ended up making a zombie/villager/iron farm at this exact spot. I made the zombie spawner into a one hit farm with a window that startles the villagers. I also have a open space over the beds where the iron golems spawn and the run toward the zombie pit to try and kill them but I have lava 3blocks above so the zombies don’t die but the iron golem gets fried. The iron golem also prevents the zombies from building up to the point that the spawner stops working so I have 30+ villagers that I can trade with all while getting unlimited zombie flesh and iron to continue trading with